Stronghold 3 Gold - FireFlyNick
A second season of videos now available on the Firefly Studios YouTube channel, The Lore of Stronghold 2 covers some of your favourite characters from the anticipated castle sim sequel!



Take heed and rejoice, for we bring glad tidings! Season 2 of the 'Lore of Stronghold', this time focusing on Stronghold 2, is here in full for your viewing pleasure. This new season covers the history behind Stronghold 2, our first 3D Stronghold featuring an all new cast of characters. Exploring our fictional narrative, we examine the lore that made Stronghold 2 a captivating place for series veterans, even without the original game's cast of now legendary characters.



From Sir William, a man who marched through hell on a quest for redemption and Matthew Steele, a boy who rose to weave his own tapestry of legend from nothing, to Lady Seren, a woman whose intensity of spirit and heart of steel would let nothing keep her from her goals. Stronghold 2 had an eclectic cast that we fondly remember today and will surely inspire us going forward.



When it first released in 2005, Stronghold 2's greater focus on cinematics and story driven gameplay went hand in hand with the technical progression of the series. This scope and ambition is inspiring today as we look back on where we've been and the road ahead. For now however join us as we look back on some of the most memorable Stronghold protagonists to grace our screens.



The Lore of Stronghold (Season 2)

https://www.youtube.com/watch?v=QIyU5TMaRbM

https://www.youtube.com/watch?v=nDzF6-VkObo

https://www.youtube.com/watch?v=buj7JixeFtc
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=QIyU5TMaRbM
Season 2 of 'The Lore of Stronghold' is upon us! Join Firefly Studios veteran and series narrator Matt, as we delve into the privileged upbringing and tumultuous medieval adulthood of Stronghold 2 protagonist Sir William. The fan-favourite "Noble Lord" is in the lore spotlight this week, with a deep dive of William's tribulations and epic redemption, proving himself worthy of knighthood and understanding the price of true chivalry.



Stronghold 2 introduced a greater level of graphical fidelity to the Stronghold series, but also a larger focus on cinematics and story driven gameplay. The game itself and its 'Path of War' campaign was a much greater ask than the first Stronghold, with player choice and a greater persistence between missions. The scope and ambition here was fresh for the franchise and something that still inspires us today. So join us as we revisit beloved characters and the many other fine details that make up the DNA of the original 'castle sim'.



Be sure to subscribe to Firefly Studios on YouTube for more Stronghold lore videos, including the upcoming backstories of Matthew Steele and Lady Seren. If you missed it Season 1 of 'The Lore of Stronghold' is also now available, featuring everyone's favourite Rat, Snake, Pig and Wolf:

https://www.youtube.com/watch?v=Jq4oDwUTJBU&list=PLTlp-ip6JuiFmju1GwseQUKqj57SYEYTC
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=fOV-nlgYeNs
The second half of our New Stronghold Community Q&A series is now live! Check it out via the link above courtesy of the Firefly Studios YouTube channel. For those of you who might have missed the first half, that’s also available for your viewing pleasure:

https://www.youtube.com/watch?v=x7cyVfFVJKc
Given the recent blizzard of news and announcements we’ve been sharing about the future of Firefly, we thought this would be a great opportunity to sit down and answer your plentiful questions about our next entry in the legendary Stronghold series.



Despite there being certain questions that can’t be answered as thoroughly as we would like at this early stage in pre-production, we wanted to take a broader view of the game and discuss some of our current thinking around design, visual effects, mod support and more. Most importantly of all, you will be among the first to know whether the gossip concerning Nick’s budding voice acting career has any substance or what cow catapulting could look like in UE5. Click the link and find out…



With a strong foundation to build on and more time along the development process, we’re certain that your queries will be satisfied in this and future videos. So with that in mind please leave any new questions you may have about our latest Stronghold in the comments below and your question could find itself being featured in a future video!
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=x7cyVfFVJKc
Hark, a new Stronghold Community Q&A approaches! With our recent announcements, including but not limited to Firefly’s new office (!), game engine and acquisition by Devolver Digital, we thought this would be the perfect opportunity to examine what all this means for the series going forward.



