Oct 20, 2022
Guns, Gore and Cannoli 2 - Jaco
It's here Boyz!

Your explosive adventure on Luteus Alpha starts NOW! Krump your way through the hive city of Luteus Prime; battle Humans, Orks and Genestealer cultists; and ultimately recover your luscious hair squig from the hands of the Warboss Gutrekka! Tackle the chaotic campaign as a lone wolf in singleplayer, or round up the Boyz for that extra dakka in some explosive multiplayer mayhem.

Warhammer 40,000: Shootas, Blood & Teef is OUT NOW on PC and Switch. Xbox One and Xbox Series X|S versions will arrive October 25th, while PlayStation 4 and PlayStation 5 will launch on December 2nd.


Purchase Warhammer 40,000: Shootas, Blood & Teef now and receive a 10% discount.
https://store.steampowered.com/app/1324530/Warhammer_40000_Shootas_Blood__Teef/


Warhammer 40,000: Shootas, Blood & Teef Features
  • Classic 2D side-scrolling goodness, filled with intense action, funny one-liners, screaming deaths and comical dialogues!
  • Choose your class, picking between four distinct characters, each with their own unique toolkit true to the Warhammer 40,000 lore.
  • Inflict chaos with an arsenal of weapons at your fingertips. Expand your armoury with up to twenty different weapons. There’s no such thing as having too much dakka!
  • Unleash your Waaagh! at the right time! Wreak carnage and rain destruction on those puny ‘umies.
  • Challenge the mightiest empire in the Warhammer 40,000 universe. Become victorious, bring the planet to its knees and lead your very own Waaagh!
  • Earn hats by destroying compelling bosses, completing milestones or exchanging Teef at the Mekboy shop. Teef are collected by tearing through the story.
  • Beautiful hand-drawn scenery gives an incredible sense of depth to a side-on world.
  • Break up the action, and immerse yourselves in engaging cinematics.
  • Set foot on Luteus Prime in single-player mode, or get a party together of up to four Ork Boyz and have some fun together! Multiplayer is available both online and in local co-op.
  • Brawl it out against your rivals in an all-out epic battle to decide who is the baddest Ork in the warband! Up to four boyz can scrap it out in the arena, both online and in local PvP.
  • Get your socks rocked off with an amazing heavy metal soundtrack, composed by Deon van Heerden.
  • Yes, there will be explosions. Like, a lot of them!

Join the official Warhammer 40,000: Shootas, Blood & Teef Discord to recruit other Boyz to your warband, or to chat with the devs. Follow us on socials to stay up to date with the latest news.
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See you in the chaos!
Rogueside
Guns, Gore and Cannoli 2 - Jaco
Oi Boyz!

Whatz da score? First of all a happy New Year to all of you! With the new year starting we’d like to give you an update on everything Warhammer 40,000: Shootas, Blood & Teef related we’ve shown so far, taking you back to our first announcement trailer on Skulls 2021 and going over the monthly developer updates. We’ll also be touching on the things you can expect from us in 2022, so if you want to know more about that, make sure to read until the end!

Skulls 2021
Okay, so let’s go back to the beginning of June, and Skulls 2021, the biggest online Warhammer event there is. An hour and a half of Warhammer goodness, and our trailer was in there! We still can’t believe it! Before this event the game had been a secret held close to our hearts, and we were super excited to finally share our newest project with the world. A lot of questions popped to mind, especially the curiosity of how the community would react to the newest addition in our portfolio and the Warhammer universe.

Then our moment was there. The Warhammer 40,000: Shootas, Blood & Teef trailer came on! Our hearts stopped for a whole minute and six seconds, reading every comment passing by in the comment section on Twitch. It was flooded with positive comments! The weight on our shoulders lifted, and was replaced with relief and excitement!

If you haven’t seen the trailer yet, or you just want to watch it again for the hundredth time, here you go:

[TRAILER]

This was the starting point of it all. The weeks following we started sharing more information through monthly developer updates and the rumour engine, showing snippets of the game.

Dev Updates - Factions
Over the course of the past months we’ve shared more information on the factions/alliances that have made it into Warhammer 40,000: Shootas, Blood & Teef. These factions are the Astra Militarum, the Genestealer Cult, the Orks and the Space Marines.

For those who’ve missed the previous developer updates, here’s a quick summary of what has been spoiled. Links to the previous articles are added for those who want to get the complete picture.

Astra Militarum
The Astra Militarum was the first faction we’ve shown back in August. They are the largest fighting force in the Warhammer 40,000 universe and will be prominently present throughout the game. What is an Ork game without some humans to smash, right? You’ll get your fair share of smashing their heads in and pumping them full with lead.



More information and background lore can be found in August’s post where we’ve discussed every Astra Militarum unit.

https://store.steampowered.com/news/app/1324530/view/2977429515767377355

Genestealer Cult
In September we continued with the Genestealer Cult, a group of terrifying mutants who worship the Xenos and work to undermine the planet's defenses so their alien Gods can devour it. The Genestealers do have some tanky and robust fellas in their ranks. For instance the Aberrant who just would love to smash in your face with his two-handed power hammer. Another unit is the ever so lethal Metamorph who will charge onto with shank and dynamite in hand.



