Flamebreak - Lam
11 New Powerful Item Sets To Unlock
  • Spellsword's Destiny
  • Earthsplitter's Armory
  • Willowthorn's Grasp
  • Lost King's Call
  • Minos' Folly
  • Wanderer's Ruse
  • Hymn of the Colossus
  • Ambusher's Disguise
  • Archmage's Regalia
  • Zombie Lord's Defiance
  • Ragathor's Thirst
3 New Stat Warping Elixirs At The Bazaar
  • Elixir of Balance
  • Elixir of the Savant
  • Elixir of Hubris
12 New Achievements
  • Race Quests x 10 - accessed by clicking the female halfling under the New Run menu (each unlocks a new set item)
  • Win Streak - win 5 games in a row in normal mode (unlocks Spellsword's Destiny)
  • Colossal Blow - deal 50,000 damage with a single hit (unlocks Elixir of Hubris)
Balance Changes
  • Proctus's Blessing - now amplifies damage against nearby targets by 10/20/30%; damage reduction reduced from 15/25/35% to 10/15/20%
  • Whirlwind - reduced damage by 30%
  • Unyielding Charge - reduced damage by 17%
  • Musket - reduced stun chance from 25/35/45 to 20/30/40; increased stun damage from 40/70/100 to 50/85/120
  • Frostwalker's Resolve - reduced health bonus from 150 to 100; for bosses only, reduced freeze threshold from 25% to 20% health
  • Grandmaster's Legacy - reduced skill power multiplier from 1.6 to 1.5
  • Stonecaller's Oath - increased respawn delay from 6 to 6.5 seconds
  • Venomancer's Vestments - reduced damage by 10%
  • Tormentor's Implements - no longer affects temples; no longer echoes to a single target multiple times from the same damage source (e.g. when a cluster of 5 enemies is flame waved each now receives a single instance of echo damage rather than 4 instances)
  • Pyrion's Vestiges - increased area of effect by 15%
  • Pyrion's Statue - improved stat bonuses
  • Elixir of Giant Growth - reduced attack speed penalty from 0.75x to 0.80x; reduced attack damage bonus from 2.00x to 1.75x
  • Elixir of Contemplation - reduced cooldown penalty from 1.50x to 1.40x; reduced skill mastery bonus from 2.00x to 1.75x
  • Cooldown Reduction - reworked from multiplicative to additive scaling (now scales analogously to attack speed; less effective when stacking tons of cooldown reduction)
  • Cooldown Reduction - reworked bonus numbers on items to provide benefits matching previous implementation
Other Changes
  • Treasure Defense Minigame - base reward increased from 25 to 30 gold, but you now lose 1 gold for each goblin that escapes (merciless reward, 35, and gold lost per treasure stolen, 5, are unchanged)
  • New controller binding option "Change Target" - allows the player to initiate a target change based on the movement stick's current orientation
  • Completed runs now show a stat popup similar to failed runs
  • The active game mode (normal, daily hard, etc) is now shown above the region timer on the overworld map
Bug Fixes
  • Various minor bug fixes
Flamebreak - Lam
11 New Powerful Item Sets To Unlock
  • Spellsword's Destiny
  • Earthsplitter's Armory
  • Willowthorn's Grasp
  • Lost King's Call
  • Minos' Folly
  • Wanderer's Ruse
  • Hymn of the Colossus
  • Ambusher's Disguise
  • Archmage's Regalia
  • Zombie Lord's Defiance
  • Ragathor's Thirst
3 New Stat Warping Elixirs At The Bazaar
  • Elixir of Balance
  • Elixir of the Savant
  • Elixir of Hubris
12 New Achievements
  • Race Quests x 10 - accessed by clicking the female halfling under the New Run menu (each unlocks a new set item)
  • Win Streak - win 5 games in a row in normal mode (unlocks Spellsword's Destiny)
  • Colossal Blow - deal 50,000 damage with a single hit (unlocks Elixir of Hubris)
Balance Changes
  • Proctus's Blessing - now amplifies damage against nearby targets by 10/20/30%; damage reduction reduced from 15/25/35% to 10/15/20%
  • Whirlwind - reduced damage by 30%
  • Unyielding Charge - reduced damage by 17%
  • Musket - reduced stun chance from 25/35/45 to 20/30/40; increased stun damage from 40/70/100 to 50/85/120
  • Frostwalker's Resolve - reduced health bonus from 150 to 100; for bosses only, reduced freeze threshold from 25% to 20% health
  • Grandmaster's Legacy - reduced skill power multiplier from 1.6 to 1.5
  • Stonecaller's Oath - increased respawn delay from 6 to 6.5 seconds
  • Venomancer's Vestments - reduced damage by 10%
  • Tormentor's Implements - no longer affects temples; no longer echoes to a single target multiple times from the same damage source (e.g. when a cluster of 5 enemies is flame waved each now receives a single instance of echo damage rather than 4 instances)
  • Pyrion's Vestiges - increased area of effect by 15%
  • Pyrion's Statue - improved stat bonuses
