Team Fortress 2
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:
  • Added missing string for the PNG filter when using the Decal Tool
  • Added missing newline to the 'Unable to initialize sound capture' console message
  • Added IsNextBot() method (GitHub fix from Bitl)
  • Added support for custom mission briefings in vsh and zi game modes (GitHub fix from Gamer_X)
  • Added convar to control max Mann vs. Machine robots (GitHub fix from ficool2)
  • Added prediction for Thermal Thruster + self-stun (GitHub fix from wgetJane)
  • Fixed crash with game_round_win in KOTH (GitHub fix from doclic)
  • Fixed Mann vs. Machine status HUD not using the mini boss background for enemies in the Support group
  • Fixed Medieval Mode Auto-RP not matching lowercase input unless it begins with an 'a'
  • Fixed backpack page buttons putting the 'New' label behind the button
  • Fixed character info panel not being positioned correctly
  • Fixed The Front Runner using the wrong team color for the headset on the Stylin' style
  • Fixed Announcer VO with static at the end of the sound (community fix from Lindon)
  • Fixed missing lightwarp setting for the Conniver's Kunai and The Half-Zatoichi (community fix from Lindon)
  • Fixed The Bazaar Bargain's scope being painted when using the Elfin Enamel war paint
  • Fixed commentary text not displaying
  • Fixed TFBot VScript methods SetBehaviorFlag, ClearBehaviorFlag, IsBehaviorFlagSet, SetMission, SetPrevMission, GetMission, GetPrevMission, and HasMission using 'unsigned int' by mistake
  • Fixed overlapping internal font names causing one font to overwrite the other for Linux clients (GitHub fix from RoseyLemonz)
  • Fixed Casual late-joiners seeing Competitive logo on Match Status HUD doors (GitHub fix from rabscootle)
  • Fixed Spy bots using human voice lines in Mann vs. Machine (GitHub fix from John Kvalevog)
  • Fixed crash on VGUI menu bar button cursor entrance (GitHub fix from RGBACatlord)
  • Fixed Mann vs. Machine bomb carrier voice line playing during normal CTF with bots (GitHub fix from mastercoms)
  • Fixed organ props spawning from non-Vita-Saw damage (GitHub fix from Thomas Kain)
  • Fixed uninitialized field use in CParticleEffectBinding (GitHub fix from Thomas Kain)
  • Fixed type cast warning caused by pointer size mismatch (GitHub fix from SanyaSho)
  • Fixed typo in Mann vs. Machine score calculation (GitHub fix from HalfMatt)
  • Fixed missed break in logging character field save data causing incorrect logging (GitHub fix from Dmitry Tsarevich)
  • Fixed Engineer bots soft locking on CTF maps (GitHub fix from AwfulRanger)
  • Fixed middle mouse kicking you in PASS Time (GitHub fix from ficool2)
  • Fixed radial fog not being enabled in 3D sky on official maps (GitHub fix from ficool2)
  • Fixed PLAYER_FLAG_BITS truncating m_fFlags sent to clients (GitHub fix from copperpixel)
  • Fixed prediction for jumping when The Huntsman is charged/released (GitHub fix from wgetJane)
  • Fixed prediction for Force-A-Nature jumps (GitHub fix from wgetJane)
  • Increased PLAYER_FLAG_BITS to 32
  • Removed temporary player jingle files if tf_delete_temp_files (GitHub fix from AndrewBetson)
  • Removed MFC dependency in the launcher exe (GitHub fix from Slartibarty)
  • Updated the ConTracker 'Back' button to accommodate longer localization strings
  • Updated plr_hacksaw_event
    • Fixed erroneous and asymmetric clipping across the map
    • Fixed pumpkin bomb quota being too low
Team Fortress 2


The Horse Run Monthly is a monthly event series for Team Fortress 2 that features the competitive 6s format and boasts two simultaneous brackets. To celebrate the upcoming Physgun Fireside Denver LAN, they're using the upcoming LAN's map pool to give teams a chance to practice ahead of Fireside Casts' highly anticipated in-person event.


Their Headliner Bracket (intended for RGL Main+) will have teams going head to head on stream for their share of the $500 prize pool! There's also a Secondary Bracket (intended for players within RGL AM-IM) with a prize pool of 30 keys for the winning team!


Join them on April 27th & May 18th at 3 PM ET to watch some of the best teams in the world compete for first place and bragging rights!


For more information on how you and your team can play in The Horse Run Monthly, join the Gamer LatAm Discord Server! Sign your team up today!


Important Links:


Team Fortress 2
(Image credit: SFM Render/Compositing/Overlays - Bradz, Organization - IanTheAwsm, CyberWizard, and Dynam)

Seasonalander has arrived for the spring of 2025! Seasonalander is a charity-funding Highlander 9v9 tournament that raises funds for various causes around the world, collectively raising over $7,300 since the summer of 2021 for missions such as the Sarcoma Foundation of America, The British Red Cross and the Trevor Project. Every third global season, Seasonalander brings together more than 72 content creators to play! Participants range from YouTubers and Artists to Cosplayers and Streamers across primarily North America and Europe!


Their spring event will raise funds for the Starlight Children's Foundation through Tiltify, with a current goal of $2,500! Starlight's focus is aimed at providing stress-free recovery for hospitalized children and their families. Funding through the event will help provide, but won't be limited to, hospital gowns for patients, toy deliveries to those needing extra comfort and various video games to help redirect focus and provide security while hospitalized. Visit the Starlight Children's Foundation for more information and questions regarding credibility and donation directions.