More information and background lore can be found in September’s post where we’ve discussed every Genestealer Cult unit.

https://store.steampowered.com/news/app/1324530/view/2891864376742125257

Orks
Then we continued with a fan favourite in October, or should we say Orktober! The mighty, the savage, the fierce Orks! Truth be told they are probably our favourite faction otherwise we wouldn’t have made Ork characters our protagonists. Spread across the whole galaxy, yes they are with that many, looking for humies to krump. In the developer update we specifically talked about the AI Orks in Warhammer 40,000: Shootas, Blood & Teef, we are planning to unveil the player characters at a later moment (early next year)! For those wanting to see some sneak peeks, make sure to keep an eye on our socials the coming weeks.



More information and background lore can be found in October’s post where we’ve discussed every Ork unit in the game, even the cute Squigs!

https://store.steampowered.com/news/app/1324530/view/3053995783353651019

Space Marines
In the latest developer update, the one in November, we talked about the Space Marines. They are probably the most well-known faction in the Warhammer franchise for people who don’t know all too much about the universe. We simply couldn’t exclude them and had to put at least a few Space Marine units in Warhammer 40,000: Shootas, Blood & Teef.



More information and background lore can be found in November’s update where we’ve discussed the different Space Marine units.

https://store.steampowered.com/news/app/1324530/view/3136189647405868957

The Rumork Engine
The Rumork Engine is a weekly occurrence we’ve been doing on our social media for the past few months. With the Rumork Engine we share a small visual snippet from a new unit we have been working on with the community. This was a fun little thing for us to lean into the Warhammer community, as they have been doing this for ages with their miniatures, and try to make it our own.

A lot has been revealed so far, and more exciting things are to come.

If you haven’t seen the Rumork Engine before, below are a few examples listed.


You can check all the other Rumork Engine posts for yourself by clicking through on the following links:

September
https://store.steampowered.com/news/app/1324530/view/2891863659392179584
October
https://store.steampowered.com/news/app/1324530/view/3022470167480465299
November
https://store.steampowered.com/news/app/1324530/view/3055122329839212906
December
https://store.steampowered.com/news/app/1324530/view/3133939205670260257

What’s in store for 2022?
So what’s happening next?

First of all we’ll keep doing the monthly developer updates at the end of each month. The things we are aching to show you are the playable Ork characters (their skins look amazing!), a deep dive into the gameplay, some of the bosses you’ll encounter and the awesome music we are preparing! So stay tuned for those.

Secondly the game is evolving to a stable, playable state, which means that we are almost ready to do a public demo! Be sure to look out for moments whenever the demo is available, it’ll arrive sooner than you may expect. We cannot wait for you to try the game and give feedback on how to make Warhammer 40,000: Shootas, Blood & Teef the perfect game for you.

Lastly the release of Warhammer 40,000: Shootas, Blood & Teef. While no exact date can be given at this stage, the game will 100% be released in 2022. Those who want to play the game on consoles will have to wait a little longer, as the game will be released on PC first, but the console version is still planned for 2022.

So this is the end of the State of Play covering all of the exciting information we’ve shared during 2021. Thank you everyone for all the love and support, we greatly appreciate the passion you have for Warhammer 40,000: Shootas, Blood & Teef. You, the community, are the people who thrive us to deliver the best gameplay experience we can, and together we will achieve that!

If you are left with any questions or would like to know more about anything that comes to mind, don’t hesitate to get in touch. You can do so on the Steam discussions page or directly through our Discord server.

Follow us on social media and catch all the newest information:
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Rogueside
Guns, Gore and Cannoli 2 - Jaco
Hi everyone!

It's been a long time in the making, and we are so excited we can finally reveal our new upcoming run and gun platformer Warhammer 40,000: Shootas, Blood & Teef!

Check out the awesome announcement trailer we made!


Play as a savage warrior of the Green Tide, and become the spearhead of an Ork invasion as you bash, smash and shoot your way through the hive city of Luteus Prime on a mission to retrieve your hair squig and claim vengeance on your warlord!

And just maybe become the warboss of a WAAAGH! along the way? Survival of the strongest has never been so violently fun! Scour the battlegrounds, defeat powerful bosses and collect teef to upgrade your arsenal and increase firepower!

Key Features:
  • Action-Packed Gameplay: Being an Ork has never been this fun! Prepare yourself for a non-stop, action-packed platform game where you bash, smash and shoot your way through a deeply engrossing story. Not only will you take on the Astra Militarum, but also Genestealer Cults, Space Marines and of course other Orks!

  • Unique classes: Play as one of multiple classes, each with their own unique toolkit and playstyle!

