KARDS - The WW2 Card Game - Elin


A new Skirmish event is live now until December 31st!

Here’s everything you need to know.

Skirmish is a special game mode, easily accessible from the main screen, where you play with an alternate set of rules. These rules vary between the Skirmishes; you’ll face something different at every new Skirmish event.

Get ready for thrilling matches with these unique Skirmish rules:

  • Choose your own deck to battle with.
  • Shuffle six 114th INFANTRY REGIMENT into each player’s deck at the start of the battle.
  • All units that are added or deployed have an operation cost of 3.
  • Each player starts with an extra kredit slot.

In addition to the unique and engaging battle experience you’ll get with this Skirmish ruleset, you’ll also get a random card pack with your first win in this Skirmish!

Access the Skirmish event from the game's main screen or from the battle screen to get a detailed overview of the game mode, rules and prize.

This Skirmish is available from Friday, December 29th (12:00 GMT) until Sunday, December 31st at 18:00 GMT. Join this special event and win your Skirmish to claim victory and the spoils!

Please let us know what you think of the event in the comments below or on the KARDS Discord.

See you in the Skirmish this weekend!
KARDS - The WW2 Card Game - Elin


A new Skirmish event is live now until December 24th! Join now and get a free card pack for your first Skirmish win!

Here’s everything you need to know.

Skirmish is a special game mode, easily accessible from the main screen, where you play with an alternate set of rules. These rules vary between the Skirmishes; you’ll face something different at every new Skirmish event.

Get ready for exhilarating matches with these unique Skirmish rules:

  • Choose your own deck to battle with.
  • Each turn, add 1 of 3 0-cost cards to your hand.

In addition to the exciting and completely different battle experience you’ll get with this Skirmish ruleset, you’ll also get a random card pack with your first win in this Skirmish!

Access the Skirmish event from the game's main screen or from the battle screen to get a detailed overview of the game mode, rules and prize.

This Skirmish is available from Friday, December 22nd (12:00 GMT) until Sunday, December 24th at 18:00 GMT. Join this special event and win your Skirmish to claim victory and the spoils!

Please let us know what you think of the event in the comments below or on the KARDS Discord.

See you in the Skirmish this weekend!
KARDS - The WW2 Card Game - Elin


Hello everyone!

It’s been an exhilarating year for KARDS, with the arrival of KARDS mobile, two major expansions: Brothers in Arms and Winter War, and a plethora of other bigger and smaller features and updates. We look back on the year that has just passed with a huge amount of gratitude to all our players who have been with us through these major upgrades and all the new players that have joined us along the way. With that, we’re excited to move into the holiday season and celebrate with all of you, our wonderful players!

The holiday cheer is arriving in KARDS with special holiday themed music and battlefield snow that will last throughout the holiday season. Coming up we have some special daily gifts from the KARDS team for everyone to enjoy!

🎁 Daily Holiday Gifts 🎁
Celebrate the winter holidays with KARDS and enjoy daily holiday gifts from the KARDS team!

Between December 22nd and the 31st, you’ll be able to claim your daily free gift in the in-game shop or with your first win of the day. The gifts include temporary seasonal cosmetic items, card packs, wildcards, gold and more. Make sure to log in every day to claim all your holiday gifts!

⚔ Double Skirmish Holiday ⚔
During the holiday season, we will have two skirmishes for you to enjoy with special rulesets!

Join us during the weekend of December 22nd to the 24th, as well as December 29th to the 31st, to enjoy the holiday Skirmish fun and earn your first win reward. Keep an eye out on the latest news for more details on the upcoming Skirmishes!

🎄 Special Shop Offers 🎄
We’re thrilled to bring you some extra exciting offers in the in-game shop for the holiday season!

Make sure to check the shop regularly for the latest holiday offers at lucrative discounts.

We hope you all enjoy this year’s winter holidays in KARDS and have a great end of year 2023.

Happy holidays and merry KARDSMAS from the KARDS team!
KARDS - The WW2 Card Game - Elin


A new Skirmish event is live now until December 17th!

Here’s everything you need to know.

