Jun 2, 2021
Portal 2 - Kerry
An update has been released for Portal 2

- Fixed the game failing to launch on OSX.
- Fixed some controller glyphs
May 19, 2021
Portal 2 - Kerry
An update has been released for Portal 2

- Fixed a recent physics bug that caused some turrets to fall over on map start.
May 17, 2021
Portal 2 - Kerry
An update has been released for Portal 2 game and Authoring Tools

- Fixed custom maps with no lights disabling lighting for the rest of the play session
- Fixed Model Viewer and Face Poser not opening
- Fixed demo playback for workshop maps
- Fixed some text corruption related to UTF-8 conversion in some instances on Linux
- Moved the 32-bit Linux binaries into linux32
- Misc. rendering and other optimizations
- Removed the 100MB workshop level file size limit
- Added a +bench_demo [name] <stats output> command line parameter which will run a demo, and quit after it is finished.
- Added a -bench_settings [name] command line parameter to load a cfg/video_bench_{name}.txt file containing settings to load. There are a set of defaults provided, very_high_4k, very_high, high, medium and low.
Mar 2, 2021
Portal 2 - Kerry
An update has been released for Portal 2 game and authoring tools:

Bug Fixes:
 - Fixed a bug with broken voice overs in languages that have voice localizations (Russian, French, Spanish and German)
 - Fixed the audio settings being unusable in languages other than English
 - Compiled cubemaps on a3_crazy_box
 - Fixed a bug with broken text on the PeTI map selection
 - Potentially fixed motion pack DLC failing to launch
Mar 1, 2021
Portal 2 - Kerry
An update has been released for Portal 2.

Improvements:
  - Improved Vulkan implementation
    - Overall performance improvements
    - Massively improved performance with Anti-Aliasing (MSAA) on AMD
  - Made the intro video skippable by any button on a Steam Controller
  - Added controller glpyhs to the main menu when using a controller
Bug Fixes:
  - Fixed the Super 8 teaser not playing on Linux
  - Fixed certain Unicode characters being displayed as garbage on Linux
  - Fixed text corruption in the challenge mode UI on Linux
  - Fixed a crash that could occur wrt. networking on Linux
  - Fixed the text color in advanced video settings not respecting the dark panel UI variant
  - Fixed Model/Texture detail defaulting to Low in Vulkan mode
  - Fixed the challenge mode timer being cut off
  - Fixed a crash after trying to play a demo without having the respective map
  - Fixed a crash when trying to load invalid VPKs
Portal 2 - Kerry
An update has been released for Portal 2 Authoring Tools. This update includes all fixes and improvements from Portal 2.
Portal 2 - Pierre-Loup
We have updated the public release of Portal 2. This update adds native Steam Controller integration to the game. When using a Steam Controller, you can now rebind game actions from the standard controller configuration screen in the Steam Overlay; in-game on-screen button prompts will automatically update accordingly.
Portal 2 - Pierre-Loup
We have updated the public release of Portal 2. This update adds native Steam Controller integration to the game. When using a Steam Controller, you can now rebind game actions from the standard controller configuration screen in the Steam Overlay; in-game on-screen button prompts will automatically update accordingly.
Portal - alfred
We have released an update for Portal.
Changes in this update are:
  • Fixed missing video card configuration files causing lower than expected default settings when running the first time
  • Fixed bug with threads getting lower priority than expected causing performance issues on OSX and Linux
  • Fixed bad damage indicators if you changed resolution while playing
Portal - alfred
We have released an update for Portal.
Changes in this update are:
  • Fixed missing video card configuration files causing lower than expected default settings when running the first time
  • Fixed bug with threads getting lower priority than expected causing performance issues on OSX and Linux
  • Fixed bad damage indicators if you changed resolution while playing
...

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