Counter-Strike 2 - FletcherDunnValve
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  • Grenade kills no longer display the "in-air" killfeed icon.
  • Fixed several cases where clicking on the buy menu or scoreboard would cause the game to stop taking keyboard input.
  • Fixed too many usercommands being processed when skipping forward in demos. This reduces the skip time by as much as 80%.
  • Added console output that may be helpful for advanced users to diagnose performance problems. When a very long frame occurs, a brief profile of the frame is printed. At the end of a match, a summary is printed.
Counter-Strike 2 - Piggles ULTRAPRO
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  • Fixed a bug where grenade throw animations would get stuck when switching hands.
  • Fixed a bug where the same grenade type couldn't be thrown multiple times without switching to another weapon first.
  • Fixed a bug that allowed picking up grenades beyond the normal maximum.
  • Fixed a bug where smoke grenades would sometimes appear lit as if a flashbang detonated inside them.
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  • Fixed a spot in Dust 2 above mid doors where grenades would fall through the world.
  • Fixed a spot in Inferno where weapons could fall through the world.
Counter-Strike 2 - gautam
Today's update includes a bunch of quality-of-life improvements that touch upon every part of the game, from maps to UI to gameplay. A few highlights are below, but check out the release notes to see what's new!


Lefties rejoice! Players can now redeploy their weapons, swapping between the left and right hand. You can set your preferred handedness in the settings menu and then switch hands temporarily mid-round with a key press (H on US Keyboards by default).


The buy menu has a few new tricks. To help you decide whether to buy or save, the top right of the buy menu now features the minimum amount of money you're guaranteed to have next round (thanks Kadomos). And at the bottom you'll find the new 'Dropped Weapons' panel, where you can see (and directly pick up) any weapons that you or teammates have dropped in the buy zone.


There are several more HUD/UI changes in today's update. For those of you who have memorized a library of grenade line-ups, a line-up reticle will appear shortly after you pull the pin (you can even customize the delay for each grenade type). And if you've had trouble navigating through smoke, set a Radar Map Alternate Zoom and add a Toggle Radar Zoom key binding, which will let you switch between zoom levels during a round.


We've updated the Active Duty map pool (for both Premier and competitions), removing Overpass and bringing back Dust II. And there are changes to many other maps, including significant changes to Inferno.

Jump right into a match and see what's new, or practice with your friends--practice matches and workshop maps can now be launched with members of your party.
Counter-Strike 2 - gautam
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  • Adjusted viewmodel bob movement
  • Added "Preferred Viewmodel Left/Right Handedness" setting
  • Added "Switch Viewmodel Left/Right Hand" key binding (default: US keyboard letter H) to switch hands temporarily during gameplay
  • Viewmodel position setting and left/right hand state are now networked and visible to first-person spectators.
  • Deprecated "Couch" viewmodel position setting
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  • Added "Radar Map Alternate Zoom" setting and "Toggle Radar Zoom" key binding to toggle between zoom levels during gameplay
  • Added a radar icon for the local player when free cam spectating
  • Added a grenade line-up reticle that appears shortly after pulling the pin. The timing can be configured for each grenade type independently
  • Changed weapon Swap text (when pointing at a dropped weapon) to always show the gameplay name of the weapon instead of any customized name it might have.
  • Added a kill feed icon for "in-air" kills
  • Added the scoreboard to the ESC menu
  • Added an icon to indicate bots on the scoreboard
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  • Added a "Dropped Weapons" panel, which shows (and allows the direct pickup of) weapons that have been dropped by teammates that are standing in the buy zone
  • Added the minimum amount of money that a player is guaranteed to have in the next round to the buy menu title bar. (thanks, Kadomos)
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  • Increased Zeus movement speed and adjusted the attack cone
  • Increased Zeus kill reward from $0 to $100 ($50 in Casual)
  • Increased CZ75-Auto kill reward from $100 to $300 ($150 in Casual)
  • Reduced XM1014 kill reward from $900 to $600 ($300 in Casual)
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  • Lighting adjustments in Inspect background maps
  • Added Wear Category to the info tooltip in the Inspect screen
  • Added gameplay name in panels that used to only show customized name. E.g., Inspect screen, inventory tile
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  • Replaced Overpass with Dust 2 in the Active Duty Group, current competition map pool, and Premier matchmaking
  • Baggage
    • Opened roll-up doors at spawns
    • Updated models for some conveyors
    • Solidified stairs
    • Various bug fixes
  • Inferno:
    • Removed overhanging building at top mid
    • Removed overhangs at bottom of banana
    • Various map tweaks to improve player collision and readability
  • Overpass, Nuke, Vertigo, Mirage and Office
    • Bug and exploit fixes
    • Collision and line of sight adjustments
    • Minor performance improvements
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  • AK-47 | Inheritance: Texture and mask adjustments
  • USP-S | Jawbreaker: Corrected ambient occlusion texture
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  • Decoupled demo playback camera movement from playback speed. This allows moving the camera even if playback is paused
  • Added ability to launch practice matches and workshop maps with party members
  • Added Overwatch system to enable match demo review by trusted partners
  • Copenhagen 2024 Major sticker capsules are on sale now -75% off
  • Added ability to adjust brightness in windowed modes
Counter-Strike 2 - Vitaliy
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  • Fixed a bug where bomb can sometimes disappear from the radar
  • Allow scraping or removing stickers by selecting the sticker icons under the weapon
  • Allow deleting empty storage units that have an assigned label
  • Fixed Workshop tools from crashing when compiling maps that contain instances
Counter-Strike 2 - Piggles ULTRAPRO
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  • Congratulations to Natus Vincere for winning the PGL Copenhagen Major!
  • The Copenhagen 2024 Champions Autograph Capsule is now available for purchase in the Copenhagen 2024 Major Hub
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  • Fixed several cases of sticky collisions when jumping against surfaces
  • Fixed another threading bug that could lead to a frame rate hitch, especially if all CPUs were busy
  • Purchased and traded Counter-Strike items will not be visible to other users who view your Steam Inventory for 10 days
Counter-Strike 2 - Piggles ULTRAPRO