Skirmish is a special game mode, easily accessible from the main screen, where you play with an alternate set of rules. These rules vary between the Skirmishes; you’ll face something different at every new Skirmish event.

Get ready for a thrilling deck building challenge with these unique Skirmish rules:
  • Choose your own deck to battle with.
  • Your deck must contain at least 20 infantry units.
  • All infantry units have Blitz and gain attack and defense bonus equal to their operation cost when deployed.

In addition to the exciting and completely different battle experience you’ll get with this Skirmish ruleset, you’ll also get a random card pack with your first win in this Skirmish!

Access the Skirmish event from the game's main screen or from the battle screen to get a detailed overview of the game mode, rules and prize.

This Skirmish is available from Friday, December 15th (12:00 GMT) until Sunday, December 17th at 18:00 GMT. Join this special event and win your Skirmish to claim victory and the spoils!

Please let us know what you think of the event in the comments below or on the KARDS Discord.

See you in the Skirmish this weekend!
KARDS - The WW2 Card Game - Elin


The 2023 World Championship is over and the KARDS World Champion is Jking7!



Jking7 seized the title for the third straight year, etching his name in history as the inaugural three-time consecutive KARDS World Champion. We send our sincerest congratulations to Jking7 on his hard-fought victory after an incredible year in KARDS esports.

The 2023 KARDS World Championship runner up is Socialist, who lost 2-4 to Jking7 in the best-of-seven final series in Iceland after an incredibly impressive performance throughout the qualifiers, the Knockout stage, and two-day grand finals broadcast. He is followed by Thanatron in third place after his impressive run in the World Championship was brought to a halt by World Champion Jking7. Leo takes fourth place, whose World Championship run ended on the first day of the grand finals broadcast after being defeated by both Jking7 and Thanatron. Each of our players proved their abilities throughout the World Championship and have each earned their share of the 12,000 USD prize pool.



We are extremely grateful to all our players participating in the World Championship! From the thousands participating in the in-game open qualifiers in September and October, to the top 128 participating in the Knockout Stage, the final 6 who battled live on stream for their spot in the grand finals, and finally the top 4 who embarked on a journey to Reykjavík, Iceland, to fight for the title live from the bunker studio.

Relive The Action
You can already relive all the action of the KARDS 2023 World Championship on the KARDS YouTube channel. Immerse yourself in the recordings to experience the exhilarating highs and heart-wrenching lows of yet another unforgettable World Championship weekend!

KARDS 2023 World Championship Grand Finals Day 1

https://www.youtube.com/watch?v=szYsCJ2E1t8

KARDS 2023 World Championship Grand Finals Day 2

https://www.youtube.com/watch?v=Hw0x-iFIAqg

The 2023 World Championship Grand Finals were played using decks from the new Winter War expansion, with each player bringing one deck from each main nation. Check out the decks of the top 4 participants right here: KARDS 2023 World Championship Top 4 Decks.

More To Come!
But that’s not all for KARDS esports this year! On December 16th at 13:00 GMT we close out the competitive year with the finals of the December OCC: Clash! This is the first OCC which features the competitive changes announced in early November, where only the top 2 players on the in-game ladder are automatically qualified for the top 8 and the rest fight through Swiss rounds for one of 6 remaining spots.

Make sure to follow KARDS on Twitch to ensure that you don’t miss any of the action - including our stream giveaways!

TUNE IN ON TWITCH

TUNE IN ON BILIBILI

We look forward to bringing you even more competitive KARDS next year. Join us on Discord or QQ and follow us on social media to make sure you don’t miss a thing!

KARDS Discord
KARDS QQ
KARDS Facebook
KARDS X/Twitter
KARDS - The WW2 Card Game - Elin


A new Skirmish event is live now until December 3rd!

Here’s everything you need to know.

Skirmish is a special game mode, easily accessible from the main screen, where you play with an alternate set of rules. These rules vary between the Skirmishes; you’ll face something different at every new Skirmish event.

Get ready for thrilling (and chilling) games with a Winter War twist with these unique Skirmish rules:
  • Each player randomly gets 1 of 5 decks to battle with.
  • There is one deck per main nation.
  • Each deck contains a new card from the Winter War expansion.

