Wargroove - contact@rockpapershotgun.com (Lauren Morton)

The pixely dog warrior tactics game Wargroove is getting a free DLC next month centered around a new co-op focused campaign. The Double Trouble DLC is dropping on February 6th. Just in time, I suppose, for the day that co-op life partners celebrate together. Double Trouble also adds new commanders, units, and arcade missions.

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Wargroove - contact@rockpapershotgun.com (Natalie Clayton)

Oh, we all love an underdog story. Fantastical Advance Wars-alike Wargroove had its fair share of politicking and magical horrors, but what were these Outlaws doing all over the place? And why did they care so much about pastoral macroeconomics? Wargroove’s upcoming free update, Double Trouble, is bringing the cannon-fodder bandits into the spotlight, ditching fantasy warfare for a cooperative heist adventure.

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Wargroove - contact@rockpapershotgun.com (Alice O'Connor)

Life has become a little friendlier in Wargroove, as Chucklefish’s Advance Wars-y strategy game today launched its keenly-awaited “quality of life patch.” Handy features include checkpoints in missions, difficulty setting changes, getting to add AI-controller players to multiplayer matches, and lots of little tweaks and fixes. War may be hell, but that doesn’t mean we should accept it being inconvenient.

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Wargroove - contact@rockpapershotgun.com (Alice O'Connor)

Wee fixes and handy “quality of life” features are in the pipeline for Wargroove, developers Chucklefish say, with vague plans for a full-on content update and some DLC further down the way. Chucklefish laid out their plans yesterday, also noting that sales of their Advance Wars-y turn-based strategy game between Friday’s launch and Sunday had “already covered the cost of development.” Our Brendan’s Wargroove review says it’s a nice and cheery strat ’em up and it’s claimed territory in the latest Steam charts, so good, good things are coming to a good game people like.

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Wargroove - contact@rockpapershotgun.com (Dominic Tarason)

Wargroove is out now, and clearly an Advance Wars game with the serial numbers filed off and replaced with Chucklefish branding. I am entirely> fine with this, and you shouldn’t count that as criticism in the slightest. Clearly inspired by Intelligent Systems’s accessible-but-tough strategy series, Wargroove has a few ideas of its own, and lots of maps, missions and little soldiers to boss around. It also has a playable commander who is a literal dog that just barks and chases its tail adorably, inspiring its men to fight with the strength of gods. Check out the launch trailer below.

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Jan 30, 2019
Wargroove - contact@rockpapershotgun.com (Brendan Caldwell)

The pikemen have us surrounded, lads. There are enemy trebuchets to the north, knights to the east, and alchemists to the west. I ll be frank, men, this is not great optics. Let s reflect as the battledogs charge in from the south. What could we have done to avoid this? No, I don t know either.

The battles of turn-based tactical throwback Wargroove can be tough, and often rigged to knock you on your heels. Yet it has reverse-engineered the toy soldiering of Advance Wars to a delightful and slightly unsettling degree. Well, in my book (Brendan s Big Book Of Battling) that s mostly a good thing. But it does sometimes mean moments like this, when the pikemen seem destined to kill you.

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Wargroove - contact@rockpapershotgun.com (Dominic Tarason)

Wargroove, the adorable looking Advance Wars-alike from Chucklefish is set to besiege my heart on February 1st. The fantasy turn-based strategy game was high on my 2018 most-wanted list until it slipped to this year, and I’m excited to see if it passes muster. It may be swapping out cartoony modern armies for fantasy kingdoms, but almost everything else is familiar, right down to the battle animations and a range of playable commanders (one of which is a dog) with their own perks. Below, a release date trailer that could only be more anime if it had lyrics to sing along to.

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