16. led. 2018
Guns of Icarus Online - Ayetach


New content:
  • The Arashi Stormbreaker is now available in PvP:
    Power through the skies against other players as the Arashi Stormbreaker saunters in from the western sunset. Packing guns a-plenty and sporting the highest acceleration of any other ship, it is a thing to be reckoned with. Watch your flanks if you face one in the air. However, with great power comes… poor construction. Keep your engineers handy, as the Stormbreaker practically shakes itself apart in hard maneuvers. Time for a little chaos.



  • Crazy King renovated and activated for all lobby sizes (2v2 after event):
    To some, Crazy King is a legend, a myth spoken by grizzled veterans. They speak of long chases and countless ships filling the sky. Legend no more! Crazy King has been gone over with a fine tooth comb to address some wrinkles and bumps, and will be making its debut in 2v2 to join its King of the Hill brethren. This will be the first time the famed Flayed Hills will be seen by some players that have never ventured into a 4v4 match. With 7 Capture Points instead of 5, closer spawns, and fast capturing points, Flayed Hills will be a tour to remember. Get ready for a wild ride!



Events:
  • Rise of the Monarchs: With the introduction of game changing content, we’ll now be introducing radical new designs with our Crazy King game mode formats! With cooperation from everyone in the community complete 500 matches in PvP game modes: King of the Hill & Crazy King and PvE game modes: Defense & Retrieve. Completing this mission will unlock the fabled Crazy King maps in all new 2v2 lobbies! Join the fight, seize the skies and reap the rewards!

Changes:
  • Library and War Lore
    - New UI
    - New map organization into area groups
    - Viewable gun models
    - More information on ships and guns
    - Added Faction ship descriptions
    - Removed unlock system and achievements

  • UI Aesthetics changes in menus and Match

  • Moderated match functions (Moderator and referee use)
    - Visible timer (spectator only)
    - Spawn target (spectator only)
    - End match and declare winner (spectator only)
    - Change map in lobby
    - Added ‘referee’ user level

    New changes brought to you by the Experimental Crew, a dedicated group of players working closely with Muse to bring your feedback into reality! Vet to novice, all are welcome. Join the Crew!

  • Water Hazard, Northern Fjords, and Fight over Firnfeld activated for 4v4 Deathmatch

  • Crazy King
    - All CK maps are activated for 2v2 and 3v3
    - Reduced capture and decap times to 15 seconds (from 30)
    - Reduced capture point active time to 170 seconds (from 198)
    - Point A is always first
    - All new start spawns surround Point A
    - Point radius is 200 (from 150).
    - Respawns completely redone on all CK maps
    - Respawns are shared on all CK maps

  • Anglean Raiders
    - Point limit to 500 (from 450)
    - Reordered points to minimize long travel.
    - Moved B8 point to C2 and lowered
    - Moved I8 point to G9
    - Raised flight ceiling 100 meters. Effects all Firnfeld maps (excluding Breach Occupation)

  • Raid on the Refinery
    - Point limit to 500 (from 450)
    - Raised flight ceiling 100 meters. Effects all Blackcliff maps.

  • King of the Flayed Hills
    - Point limit to 650 (from 550)
    - Removed point in A2
    - Added points in D7, G4 and I4
    - Reordered points

  • Veteran Defense drills increased durability
    - This also affects ‘emplacements’ such as enemy walls and turrets in other modes

  • Adjustments to Infiltrate
    - Lower rate of fire on turrets
    - Decreased range
    - Reduced fire stacks per hit to 5

  • Mobula
    - Forward Speed: 28m/s (from 26)
    - Forward Acceleration: 4m/s2 (from 3.5)
    - Vertical Acceleration: 5.5m/s2 (from 4.75)
    - Vertical speed 15m/s (from 17.07)
    - Magnate
    - Armor: 620 (from 525, exactly 8 spanner hits)
    - Turn Speed: 15deg/s (from 11.5)

  • Junker
    - Forward Speed: 30m/s (from 26.01)
    - Vertical Speed: 13m/s (from 17.06)

  • Stormbreaker
    - Armor: 320 (from 700)
    - Speed: 30m/s (from 29.91)
    - Forward Acceleration: 15m/s2 (from 29.21)
    - Turn Speed: 16deg/s (from 18)
    - Turn Acceleration: 10deg/s2 (from 12.38)
    - Vertical Speed: 16m/s (from 12.99)
    - Vertical Acceleration: 3m/s2 (from 6.32)
    - Gun 2 moved left and angled 40° to port (from 15°)
    - Gun 4 angled 115° to port (from 90°)
    - Hull and Balloon fixpoint positions switched. Balloon fixpoint move more forward.
    - Fork in front of balloon is now Hull hitbox.
    - Two braces on right side of main balloon are now Hull hitbox.
    - Small increase in size of right side Balloon hitbox.