In this first half of a new two-part series, Stronghold veteran Nick and Sak Abdi, the newest member of our marketing team at Firefly, respond to your most pressing questions. These include everything from expectations for the series and our adoption of Unreal Engine 5, to what a new Stronghold game could look like and whether the rumours are true that Boris Johnson has been narrating our Stronghold Lore video series… The answers to these questions and more are but a click away!



While there are certain questions that, at this early stage, can’t be answered as thoroughly as we would like, this Q&A takes a fundamental look at what fans can expect from Firefly from narrative, technical and artistic points of view. Watch to find out how these decisions have been shaped by our shared past experiences, as well as your valuable feedback via the Stronghold Player Survey and social media channels.



Given more time and development, we hope to further flesh out what the future holds for Stronghold and answer any questions you may have. So if there’s something we missed in today’s video let us know! Leave any lingering questions you may have about the direction of the series in the comments below and they could be featured future videos.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Jun 7, 2022
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=VBTyVgTS3Nk
https://www.youtube.com/watch?v=_8IEZyeK-8U
Discover what the future holds for Stronghold and Firefly Studios as a whole with two recent videos, linked above and available on the Firefly YouTube Channel. Join us as we cover a number of developments that will positively impact the way we develop and release our games going forward.



Firefly is undergoing an epic period of change, with everything from a physical office relocation and new game engines, to fresh updates on the future of Stronghold and a brand new game in the works. For full details please watch both of the above videos, where Nick explores the reasoning behind these developments and what it will mean for our developers and players.



With time comes progression, especially in such a rapidly-growing industry, but one thing that will remain constant is our commitment to making the best possible experiences for our players, new and old. By investing in infrastructure and technology, we feel the next chapter of Firefly is an exciting one and we can’t wait for you to see what comes next!



Accompanying this technical shake-up is an organisational one, as you may have heard already Firefly Studios has been acquired by Devolver Digital! A world-renowned game publisher and friend of Firefly, Devolver acquired the studio in 2021 and has been supporting us ever since. With their background in championing innovative videogames and our shared history, Devolver was the ideal parent company for our studio and yet another reason we're looking ahead to a promising future.

With big things on the horizon, fans of the Stronghold series will have plenty to look forward to. As always, stay tuned for more information about the Stronghold series and Firefly Studios.
Jun 6, 2022
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=VBTyVgTS3Nk
https://www.youtube.com/watch?v=_8IEZyeK-8U
Discover what the future holds for Stronghold and Firefly Studios as a whole with two recent videos, linked above and available on the Firefly YouTube Channel. Join us as we cover a number of developments that will positively impact the way we develop and release our games going forward.



Firefly is undergoing an epic period of change, with everything from a physical office relocation and new game engines, to fresh updates on the future of Stronghold and a brand new entry in the works. For full details please watch both of the above videos, where Nick explores the reasoning behind these developments and what it will mean for our developers and players.



With time comes progression, especially in such a rapidly-growing industry, but one thing that will remain constant is our commitment to making the best possible experiences for our players, new and old. By investing in infrastructure and technology, we feel the next chapter of Firefly is an exciting one and we can’t wait for you to see what comes next!



Accompanying this technical shake-up is an organisational one, as you may have heard already Firefly Studios has been acquired by Devolver Digital! A world-renowned game publisher and friend of Firefly, Devolver acquired the studio in 2021 and has been supporting us ever since. With their background in championing innovative videogames and our shared history, Devolver was the ideal parent company for our studio and yet another reason we're looking ahead to a promising future.

With big things on the horizon, fans of the Stronghold series will have plenty to look forward to. As always, stay tuned for more information about the Stronghold series and Firefly Studios.
Stronghold 3 Gold - FireFlyNick
A new series of videos now available on the Firefly Studios YouTube channel, The Lore of Stronghold covers your favourite characters from the original castle sim and its sequels!



Revisiting our core narrative to piece together key events and flesh out these beloved figures, this new series offers Stronghold veterans a deep dive into the history of our central cast. Over the years these larger than life figures have shaped the narrative of our castle sim and we're excited to explore four of them in our first season of this new video series.