In addition to the unique and exciting battle experience you’ll get with this Skirmish ruleset, you’ll also get a random card pack with your first win in this Skirmish!

Access the Skirmish event from the game's main screen or from the battle screen to get a detailed overview of the game mode, rules and prize.

This Skirmish is available from Friday, December 1st (12:00 GMT) until Sunday, December 3rd at 18:00 GMT. Join this special event and win your Skirmish to claim victory and the spoils!

Please let us know what you think of the event in the comments below or on the KARDS Discord.

Stay frosty in the Skirmish this weekend!
KARDS - The WW2 Card Game - Elin


❄ Winter is here! ❄

We are thrilled to bring you the Winter War expansion, an update packed full to the brim with exciting new additions to KARDS.

  • The Winter War expansion has arrived with 86 new cards, 2 new keywords, and Finland as a new ally nation!
  • The brand new crate system is here!
  • We welcome the new KARDS battle pass!
  • We introduce a new language to KARDS - Japanese has entered Beta!
  • A new low-end renderer mode has arrived to improve performance on lower performance PCs!
  • As always, we have a bunch of bug fixes and general improvements!

Read on to learn more about all the exciting things that have arrived with the November patch!

Winter War
The Winter War expansion has arrived in KARDS!

Finland takes center stage in the Winter War expansion, and joins the battlefield as a new ally nation. Explore tenacious Finnish units, unique Finnish tactics, and use everything in your arsenal to gain the upper hand against formidable foes.

Arriving with the expansion are 86 new cards, including 20 cards for the new Finnish ally nation, 12 new cards for each of the main nations, and 2 cards for each of the existing ally nations in KARDS. We also welcome two new keywords: Suppress and Salvage.

  • Salvage: When a card with salvage destroys a unit on your turn, add a 1/1 copy to your hand with a maximum cost of 3.
  • Suppress: Suppressed units lose all their keywords and abilities and have their attack and defense reset. Units lose their Suppressed status if they return to hand.

Read more about the Winter War expansion in our release dev blog: Winter Is Here: Winter War Has Arrived in KARDS!

New Crate
The new and revamped crate is here!

The new crate can be opened every week and offers tiered rewards. Level up your crate by playing the game and earn bigger and more exciting rewards at higher crate tiers!

Progress towards the next crate tier by:
  • Gaining a national level
  • Opening card packs
  • Recycling cards you own that are in the Reserve pool
  • Gaining surplus cards (duplicates)

The new crate has five tiers, granting the following rewards:
  • Tier 1: 1 standard wildcard and 30 gold
  • Tier 2: 2 standard wildcards, 2 random standard gold cards, and 80 gold
  • Tier 3: 1 limited wildcard, 2 standard wildcards, 2 random limited gold cards, and 150 gold
  • Tier 4: 1 special wildcard, 1 limited wildcard, 1 random special gold card, 2 random limited gold cards, and 250 gold
  • Tier 5: 1 elite wildcard, 1 special wildcard, 1 limited wildcard, 2 random special gold cards, and 350 gold

As we transition to the new crate system, we bid farewell to the old crate system and resolve all existing crate progress. Any crates, full or partial, will be opened for you and the contents automatically added to your account. Any full crates will be completely resolved, and incomplete crates will be resolved based on a point system, giving players a portion of crate rewards based on how high the crate completion percentage is.

Read more about the new crate in our dev blog: The New and Improved Crate.

KARDS Battle Pass
The Battle Pass has arrived in KARDS and it’s packed with value!

The battle pass is a monthly pass that lasts from the first day of a month to the last day of that month. The battle pass comes with a range of perks that enhance your KARDS experience, from faster progression to a range of exclusive cosmetic items.

