Portal 2 - contact@rockpapershotgun.com (Craig Pearson)

Just after Portal 2 was released, Valve and Geoff Keighley also released The Final Hours of Portal 2, an interactive book about the making of 2011 s best potato-based puzzle game. The most revealing story in the book was about how Valve had spent some time making a game that was Portal s follow-up in name only. It was set in the past, without Chell or the GlaDOS that we know, and had a new mechanic called F-Stop . It was essentially a different game and was never released.

Valve remained coy about what F-Stop was in the hope of eventually using it, but they never did. In an unlikely twist, a developer using the Source Engine for their own game were given permission to show off F-Stop s secrets. It was based around the Aperture Camera , which could copy, paste, and rescale items in the world.

(more…)

...

Search news
Archive
2024
Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002