Through the deeds and dealings of series staples, starting with the original Stronghold, we examine the lore that forms the basis of our overarching story. Memorable characters are what make these games a captivating setting for castle building and besieging, so join us as we immerse ourselves in the Stronghold universe!



From The Rat, a detestable man as inept as he is infuriating, and The Snake, a cold-blooded conniver hiding behind a literal wall of gems and jewels, all the way to The Pig, a cruel man with a similarly cruel past who brute-forces his way from gutter to Dukedom and The Wolf, the most malicious Lord in Stronghold, your ultimate adversary as a player and mysterious invader of England.



Using a combination of the original game scripts, Stronghold gameplay, concept art and historical reenactments, we chronicle the interconnected events that lay the foundation for the heroes and villains of the series. With full cinematic summaries for players who have never played a Stronghold title in their life and never-before-seen details for those of you looking to start your umpteenth playthrough, there’s something for everyone to enjoy in Season 1 of The Lore of Stronghold!

The Lore of Stronghold (Season 1)

https://www.youtube.com/watch?v=Jq4oDwUTJBU

https://www.youtube.com/watch?v=CQ8MeYKzcH8

https://www.youtube.com/watch?v=dPZ-x_5gpL8

https://www.youtube.com/watch?v=4MDf3CoLlGc
Jun 22, 2021
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=dWki5r4ohZs
We have now released version 1.4 of Stronghold: Warlords on Steam! The Skirmish Trail Update introduces Warlords' first ‘skirmish trail’, a series of challenging missions with unique conditions to overcome and achieve victory. Other features added in the update include a new mounted soldier, two additional AI warlords, the return of a popular building for healing units and two extra multiplayer maps.



A classic mode introduced in the original Stronghold: Crusader, skirmish trails invite experienced players to display their mastery over Stronghold’s economic gameplay and RTS combat. Each trail mission pits player lords against a unique combination of AI opponents, recruitable warlords, resources, starting goods and teammates across a combination of new and existing maps. Choosing between ‘Standard’ and ‘Challenging’ difficulties, the classic ‘Chicken’ feature can also be used to skip missions players find too difficult.



The mounted Samurai Lancer marks Warlords’ first post-release unit, boosting the game’s launch roster of 16 soldiers and 10 siege weapons. With the ability to buff attack damage for all nearby mounted allies, the Samurai Lancer is a powerful new Japanese unit type. Armed with a piercing lance and clad in samurai armour, the Lancers are based on the Onna-musha female warriors of pre-modern Japan. Highly-skilled horsewomen as fast as Auxiliary Cavalry, but with an attacking strength comparable to their Imperial brethren, the Samurai Lancer provides support for other mounted units while also packing a punch of their own.



A common request pre-release and one built into Warlords’ content roadmap from an early stage, the ability to heal units is now available in the new Field Hospital structure. A unique building that can be placed by any Beetle Warlord under your control, the Field Hospital heals all allied troops standing within its area of effect. Upgrading the Beetle Warlord will also increase the amount of healing given to troops over time, making this Edict even more effective at protecting defensive troops or those stationed in preparation for a siege.



The Beetle and Bear Warlords are the first of several new warlords being added to the game in 2021. In addition to the aforementioned Field Hospital, the Beetle Warlord is a master of defence, giving players access to cheaper castle traps and shipments of armour. The Bear Warlord meanwhile is all about strength in numbers, improving the buff radius of Imperial Bannermen and making Imperial troops more affordable. The Bear is also effective for feeding your population and can even launch siege attacks of his own!



Finally both the Ascendance and Guarded Crossings maps are now available for use in skirmish mode and online multiplayer. Ascendance is a large four player map that proves some lords are more equal than others, giving each a chance to secure the high ground and claim victory. Meanwhile Guarded Crossings sees the northern player benefit from a large build area, but without access to the valuable warlords their rivals will be hotly contesting.