Purchase the Battle Pass to enjoy a number of benefits:
  • 30% XP boost: Enjoy 30% faster national progression, which you can combine with a medkit for a massive 130% XP boost!
  • Extra daily mission: Gain an extra mission every day for more fun and the opportunity to earn more gold every day!
  • Extra free daily card in the shop: Double the free cards every day, claimable from the in-game shop!
  • Crate tier level up: Your weekly crates throughout the month will automatically be one tier higher when opened (if not already max tier).
  • Exclusive alternative art: Get a brand new alternative art, exclusive (not available in the shop) for at least a year from the pass.
  • Exclusive board item: Get a brand new board item, exclusive (not available in the shop) for at least a year from the pass.
  • Exclusive extra style emote: Get a brand new special emote that pops out with extra style, exclusive (not available in the shop) for at least a year from the pass.
  • Exclusive card back: Get a brand new card back, exclusive (not available in the shop) for at least a year from the pass.

Purchase the battle pass for 11.99 USD to enjoy all the contents described above. The battle pass is sure to provide immense value at any time of the month, and especially for those that purchase the pass earlier in the month. Any cosmetics are added to your account immediately upon purchase. The XP boost, extra daily mission and extra free daily card can be collected throughout the period that the monthly battle pass lasts for - from the day that you purchase the pass and until the final day of that month.

Read more about the battle pass in our dev blog: The KARDS Battle Pass.

Japanese Language in Beta
We’re thrilled to bring KARDS to more players in different languages. The latest language we are introducing to KARDS is Japanese!

Change your language from the Options menu in-game to enjoy KARDS in Japanese. Note that Japanese localization is still in Beta and will continue to be improved in the coming months.

Low-end Renderer Mode
KARDS now has a brand new low-end renderer mode. The low-end renderer provides a significant boost to performance on lower-end machines, in particular those with integrated Intel GPUs.

On Steam, if you have an Intel GPU known to have issues with KARDS, your game will automatically launch using the low-end renderer. To manually opt into or out of the low-end renderer option, navigate to KARDS in your Steam library, right-click the item and select Properties. Under General, observe the "Launch Options" section and use the drop-down menu to select either "Play KARDS - The WWII Card Game" to play without the low-end renderer, or "Play using low-end renderer" to play using the low-end renderer.



Starter Campaign UI Overhaul
Starter campaigns for both Germany and the USA have received an overhaul, with various tweaks and polishes to improve the experience for new users both on PC and mobile devices. These tweaks are mainly to the UI in the starter campaigns, with adjustments to text windows, help arrows, and some music tweaks.

Bug Fixes
Battle
  • COMMITTED CREW did not correctly decrease deployment cost of SPITFIRE units in hand to 0 if BLOCKADE or RAID orders were used by the opponent. Fixed.
  • After reconnection in battle, player and opponent hands could show up in an incorrect location. Fixed.
  • The background color of the cost to activate a countermeasure was displayed as yellow after a countermeasure was not triggered. Fixed.
  • When a known card from Intel was played from the opponent’s hand, the Intel icon under the opponent’s hand did not correctly disappear. Fixed.
  • When a player had intel on cards in the opponent’s hand and the opponent did not draw on the next turn (for example due to WOLFPACK being played), the intel icon would disappear until the player’s next turn. Fixed.
  • When a card with a destruction effect was pincered with T-28 and an AoE order was used to destroy the pincered card, the next card drawn was stuck on the center of the screen. Fixed.
  • Sometimes, a card with a target selection ability could overlap other cards on the board. Fixed.

Collection
  • French accented letters did not work in the search bar in the Collection screen. Fixed.
  • Russian lowercase letters did not work in the search bar in the Collection screen. Fixed.
  • Collection search did not correctly identify all keywords in non-English languages. Fixed.
  • When a tab was expanded in the Collection Overview, the window did not correctly scroll down to the bottom of an expanded tab. Fixed.
  • In some languages, some of the text in the Collection interface went beyond intended areas. Fixed.
  • New cards claimed for free from the Shop were not correctly marked as New in the Collection menu. Fixed.

Decks
  • Fixed issue where deleting all decks could disable the Battle button until client restart, even after new decks were created.
  • In the deck builder, when adding cards by tapping the counter on the right-hand side of the deck builder interface, an image of the added card would be stuck overlaying the screen. Fixed.
  • In the deck builder, after right clicking several times in short succession, scrolling on the card selection would be disabled. Fixed.
  • After creating a deck with more than 40 cards and removing the excess cards, the deck could display the “Please Delete Deck” banner. Fixed.
  • Sometimes, when adding both Gold and non-Gold versions of a card to a deck and removing one of them, the incorrect version would be displayed in the card selection. Fixed.

