Dota 2 - Valve
- Added a dialog on startup to correct a common performance problem on Windows 10.
Dota 2 - Valve
- Fixed a bug with Phantom Assassin's Manifold Paradox Coup de Grace effects during bot matches.
- Fixed the styling of the "Automatically choose cursor size" option.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Removed ctf_turbine from the Competitive maps list
  • Updated Mann vs. Machine to use the new ping information system already in use for Casual and Competitive matchmaking
    • In particular, parties with members from differing regions should now have a better queue experience

Correction from the Scream Fortress VIII release notes:
  • Added a taunt Unusualifier
    • A new tool that will Unusualify a specific taunt with a random Unusual effect when the tool is applied to the taunt
Dota 2 - Valve
- Fixed a bug with rewinding while spectating live games.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Extended Scream Fortress VIII to run through November 16th, 2016
  • Fixed a problem causing some players to receive the incorrect number of Merasmissions
    • Players should receive one Scream Fortress VIII Merasmission per day of the event, for a maximum possible of seven as of today
    • Players who received too few Merasmissions will be able to quickly catch up to the intended amount
    • A small number of players who received too many Merasmissions will not receive any for the next few days
  • Fixed the Tome of Merasmissions displaying an erroneous maximum number
    • All players will have the opportunity to receive twenty-six Merasmissions during this year's event, regardless of number of Merasmissions completed in previous years
  • Fixed a small number of unusuals that did not have the proper displayed quality (unique (golden name) instead of unusual (purple name))
  • Updated the model/materials for The El Paso Poncho
  • Fixed not seeing the correct display name for featured community maps (example: pl_fifthcurve_event vs. Brimstone)
  • Updated the localization files
  • Updated mvm_ghost_town to fix error models in the spawn rooms
  • Updated pl_fifthcurve_event (Brimstone)
    • Fixed RED players getting inside BLU's 2nd forward spawn
    • Fixed skull's teeth in hell being non-solid
    • Fixed hell's coffin tune and tiny spell song sometimes playing to the next round from previous round
    • Fixed some players dropping into hell's lava in rare cases
    • Fixed big pumpkin in RED 2nd base being non-solid
  • Updated pd_pit_of_death_event
    • Fixed an exploit which allowed players to enter the enemy spawn
    • Fixed enemy players teleported to the Underworld spawning in one another
    • Fixed finale particles not being drawn from certain distances
    • Fixed certain overlays not rendering
    • Increased damage over time dealt in the Underworld
    • Added climbable props to the platforms near mid
    • Added a nobuild to the area surrounding the portal
    • Added signs in spawns to make the second door more obvious
    • Adjusted respawn times so that the losing team will respawn faster
    • Adjusted health, ammo, and spellbooks around the map
    • Changed the Underworld buff to use the Purgatory buff from Eyeaduct
    • Players killed during the finale will now turn into ghosts
    • Decreased score limit from 5 to 4 points per player
Dota 2 - Valve
- Fixed Shadow Demon being able to Demonic Purge dead units.
- Fixed Undying being able to Soul Rip dead Tombstones.
- Added an option to hide the overhead status display.
- The overhead status display is now 10% smaller.
- Fixed a bug where the overhead status display overlapped the hp bar for spectators in some cases.
- Added an option to hide damage numbers.
- Incoming damage numbers are not shown in some cases to avoid giving away information, for example during Necrophos' Heartstopper Aura when Necrophos is not visible, and during Ion Shell when the shell source is not visible.
- Added a visually unique hp bar treatment for your hero.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed spooky OS X crash upon joining a server
  • Fixed not being able to gain progress on Merasmissions
Dota 2 - Valve
- Added incoming and outgoing damage numbers for the local player.
- Added an overhead status indicator to hero health bars.
- Removed the HUD stun display.
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:


