Dec 19, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

This month's update took a little bit longer than usual. That's because we've been ever so busy finalizing the first two acts of Chapter 6. Aside from some minor additions, they are now finished and we're moving on to finalizing the last act. Hopefully we'll have a solid release date estimation soon.

Taking a very brief break from Chapter 6, I thought it might be a good idea to release the updates we've done to the previous chapters. Nothing major, mostly small humble tweaks. We hope you'll like them regardless.

Check out the details below:

• Game: Tweaked UI
• Game: Improved performance while on menus
• Game: Increased sound ducking on menus
• Game: Swapped graphical assets
• Chapter 1, 4 & 5: Fixed rare elevator glitch
• Chapter 2: Tweaked portal puzzle
• Chapter 2: Added hints to portal puzzle
• Chapter 2: Prevented player from self-sabotaging ear puzzle
• Chapter 3 & 4: Tweaked sounds
• Chapter 4 & 5: Tweaked inventory graphics
• Chapter 4 & 5: Fixed Willard's letterbox interaction
• Chapter 5: Fixed witch house transportation glitch
• Chapter 5: Fixed graphical glitch
• Chapter 5: Fixed grave related bug
• Chapter 5: Tweaked void gate interactions
• Chapter 5: Fixed typos

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue!

Oh, and happy hollidays!

Cheers,

- a
Dec 19, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

This month's update took a little bit longer than usual. That's because we've been ever so busy finalizing the first two acts of Chapter 6. Aside from some minor additions, they are now finished and we're moving on to finalizing the last act. Hopefully we'll have a solid release date estimation soon.

Taking a very brief break from Chapter 6, I thought it might be a good idea to release the updates we've done to the previous chapters. Nothing major, mostly small humble tweaks. We hope you'll like them regardless.

Check out the details below:

• Game: Tweaked UI
• Game: Improved performance while on menus
• Game: Increased sound ducking on menus
• Game: Swapped graphical assets
• Chapter 1, 4 & 5: Fixed rare elevator glitch
• Chapter 2: Tweaked portal puzzle
• Chapter 2: Added hints to portal puzzle
• Chapter 2: Prevented player from self-sabotaging ear puzzle
• Chapter 3 & 4: Tweaked sounds
• Chapter 4 & 5: Tweaked inventory graphics
• Chapter 4 & 5: Fixed Willard's letterbox interaction
• Chapter 5: Fixed witch house transportation glitch
• Chapter 5: Fixed graphical glitch
• Chapter 5: Fixed grave related bug
• Chapter 5: Tweaked void gate interactions
• Chapter 5: Fixed typos

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue!

Oh, and happy hollidays!

Cheers,

- a
Nov 1, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

In celebration of a new and exciting month, I decided to bestow an update upon you, our beloved players! Working on Chapter 6 gave us reason to go back and tweak some old environments. That gave us the opportunity to fix a few things that's been bothering us for a while.

Chapter 6 is going pretty well (no date yet). It's been hard to dial in the right trippy vibe, but I think we've gotten a lot closer during these last few weeks. Things are about to get weird...

Check out the details below:

• Engine: Fixed music manager bug
• Engine: Added mouseover actions to reading aid
• Game: Realigned helmet overlay
• Game: Made sure the game menu icon displays correctly
• Game: Tweaked UI
• Chapter 1: Swapped graphics to high resolution equivalents
• Chapter 1: Decreased compression rate of graphical assets
• Chapter 1: Color corrected graphical assets
• Chapter 1: Tweaked clipping mask
• Chapter 1: Tweaked kitchen background
• Chapter 1: Tweaked living room background
• Chapter 1: Tweaked fridge behaviour
• Chapter 1: Added dialogue
• Chapter 2: Tweaked surveillance room background
• Chapter 3: Tweaked mermaid interaction
• Chapter 3: Fixed depth sorting issue on deck 2
• Chapter 4: Added interaction options
• Chapter 5: Tweaked mob scene background
• Chapter 5: Optimized lake water animation (map view)
• Chapter 5: Split asset file to combat memory crashes

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue!

Cheers,

- a
Nov 1, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

In celebration of a new and exciting month, I decided to bestow an update upon you, our beloved players! Working on Chapter 6 gave us reason to go back and tweak some old environments. That gave us the opportunity to fix a few things that's been bothering us for a while.