Draft
  • Draft search screen sometimes showed art not matching draft nation. Fixed.
  • Draft rewards were sometimes not displayed correctly. Fixed.

Missions
  • In some cases, a player could receive a duplicate of a mission they already had which caused the mission not to appear correctly on their mission board. Fixed.

National Progression
  • The “Soviet Deck” image was shown on level 1-7 rewards in the “Rewards” menu after switching between nations. Fixed.
  • Reward popup on the game's main screen national progression preview would flicker and change. Fixed.
  • After reaching level 350, the national progression progress line overlapped the final reward. Fixed.
  • Sometimes, the exclamation point on the Rewards button did not correctly disappear after collecting all available rewards from national progression. Fixed.

Sound
  • Some effect sounds were still on when the Effect volume slider was set to 0. Fixed.

Starter Campaigns
  • In certain starter campaign missions, some tooltips were displayed in incorrect places. Fixed.
  • After ending a tutorial battle, tutorial pop-ups were sometimes not correctly removed. Fixed.
  • Sometimes players would not receive HQs as intended from starter campaigns. Fixed.

User Interface
  • Fixed various issues with text not fitting correctly into designated areas, when creating a KARDS account, on battle searching screen, in battle, in encyclopedia, and more.
  • In Ultrawide resolution, on the Japanese MANILA battlefield, the dragonfly was visible hiding in the corner of the screen. Fixed.
  • Some board items would overlap the edges of cards on the board. Fixed.
  • Streamer Mode option was shown in Settings during battle. Fixed.
  • Some long emote phrases did not fit correctly on the screen. Fixed.
  • When challenging a user to battle that was in the Campaigns menu, the correct UI was missing after accepting the challenge. Fixed.
  • On mobile devices, on the main screen of the game, when selecting a different carousel banner, the banner dots would flash. Fixed.
  • After clicking the “Home” and “Profile” buttons several times in short succession, they would appear as if they were pressed in. Fixed.
  • Some tooltips were not correctly displayed on mobile devices. Fixed.
  • After sending a message to a friend in the friends list, and then deleting the friend from the list before they read the message, they would receive an empty notification. Fixed.
  • Carousel transitions were sometimes not smooth and would link to the incorrect page. Fixed.
  • Parts of the Shop appeared in English in non-English language versions of the game. Fixed.

That’s all for now. We thank all of our players and the KARDS Community in general for reporting bugs and discussing the game balance. If you want to get involved, join us on Discord!
KARDS - The WW2 Card Game - Elin


Winter War, the sixth major expansion for KARDS, is now live!

Winter is Here

The Winter War expansion brings 86 new cards, 2 new keywords, and a brand new ally nation: Finland!

In addition to 20 new cards for our newest ally nation, Finland, we also welcome 12 new cards for each of the main nations and 2 new cards for each of the existing ally nations.

The two new keywords, Salvage and Suppress, bring a new layer of depth to battlefield tactics. Use your opponent's strength against them with the Salvage mechanic, and neutralize threats on the board by Suppressing them.

  • Salvage: When a card with salvage destroys a unit on your turn, add a 1/1 copy to your hand with a maximum cost of 3.
  • Suppress: Suppressed units lose all their keywords and abilities and have their attack and defense reset. Units lose their Suppressed status if they return to hand.

Dive into the Winter War with a range of new tactics and strategies. Check out our Winter War Summary Reveal Page for a full list of all the cards introduced in the Winter War expansion, or head straight into your collection in-game, filter by the new Winter War set, and make sure you’ve ticked the “Show Unowned” box for a detailed look at all the new cards introduced in this set!

https://youtu.be/t6zK_AQDdCk

Winter Reserves
Alongside the Winter War expansion, 102 cards in the active card pool also move into the Reserve pool, and 20 of the cards in the Reserve pool return to active duty.

