Dota 2 - contact@rockpapershotgun.com (Alice O'Connor)

Angry wizards

To illustrate how delightful/horrifying (delete according to taste) Dota 2‘s complexity is, I like to point to patch notes. Dota 2 and its monozygotic mod twin are still being balanced after a decade, with small changes coalescing into big effects on how we play the game. Have a gander at the changelog for Friday’s sizeable Spring Cleaning update, which affects almost every hero and lots of items with small changes that should ultimately shake the game up for months to come.

… [visit site to read more]

Portal 2 - contact@rockpapershotgun.com (Alice O'Connor)

You don't need money, don't take fame

An oversized revolver, a chunky pump-action shotgun, a bolt-action rifle, and seeing my own legs: the four things I most want to see in first-person games. Perhaps the first three wouldn’t fit too cleanly into Portal 2 but that fourth, yes, certainly! And joy of joys, a new mod has added that very feature, so I spent half an hour this morning running around staring at Chell’s toes as if the mod turned Valve’s puzzle-platformer into Kyphosis Simulator 2014.

I suppose technically the ‘main feature’ in the Thinking with Time Machine mod is a time machine which’ll have you creating time loops to solve puzzles with the aid of your past self, which is great and all but look, LEGS.

… [visit site to read more]

Half-Life - contact@rockpapershotgun.com (Graham Smith)

These guys don't stand a chance.

Like any form of competition, speedrunning generates arguments over authenticity. Does a speedrun count if it relies on a bunny-hopping mod, in-game glitches and different runners tackling different parts of the game in short segments? I’m not sure I care either way. No matter the methods, Half-Life 1 being completed in 20 minutes and 41 seconds is an accomplishment of endurance, skill and effort. More importantly it’s a beautifully entertaining video, full of ingenuity and grace and physical comedy. The new record time is embedded below. You must watch it.

… [visit site to read more]

Dota 2 - contact@rockpapershotgun.com (Graham Smith)

The scene where one man eats his computer is particularly poignant.

Valve tend to approach every project with a similar ethos, regardless of whether they’re making a game, some software, an operating system or, it turns out, a movie. Their first attempt at the latter, a documentary about professional Dota 2 players called Free To Play, spent much of last year being beta tested in front of private audiences, was premiered at The International 3 in Seattle, and then disappeared back into development for another eight months. As of yesterday, it’s now in general release, and available to download for free via Steam.

A trailerThe full movie is embedded below along with some more detail. … [visit site to read more]

Team Fortress 2 - contact@rockpapershotgun.com (Nathan Grayson)

Time for some wanton murrrrddeee-- oh my, that is a splendid tomato crop!

Rust is already a purring, slurring engine of human depravity, but there’s no denying that it’s all rather barebones at the moment. You can explore, you can build a house around other people’s houses and take them prisoner but mercifully feed them tuna every couple hours, but Garry (of Garry’s Mod fame) and co have much bigger plans for the future. At this particular moment, that means a whole slew of improvements including a new UI, farming, and an item editor modeled after the one that produces Team Fortress 2′s infamous headwear selection.

… [visit site to read more]

Dota 2 - contact@rockpapershotgun.com (Nathan Grayson)

That poor, poor pony.

Heroes of the Storm‘s developers might have made some major missteps (that they apologized for), but that doesn’t mean the game itself isn’t looking extremely promising. I played a fair amount of Blizzard’s MOB- excuse me, “hero brawler” during BlizzCon, and I found it to be a streamlined approach to an often unwieldy genre that could provide a nice alternative when lengthy LoL or DOTA 2 matches sound unappetizing. But man, it’s still really weird> to see Jim Raynor – decked out in full space marine garb, no less – riding a pony whose spine probably looks like a rusted-over sawblade at this point. 17 mins of informatively shoutcasted footage below.

… [visit site to read more]

Counter-Strike 2 - contact@rockpapershotgun.com (Graham Smith)

Whoever paints these CS:GO images is amazing.

I used to review Counter-Strike maps as a teenager, for free, for fun, for fansites. If you’d have told me then that thirteen years later, I’d still be writing about them for fun, but as a career, I’d have said, “Well, obviously.” What else was I ever going to do?

Global Offensive’s new Operation Phoenix pack (or, “Pho3nix”, but I’d rather not) let’s you play eight top-voted community maps through the game’s competitive mode. … [visit site to read more]

Dota 2 - contact@rockpapershotgun.com (Nathan Grayson)

At some point, we’re just going to have to accept the fact that Valve is all>. Where once it was merely a humble game developer, it now has a synonymous-with-PC-gaming storefront, its own series of console-ish boxes, a mini-convention, a virtual reality department, the largest collection of virtual hats on Earth, and every number in human history all the way up to 2. Oh, and now it’s got its own movie too, because why not? Free To Play: The Movie is a high-budget Valve production about three DOTA 2 pros. Color me intrigued. And also purple. I am feeling very purple right now.

… [visit site to read more]

Counter-Strike 2 - contact@rockpapershotgun.com (Graham Smith)

Wouldn't this look more fun if there were stickers?

Counter-Strike is a lot like high school. There are a lot of cliques. Fights break out in the hallways. Everybody is concerned with looking cool. And now, with Global Offensive’s latest update, people are able to decorate the covers of their books (guns) with stickers.

Counter-Strike: Global Offensive now has stickers. This is a good thing. This is a very good thing. … [visit site to read more]

Counter-Strike 2 - contact@rockpapershotgun.com (Graham Smith)

Naughty map is counter-terrorist.

Let’s imagine that my time here at RPS thus far can be split into The Wire-style themed television seasons. The first season was all about FIFA and Football Manager and foot-to-ball related things. This second season is all about Counter-Strike: Global Offensive. It’s not my fault; I just find it really interesting.

The latest post on the official CS: GO blog details how Valve record data about each new map they add to the game, comparing new additions Cobblestone and Overpass with other official maps. (more…)

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