BioShock™

A new BioShock game is in the works, publisher 2K has confirmed.

The project will be in development for the next "several" years, 2K said in a statement today, with development centred at the publisher's newly-named Cloud Chamber studio.

Cloud Chamber is headed up by Kelley Gilmore, formerly of 2K's XCOM and Civ studio Firaxis, with offices in both San Francisco and Montreal.

Read more

BioShock™

OK, so I know Eurogamer's actual birthday was two days ago, but as is our style, the Eurogamer video team is once again Late to the (birthday) Party.

Over the past three years, we've been introducing each other to our favourite (and/or least favourite) games from yesteryear as part of our Late to the Party series. During that time we've shared our love (and/or hatred) for over one hundred and fifty different games and thanks to this, we've been able to make a compilation episode of LTTP that features one game from every year that Eurogamer has been alive.

In this video, Aoife, Zoe and I are joined by some friendly video team faces from the past (who?!) as we play our way through the 20 years worth of games, including 1999's Dino Crisis, 2006's Gears of War and 2017's PlayerUnknown's Battlegrounds. Basically, if you want a healthy dose of nostalgia (or just want to feel rather old) this is the video for you!

Read more

BioShock™

As Eurogamer turns 20, we thought, you know what? It's not all about us. It's also about the developers, the people behind the virtual magic that inspired the creation of Eurogamer two decades ago. Without the developers, we wouldn't be here. And so, we thought we'd ask a few of them (20, in fact!) to pick the games that defined the last 20 years, and see what would come of it.

We approached a broad range of people, from top executives and legendary talent to tiny indies. We asked them to pick a game that defined the last 20 years, but left it up to them to interpret the question. It could be a game that defined the industry, that meant a lot to them professionally or personally, or is just a favourite.

We're delighted with the responses (thank you to everyone who contributed!). There's some fantastic insight here, super cool anecdotes and the odd surprising choice. We hope you enjoy it!

Read more

Borderlands 2

In Grand Theft Auto 5's final scene, protagonists Michael, Franklin and Trevor have odious billionaire Devin Weston trussed up like a turkey in the boot of a swanky car. It's time for some payback - Weston, a marauding tycoon of the Gordon Gekko school, has double-crossed Michael and attempted to hire Franklin to kill him. But first, a little speech from Michael on the subject of the "great evils that bedevil American capitalism". One of these evils, he says, is offshoring - the act of moving part of your business overseas to lower costs by, for example, paying less tax in the country where you're based.

Offshoring is legal in many countries, but is widely regarded as a dirty trick, denying the society that supports you an appropriate share of your earnings - and in a moment of blunt poetic justice, Michael, Franklin and Trevor proceed to "offshore" Weston by rolling the car over a cliff into the Pacific Ocean. It's typical of Rockstar's brand of social satire, clownish and macabre and, in this case, spiced with hypocrisy. Six years after the game's release, the company's UK businesses stand accused by TaxWatch of moving billions of dollars in profits overseas in order to avoid paying corporation tax, all the while claiming back 47.3 million via a tax relief scheme for creators of "culturally British" art, and doling out large bonuses to UK-based executives. It's difficult to assess that accusation without knowledge of how development of GTA5 was distributed across Rockstar's various studios, but well, I'm not sure Michael would be very forgiving.

Videogame "satires" of giant corporations have never rung that true for me, largely because some of the most prominent examples are developed by giant corporations. GTA aside, the field is led by Portal 2, a historical and architectural cross-section of a dysfunctional science company created by Valve, the owner of the world's largest PC game distribution platform. I don't think it's impossible to critique the upper echelons of the private sector while working for one of the Powers That Be - if I did, I wouldn't be writing this for a website owned by a million-dollar events business. But it's harder to laugh along to jokes about, say, brutal working practices or womanising CEOs when they come from those at the summit of an industry that worships crunch and has a lingering sexism problem.

Read more

Borderlands 2

Here it is: courtesy of the Microsoft E3 conference, we now have some official details on the leaked Borderlands 2 DLC - including confirmation the DLC does indeed bridge the gap between Borderlands 2 and 3.