A summary of what the Reserve pool entails:
  • Regular rotation. The Reserve pool is a standard rotation of cards that occurs alongside every major expansion, every 6 months or so.
  • New cards are safe. New cards are safe from the Reserve pool for at least 1.5 years after release, and the rotated cards are hand-picked each time.
  • Keep using reserved cards. Reserved cards stay in your collection and you can use them in AI training matches, challenge matches with friends, and the Classic PvP game mode.
  • Stop dropping in packs. Cards in the Reserve pool stop dropping in Core packs 4 weeks before they move into the Reserve pool.
  • Create reserved cards. You can still create Reserved cards with wildcards, but will receive a warning prompt as you do so.
  • Filter reserved cards in your Collection. Reserved cards are only visible in your collection by ticking the Reserved Cards box at the bottom of your Filters menu in your Collection.
  • Recycle reserved cards. Recycle cards you own that are in the Reserve pool to add to the progress of your new crate.

The Reserve pool of cards allows us to provide a fresh game experience while maintaining a balanced and dynamic experience for all our players. We also avoid issues such as power creep and inaccessibility for newer players, which can develop into significant problems without a card rotation.

Returning Cards
The 20 cards returning from the Reserve pool are:



  • WESTERN ALLIES
  • 2nd ALPINI REGIMENT
  • OBICE DA 75/13
  • PANZERZUG 61 BP42
  • HMS ILLUSTRIOUS
  • HIGH ALTITUDE BOMBING
  • 6th AIRBORNE
  • HOME DEFENSE
  • 141. GEBIRGSJAGER
  • MIKAWA REGIMENT
  • WORKERS UNITE!
  • STUG IV
  • SECOND CHANCE
  • 35th MOUNTAIN RIFLES
  • WAR BONDS
  • 845th RIFLES
  • FIAT C.R. 42
  • MI5
  • UNCLE SAM
  • BURNING SUN

Note that one of these cards, WORKERS UNITE!, returns in an altered form. Note that sometimes cards may return from the Reserve pool in altered form to better fit a nation’s theme, or the theme of the card concept itself.

Moving to the Reserve Pool
The 102 cards moving from the active card pool and to the Reserve pool are:



  • 48e RÉGIMENT D'INFANTERIE
  • B-26 GROUPE BRETAGNE
  • BLOCH MB.152
  • MEDITERRANEAN RAID
  • PACT OF STEEL
  • FAST HEINZ
  • ME 410 HORNISSE
  • LURKING DANGER
  • MONTY
  • MANCHESTER IA
  • 1st AIRLANDING BRIGADE
  • PATTON
  • STRATEGIC PLANNING
  • SEABORNE INVASION
  • ZHUKOV
  • RED BANNER
  • SIBERIAN TRANSFER
  • ADMIRAL YAMAMOTO
  • Ki-83
  • Ki-46 DINAH III
  • WOLFPACK
  • MARDER III H
  • ARADO AR 196
  • WIRBELWIND
  • No 3 COMMANDO
  • RADAR ALERT
  • FOG OF WAR
  • DAYLIGHT BOMBING
  • ALLIED RESEARCH EFFORT
  • M10 WOLVERINE
  • 109th COMBAT ENGINEERS
  • TBF-1 AVENGER
  • MUD
  • 35th RIFLE REGIMENT
  • 222nd GUARD RIFLES
  • MEN OF STEEL
  • 41st BICYCLE REGIMENT
  • FOR THE EMPEROR
  • SNEAK ATTACK
  • AICHI D3A-1
  • PANZER III-G
  • LIGHTNING STRIKE
  • HUMMEL
  • 3. FALLSCHIRMJAGER
  • REINFORCEMENTS
  • JUNKERS JU 88A
  • AERIAL RECONNAISANCE
  • ARGYLLSHIRE HIGHLANDERS
  • PRECISION BOMBING
  • ROYAL WEST KENTS
  • LEND LEASE
  • 3.7 ANTI-AIR GUN
  • CARRIER COVER
  • 2/5 MARINES
  • SNIPED
  • CAMPAIGN TRAIL
  • A-36 APACHE
  • M4A3R3 ZIPPO
  • 1271st RIFLES
  • 42nd RIFLES
  • MIG-3
  • LESSER OF TWO EVILS
  • 6th NAVAL BRIGADE
  • MOBILE DEFENSE
  • FOR GLORY
  • Ki-21 SALLY
  • A5M4 CLAUDE
  • COSTLY VICTORY
  • 61st INFANTRY REGIMENT
  • TYPE 94 TK
  • 1. INFANTRY REGIMENT
  • RETALIATION
  • 33. PANZERGRENADIER
  • PAK 38
  • 25. PANZERGRENADIER
  • ENTRAPMENT
  • WELSH GUARDS
  • DOWDING SYSTEM
  • MATILDA Mk II
  • SUPPLY DROP
  • INTERCEPTION
  • CRITICAL DAMAGE
  • BALUCH REGIMENT
  • OVERCAST
  • OVERWHELMING FORCE
  • 3rd MARINE REGIMENT
  • F4F-4 WILDCAT
  • SPECIAL DELIVERY
  • MAGIC
  • BARRAGE
  • VETERAN PILOTS
  • URAL FACTORIES
  • RECKLESS ASSAULT
  • 10th GUARDS REGIMENT
  • 89th INFANTRY REGIMENT
  • 128th RIFLES
  • IMPERIAL DECREE
  • GUNBOAT RAID
  • LONG RANGE RECON
  • TARGET ACQUIRED
  • MODEL 25
  • IMPERIAL STRENGTH