  • Wide variety of firepower: Destroy your enemies just the way you like it! Choose between a giant arsenal of different weapons spread across several categories. Do you like big explosions? Blast enemies to bits powerful with the Rokkit Launcha! Love it when your gun has a kick? Pick up the mighty Boomstikk. And remember… there’s no such thing as too much dakka!
  • WAAAGH!: As fights continue, the anger inside keeps building up, until the moment it erupts and all hell breaks loose! Explode in a storm of bullets with unlimited ammo and rain destruction on dem ‘umies!

  • Online and Local Co-op Mode: Blasting ‘umies is more fun when you do it together! Bring together four people, local or online, and fight through the hordes of guardsmen, genestealers, aberrants, intercessors, ratlings, … in this incredibly fun arcade-style co-op action mode!

  • Versus Multiplayer: Show your clan who the fiercest Ork in the Green Tide is. Battle it out against other gits, dominate in battle and show them who is the most brutal or cunning!

https://store.steampowered.com/app/1324530

Check out www.shootasbloodteef.com for more infromation and stay in the loop by signing up to our newsletter!

Join the Official Shootas, Blood & Teef Discord to learn more and chat with the development team - and be sure to follow us on social media for all the latest news and updates.
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Feb 25, 2021
Guns, Gore and Cannoli 2 - Jaco Warcave
Hi everyone!

Tomorrow, Friday February 26, at 3 PM CET there will be another Guns, Gore and Cannoli 2 stream! We'll be picking up where we left last time.

You can join us on Twitch, Youtube or on the GGC2 Steam page.

See you there!
Guns, Gore and Cannoli 2 - Jaco Warcave
Today at 2PM CET we are doing a livestream to celebrate the Year of the Ox!

Join us for all the action on:
Twitch: https://www.twitch.tv/roguesidegames
YouTube: https://www.youtube.com/rogueside

See you there!
Sep 4, 2018
Guns, Gore and Cannoli 2 - crazymonkeystudios
Fixed an Issue where available multiplayer matches were not accessible via Quick match.
Fixed bug that allowed input during Loading screen.
Added Asian languages: Chinese, Japanese, Korean.
Fixed a network issue in the beach landing level.
Aug 15, 2018
Guns, Gore and Cannoli 2 - crazymonkeystudios
Fixed issue when adding multiple players.
Fixed issue when leaving a lobby.
fixed issue where the game wasn't applying the right video settings.
Added the disappeared front layer cars in the main menu.
Fixed minor issues in the key configuration window.
Aug 1, 2018
Guns, Gore and Cannoli 2 - crazymonkeystudios
- Fixed some minor UI issues such as missing characters for the weapon-wheel.
- Fixed several small potential crashes.
- Slightly reworked keybinding a previously assigned key. This should no longer block out all input.
- Forced a reload of the players keybindings at the start of the game to ensure all relevant bindings are assigned to the current controller.
- Forced setting the resolution to the current desktop at first launch to prevent issues with GGC2 starting in a 1x1 window.
- Many small additions to mainly Asian localisation have been made.

We recommend resetting your keybindings to default to ensure an optimal experience.
Mar 9, 2018
Guns, Gore and Cannoli 2 - Crazy Monkey Studios
- Fixed weird lag that some people experienced even though their frame-rate was good.
- Monitors that run on 144Hz, 120Hz, 75Hz, 165Hz, 244Hz, ... should now feel a lot smoother.
- Fixed issues with the level transitions in online co-op that were responsible for infinite loading screen, dropped connections and player units not spawning.
- Fixed issue where cycling to the next and previous weapon would not always respond properly on Keyboard/Mouse.
- Better performance when killing a lot of enemies simultaneous, resulting in less frame dips. Remember that turning "High Physics" off in the settings menu will also give less frame dips.
- Added hint in first level for gamepad users on how to make their character turn direction (it's the Right Stick).
- Added hint in a late level to prevent people from being stuck.
- Fixed an occurrence that caused the game to have 2 cursors (one yellow dot and one mouse pointer). If it still happens, let us know in the forums.
- AI Director now no longer spawns enemies on roofs they fall off.
- AI Director now less eager to spawn a lot of simultaneous abominations (= the biggest zombies).
Mar 9, 2018
Guns, Gore and Cannoli 2 - crazymonkeystudios
- Fixed weird lag that some people experienced even though their frame-rate was good.
- Monitors that run on 144Hz, 120Hz, 75Hz, 165Hz, 244Hz, ... should now feel a lot smoother.
- Fixed issues with the level transitions in online co-op that were responsible for infinite loading screen, dropped connections and player units not spawning.
- Fixed issue where cycling to the next and previous weapon would not always respond properly on Keyboard/Mouse.
- Better performance when killing a lot of enemies simultaneous, resulting in less frame dips. Remember that turning "High Physics" off in the settings menu will also give less frame dips.
- Added hint in first level for gamepad users on how to make their character turn direction (it's the Right Stick).
- Added hint in a late level to prevent people from being stuck.
- Fixed an occurrence that caused the game to have 2 cursors (one yellow dot and one mouse pointer). If it still happens, let us know in the forums.
- AI Director now no longer spawns enemies on roofs they fall off.
- AI Director now less eager to spawn a lot of simultaneous abominations (= the biggest zombies).
...

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