Team Fortress 2 - Valve
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Team Fortress 2
  • Added the Magicka promotional item
  • Fixed the targetID panel not drawing in first-person spectator mode
  • Fixed the main menu showing through the shopping cart menu when running at 2500x1600
  • Updated some of the tips that are displayed while the server is changing maps
  • Updated the webapi output to include the names of the attached particles
  • Updated the gamehaptics.txt file
May 30, 2011
Super Meat Boy - Valve
-Various Editor bugs fixed
-Fixed problem with lights being placed when uploading levels
-Enter the Unknown Now playable (Randomly generated chapter in Super Meat World based on
difficulty)
-Recommended Tab with past featured chapters now in Level Portal section of Super Meat World
-Level Editor Released! download it through the Steam Tools tab.
-Added the ability to sort by Fun and Difficulty in Super Meat World.
-Fixed difficulty display bug in Super Meat World.
-Various other bug fixes
Bullet Candy - Valve
Updates to Bullet Candy have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Bullet Candy
  • Fixed mouse cursor not being displayed in menus on some ATI cards (added a cursor image)
  • Added a games played counter for the Hardcore achievement.
  • Fixed a bug that made the speed and orbit radius of some enemies (such as those on level 2) to be too fast and to wide.
Restaurant Empire II - Valve
Fixes
  • Compatibility issue with computers having more than 2 CPU cores
  • Automatically disables shadows when incompatibility is detected, thus allowing the game to run.
  • Improved compatibility detection.
  • Bug in scenario 12 that occurs in the Hydro Shop.
May 27, 2011
BRINK - Valve
Updates:
Fix for “OpenGL driver has lost connection with the display driver” errors
Increased dedicated server timeout period to 30 seconds – prevents the shutdowns that have been reported
May 27, 2011
DETOUR - Valve
An update to DETOUR has been released. The update will be applied automatically when your Steam client is restarted. The major changes include:
  • Trucks no longer act strangely in multiplayer games. This is a very large fix and should smooth over the entire multiplayer experience.
  • Random/Rare crashes some users were experiencing should no longer happen.
  • Numpad keys should now work in text chat.
  • Choose Team button now shows up properly in lobby when host has selected a team gametype.
  • Sound should no longer default to 0, and sound preferences should maintain properly.
  • Truck bubble cooldown increased from 18 seconds to 30 seconds.
  • Nail cooldown increased from 15 seconds to 26 seconds.
  • Holding backspace key now properly deletes characters in text chat.
  • Rare error where player would be in the wrong factory on a Singleplayer Challenge.
  • Graphics option added for "Use Hardware Mouse", for players experiencing sluggish mouse cursor movement in the menus and game.
  • Forest now has the proper item description in map editor.
  • Player is now returned to Challenges menu after a challenge is completed.
  • Certain challenge descriptions no longer pour over the edges of the menu.
  • Lots of fixes involving different resolutions. This includes the hovering 'tell-tales' above trucks (pulled over, popped tire, EMP icons) now show up properly over the truck they are marking.
  • Pressing T and Y in game no longer clears announcements and text chat already on screen.

Call of Duty®: Black Ops - Valve
Updates to Call of Duty: Black Ops have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Call of Duty: Black Ops
  • Added support for mods in preparation for the upcoming tools release.
  • Addressed various MP & Zombie exploits.
  • Improved memory utilization in MP.
  • Improved DLC filter in server browser – you can now hide any servers running content you do not own.
  • Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
  • Address some cases in which player could not receive Zombie invites.
  • Replaced RPG with Grim Reaper in Gun Game Wager Match.
  • Fine-tuned napalm and bombing-run damage indoors.
  • Prevented rare invulnerability issue.
  • Demolition bombs can no longer explode and be defused at the same time.
  • Spy plane now activates in One in the Chamber in all cases.
  • The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
  • Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
  • Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
  • Improvements to Zipline functionality when viewed in Theater mode.
  • Settings from custom games are all cleared and no longer carry over from one custom match to another.
  • Nova gas will now affect players that are standing over their tactical insertion.
  • Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
  • Calling in a Chopper Gunner immediately after getting shot down in a Gunship will no longer end the Chopper Gunner run prematurely.
Grotesque Tactics: Evil Heroes - Valve
Updates to Grotesque Tactics: Evil Heroes have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Updates
  • Correct shadows in the forward rendering system (deactivate quality renderer for faster performance)
  • Config tool no admin password needed (if you have a few user accounts copy your save game to your current username)
  • Configtool is now a lower framework version to improve compatibility
  • Adjusted brightness at night
  • You can load old saves with old forward renderer (deactivate quality renderer to play)
  • More error outputs if depth of field effect could not be created
Fixes
  • Shadow flickering in forward rendering system
  • Animation problems in forward rendering mode and multicore cpus
  • Restart of app if renderer is being changed (otherwise render mode won’t be initialized correctly on some machines)
  • Error "Steam must be running to play this game (SteamAPI_Init() failed"
  • Crash if a character that has no dialogue would be talked to during another conversation with right mouse button
  • An engine crash occurring during entity sorting
The Witcher 2: Assassins of Kings Enhanced Edition - Valve
Updates to The Witcher 2 have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Added Troll Trouble DLC
  • Fixed DLC download issues
  • Fixed Module updates
  • Fixed various game crashes
  • Expanded Movement Key Mapping includes arrow keys & Number pad
  • Fixed NVidia 3D Vision Surround issues
  • Improved auto-detect to improve game efficiency
  • Fixed bug preventing the completely of the quest "Blood Curse"
Secret of the Magic Crystals - Valve
Secret of the Magic Crystals MAY 2011 Release Note:

- Steam Achievements added
- Save game now save to multiple slots and to files (helpful for transfer and backup)
- Autosave
- Language selection screen only shown at first start (can be reached from menu afterwards)
- Performance improevement
- Minor bug fixes

...

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