Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a client crash related to achievements
  • Fixed a client crash related to Spy animations
  • Fixed a client crash related to the Spectator HUD
  • Fixed changes to video settings not being saved between sessions
  • Fixed not being able to block control points from being captured
  • Fixed not respawning instantly after changing loadout in a respawn room
  • Fixed Medi Gun prediction stuttering when using tf_medigun_autoheal
  • Fixed the Necro Smasher not falling into the world properly when dropped
  • Fixed Killstreak sheen effects for the Necro Smasher
  • Fixed The Lone Star not using the correct Blue team material
  • Fixed the Brim-Full Of Bullets not being held by the Sniper during the melee taunt
  • Added the Gamers Assembly tournament medals
  • Added the TF2mixup 2014 medal
Dota 2 - Valve
- Fixed a case where Elder Titan's Spirit could get stuck in the world when using Eul's and unified unit orders
- Elder Titan’s spirit is now only selectable by the Elder Titan player
- Added new convars for video makers (dota_sf_hud_spectator_override 1 and dota_sf_hud_spectator_graph 0)
- Fixed the Gravestone to display the pro player name if available
Dota 2 - Valve
- Fixed Coup de Grace effects not behaving properly in FoW
- Fixed Slark losing his existing attack target when casting Shadow Dance
- Fixed False Promise, when cast on an ally, causing the ally to lose their existing attack target
- Fixed a case where control groups were not remembered correctly with Meepo
- Fixed Armlet ticking down when Lifestealer is Infested
- Fixed bug with low-pri abandonment penalty escalation / de-escalation, causing the penalty to jump from 6 to 16 immediately for many players instead of gradually increasing. All players with a penalty greater than 6 have been reset to 6.
Dota 2 - Valve
- Effigies now support styles
- Fixed Mac/Linux frequent menu crash and fog of war visibility problems (this fix requires the Nov 21st Steam client update)
- Fixed bug causing matches that are discarded due to poor network conditions to show up in match history, both in client and in WebAPIs that power 3rd party sites. (The matches were not scored, this is bug with the match history query only.)
- Fixed a rare bug that could cause you to teleport outside of the map
- Fixed a bug with swapping when a contract was involved
- Fixed Glyph tooltip being too large sometimes
- Adjusted sensitivity of poor network conditions detection
- Fixed crashing upon reconnecting. Cleared low priority games remaining for all players who received a penalty in the past 48 hours due to abandoning.
- Fixed various minor bugs
Nov 21, 2014
Left 4 Dead 2 - Valve
An update has been released for Left 4 Dead 2.

- Fixed low volume with some speaker configurations.
Dota 2 - Valve
* Fixed various crashes
* Fixed some Effigy bugs
* Fixed Manifold Paradox assassination score being lower than intended and retroactively granted points
* Fixed a Mac crash
* Fixed a bug that caused Arcanas to drop at a higher rate than intended (fewer than 80 of each were dropped)
* Adjusted Poor Network Conditions packet loss sensitivity
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Additional improvements for client stability
  • Added a check to prevent building in trigger_hurt areas
  • Fixed seeing bumper cart icons for deaths while in hell on maps other than doomsday_event
  • Fixed not hearing localized audio while connected to a server using sv_pure
  • Updated pl_upward
    • Added stairs to forward Blue spawn underground
    • Updated the trigger hurt in the outer cliff area to cover the bottom of the map
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a dedicated server crash caused by clients disconnecting while touching a trigger_hurt entity
  • Fixed an exploit that involved players killing teammates with the meteor spell by switching to Spectator
  • Fixed a bug that allowed weapons to be equipped in invalid loadout slots
Note missed from the previous update:
  • Fixed a rendering problem for Linux clients using AMD drivers
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Added a new promo item, The Nabler
  • Fixed a client crash caused by using custom HUD files
  • Updated the equip_region for Gone Commando and The Mann of the House
  • Updated the Freedom Staff so Halloween Spells can be applied to it
  • Updated Mann Co. Store prices for foreign currencies to current USD equivalents
Team Fortress 2 - Valve
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a bug where players could be teleported to hell and not have visible bumper car
  • Fixed a bug where Engineers could not pick up a building if the building was higher than the player
  • Fixed a text clipping problem with the HUD achievement tracker
  • Added ConVar tf_halloween_bonus_ducks_cooldown to control the frequency Merasmus speaks that line
  • Added a red glow for player ghosts on team Red
  • Updated rd_asteroid
    • Continued art-pass process
  • Updated sd_doomsday_event
    • Fixed a timing issue with Merasmus's announcement of the tickets becoming available
  • Updated koth_lakeside_event
    • Fixed missing collision on a barrel near the capture point
...

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