  • Spire
    - All structure surrounding Balloon is now Balloon hitbox (was Hull)

Fixes:
  • Goldfish sails color map texture
  • Slots 3 & 4 in crew switched gunners to engineers when a ship swap occurs
  • World map event buff duration longer than it should be
  • Prompt to save character changes even there's nothing changed
  • The team color boxes on ship loadout customization screen appeared white
  • Faction rewards renamed
  • Light mount screw showing on multiple ships. Removed lower geometry.
  • Fixed launcher text/line spacing
16. led. 2018
Guns of Icarus Online - Ayetach


New content:
  • The Arashi Stormbreaker is now available in PvP:
    Power through the skies against other players as the Arashi Stormbreaker saunters in from the western sunset. Packing guns a-plenty and sporting the highest acceleration of any other ship, it is a thing to be reckoned with. Watch your flanks if you face one in the air. However, with great power comes… poor construction. Keep your engineers handy, as the Stormbreaker practically shakes itself apart in hard maneuvers. Time for a little chaos.



  • Crazy King renovated and activated for all lobby sizes (2v2 after event):
    To some, Crazy King is a legend, a myth spoken by grizzled veterans. They speak of long chases and countless ships filling the sky. Legend no more! Crazy King has been gone over with a fine tooth comb to address some wrinkles and bumps, and will be making its debut in 2v2 to join its King of the Hill brethren. This will be the first time the famed Flayed Hills will be seen by some players that have never ventured into a 4v4 match. With 7 Capture Points instead of 5, closer spawns, and fast capturing points, Flayed Hills will be a tour to remember. Get ready for a wild ride!



Events:
  • Rise of the Monarchs: With the introduction of game changing content, we’ll now be introducing radical new designs with our Crazy King game mode formats! With cooperation from everyone in the community complete 500 matches in PvP game modes: King of the Hill & Crazy King and PvE game modes: Defense & Retrieve. Completing this mission will unlock the fabled Crazy King maps in all new 2v2 lobbies! Join the fight, seize the skies and reap the rewards!

Changes:
  • Library and War Lore
    - New UI
    - New map organization into area groups
    - Viewable gun models
    - More information on ships and guns
    - Added Faction ship descriptions
    - Removed unlock system and achievements

  • UI Aesthetics changes in menus and Match

  • Moderated match functions (Moderator and referee use)
    - Visible timer (spectator only)
    - Spawn target (spectator only)
    - End match and declare winner (spectator only)
    - Change map in lobby
    - Added ‘referee’ user level

    New changes brought to you by the Experimental Crew, a dedicated group of players working closely with Muse to bring your feedback into reality! Vet to novice, all are welcome. Join the Crew!

  • Water Hazard, Northern Fjords, and Fight over Firnfeld activated for 4v4 Deathmatch

  • Crazy King
    - All CK maps are activated for 2v2 and 3v3
    - Reduced capture and decap times to 15 seconds (from 30)
    - Reduced capture point active time to 170 seconds (from 198)
    - Point A is always first
    - All new start spawns surround Point A
    - Point radius is 200 (from 150).
    - Respawns completely redone on all CK maps
    - Respawns are shared on all CK maps

  • Anglean Raiders
    - Point limit to 500 (from 450)
    - Reordered points to minimize long travel.
    - Moved B8 point to C2 and lowered
    - Moved I8 point to G9
    - Raised flight ceiling 100 meters. Effects all Firnfeld maps (excluding Breach Occupation)

  • Raid on the Refinery
    - Point limit to 500 (from 450)
    - Raised flight ceiling 100 meters. Effects all Blackcliff maps.