Congratulations to Natus Vincere, the first CS2 Major Champions!

Playing in front of a sold-out arena and with over 1.8 million viewers watching around the world, NAVI and FaZe met in the Grand Final of one of the most hotly-contested Counter-Strike Majors of all time. Trading map wins in Ancient and Mirage, the teams moved to Inferno for the decider. There, b1t, jL, Aleksib, iM, and w0nderful put on a dominating performance to earn the trophy and title of Major Champions.

To celebrate their achievement, the Copenhagen 2024 Major Champions Capsule is now available for purchase. The capsule features autographs for each member of the winning team in paper, glitter, holo, and gold. 50% of the proceeds go to the players and organizations.

And with that, the Copenhagen Major has come to a close. See you next time in Shanghai!
Counter-Strike 2 - COMPLEX

The Semifinals of the Copenhagen Major featured four titans of Counter-Strike; FaZe Clan versus Team Vitality and Natus Vincere versus G2 Esports.

And the Semifinalists delivered! Both matchups required all three maps to determine a winner, and when the dust settled FaZe Clan and Natus Vincere were left standing. They will go head-to-head in the Grand Finals of Counter-Strike 2’s first Major Championship.

Championship Sunday begins with the Showmatch, beginning at 18:15 CET. The Grand Finals begin at 20:00 CET.

As the Major comes to a close there’s still time to support your favorite teams and players. Tournament items are available in-game, with 50% of the proceeds going to the players, teams, and organizations participating in the PGL Copenhagen Major.

See you Sunday!
Counter-Strike 2 - Coach

The Elimination Stage of the PGL Copenhagen Major has concluded, leaving eight teams to compete for Counter-Strike 2’s first Major Championship.

Congratulations to Team Spirit and MOUZ who advanced unbeaten, finishing with a perfect 3-0 record. Eternal Fire, Cloud9, and Team Vitality each went 3-1, and Natus Vincere, G2 Esports, and FaZe Clan went the distance, needing all five matches to advance with 3-2 records.

Playoff matches begin Thursday, March 28th from Royal Arena in Copenhagen, Denmark. Predictions for the Pick’Em Challenge are due before the first Playoff match begins, so lock in your picks now!

And don’t forget, team and player stickers are available now, with 50% of the proceeds going to the players, teams, and organizations participating in the PGL Copenhagen Major.

Good luck and have fun!
Counter-Strike 2 - Piggles ULTRAPRO
The opening stage of the PGL Copenhagen Major has come to a close and storylines are rapidly developing. New rosters are rising to the occasion. Seasoned teams are reaching peak form at the perfect time. Asia and the Americas have come roaring back to life. Who will reach the playoffs? Tune in to the Elimination stage and find out!


If you've been looking for a way to show your support for your favorite teams, now is your chance. Team and Player Autograph sticker capsules are now available for purchase in the Copenhagen Major hub. You'll find all of the players and teams at the Major, split into capsules featuring paper, glitter, holo, and gold stickers. 50% of the proceeds go to the players and organizations participating in the Major.

For those of you playing the Pick'Em Challenge, don't forget to set your picks before the first Elimination stage matches!

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