Half-Life 2 - Programmer Joe
Updated the beta to fix a bug that could cause Steam to fail to update game binaries for Episode 1, Episode 2, Lost Coast, and Half-Life: Source. After this update it is possible that one or more of these games will fail to start with the message "Unable to load library client." If this happens to you, just run the game again and the problem will correct itself.
Half-Life 2 - Programmer Joe
Updated the beta to fix a bug that could cause Steam to fail to update game binaries for Episode 1, Episode 2, Lost Coast, and Half-Life: Source. After this update it is possible that one or more of these games will fail to start with the message "Unable to load library client." If this happens to you, just run the game again and the problem will correct itself.
Half-Life 2: Lost Coast - Programmer Joe
The beta for Half-Life lost coast has been updated with new binaries on OSX and Linux. This enables the game to run on those platforms.
Half-Life 2: Lost Coast - Programmer Joe
The beta for Half-Life lost coast has been updated with new binaries on OSX and Linux. This enables the game to run on those platforms.
Half-Life 2 - Programmer Joe
The beta for Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated with VR bug fixes.

The following Virtual Reality-related changes are included:
  • Support has been fixed for resolutions other than 1280x800
  • Support has been fixed for cloning the main display (instead of using the Rift as an extended display)
  • Sharpness of the VR output has been significantly improved
  • Head-and-neck model has been fixed. It was often moving the camera along axes that should have been unchanged, such as moving the camera forward and backward when it rolled from side to side
Half-Life 2 - Programmer Joe
The beta for Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated with VR bug fixes.

The following Virtual Reality-related changes are included:
  • Support has been fixed for resolutions other than 1280x800
  • Support has been fixed for cloning the main display (instead of using the Rift as an extended display)
  • Sharpness of the VR output has been significantly improved
  • Head-and-neck model has been fixed. It was often moving the camera along axes that should have been unchanged, such as moving the camera forward and backward when it rolled from side to side
Half-Life 2 - Programmer Joe
The beta for Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated with enhanced VR support. To opt-in to these changes open the Properties for Half-Life 2, click on the Betas tab and pick Beta from the dropdown (in a few cases this is labelled SteamPipe beta.)

The following Virtual Reality-related changes are included:
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux
  • Added VR support to Half-Life: Source
Half-Life 2 - Programmer Joe
The beta for Half-Life 2 (including Lost Coast, Episode 1, Episode 2, and Half-Life: Source) has been updated with enhanced VR support. To opt-in to these changes open the Properties for Half-Life 2, click on the Betas tab and pick Beta from the dropdown (in a few cases this is labelled SteamPipe beta.)

The following Virtual Reality-related changes are included:
  • Improved readability of the UI in VR
  • Removed the IPD calibration tool. TF2 will now obey the Oculus configuration file. Use the Oculus calibration tool in your SDK or install and run "OpenVR" under Tools in Steam to calibrate your IPD.
  • Added dropdown to enable VR mode in the Video options. Removed the -vr command line option.
  • Added the ability to switch in and out of VR mode without quitting the game
  • By default VR mode will run full screen. To switch back to a borderless window set the vr_force_windowed convar.
  • Added support for VR mode on Linux
  • Added VR support to Half-Life: Source
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
Half-Life: Source - alfred
We have updated the public release of Half-Life: Source. This update contains all the changes from the recent beta, thanks to the whole community for their help with testing and suggesting new features.

Changes in this update are:
  • Fixed crash when fighting the Apache helicopter
  • Added in drowning sound effects when drowning
  • Fixed glock to have 17 bullets per clip to match the original Half-Life
  • Fixed missing HEV suit when starting on Unforeseen Consequences and Residue Processing
...

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