Silent Tales‌: Vermilion Embers - sasa
Adjustment:
· The Healer's Cabin mission no longer has a time limit. The trigger condition for ending 2 has been changed from "exceeding the rescue time limit" to "losing the battle" (escaping does not count as losing the battle). The battle intensity prompt has been optimized, and a save prompt has been added.
· It will now be easier to avoid combat in uninhabited villages.
· Slightly increased the ways to obtain map equipment in the early stage.
· Modified the explosive arrow mechanism of "Turtle Feather".

Fix:
· Fixed the bug where some unique effects of certain unique equipment could not be triggered in the official version. For example, the effects of equipment such as Dragon Gallbladder and Viper Sting can now be triggered normally. (Hopefully, this didn't introduce any new unknown bugs...)
· Now, even if Lusk doesn't learn the Water Magic, the team can still handle the flames in the Red Leaf Temple (but it will consume some hit points).
· Other text and illustration display errors.
Ink Reverie - Retsu

目前已知症状:跑商无法领取奖励、存档文件里有很多冗余信息,读档卡死等问题。

已找到问题大致原因,正在紧急修复中。

Community Announcements - 1638480106

亲爱的继承者们:

古魂 v2.3 新版本「神殒归墟 被诅咒的使徒」即将在 7月31日 正式上架 !!!

播报员小古今天扒拉了v2.3最全面的研发笔记爆料,先睹为快,前排小板凳!看到就是赚到。

旧日癫狂的真相,弑神者终成神

新玩法 | <神殒之墟>

继承者们可单人挑战神殒之墟,「深渊孽主.莫德古德」守护着神秘的宝藏。

“独自战胜孽主之人,方有资格继承神殒之力"

副本机制:成功击败首领后,有概率挑战更高阶的首领,阶级越高的首领掉落的物品越稀有。

"旧日支配者的秘境中,孤独的猎获者获赐真知"

新魂卡 | 银纱使徒

“暂且由你代我,先行到访此处的主人吧。”——旧日支配者的缠斗,打开了世界树的入口。梦境中的一切终将化为猩红的梦魇。

新物理系属性通吃神话魂核「银纱使徒」,初始星级即可配置替身魂核,且继承替身魂核的部分面板实力和二栏位被动技能效果。

新机制 | 注灵

魂核新增注灵成长玩法,注灵消耗魂核碎片和注灵辉石。魂核分解新增可选择还原为碎片用于注灵升级,也可分解为古魂碎片用户魂核兑换。

新功能 | 职业技能推荐

技能面板新增职业技能一键更换功能,继承者们可套用系统或其他大神的技能搭配。

数值平衡 | 冰魂核实力提升

这次更新即将优化部分冰系魂核的实力,包含:

「邪神.洛基」和「星辰女神.弗丽嘉」羁绊每级异常伤害

「深潜者.海德拉」和「占卜者.伊西丝」羁绊每级最终伤害效果

「海妖.克拉肯」和「黑棺.格莉德」...卖个关子,敬请期待

新符文 | 新装备 | 新赋能

新增新神话装备和新赋能道具,继承者们可在英雄共斗和旅团共斗玩法获得。新增新类型符文和符文之语,继承者们可在<神殒之墟>挑战获得。共斗商店也将新增新不朽装备兑换。

真诚感谢 | 版更快乐

更多内容,敬请继承者7月31日,版更上线!

感谢各位继承者一路走来的支持与关注,欧气满满,版更快乐!

Conquer the world - fdtx-xj

懂历史,尊敬民族英雄,不抗清,一个人最多只能达成其中两条,有些事儿,诸位心中自可明鉴。

到底是所谓的羽化病更狠,还是清军的屠刀更恶,相信玩家心中自有公论。

明明在1647年,就有豪格带领清军入川的事,为什么你游却一点没有体现?难道是羽化病只精准针对无辜的百姓、英雄的起义军、君王死社稷的崇祯皇帝和千年前的英雄赵云?你游设定说清兵提前撤走了,好一个春秋笔法!

不论是从华夏史观还是民族史观,都不至于此,我想破了脑袋也想不通你游是什么史观?

这很难不让人质疑你游是在挂羊头卖狗肉,此明末非彼明末,将来莫不是还要有扬州十胜,嘉定三捷做DLC?

什么是真正的明末?

是江南九不存一,是湖广填四川。

是神州陆沉,断我华夏风骨。

更是有一帮华夏儿女为了后世子孙能不系上那金钱鼠尾而浴血奋战,明知不可为而为之。

拯生民于涂炭,复汉官之威仪。

逐胡虏,除暴乱,使民皆得其所,雪中国之耻。

他们的名字是李定国,是郑成功,是张煌言,是刘文秀,是孙承宗,是卢象升,是冯双礼,是曹变蛟,是陈上川,是……

昔年明太祖曾言,山河焉有中华地,日月重开大统天。

盖我中国之民,天必命我中国之人以安之,夷狄何得而治哉!

