Starward - shengtiangames

Dear team leader:

We deeply apologize for the fact that Akikumo's Japanese dubbing did not meet expectations due to our improper control of the character dubbing.

This is not the voice actor's fault. We have great respect for his professional ability and expressiveness. The deviation this time is entirely due to our problem.

In this regard, we will seek cooperation with the voice actor to re-record the character dubbing content of Akikumo.

We will deeply reflect on this, seriously summarize this problem, and further strengthen the overall control of the character dubbing process in subsequent work.

We once again sincerely apologize to all the team leaders and voice actors who have been troubled by this incident.

Kingdom Come: Deliverance II - Deep Silver (G)
We’ve opened the gates to the official Kingdom Come Storeyour new go-to destination for all official Kingdom Come: Deliverance things. From unique collectibles to apparel and posters, this is the place to find gear worthy of any true fan.

At the heart of our store launch is something truly special“The Art of Kingdom Come: Deliverance II” artbook. This stunning hardcover dives deep into the visual journey behind Henry’s story, packed with never-before-seen artwork, behind-the-scenes commentary from our team, and a closer look at the medieval world we brought to life. Whether you’re into character design, authentic armour, or sweeping Bohemian landscapes, this book is a must-have for your collection.

We ship worldwide (with a few exceptions – check here), so no matter where you are, the Kingdom Come world is just a few clicks away!

Check delivery details and shop now: https://www.kingdomcome-store.com/

Follow Kingdom Come: Deliverance II on social media:

🔸 X/Twitter
🔸 TikTok
🔸 Instagram
🔸 Facebook
🔸 YouTube

Beer Onsen Resort - Carlos
New Features:
  • Gacha Machine UI Revamp: A fresh new design for a better visual experience.

  • Date Display: The game now features a date display, enhancing immersion.

  • More Tutorials: Added additional tutorials to guide new players through the brewing process.

  • Encyclopedia Page: A comprehensive new page to check detailed information about all the drinks and ingredients.

  • Ingredient Detail Screen: Click on ingredients to view detailed descriptions and properties.

  • New Pop-up Panel: After brewing a new beer, a pop-up panel will automatically display with details of your creation.

Fixes:
  • Localization Issues: Resolved language display issues for a smoother experience worldwide.

  • Tutorial Bugs: Fixed bugs in the tutorial for a quicker, smoother onboarding process.

Endzone 2 - Gentlymad_Trymops
Survivors! today we release a small hotfix consisting of bugfixes and stability improvements.
  • MainMenu: Added credits and feedback button.
  • Transportation Routes: Fixing an error that potentially occurred when vehicles on transportation routes were trying to find their next access point to drive to.
  • Rendering: Stability fix for an error that occurred when trying to render entities with invalid animation id.
  • Expeditions: Fixed progress of expeditions sometimes being wrong after loading a save game. This happened with the wind generator and other expeditions.
Your Teams from Gentlymad & Assemble | 0.8.9307.25882 #c6de2284a

Medieval Monarch - StPapi

bilibili

Hello, Lord Lords, today is the last log of the Eastern Roman Empire.

The exclusive mechanism of Greek and Italian cultures - academic research.

First, a small function is added, which allows switching between different cultures to view cultural differences.

Switch cultures here to facilitate everyone in viewing the characteristics of different cultures.

In the future, I will add more cultural characteristic technologies to different cultures.

Cultural technologies with a ring icon indicate special cultural technologies.

Italians and Greeks will have a cultural technology of academic research.

When it is unlocked, the academic research mechanism can be activated. Of course, you also need to possess key fiefdoms.

Bologna in northern Italy or Constantinople

When all conditions are met, you can open the academic research interface via the shortcut button on the right.

Here are divided into four categories, and each academic field requires accumulating experience to implement.

The percentage represents the current success probability of academic research. The more frequently you use it, the higher the success rate will be.

  • There is a 30% probability of +1 academic point each month.

  • Each academic topic has a {0}% probability of +1 success rate per quarter.

  • The maximum success rate is 80%.

  • Each use of an academic topic, regardless of success or failure, will increase the success rate. The increased value is related to the character's 学识 (knowledge) attribute.

  • Current increase: 2-{1}.

  • After each academic topic is successfully completed, there will be a 12-month cooldown period.

  • Players can manually or automatically assist in research to increase academic points, but the success rate of each topic can only be increased quarterly or during the usage process.

In addition, when this log is updated, the remade version in the internal test will be updated with this function.