  • King of the Flayed Hills
    - Point limit to 650 (from 550)
    - Removed point in A2
    - Added points in D7, G4 and I4
    - Reordered points

  • Veteran Defense drills increased durability
    - This also affects ‘emplacements’ such as enemy walls and turrets in other modes

  • Adjustments to Infiltrate
    - Lower rate of fire on turrets
    - Decreased range
    - Reduced fire stacks per hit to 5

  • Mobula
    - Forward Speed: 28m/s (from 26)
    - Forward Acceleration: 4m/s2 (from 3.5)
    - Vertical Acceleration: 5.5m/s2 (from 4.75)
    - Vertical speed 15m/s (from 17.07)
    - Magnate
    - Armor: 620 (from 525, exactly 8 spanner hits)
    - Turn Speed: 15deg/s (from 11.5)

  • Junker
    - Forward Speed: 30m/s (from 26.01)
    - Vertical Speed: 13m/s (from 17.06)

  • Stormbreaker
    - Armor: 320 (from 700)
    - Speed: 30m/s (from 29.91)
    - Forward Acceleration: 15m/s2 (from 29.21)
    - Turn Speed: 16deg/s (from 18)
    - Turn Acceleration: 10deg/s2 (from 12.38)
    - Vertical Speed: 16m/s (from 12.99)
    - Vertical Acceleration: 3m/s2 (from 6.32)
    - Gun 2 moved left and angled 40° to port (from 15°)
    - Gun 4 angled 115° to port (from 90°)
    - Hull and Balloon fixpoint positions switched. Balloon fixpoint move more forward.
    - Fork in front of balloon is now Hull hitbox.
    - Two braces on right side of main balloon are now Hull hitbox.
    - Small increase in size of right side Balloon hitbox.

  • Spire
    - All structure surrounding Balloon is now Balloon hitbox (was Hull)

Fixes:
  • Goldfish sails color map texture
  • Slots 3 & 4 in crew switched gunners to engineers when a ship swap occurs
  • World map event buff duration longer than it should be
  • Prompt to save character changes even there's nothing changed
  • The team color boxes on ship loadout customization screen appeared white
  • Faction rewards renamed
  • Light mount screw showing on multiple ships. Removed lower geometry.
  • Fixed launcher text/line spacing
8. led. 2018
Guns of Icarus Online - jerry
Servers are going through the regular reboot. Due to windows update taking longer than expected, it may take another 15-20 minutes of down time. Sorry for the inconvience!
8. led. 2018
Guns of Icarus Online - jerry
Servers are going through the regular reboot. Due to windows update taking longer than expected, it may take another 15-20 minutes of down time. Sorry for the inconvience!
Guns of Icarus Online - Ayetach


New content:
  • Blackcliff Butchery added to PvP:
    With the many refineries and support facilities in the area, there has always been high explosive activity in the skies. However, when there’s only one point of interest remaining, you can surely expect a vicious grind between sides for dominance. Only the strongest will reign!



Events:
  • The Black Pearl: Unlocking the premiere map of this update will require everyone’s effort in celebrating the very game mode it was designed for! Join in on any King of the Hill map or Crazy King map and complete matches to contribute to the public unlocking of this ‘black pearl’ of maps!

Changes:
  • Nemesis Heavy Carronade: Increased direct dmg to 125 shatter dmg (from 70), increased push force to 100,000kNs (from 10,000)
  • Incendiary Ammo: Removed clip size penalty, increased ignition chance to 25% (from 20%), added accelerate fires at 100 (for every 100 points of base damage the gun deals, an extra fire charge is applied on a successful ignition chance). This damage is calculated based on pre-hit modifiers (buff and ammo multipliers), while ignoring part type modifiers. 300 Shatter damage will cause the same amount of fires as 300 Flechette damage on any part it hits.
  • Typhon Heavy Flak MK I: Decreased # of fire stacks caused by direct damage to 3 (from 5)
  • Goldfish: Increased forward top speed to 42m/s (from 40.11), increase forward acceleration to 3.6m/s2 (from 3.5)
  • Pyramidion: Decreased forward acceleration to 3.5m/s2 (from 4)
  • Squid: Increased top turn speed to 22m/s2 (from 19.11), decreased lateral drag to 0.75 (from 1.36)

Fixes:
  • Fixed prices for Test Subject and Research Thief to 5200 (from 7500) world items to accurately reflect improving returns.
Guns of Icarus Online - Ayetach


New content:
  • Blackcliff Butchery added to PvP:
    With the many refineries and support facilities in the area, there has always been high explosive activity in the skies. However, when there’s only one point of interest remaining, you can surely expect a vicious grind between sides for dominance. Only the strongest will reign!



