Ardent Wilds Playtest - Spellware Studios
- Fixed Copper Anvil - Copper Platelegs crafting recipe giving you 12 leggings instead of 1
- Move the camera a bit further back on the character creation screen so the character doesn't go out of frame on widescreen monitors
- Add a respawn (suicide) button to the game menu for when you are stuck
- The "save world" button now also saves your character profile (and was relabeled to "Save Game")
- Added some more player customization colors
Realms of Supremacy - Edge1978
Finally feel I have all the kinks out on the cinema scenes. Synch Monitor FPS option must be turned on in the options menu so the game is forced to run at 60fps or there will either be awkward after the scenes, or the background music will start in the middle of the scene.
Wizard101 - ki_maceryn


Grab your favorite snow cone and cool off for the “holiday!” 🎁

Now through July 31st, Yuletide has come early! Enjoy the return of Felix Navidad and Krampus, get a free festive holiday gift, and more!

NA Get Your Free Gift >>


EU Get Your Free Gift >>
MIR4 - MIR4

From my battle to our war, MMORPG MIR4

Greetings, This is MIR4.

Here's what's coming with the update maintenance on Tuesday, July 22nd.

<Update Summary>

1. New Events

2. New Transference Equipment: <Sondeok's Shoulder Pad>

3. New Mythic Spirit: <Witch Arcana>

4. New Appearance Equipment: <Courageous Lifeguard>

<July 22nd Patch Note Details>

■ New Events

1. Summer Crush 7-Day Check-in

2. Ringring's 28-Day Check-in

3. Ancient Coin Exchange Shop

4. Osher's Miraculous Fortune

※ Please refer to <Notice - Ringring's Summer Crush Event Round-up> for further details.

■ Update Details
1. New Transference Equipment: <Sondeok's Shoulder Pad>

1) The newly added Transference Equipment, Sondeok's Shoulder Pad, provides PHYS DEF and Spell DEF as its base stats. As it is enhanced, additional attributes and a passive skill can be unlocked.

Enhancement Stage

Effect Gained

3

Silence RES Boost

6

PvP DMG Reduction

8

Sondeok's Ambition: When hit, there is a 10% chance to grant a Shield that absorbs DMG equal to 30% of Max HP for 20 sec (cooldown 120 sec).

9

Knockdown RES Boost

12

CRIT EVA

2) Eight new repeatable achievements related to Sondeok's Shoulder Pad have been added.

- Each failed enhancement attempt at specific stages will accumulate toward these achievements, and you can earn an enhanced Sondeok's Shoulder Pad as a reward upon completion.

3) ‘Sondeok's Shoulder Pad’ Crafting Recipe

Crafting NPC

Crafted Item

Required Materials

Great Success Chance

Arcadia Spirit Village

<Craft Treasure>

Shaoshao

Sondeok's Shoulder Pad x1

Spacetime Powder x2

5%

(Great Success Grants Sondeok TE Box x5)

Darksteel x10,000

※ Please refer to \[Game Encyclopedia - Transference Equipment] for further details.

2. New Mythic Spirit: <Witch Arcana>

1) A new Mythic-grade Forest Spirit, Witch Arcana, has been added.

- Own Effect: PHYS DEF 40, Spell DEF 40

- Witch Arcana’s Party Leader skill, '\[Party Leader] Red Blessing', only activates and applies to yourself when you are not the Party Leader. However, when you are the Party Leader, the skill effect is also applied to party members within a certain range.

- Witch Arcana can be obtained through the Invoke feature from <Mythic Spirit> Diviner Octy, located in Arcadia Spirit Village.

Skill Name

Skill Effect

Strengthening Potion

Increases Max HP by 3700, Max MP by 2050, PHYS DEF by 100, and Spell DEF by 300.

Sharpening Potion

Increases Basic ATK DMG by 50% and Bash ATK DMG by 50%, and reduces CRIT DMG Taken by 50% and Bash DMG Taken by 50%.

Forest's Heart

Increases Silence Success Chance by 50%, CRIT by 200, and Hunting EXP Gain by 40%.

Squishy

Upon attacking, there is a 10% chance to reduce the enemy's PHYS DEF by 607 and Spell DEF by 607 for 15 sec (cooldown 40 sec).

Languid Temptation

Upon a CRIT attack, there is a 15% chance to reduce nearby enemies' Accuracy by 675 and EVA by 675 for 20 sec (cooldown 60 sec).

\[Party Leader] Red Blessing

Upon attacking, there is a 10% chance to increase the party's CRIT by 45 and CRIT ATK DMG by 45% for 15 sec (cooldown 60 sec).

3. New Appearance Equipment: <Courageous Lifeguard>

- The ‘Courageous Lifeguard Outfit’ and ‘Courageous Lifeguard Headpiece’ have been added.