为什么将近400年过去了,大家还是希望那时的人们再赢一次,不就是因为这正是无数人心中的意难平。

其实我们都知道,真正的历史上,是天意难违,是含恨至死,华夏大地以一种悲壮的方式落下帷幕,如今种种都不过是后人的执念罢了。

所幸,敌人的屠刀可以让百姓留发不留头,却留不住历史的轮转,纵使河山沉沦,但这些英雄事迹,并没有被人遗忘,而是在史册里,在人心里,并在三百多年后,再一次激励后人,迸发出了驱除鞑虏、恢复中华的振臂高呼!

日月山河还在,汉家天下永在。

就让我们,做那先行者,唤起更多的同路人,为后来者开山!

在此,我陈旻郑重承诺,《明末:伐定天下》的所有收入都将完全可公示地投入DLC以及下一部作品《绍宋》的制作当中。

8:59pm
A Weekend Trip - lukepagca
Hello!

Here is the last devlog for A Weekend Trip
In this devlog I take a look back at the development of this game.

Elin - noa
■ 7/27 2025 EA 23.173 Stable
(Translated by ChatGPT)

After the stable version update, some mods may stop working or behave strangely. If anything unusual happens, please try disabling mods once and check again.

[Server Migration]
* Temporary update due to server migration, as the server used for elin’s network features will be shut down on 7/31. Moon Gate maps already uploaded have been copied to the new server, but maps uploaded in the past 2–3 days may not be reflected. Please re-upload them if needed.

[New Content]
* Added “Adult Map” option to user map upload settings.
* Added setting to “Disable travel to Adult Maps via Moon Gate.”
* Added “Wall of Flesh” feat to Ighorlnak.
* Added meat bun recipe.
* Added stone-grilled bibimbap recipe.
* Added Decameron.
* Added wolf tail as a rare drop for wolves and hound-type species.
* Added 4 new monsters.

[Additions and Changes]
* When brushing, if the target was never displeased, their chance to retaliate becomes 0.
* Taxidermy now includes NPCs who have gifted their taxidermy when favor is high.
* Range of “Acid Body” and “Spiky” feats now depends on feat level.
* Adjusted Demitas’s dialogue about Kettle in Home Scenario (inappropriate expression for someone who always keeps eyes closed).
* Adjusted Kettle’s dialogue in the quest “Gold Sleeping in the Mine” (inappropriate expression for a blind character).
* Food produced by base residents while working is treated as garbage (failed dish).
* Disabled gathering with brushes (to avoid misclicks).
* Added tax box to the Palmia Embassy.
* Palmia Furniture Collection Ticket can now be used at the Palmia Embassy.
* Adjusted sushi recipes.
* Adjusted curry recipes.
* Added beginner alchemy tool recipe to default recipes.
* Reinforcements summoned by cursed wands now become hostile.
* Replaced bat graphics.
* Added [filth] tag to bat species (for generation distribution by dungeon type).
* Updated Chinese translation.

[Fixes]
* Fixed a bug where the highest-quality furniture was not generated from random furniture generation.
* Fixed a glitch when copying water blocks with fake blocks.
* Other minor fixes and adjustments.

[Notes]
* This is a temporary update for server migration, so please note that some features added in Nightly may not be fully balanced yet.
Humiliation Dungeon Survivors - PuniuGG
Improvements
​​
  • Increased the spawn rate of rare items
  • Items that have reached the maximum carry limit will no longer appear in shops
  • Locked items will no longer reappear when refreshing the shop
  • Increased enemy health and damage in Endless Mode

​​
Bug Fixes
​​
  • Fixed bomb damage not scaling with floor progression
  • Fixed some achievements not triggering in Endless Mode
Heli-Cats - DrearyWeary


I recorded a no miss Trial Mode run after the enemy bullet visibility update. It's much easier for me to do this than before. The demo also has this unlimited armor mode featuring the first two missions, but a fun challenge is not getting hit at all (no miss). Can you do it too?

Tomb Explorer VR - Architect
New Long Requested Features Now Available

Auto Storage Inventory \[ simply release an inventory item into your body \[ chest / stomach area ] and it will automatically store in the backpack!


New Fall Damage System
[ The new system will more accurately apply damage at different fall heights]


Full Body Avatar Option
\[ You can now choose to have legs show or not ! Default is now OFF. The legs shadow is still visible ]


Climbing and Jumping Stamina
[ Stamina now effects player in Normal / Hard Difficulty. On Easy it is OFF.
+ The Player Stat UI has been adjusted for better visibility ]


Mirror Belt Option [ to help lefties with the axe and bow ]


Improvements

Preferred language is now saved and loaded properly

'New game' button now changes to 'continue' after loading a map

Objectives / Hints HUD UI SDFX Updated

Maps now unlock the next map upon completing the current one.

Health + Stamina is now reset on checkpoints \[ More Fun ! ]

Petra Map 2nd Relic Hand Grab Bug Fixed

Petra Map Removed Collision on Brick Clues \[ Smoother Experience ]

Various updates under the hood Player Optimization


Don't forget to show support and make a recommended rating!
Dawn of Survivor - mzpis
1. Reworked the building placement algorithm
2. Increased building block rewards for completing tasks
3. Increased the grade of buildings
4. Fine-tuned the deployment-related UI interface
...

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