Scream Fortress VIII has arrived!
  • Featuring 3 new community maps: Brimstone, Pit of Death, and Maple Ridge Event
  • Added the Creepy Crawly Case
    • Contains 21 new community-created items that make-up the Creepy Crawly Collection
    • Has a chance to give one of 3 community-created Halloween-restricted items as a bonus item
    • Has a chance to give a taunt Unusualifier as a bonus item
  • Added a taunt Unusualifier
    • A new tool that will Unusualify the specified taunt with the Unusual effect listed in the tool's description
    • Can be found as a random bonus item when opening a Creepy Crawly Case
  • Added two new taunts to the Mann Co. Store
    • Taunt: The Victory Lap
    • Taunt: Second Rate Sorcery (community-created)
  • Added 8 new community-created Unusual effects
    • 4 new effects for Unusual hats
    • 4 new effects for Unusual taunts
  • Continue last year's event by collecting the souls of dead players for your Soul Gargoyle by killing enemies, doing map objectives, or collecting the Soul Gargoyles that spawn in the maps
  • Join Halloween matches by selecting the "Halloween" category in Casual
  • Scream Fortress VIII runs through November 9th, 2016
During Scream Fortress VIII
  • All players who launch the game will receive a Soul Gargoyle if they don't already have one from last year's event
    • Grants access to Merasmissions and Halloween item transmutations
    • Tracks Merasmissions completed and souls collected
  • Added 3 new Merasmissions for the featured maps
    • Completing a Merasmission will give players a classic Halloween item and the chance for a Creepy Crawly Case
  • The chance to receive an Unusual item from a case opening has been increased during the event
  • All cases and Mann Co. Supply Crates will grant Halloween 2016 Unusual effects instead of their normal Unusual effects
Matchmaking
  • The Competitive maps list has been updated
    • Added pl_badwater and ctf_turbine
    • Disabled cp_granary and cp_badlands
    • Maps will continue to enter and exit this list over time
  • Added "Load Saved Settings" and "Save Current Settings" buttons to the Casual mode Map Selection menu
    • Search criteria is now manually saved to give players more control over the default settings when the game is launched
  • XP earned in Casual matches has been adjusted to reward players more for their personal contribution to the match
    • XP per point has returned to 6.5 XP per point
    • XP earned for match completion and objective completion now scales based on your score relative to total amount of points scored by everyone in the match
  • Increased the matchmaker's priority of matches with imbalanced teams
    • This should reduce the occurrence of extended imbalanced matches when multiple players leave
General
  • Added the AsiaFortress Cup Season 10 tournament medals
  • Added LBTF2 6v6 Season 13 tournament medals
  • Improved several aspects of texture handling for OS X and Linux clients
    • This should reduce the rate of "Out of memory" errors for players on high texture settings, especially on level change
    • Players still encountering this error can reduce texture quality to medium or lower to greatly improve stability pending further improvements
  • Fixed a missing material issue on cp_sunshine
  • Fixed players not taking damage when exploding as a bombhead without stunning Merasmus
  • Fixed Mann vs. Machine zombies not using the correct skin in Ghost Town outside of the Halloween event
  • Fixed a bug with the vote-kick timer in Mann vs. Machine mode
  • Fixed taunts not restoring the proper weapon when the taunts are finished
  • Fixed the Pomson 6000 playing the shotgun reload sound
  • Updated the sounds made when the Scout shoves someone while using the Shortstop
  • Updated some Merasmus audio files that weren't playing properly
  • Updated the localization files
Dota 2 - Valve
6.88f:
--
* Purifying Flames manacost increased from 50/60/70/80 to 80/85/90/95
* Torrent cooldown increased from 10 to 16/14/12/10
* Ghostship Rum damage reduction changed from 50% to 40/45/50%
* Shadow Poison manacost increased from 40 to 55
* Atrophy Aura attack damage reduction changed from 18/26/34/42% to 10/20/30/40%
* Morph Replicate cast time increased from 0.25 to 0.35
* Morphling base damage reduced by 4
* Drow Ranger strength gain reduced from 1.9 to 1.6
* Purification cast range reduced from 700 to 575
* Purification cast point reduced from 0.25 to 0.2
* Purification cooldown reduced from 10 to 9
* Repel duration rescaled from 4/6/8/10 to 5/6/7/8
* Repel cooldown reduced from 14 to 20/18/16/14
* Outworld Devourer base damage reduced by 6
* Starfall Scepter cooldown increased from 9 to 10
* Faceless Void base armor reduced by 1
* Stifling Dagger cast range reduced from 825/950/1075/1200 to 525/750/975/1200
* Spark Wraith no longer dispels (still slows)
* Arc Warden movement speed reduced by 10
* Healing Ward manacost increased from 120/125/130/135 to 140
* Smoke Screen slow reduced from 19/21/23/25% to 13/17/21/25%
* Track movement speed bonus reduced from 20% to 16/18/20%
* Nyx's Scepter Burrow cast time increased from 1 to 1.5
* Flamebreak knockback no longer interrupts channeling spells (behaves like blinding light)
* Flamebreak burn duration increased from 3/4/5/6 to 4/5/6/7 (total damage increased)
* Fixed Return working on Centaur Illusions
...

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