Half-Life - contact@rockpapershotgun.com (John Walker)

Goodness me, happy birthday Half-Life! 20 years old today. But are you still as fresh as the day you were born? I’ve been re-playing the game for the first time in many years to find out. And crikey, it’s a bit good.

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Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

To celebrate Half-Life‘s twentieth birthday today [more on that later today -continuity ed.], the Black Mesa gang have made a new trailer showing progress on their commercial Half-Life fan remake’s final chapters, the alien world of Xen. They also say that they’re now planning to add the Xen chapter in 2019, some time from March to the end of June, so that’s three-ish years after the early access debut of its terrestrial chapters. I am pleased with how alive parts look.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

The latest Half-Life mod to resurface, repacked and polished on Steam is Halfquake Trilogy – defining ‘masocore’ well before I Wanna Be The Guy made it a genre. Halfquake is a trilogy of surreal and cruel puzzle-centric mods by Philipp “Muddasheep” Lehner and they’re some of the most interesting maps produced for the original Half-Life. Featuring striking, abstract environments, genuinely clever puzzles, some very stupid ones and enough deathtraps to wear the ink off your quicksave key. They’re worth playing, if just to test the water and your tolerance for pain.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

While Black Mesa may be rebuilding Half-Life‘s world on a slightly more modern foundation, modder James “MrGnang” Cockburn reckons there’s some life in Valve’s old GoldSrc engine yet. Half-Life: Echoes is an impressive mod released last Friday, putting the player in the shoes of a scientist elsewhere in the Black Mesa facility when everything goes to hell. Cue the usual running, gunning, fighting soldiers and weird aliens, all while marvelling at some genuinely impressive architecture that I just hadn’t thought possible. Just be warned – this one pulls no punches.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

Xen

Sometimes, things just take time. When an amateur team remake an FPS classic up to AAA standards in a modern engine in their spare time? Yeah, that’ll take a while, but the patience seems to be paying off for fans of Black Mesa. While so so far the ambitious (and Valve-endorsed) Half-Life remake has mostly adhered to the structure of the original, developers Crowbar Collective reckon that they can do better with Xen. While the core concepts and story beats are still present, everything else is being re-designed from the ground up. It’s looking lovely, and nearing completion.

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May 21, 2018
Half-Life - contact@rockpapershotgun.com (RPS)

The best shooters endure. While the state of the art moves on in other genres and leaves old designs in the dust, it’s as fun to fire a well-made shotgun from an early 90s FPS as from one released today. For that reason, this list runs the gamut from genre classics to those released in the last year. There’s bound to be something for you inside.

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Half-Life - contact@rockpapershotgun.com (Brock Wilbur)

Screen Shot 2018-03-18 at 6.10.17 PM

One of my favorite parts of getting a press release is getting a press release that doesn’t reveal any information about the game itself. You get a vague promise about a game that might happen someday if some people get together. Normally, I don’t give that much of my time. This announcement is different. There’s a new MMO and the folks behind it represent some of my favorite games in recent memory. I think you’ll be stoked on this too.

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Half-Life - contact@rockpapershotgun.com (Dominic Tarason)

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Folks, I think we’re going to have to let Half-Life go. It’s been over a decade since Valve did anything with the license (beyond cross-promotion deals), and the seemingly posthumous leak of the sequel’s planned story beats cemented the sense that the series wouldn’t be returning any time soon.

Seemingly disinterested in using it themselves, Valve have been approving the use of the Half-Life setting and assets (if not the name) for use in commercial fan-works, Hunt Down The Freeman feels like it might just be the last nail in the coffin for the series, if public response thusfar has been any indication.

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Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

A proper playable demo of Final Fantasy XV Windows Edition is coming next week, containing the RPG’s first chapter, following the recent benchmark tool. A demo! In this day and age! Bless their hearts. Square Enix have talked a lot about wanting to do the PC version right, mods and all, and they do seem to be going for it. They’re even teaming up with iconic PC chap Gordon Freeman, adding the Half-Life hero’s HEV suit, glasses, and crowbar to FFXV’s Steam version. Well, he’s not using them, is he? (more…)

Half-Life - contact@rockpapershotgun.com (Alice O'Connor)

Warrior princess.

If your Christmas plans include gathering the family around the meat tree and singing songs celebrating the return of our saviour, Gordon Freeman, I have bad news: Black Mesa is delaying the launch of its final chapters. The sanctioned fan-made Half-Life remake had previously planned to launch the remade Xen levels in mid-Deceber but yeah, that’s not happening any more. Why? Because they’re still not ready, obvs. But heck, it’s been two years since Black Mesa hit early access with most of Half-Life remade (and developers Crowbar Collective have added a bit more since) so another delay doesn’t make much of a difference. (more…)

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