The Winter War release includes not only the new winter expansion, but also several other additions such as the new crate mechanic, KARDS battle pass, and more. Head on over to the Patch Notes for a full breakdown of everything arriving with this update.

We hope you enjoy the Winter War expansion. Join us on Discord and let us know what you think about the new expansion!

See you on the battlefield!
Nov 27, 2023
KARDS - The WW2 Card Game - Elin

Hello everyone!

We’re thrilled to announce a brand new KARDS system arriving in the November patch, alongside the Winter War expansion: the KARDS Battle Pass!

What’s the Battle Pass?
The battle pass is a monthly pass that lasts from the first day of a month to the last day of that month. The battle pass comes with a range of perks that enhance your KARDS experience, from faster progression to a range of exclusive cosmetic items. You’ll be able to check the status of your battle pass in a new icon coming to the top bar.

Perks
The battle pass offers numerous significant benefits:

30% XP boost
Zoom through national progression with a 30% XP boost. Add on a medkit for a combined 130% boost to advance at incredible never-before-seen speeds!

Extra daily mission
Gain an extra mission every day for more fun and the opportunity to earn more gold every day.

Extra free daily card in the shop
Double the free cards every day, claimable from the in-game shop! Surplus cards (duplicates) will add to the progress of your brand new weekly crate.

Crate tier level up
Your weekly crates throughout the month will automatically be one tier higher when opened (if not already max tier).

Exclusive alternative art
Get a brand new alternative art, exclusive (not available in the shop) for at least a year from the pass.

Exclusive board item
Get a brand new board item, exclusive (not available in the shop) for at least a year from the pass.

Exclusive extra style emote
Get a brand new special emote that pops out with extra style, exclusive (not available in the shop) for at least a year from the pass.

Exclusive card back
Get a brand new card back, exclusive (not available in the shop) for at least a year from the pass.

Pricing
All the contents described above are included in this monthly pass at a price of 11.99 USD, providing immense value at any time of the month, but especially for those buying the pass in the first half of a month. Any cosmetics are added to your account immediately upon purchase. The XP boost, extra daily mission and extra free daily card can be collected throughout the period that the monthly battle pass lasts for - from the day that you purchase the pass and until the final day of that month.

December Pass
In addition to all the extra daily rewards and XP boost, the December battle pass includes the following cosmetics:

  • Board item: Flare Gun
  • Extra style emote: VICTORY... OR DEATH!
  • Alternate Art: B-17 FLYING FORTRESS
  • Cardback: 8th Artillery Winter



We are thrilled to provide you all with amazing additional value to your KARDS experience through the battle pass every month. Join us on Discord and let us know what you think about the new battle pass!
KARDS - The WW2 Card Game - Elin


Hello everyone!