哔哩哔哩-诺曼入侵教程视频
哔哩哔哩-中世纪雇佣兵团机制
哔哩哔哩-战争机制流程
哔哩哔哩-私人地产
哔哩哔哩-收藏品
哔哩哔哩-城堡防御建筑和战场天气地形
哔哩哔哩-神圣罗马帝国机制,帝国会议,选举

https://store.steampowered.com/news/app/1058710/view/642433677808108484
https://store.steampowered.com/news/app/1058710/view/515206275424846509
https://store.steampowered.com/news/app/1058710/view/515205641165341736
https://store.steampowered.com/news/app/1058710/view/515205188433215666
https://store.steampowered.com/news/app/1058710/view/500567043120039500
Flashes of Chaos Playtest - Brainburn Studio
Updated:
  • Updated visuals on explosions
  • Better Steamworks intergration
Cabin Crew Life Simulator - ZackiChanke

Hello cabin crew !

If the cabin is where you hustle, the airport is where you breathe. But we asked ourselves: why should the time between flights be the dullest part of your journey?

In our upcoming update, we’re turning the airport into your second home. A place not just to pass through, but to build, to earn, and to leave your mark.



📸 Photobooth 

Photobooths are your first step into airport entrepreneurship. They're simple to run, low maintenance, and consistently profitable especially if you set them up in the right place, during peak tourist hours.

You’ll be able to:

  • Decorate backdrops seasonally (summer holidays, Christmas, etc.)

  • Upgrade filters, branding, and frame quality

  • Adjust prices based on demand

Invest an initial amount to start your business, and after a certain period, allocate funds for maintenance or upgrades in return, you’ll earn profits as your Photobooth grows in popularity.

Each customer leaves behind not just money, but a snapshot memory you helped create. It’s not just a photo booth it’s your personal slice of storytelling.

🥤 Vending Machine 

If Photobooths are sentimental, vending machines are strategic. Choose what to stock water, soda, coffee, local snacks and place your machines where traffic is high. Then watch as your profit ticks up… unless you forget to refill, in which case, well, No drinks = No revenue!

This feature brings light management gameplay to your downtime. No stress, no spreadsheets just a smart way to make every moment at the airport matter.

🛋️ Airport VIP Lounge

Until now, the airport in Cabin Crew Life Simulator has been a space to pass through a transitional zone between flights. But we’ve always believed it could be something more. With our upcoming expansion, the airport becomes exactly that  starting with the introduction of VIP Lounges and interactive terminal life.

- Designed for VIP-tier players and top crew, the lounge offers:

- Priority access and faster recovery

- A snack & drink bar with exclusive buffs for your next flight

- Special encounters with celebrities, recurring passengers, and hidden stories

Different airports will have different styles of VIP lounges  some minimalist and sleek, others rich with cultural influence or nostalgic charm. Each offers a unique vibe, and some even hide airport exclusive events, discounts, or airline bonuses.

[carousel][/carousel]
💼 Revenue Between Flights

Previously, your breaks between flights were mostly just that breaks. Now, they’re full of earning potential. You can:

  • Generate income through your businesses

  • Improve airport satisfaction to unlock new perks

  • Increase your personal reputation with the airline

These systems are designed not as distractions, but as extensions of your professional journey  reflecting your growth beyond the cabin walls. The cabin may be the heart of Cabin Crew Life Simulator, but the airport? It’s the world that holds everything together.

💙Looking Ahead & Thank You!

We understand that no update is perfect right from the start, but we are always ready to listen to community feedback to improve the game day by day. Therefore, aside from the features we have planned and are currently developing, if you encounter any other issues or would like to offer suggestions, please don’t hesitate to contact and share with us.

The update will be released soon. See you on the next feature!!!

https://store.steampowered.com/app/2959610/Cabin_Crew_Life_Simulator/

Pull Stay - NitoSouji
Steam officially verified Pull Stay for Steam Deck compatibility!

Let's bring Pull Stay outside and let Susumu, our shut-in character, enjoy a fresh breeze!

Echoes of Argora - philipnordlander3

Greetings Argorians,

This marks the first major update following feedback from the ongoing closed beta. The game is now officially being tested by my dedicated Test Team, and I'm excited to share that the feedback has been overwhelmingly positive.

This update focuses on refining core systems, improving player feedback, and resolving early quest and combat issues. Here's what's included:

Gameplay & Combat Improvements

Core combat systems have been refined, including improvements to blocking, parrying, stagger mechanics, and AI behavior for key encounters.

Quest & Event Fixes

Issues related to early quest progression and world event logic have been addressed, with additional support added for persistent world state tracking.

Player Experience Tuning

Adjustments have been made to player movement, animation timing, and clarity in combat to create a more responsive and immersive experience.

Environmental & World Updates

Several environmental hazards now behave as expected, visual feedback has been enhanced, and collision issues in key locations have been resolved.

Thanks again to the Test Team for the continued feedback, your input is shaping the world of Argora into something truly amazing!

Philip
Echoes of Argora

5:37am
Roboholic Playtest - aaredyota
Multi Test 12
...

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