Help get the word out and be sure to tune in on the 5th and 6th of April!
European games will start at 11:30am EST / 3:30pm GMT each day.
North American games will start at roughly 3:30pm EST / 7:30 pm GMT each day.


Come see your favorite personalities entertain by throwing hands and raising funds for those in need!


Important Links:


Team Fortress 2


TF2 Coaching Central is announcing their tenth North American Newbie 6s Cup, a learning experience and friendly competition for people who are new to competitive 6v6.


Players with no or minimal competitive experience can sign up to be placed on a team of six, led by coaches who will teach the basics of the 6v6 format and help you learn the maps. Teams have a total of four weeks to learn and train together before facing off in a tournament with a prize pool of 18 keys for the winners and runners up. TF2 Coaching Central's previous Newbie Cup events which have been running since 2021 have successfully prepared many players and teams to continue competitive play in RGL, the biggest North American TF2 league.


Signups are open now, and the deadline to apply to be placed on a team is April 4. Team and coach assignments will be made by April 7 and tournament matches (with select matches casted live on Twitch by Fireside Casts) will be the weekend of May 3-4, 2025.


Check out the Discord for more info. Whether you're looking to dip your toes in competitive TF2 or a more experienced player looking to mentor newbies, feel free to join the community - with learning resources and pickup games running daily! All skill levels are welcome!


Team Fortress 2


Ahoy, Team Fortress 2 Creators!


Get ready to set sail on a new creative adventure, as the journey into the world of naval exploration has begun!


The "Offshore" community team is calling all mapmakers, modelers and artists to join them in crafting the ultimate maritime experience.


The ocean is your canvas! Picture this: towering oil rigs, mysterious underwater bases, and rugged pirate ships. The theme is all about the deep blue sea, and they want YOU to bring it to life!


Whether you’re inspired by the gritty world of naval warfare, the thrill of underwater exploration, or the bustling life of a coastal port, there are endless possibilities for your creations.


Set your course for creativity and visit the project site to dive into all the details.


Team Fortress 2
(Image credit: deli)

Welcome back to Łódź for poLANd.tf 2025! Spring is here, the sun is shining, and Europe’s finest TF2 teams are ready to emerge from hibernation and return to Poland once more.


This tournament sees the fourteen top teams battling it out at BaseStack, with every contender present to stake their claim as the best in Europe and take home their share of €1200.


Who will stumble? Who will fall? Who will rise to the top as unquestioned champion of the continent? There’s only one way to find out!


The LAN takes place from Friday, March 14th to Sunday, March 16th, from 2pm CET (9am EDT | 6am PDT) each day, with coverage live from Łódź by EssentialsTF on Twitch.


Dziękuję and see you there!


Team Fortress 2


On March 2nd and March 9th, the battlefield will heat up as Brasil Fortress crowns the champions of their Highlander League's 1st season! The top divisions of South America will clash in an epic showdown!


Get ready for intense plays, insane moments, and high-stakes battles LIVE on LegãoTV! This is a showdown you don’t want to miss!


When? March 2nd & March 9th at 9pm BRT // 7pm EST // 12am GMT


Where? On the LegãoTV Twitch channel!


Mark your calendars and don't miss out on the action!


Team Fortress 2


We're well into 2025, but it's time for the 2024 72-Hour Jam Showcase! TF2Maps is back again, showing off 64 of the most entertaining, most mind-melting creations made for last year's charity Jam! This time, they received 390 entries, with 350 of those being eligible for medals. In terms of donations, this year placed fourth, in their history, with a grand total of $6,892.66 raised for Gamers Outreach Foundation!


For more information, check out the showcase thread on TF2Maps! You can also join the TF2Maps Discord and follow TF2Maps on BlueSky!


Team Fortress 2


AsiaFortress Liquid.tf is back with its winter Highlander finals!


Catch the action, witness history, and tune in live starting on the 22nd of February @ 9pm SGT / 2pm CET


Want to get involved? Their 6s signups are now open!


Important Links:


Team Fortress 2


The TF2 SDK has arrived!


Mod makers, rejoice! We've just released a massive update to the Source SDK, adding all the Team Fortress 2 client and server game code. This update will allow content creators to build completely new games based on TF2. We're also doing a big update to all our multiplayer back-catalogue Source engine titles (TF2, DoD:S, HL2:DM, CS:S, and HLDM:S), adding 64-bit binary support, a scalable HUD/UI, prediction fixes, and a lot of other improvements!


Unlike the Steam Workshop or local content mods, this SDK gives mod makers the ability to change, extend or rewrite TF2, making anything from small tweaks to complete conversions possible.


The SDK is licensed to users on a non-commercial basis, meaning that any mod created using the SDK must be free, and any content in those mods must be free. TF2 mods may be published on the Steam Store, and after publication will appear as new games in the Steam game list.


Players have a lot of investment in their TF2 inventories, and Steam Workshop contributors have created of a lot of that content. The majority of items in the game now are thanks to the hard work of the TF2 community. To respect that, we're asking TF2 mod makers continue to respect that connection, and to not make mods that have the purpose of trying to profit off Workshop contributors' efforts. We're hoping that many mods will continue to allow players access their TF2 inventory, if this makes sense for the mod.


Questions? See the Steamworks Source Engine mods FAQ.


Important Links:


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