Courageous Lifeguard Outfit, Headpiece

- Two new ‘Courageous Lifeguard’ back ornaments have been added.

Courageous Lifeguard Buoy (Left)

Courageous Lifeguard Oxygen Tank (Right)

■ Bug Fixes & Gameplay Improvements

1. \[Spirit] Fixed an issue where the summoned position of Forest Fairy Lara was displayed abnormally.

2. \[Spirit] Fixed an issue where the ‘\[Party Leader] Death Dragon's Pledge’ skill did not apply certain effects when not in a party.

- Fixed the issue where the increased Knockdown Success Chance and Silence Success Chance effects from the \[Party Leader] Death Dragon's Pledge skill were not applied.

3. \[Raid] Fixed an issue where Clan Coins were displayed as a reward after completing a Raid with a character not in a Clan.

4. \[Raid] Fixed an issue where characters not in a Clan could receive Clan Coins as rewards upon completing a Hell Raid.

5. \[Party] Fixed an issue where party members could not join through chat after using the 'Invite' function via Clan Chat when a Clan Party was created.

6. Fixed an issue where the queue cancel prompt did not appear when entering a different Valley or Labyrinth after registering for a queue in Valley or Labyrinth.

7. Added queue functionality in certain areas to improve gameplay stability.

- Affected areas: All fields inside Mirage Ship, Sanctuary of Hydra, Hydra's Depths

8. Adjusted spawn location when restarting in certain areas for smoother gameplay.

- Characters will now respawn in Snake Pit Village when reconnecting in Sanctuary of Hydra and Hydra’s Depths (1F to 5F).

9. Increased the chance to obtain Blue Septaria when Transference Equipment is destroyed during enhancement.

10. Increased the drop rate of Uncommon Burnt Skill Tome from regular monsters in Redmoon Purgatory 1-7F.

11. Improved pathing in certain areas of Ginkgo Valley.

- Removed areas where movement was only possible while sticking to walls.

12. Fixed an issue where players could go outside the field area from a specific location in Mirage Ship \[World 6] Bicheon Labyrinth.

13. Fixed various in-game typos.

WarBirds - World War II Combat Aviation - ashley.hodgetts

Side Switch, This Sunday, 27 July, 2030 Hrs EDT

End Of The USS Lexington (1942)

Battle of the Coral Sea

A short video on the historical event that this game event is based:https://www.youtube.com/watch?v=6trNkAm-ByEIn May 1942, the USS Lexington, along with 216 of its crew and 35 aircraft, was lost during the Battle of the Coral Sea. USS Lexington: WWII aircraft carrier found 76 years later

===================== ATTENTION! ===========================

We are looking for six volunteers to Review New WarBirds 2026 Start Screens!

One Free Month for 30 minute conversation and one page review of the new ideas.

Should be available soon. Stay tuned for details.

Email https://CustomerService@IENT.com to let us know you want to participate!

   

===========================================================

Game Event Details | Battle of Coral Sea//Carrier Combat!
--------------------------------------------------------------------------------

Sunday, July 27, 2030 Hrs (EDT)

Rules:

TORPEDOES ONLY!

NO BOMBS on Fighter Aircraft! 

NO Kamikazee ATTACKS!

ONLY TWO FIGHTERS PER Side!

==========================

Frame 2

Juice= and his friends will be Axis 

WB and his friends will be Allied 

=======================

   

Allied Aircraft: 

F4F WILDCAT FIGHTER 

TBD-1 DEVASTATOR TORPEDO BOMBER 

   

Axis Aircraft: 

MITSUBISHI A6M ZERO FIGHTER 

NAKAJIMA B5N KATE TORPEDO BOMBER

     

===================== Special Request ===========================

Anyone who can take a video without Discord coms, I would be greatly appreciated

    

Email https://CustomerService@IENT.com send a link to upload your video.

Hiraeth Playtest - ☵ HIRAETH™
A new test build for dedicated testers has appeared on Discord ☵ HIRAETH

This is not a Steam playtest version, which may be released separately on Steam before the demo.

If you're a true tester and want to participate in the demo production, join me on Discord. The files are located in a channel accessible only to official testers and supporters of the project, but you can ask me (@☵ HIRAETH game) and I'll add you a role.

This is not a version for gaming, rather for work - Training and Nesoi have many limitations, locks and disabled functionalities.