Commander Lilith & The Fight For Sanctuary is available for download right now on Xbox One, PlayStation 4 and Steam. As was hinted in the Steam page leak, the DLC is going to be free (sort of) for owners of Borderlands 2 and Borderlands: The Handsome Collection. The catch is you'll only have until 9th July (7:59am BST) to snag this, as from then on it will cost 11.99 to purchase.

While there's nothing new in terms of story description and the level cap raise that wasn't already leaked, the press release does confirm the DLC "sets the stage for Borderlands 3's release". The new trailer adds some colour, at least - and shows off the DLC's villain along with some familiar faces.

Read more

Borderlands 2

Whoops, looks like someone hit the publish button a little too early. Thanks to a premature Steam page posting, we've finally had the heavily-rumoured Borderlands 2 DLC confirmed, and it sounds like the perfect prep for Borderlands 3.

The posting for Commander Lilith & The Fight For Sanctuary briefly appeared on Steam last night - but as the page was pulled shortly afterwards, I think we can conclude it wasn't supposed to be there. As the internet never misses a thing, images of the DLC and its description soon appeared on Reddit. Importantly, the DLC looks like it will be free, and those who spotted it on ResetEra report there's a release date of 9th June - which just so happens to be the same day as Xbox's E3 conference.

According to the posting, the DLC will provide a brand new adventure involving some familiar faces. With Sanctuary under siege, the Vault map stolen and a toxic gas cloud poisoning Pandora, players will need to do their shooty-looty thing to join up with Lilith and the Crimson Raiders to take on "a deranged villain hell-bent on ruling the planet". The original source of the leak (via PlayStation LifeStyle) claimed this DLC will help explain what happens in the seven years between the end of Borderlands 2 and the start of Borderlands 3.

Read more

Borderlands 2

If the excitement surrounding Borderlands 3's announcement hadn't already shown you the scale of the hype behind this game, look no further than past entries in the Borderlands series. Despite Borderlands 2 having been released all the way back in 2012, the game still has a surprisingly large player base - with over a million unique users playing the game every month.

The figures come from Take-Two Interactive's latest quarterly earnings report, which along with details on Red Dead Online has provided us with some neat information on the Borderlands series. Along with the stat on monthly player numbers, Take-Two revealed the Borderlands series has sold-in 43m copies, with 20m of these made up by Borderlands 2.

Sold-in, by the way, means units sent to retail - so this figure includes game copies currently sat in shops.

Read more

Eurogamer

Despite a campaign of review-bombing from disgruntled Borderlands 3 fans upset the game will be a timed Epic Games store exclusive, old Borderlands games have enjoyed a huge surge in popularity on Valve's platform.

Fuelled by the announcement of Borderlands 3 and the release of the free The Handsome Collection Ultra HD Texture Pack, Borderlands 2, Borderlands: The Pre-Sequel and Borderlands Game of the Year Edition have all seen a massive uptick in concurrent players.

According to Steam Charts, Borderlands 2 enjoyed a whopping 89.25 per cent gain in average players over the last 30 days, with an impressive peak of 59,333 concurrent players.

Read more

Sid Meier's Civilization® III Complete

I love Civilization 6, but sometimes I pine for the art style of its equally wonderful predecessor, Civilization 5. Civilization 6's cartoony vibe is all well and good, but when you've got an entire civilisation's worth of people resting on your every decision, a serious look is sometimes required.

Thankfully, there's a mod for that - and this one's from a developer at Firaxis.

The Environment Skin: Sid Meier's Civilization 5 mod for Civilization 6, by the game's art director Brian Busatti, changes the visuals of the game to better match the colours and tones of Civ 5.

Read more

Eurogamer

Steam's new anti-review bombing measures appear to be working.

Borderlands 1 and 2 suffered review-bombing on Steam after 2K announced Borderlands 3 will be a six-month timed exclusive on the Epic Games store.

But Valve's new anti-review bombing measures have kicked in, and these "off-topic" reviews are excluded from the review score by default.

Read more

...

Search news
Archive
2024
May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002