Chapter 6 is going pretty well (no date yet). It's been hard to dial in the right trippy vibe, but I think we've gotten a lot closer during these last few weeks. Things are about to get weird...

Check out the details below:

• Engine: Fixed music manager bug
• Engine: Added mouseover actions to reading aid
• Game: Realigned helmet overlay
• Game: Made sure the game menu icon displays correctly
• Game: Tweaked UI
• Chapter 1: Swapped graphics to high resolution equivalents
• Chapter 1: Decreased compression rate of graphical assets
• Chapter 1: Color corrected graphical assets
• Chapter 1: Tweaked clipping mask
• Chapter 1: Tweaked kitchen background
• Chapter 1: Tweaked living room background
• Chapter 1: Tweaked fridge behaviour
• Chapter 1: Added dialogue
• Chapter 2: Tweaked surveillance room background
• Chapter 3: Tweaked mermaid interaction
• Chapter 3: Fixed depth sorting issue on deck 2
• Chapter 4: Added interaction options
• Chapter 5: Tweaked mob scene background
• Chapter 5: Optimized lake water animation (map view)
• Chapter 5: Split asset file to combat memory crashes

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue!

Cheers,

- a
Oct 13, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

I'm sipping on some coffee, looking out over the line-up of odd clay figures sitting on my windowsill. One of the figures (who's supposed to be god) looks like he's smoking a joint. I can't say I blame him. Sweden is unbelievably dull and grey today. The kind of day that just makes you want to crawl back into bed. Besides, gods need to get their rocks off as well, I suppose.

I'm taking a brief break from Chapter 6 in order to deliver this steaming hot update. It's fairly meaty, mostly addressing small niggles in Chapter 5. It might not win any awards, or instigate a revolution, or win the Democratic primaries, but it is another step towards making this game perfect.

If you want to check out all the nasty, sexy details, you'll find a rundown below:

Update contents:
• Engine: Added 'endDialogue' option to task manager
• Chapter 1: Swapped graphics to high-resolution equivalents
• Chapter 3: Removed bench interaction
• Chapter 4: Tweaked dialogue
• Chapter 5: Removed graphical glitch in Selma's room
• Chapter 5: Tweaked object descriptions
• Chapter 5: Tweaked interaction results
• Chapter 5: Added dialogue options with lynch mob
• Chapter 5: Optimized laser beam graphics
• Chapter 5: Optimized lake water animation
• Chapter 5: Removed an interaction button once the wall is breached
• Chapter 5: Added object interactions
• Chapter 5: Fixed walk area bug by the lake
• Chapter 5: Enlarged navigation button outside Selma's hut
• Chapter 5: Fixed armour interaction displaying wrong verb
• Chapter 5: Added hints (if 'Hint mode' is on)

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!

Cheers,

- a
Oct 13, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

I'm sipping on some coffee, looking out over the line-up of odd clay figures sitting on my windowsill. One of the figures (who's supposed to be god) looks like he's smoking a joint. I can't say I blame him. Sweden is unbelievably dull and grey today. The kind of day that just makes you want to crawl back into bed. Besides, gods need to get their rocks off as well, I suppose.

I'm taking a brief break from Chapter 6 in order to deliver this steaming hot update. It's fairly meaty, mostly addressing small niggles in Chapter 5. It might not win any awards, or instigate a revolution, or win the Democratic primaries, but it is another step towards making this game perfect.

If you want to check out all the nasty, sexy details, you'll find a rundown below:

Update contents:
• Engine: Added 'endDialogue' option to task manager
• Chapter 1: Swapped graphics to high-resolution equivalents
• Chapter 3: Removed bench interaction
• Chapter 4: Tweaked dialogue
• Chapter 5: Removed graphical glitch in Selma's room
• Chapter 5: Tweaked object descriptions
• Chapter 5: Tweaked interaction results
• Chapter 5: Added dialogue options with lynch mob
• Chapter 5: Optimized laser beam graphics
• Chapter 5: Optimized lake water animation
• Chapter 5: Removed an interaction button once the wall is breached
• Chapter 5: Added object interactions
• Chapter 5: Fixed walk area bug by the lake
• Chapter 5: Enlarged navigation button outside Selma's hut
• Chapter 5: Fixed armour interaction displaying wrong verb
• Chapter 5: Added hints (if 'Hint mode' is on)

As always: shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!