Join DIscord

For everyone else, I encourage you to wait for the official Steam version or the demo, which is only 12 days away.https://store.steampowered.com/app/3803020/Hiraeth_Demo/Best regards,

– author

Climb The Backrooms - LovDEV
+ Lots of Bug Fixes!
+ Steam Invites Fixed
+ Boss Health Bar
+ Object Rotation Sensitivity Slider in Settings
Lord of Rigel - Ace
Ticket #2114 QOL- Info Screen ranking menu saves options
Ticket #2115 QOL- Fleet sidebar shows destination and ETA
Critical- Fix for UI and data refresh for single ship refits
Critical- Fix for rare case of autoexplore cancel ship duplication
Echo Protocol: Escape Room - Merlín
We added some missing collisions to crates and corrected a bug in which one of the rooms was not being loaded but the player was sent to a menu.
DEN PAIN - BATKOVICH TECHNOLOGIES
New Features in the Nuclear Engine for Developers:
  • Added a tool to bake N materials on a model into one

  • Added a tool to create flickering lights like in Quake and Half-Life: Alyx

  • Added a tool to create AI cover points

  • Added a tool for placing hints in levels

  • Added a Checkpoint tool to save level progress

  • Added a real-time weapon pivot editing tool, useful for adapting new weapons to the player’s skeleton

  • Added Random Sequence Player - No Loop node for poor man's euphoria-like random death animations

  • Added an option to make AI ignore the player for debugging purposes

  • Added player god mode for debugging


Engine Changes for Developers:
  • Improved bot spawner tool — now supports squad leaders, group behavior, personalities, and custom AI archetypes


Improvements:
  • Optimized weapon lighting — now uses a spotlight

  • Optimized police models — reduced from 20 materials to 1

  • Optimized mafia models — reduced from 8 materials to 3

  • Optimized pool area models, materials, and shaders

  • Optimized blood effects to prevent FPS drops

  • Optimized main menu

  • Optimized cascade particle overlap during shooting to prevent excessive decal layering

  • Major changes on Level 1 map

  • Implemented sublevel splitting (Persistent Leveling) to improve performance and reduce GPU memory usage

  • Merged multiple map chunks into single geometry where applicable

  • Changed game icon

  • Reworked player controller to be more Max Payne-like

  • Updated character movement and animation — now more fluid

  • Replaced footstep sounds — now support different surface types

  • Improved gunplay — added CS:GO-style recoil patterns and new camera shake

  • Improved aiming — iron sights now align properly

  • Improved rifle handling — left hand correctly supports the weapon

  • Adjusted Protecta shotgun grip animation for left hand

  • Rebalanced player weapons — pistols and rifles deal more damage

  • Rebalanced AI weapons — AI shotguns deal less damage

  • Changed player model — now dynamically changes depending on the level, Max Payne 3-style

  • Removed stun-lock from the player


Fixes:
  • Fixed weapon GlowLight bleeding through geometry

  • Fixed AI "salt sprinting" — bots now walk toward the player instead of sprinting mindlessly

  • Fixed dropped weapon collision — no longer collides with the player

  • Fixed gore system on AI


Additions:
  • Added settings menu: Audio, Video, Controls, Language

  • Added English language localization

  • Added checkpoint-based saving

  • Added quick-load from last checkpoint

  • Added alternative aiming/shooting mode Max Payne-style — allows shooting while running with pistols or rifles

  • Added different recoil animations for pistols, rifles, and shotguns

  • Added hand twist animation while shooting pistols/SMGs in alternative firing mode (Max Payne-like)

  • Added hint system on levels

  • Added intro cutscene

  • Added custom local GI solution

  • Added new AI behavior for weak personality bots: now they seek cover, shoot from it, and reposition if threatened

  • Added unpredictable chase behavior — bots now avoid repeating the same path

  • Added bot squad leader system: bots protect and follow leaders; weak bots take cover, strong ones follow directly; if leader dies, weak bots switch to aggressive behavior and rush

  • Added stun mechanic to bots

  • Added new bot personality: Kostyan

  • Added new player stun animations depending on weapon type: unarmed, pistol, or rifle

  • Added mechanic: if a strong personality bot is aimed at, it will become aggressive even if unaware

  • Added mechanic: if approaching a strong personality bot with fists and aiming at them, they may drop their weapon and fight hand-to-hand

  • Added chance for bots to miss their shots

  • Added poor man's procedural death system for bots

  • Added Camera Flash Kill effect à la Max Payne when killing enemies

  • Added spring capsule to prevent the player from bouncing uncontrollably on corpses or stairs

  • Added dying bot final shot mechanic à la S.T.A.L.K.E.R.

  • Added GTA IV-style door system

  • Added destructible fire extinguishers

  • Added sex phrases — player will comment on certain corpses when aimed at

  • Added in-game build number display à la S.T.A.L.K.E.R.


Cut Content:
  • Removed player fist-fighting system — did not meet quality standards of the current player controller

  • Removed knife/melee weapon — did not meet quality standards of the current player controller

  • Removed Chaos Physics destructibility — too heavy on performance even on high-end systems

...

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