Events:
  • The Black Pearl: Unlocking the premiere map of this update will require everyone’s effort in celebrating the very game mode it was designed for! Join in on any King of the Hill map or Crazy King map and complete matches to contribute to the public unlocking of this ‘black pearl’ of maps!

Changes:
  • Nemesis Heavy Carronade: Increased direct dmg to 125 shatter dmg (from 70), increased push force to 100,000kNs (from 10,000)
  • Incendiary Ammo: Removed clip size penalty, increased ignition chance to 25% (from 20%), added accelerate fires at 100 (for every 100 points of base damage the gun deals, an extra fire charge is applied on a successful ignition chance). This damage is calculated based on pre-hit modifiers (buff and ammo multipliers), while ignoring part type modifiers. 300 Shatter damage will cause the same amount of fires as 300 Flechette damage on any part it hits.
  • Typhon Heavy Flak MK I: Decreased # of fire stacks caused by direct damage to 3 (from 5)
  • Goldfish: Increased forward top speed to 42m/s (from 40.11), increase forward acceleration to 3.6m/s2 (from 3.5)
  • Pyramidion: Decreased forward acceleration to 3.5m/s2 (from 4)
  • Squid: Increased top turn speed to 22m/s2 (from 19.11), decreased lateral drag to 0.75 (from 1.36)

Fixes:
  • Fixed prices for Test Subject and Research Thief to 5200 (from 7500) world items to accurately reflect improving returns.
Guns of Icarus Online - Ayetach


New content:
  • Failsafe added to PvP:

    Nothing like another gizmo for the arsenal of tools on an engineer's belt strap! Now you can enjoy the power of the failsafe tool in PvP warfare, use the careful automatic functions to maintain all the bolts and whistles of your components while you hold the ship together with glue and a healthy wad of spit shine!







  • Added 1v1(AI) to Pirate Deathmatch in Novice and Practice
  • War monument added: Victory for the Gilt Authority in their unwavering charge against the Vanguard Fleets has earned them a resounding victory in the war! Lands and riches stand changed by the events and the victors erecting the symbol of their might for all to see!

Changes:
  • Judgement lateral drag increased to 2.5 from 1. This will reduce sideways drift.
  • Novice Deathmatch and Practice Bot Deathmatch renamed to Pirate Deathmatch
  • Improved novice menus to address the most commonly asked questions.

Fixes:
  • Missing check/cancel on mask dye buttons.
  • Decals are repeating and bleeding over
  • Fixed some texture issues with the “Eli T. Pumpkins” mask
  • PvE to PvP content fix
Guns of Icarus Online - Ayetach


New content:
  • Failsafe added to PvP:

    Nothing like another gizmo for the arsenal of tools on an engineer's belt strap! Now you can enjoy the power of the failsafe tool in PvP warfare, use the careful automatic functions to maintain all the bolts and whistles of your components while you hold the ship together with glue and a healthy wad of spit shine!







  • Added 1v1(AI) to Pirate Deathmatch in Novice and Practice
  • War monument added: Victory for the Gilt Authority in their unwavering charge against the Vanguard Fleets has earned them a resounding victory in the war! Lands and riches stand changed by the events and the victors erecting the symbol of their might for all to see!

Changes:
  • Judgement lateral drag increased to 2.5 from 1. This will reduce sideways drift.
  • Novice Deathmatch and Practice Bot Deathmatch renamed to Pirate Deathmatch
  • Improved novice menus to address the most commonly asked questions.

Fixes:
  • Missing check/cancel on mask dye buttons.
  • Decals are repeating and bleeding over
  • Fixed some texture issues with the “Eli T. Pumpkins” mask
  • PvE to PvP content fix
Guns of Icarus Online - purrsleepkitty.
We put out a few fires earlier, and it looks like it's unlocked a special new item, free to anyone who logs in!

Guns of Icarus Online - purrsneakitty is MOVING HOUSE
We put out a few fires earlier, and it looks like it's unlocked a special new item, free to anyone who logs in!

...

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