We’re thrilled to share with you details about the new and improved crate mechanic, which we have mentioned previously as part of our Winter War expansion announcement. The crate mechanic is one we’ve been looking to improve for some time, in particular after introducing duplicate protection, making the process of filling up your crate slow and unfulfilling.

Some of the key features of the new crate:
  • Tiered crate rewards.
  • Open your crate every week.
  • Earn bigger rewards with a higher tier crate.
  • Play to level up your crate to higher tiers by gaining national progression levels, opening card packs, recycling owned cards, or getting surplus cards (card duplicates).

The brand new crate will go live alongside the Winter War expansion on November 29th. Read on for all the details!

The Weekly Crate
The new crate can now be opened every week, with each crate period lasting from Wednesday to the following Wednesday. When the crate period is up, reap the rewards of your hard work in the past week and open your crate to claim your goodies!

Your crate will be available for claiming at your convenience once the crate timer is up. Once a new week starts, your progress will start to count towards next week’s crate - so if you wait a day or two to claim your crate, your progress will not be lost. Make sure not to wait too long though, as if you don’t claim the previous crate when the new week ends, then the worse of the two crates is discarded to make room for a new crate. Make sure to log in every week and claim your crate to maximize your rewards!

Your crate will be conveniently accessible on the home screen of the game, where you can view your current crate progress and open an available crate.

Crate Tiers and Rewards
The new crate comes with five tiers, each containing bigger rewards. A tier 1 crate is the base crate level which you’ll be able to claim every week. Tier 5 is the maximum crate level, which comes with some thrilling rewards.

  • Tier 1: 1 standard wildcard and 30 gold
  • Tier 2: 2 standard wildcards, 2 random standard gold cards, and 80 gold
  • Tier 3: 1 limited wildcard, 2 standard wildcards, 2 random limited gold cards, and 150 gold
  • Tier 4: 1 special wildcard, 1 limited wildcard, 1 random special gold card, 2 random limited gold cards, and 250 gold
  • Tier 5: 1 elite wildcard, 1 special wildcard, 1 limited wildcard, 2 random special gold cards, and 350 gold

Progress towards the next crate tier is gained by doing the following:
  • Gaining a national level
  • Opening card packs
  • Recycling cards you own that are in the Reserve pool
  • Gaining surplus cards (duplicates)

Each of these events adds different amounts of progress to your crate. There is also some difference within each of these events. For example, recycling an elite card provides more crate progress than a standard card, opening an Officer packs gives twice the amount of progress as opening a standard card pack, and gaining a higher national level provides more progress than a lower national level, as it takes longer to achieve a higher national level.



Note that as we introduce this new crate mechanic, players will no longer get wildcards for opening a specific number of card packs, as players now get points into the new crate system simply through opening packs. You will still receive the next guaranteed wildcard you can see in the pack opening interface. The gold from the First Win of the Day is also included in the crate rewards. However, we are keeping the First Win of the Day active until March, while players are acclimatizing to the new system and will adjust it slightly then. So enjoy the extra gold until then!

Existing Crates
As we move into the new crate system, we simultaneously retire the old crate system. Many may be wondering - what will happen to existing crate progress?

Any existing crate progress will be resolved automatically as we convert into the new system. That is, your crates will be automatically opened for you and the contents added to your account. For every full (100%) crate that a player has, a full crate of content will be added to your account: 1 elite wildcard, 1 special wildcard, 3 limited wildcards, 4 standard wildcards, 1 draft ticket, 1 limited gold card and 3 standard gold cards. Any incomplete crates will be resolved based on a point system, giving a player a portion of crate rewards based on how high their percentage is. For example, if a player has 135% crate fullness, they will receive one complete crate, and 35% of another crate - with the exact contents of those 35% being based on the point system. Rest assured that every crate percentage will be resolved and players fairly compensated during this transition.

We are incredibly excited to move into a new chapter with the overhauled crate system. Join us on Discord and let us know what you think!
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