While the release of the Skirmish Trail Update and version 1.4 brings us to the end of our initial spring/summer content roadmap, rest assured more updates are on the way! This will begin with the reveal of our summer/autumn roadmap, with full details on that arriving next month. So if you're hungry for more Stronghold: Warlords content be sure to keep an eye on our official Discord server and YouTube channel for the latest updates.

https://store.steampowered.com/app/907650/Stronghold_Warlords/
May 14, 2021
Stronghold 3 Gold - FireFlyNick
https://www.youtube.com/watch?v=Ru6Qe76T3kE
We have just released our first post-launch Stronghold community Q&A, covering both Stronghold: Warlords and other past, present and future titles in the series. Today Nick runs a gauntlet of both our most common post-release questions and a series of dastardly challenges, posed by resident Firefly Videographer and celebrity chef Aaron Hayden. So if you've ever wanted to see us inhale a bowl of spicy noodles, draw fellow Firefly staff or impersonate classic Stronghold characters then boy we do have the video for you! As always please enjoy watching us embarrass ourselves while simultaneously answering your questions about the future of Firefly, Warlords and the Stronghold series.



Got a question not featured in today's post-release Q&A? Worry not! We've taken the liberty of including all other community questions (to which we currently have answers) in the video's description, to ensure no voice goes unheard. If you have further questions having watched today's video then please head over to the official Stronghold Discord, where developers and fellow players will be happy to discuss the series. You can also sign up to the Firefly Studios newsletter for the latest Stronghold news and inclusion in other initiatives such as player surveys, giveaways and beta invites.



We hope you enjoy this new Q&A as we look forward to the future of the Stronghold series. With version 1.3 releasing on Tuesday May 18th, adding new maps and improvements to the game, we're just getting started with Stronghold: Warlords. New AI, units, warlords, game features, single and multiplayer content are planned for introduction in a series of free updates in 2021 along with new DLC, starting with next week's 'The Art of War Campaign' which adds six missions and two new warlords to the base game.

Please stay tuned for updates to our content roadmap for Stronghold: Warlords in 2021, as well as updates on the Stronghold series as a whole. Thanks for playing!

https://store.steampowered.com/app/907650/Stronghold_Warlords/
Apr 13, 2021
Stronghold 3 Gold - FireFlyNick
Sun Tzu, AI Invasions & New Map!
https://www.youtube.com/watch?v=MuvPMZGYt0I
Today Stronghold: Warlords gets its first major content release with the Sun Tzu v1.2 Update! Adding requested features such as a new AI opponent, AI invasions in Free Build mode, a new Free Build map, general fixes and AI improvements, this update is now available to all players.



The introduction of new AI is something we're excited about and we're kicking things off with none other than Sun Tzu. The master tactician was an easy choice for us post-launch and, coupled with recent improvements to the AI, one we're excited to put in the hands of players. Initial testing puts Sun Tzu at the higher end of the difficulty scale, particularly when combined with the newer Extreme difficulty option and other tweaks possible in skirmish mode. So when going up against this fiendish AI remember to move fast and seize control of the battlefield!



The AI focus continues this week with the much anticipated post-release addition of AI invasions in Free Build mode. Allowing players to launch enemy invasions of different shapes and sizes, as well as the difficulty of these attacks and other parameters, invasions open up Free Build mode to the more combat minded players out there. Now not only can you build to your heart's content in Free Build mode, but also use this time to prepare for war! Balance castle cosmetics with real world tactical considerations and crown yourself as the ultimate castle designer.



Today's new content update also brings the total number of maps in Warlords to 15 across Skirmish, Multiplayer and Free Build, with a further 300 user-created maps also available via Steam Workshop. In the past few weeks Warlords has gained a brand new map, a rework of an existing large map with increased build space and now a new Free Build map, the first of its type to feature warlords. This increase will continue into the upcoming version 1.3 and beyond, with v1.3 specifically set to include three new maps for use in skirmish mode and multiplayer.

Read The Full Patch Notes

https://store.steampowered.com/app/907650/Stronghold_Warlords
...

Search news
Archive
2024
May   Apr   Mar   Feb   Jan  
Archives By Year
2024   2023   2022   2021   2020  
2019   2018   2017   2016   2015  
2014   2013   2012   2011   2010  
2009   2008   2007   2006   2005  
2004   2003   2002