Cheers,

- a
Sep 19, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

It's Saturday in Sweden and I'm uploading a fresh volley of files for the game. While I wait for them to finish I sip from a glass of Prosecco, absentmindedly gazing out over the horizon. The color on the trees have started to change. Autumn is approaching.

Chapter 6 is still a while away from release, but it's looking really sweet. It keeps surprising me and Erik – which is a good sign. At this point it's obvious that the game has a life of its own and we're just invited along for the ride, making minor course suggestions here and there. I think it's safe to say that it will be the strangest chapter so far...

As for the update, you'll find all the nasty, sexy details below:

Update #1 (2015-09-19):
• Chapter 2: Added hints to statue puzzle (if hint mode is on)
• Chapter 4: Tweaked note book texts
• Chapter 4: Made sure some states saves permanently
• Chapter 5: Tweaked dialogue
• Chapter 5: Tweaked walkable surfaces
• Chapter 5: Fixed inconsistent cube behavior
• Chapter 5: Optimized beam graphics
• Chapter 5: Fixed typos
• Chapter 2, 4 & 5: Tweaked background graphics
• Chapter 2, 4 & 5: Tweaked background sounds

We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!

Cheers,

- a
Sep 19, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

It's Saturday in Sweden and I'm uploading a fresh volley of files for the game. While I wait for them to finish I sip from a glass of Prosecco, absentmindedly gazing out over the horizon. The color on the trees have started to change. Autumn is approaching.

Chapter 6 is still a while away from release, but it's looking really sweet. It keeps surprising me and Erik – which is a good sign. At this point it's obvious that the game has a life of its own and we're just invited along for the ride, making minor course suggestions here and there. I think it's safe to say that it will be the strangest chapter so far...

As for the update, you'll find all the nasty, sexy details below:

Update #1 (2015-09-19):
• Chapter 2: Added hints to statue puzzle (if hint mode is on)
• Chapter 4: Tweaked note book texts
• Chapter 4: Made sure some states saves permanently
• Chapter 5: Tweaked dialogue
• Chapter 5: Tweaked walkable surfaces
• Chapter 5: Fixed inconsistent cube behavior
• Chapter 5: Optimized beam graphics
• Chapter 5: Fixed typos
• Chapter 2, 4 & 5: Tweaked background graphics
• Chapter 2, 4 & 5: Tweaked background sounds

We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!

Cheers,

- a
Aug 4, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We just released another update for the game. That's how we do things around here. We did quite a lot of changes this time, but forgot to write them down as we went along. I also forgot to put pants on today. That's how it is sometimes. We've all been there.

If you ever forget something, we won't hold it against you. It's natural. The Machine accepts you for who you are.

Most of the changes we made were in service of Chapter 6, which we still don't have a date on. Progress is steady and results are looking good.

Below you'll find a content listing:

Update #1 (2015-08-04):
• Game: Tweaked UI
• Game: Improved performance while on menus
• Chapter 1: Fixed sound glitch when calling Mr Morton twice
• Chapters 3: Fixed typos
• Chapters 3 & 5: Tweaked background graphics
• Chapters 3: Swapped background graphics for high-resolution equivalents
• Chapters 3: Tweaked object interactions
• Chapter 1-5: Tweaked dialogue

We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!

Cheers,

- a
Aug 4, 2015
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We just released another update for the game. That's how we do things around here. We did quite a lot of changes this time, but forgot to write them down as we went along. I also forgot to put pants on today. That's how it is sometimes. We've all been there.

If you ever forget something, we won't hold it against you. It's natural. The Machine accepts you for who you are.

Most of the changes we made were in service of Chapter 6, which we still don't have a date on. Progress is steady and results are looking good.

Below you'll find a content listing:

Update #1 (2015-08-04):
• Game: Tweaked UI
• Game: Improved performance while on menus
• Chapter 1: Fixed sound glitch when calling Mr Morton twice
• Chapters 3: Fixed typos
• Chapters 3 & 5: Tweaked background graphics
• Chapters 3: Swapped background graphics for high-resolution equivalents
• Chapters 3: Tweaked object interactions
• Chapter 1-5: Tweaked dialogue

We hope you like it. Shout out in the comments below if you encounter anything strange/buggy in the game. Thanks to everyone who's taken the time to report an issue in the game!

Cheers,

- a
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