  • Elixir of Giant Growth - reduced attack speed penalty from 0.75x to 0.80x; reduced attack damage bonus from 2.00x to 1.75x
  • Elixir of Contemplation - reduced cooldown penalty from 1.50x to 1.40x; reduced skill mastery bonus from 2.00x to 1.75x
  • Cooldown Reduction - reworked from multiplicative to additive scaling (now scales analogously to attack speed; less effective when stacking tons of cooldown reduction)
  • Cooldown Reduction - reworked bonus numbers on items to provide benefits matching previous implementation
Other Changes
  • Treasure Defense Minigame - base reward increased from 25 to 30 gold, but you now lose 1 gold for each goblin that escapes (merciless reward, 35, and gold lost per treasure stolen, 5, are unchanged)
  • New controller binding option "Change Target" - allows the player to initiate a target change based on the movement stick's current orientation
  • Completed runs now show a stat popup similar to failed runs
  • The active game mode (normal, daily hard, etc) is now shown above the region timer on the overworld map
Bug Fixes
  • Various minor bug fixes
Flamebreak - Lam
Changes
  • Proctus is now vulnerable for 9 seconds after his guardians die (up from 8)
  • Proctus now throws his spear more quickly
  • Proctus' shockwave is now an 8-way attack cast only to protect his guardians as they respawn
  • Proctus now throws his shield when his health falls below 70%
  • Proctus now throws triple-spears when his health falls below 40%
  • Fixed a daily leaderboard issue that caused players in some time zones to receive the wrong loadout
  • Fixed an issue affecting some dual video card configurations that caused a crash when entering the options menu (some machines might still crash upon visiting options for the first time but options should load correctly thereafter)
Flamebreak - Lam
Changes
  • Proctus is now vulnerable for 9 seconds after his guardians die (up from 8)
  • Proctus now throws his spear more quickly
  • Proctus' shockwave is now an 8-way attack cast only to protect his guardians as they respawn
  • Proctus now throws his shield when his health falls below 70%
  • Proctus now throws triple-spears when his health falls below 40%
  • Fixed a daily leaderboard issue that caused players in some time zones to receive the wrong loadout
  • Fixed an issue affecting some dual video card configurations that caused a crash when entering the options menu (some machines might still crash upon visiting options for the first time but options should load correctly thereafter)
Flamebreak - Lam
Changes
  • Controllers - new control option 'Lock Mode' (Always Locked, Lock While Attack Held, Free Cursor)
  • Most controllers now use the 'Always Locked' mode by default; to restore the previous behavior switch to 'Lock While Attack Held' under Controls -> Lock Mode
  • Active live streams can now be hidden from the main menu by clicking the [Live Twitch Streams] text
  • Dust overworld map icon now glows when a nearby blacksmith or jeweler may be able to help complete an unfinished set in the player's inventory
  • Renamed Skill Mastery to Skill Power
  • Bonus Content is now available only in custom mode (not in randomized normal/hard loadouts) (GET DOWN)
  • Fixed a bug that caused occasional crashes and slowdowns
Flamebreak - Lam
Changes
  • Controllers - new control option 'Lock Mode' (Always Locked, Lock While Attack Held, Free Cursor)
  • Most controllers now use the 'Always Locked' mode by default; to restore the previous behavior switch to 'Lock While Attack Held' under Controls -> Lock Mode
  • Active live streams can now be hidden from the main menu by clicking the [Live Twitch Streams] text
  • Dust overworld map icon now glows when a nearby blacksmith or jeweler may be able to help complete an unfinished set in the player's inventory
  • Renamed Skill Mastery to Skill Power
  • Bonus Content is now available only in custom mode (not in randomized normal/hard loadouts) (GET DOWN)
  • Fixed a bug that caused occasional crashes and slowdowns
Flamebreak - Lam
We're extraordinarily grateful for the enthusiasm and feedback from our community throughout early access. Your ideas and critiques played a critical role in Flamebreak becoming the game that is today and your support and encouragement made development a joy.

Thanks again for your continuing support and feedback. We're excited to continue development and expansion of Flamebreak!
Flamebreak - Lam
We're extraordinarily grateful for the enthusiasm and feedback from our community throughout early access. Your ideas and critiques played a critical role in Flamebreak becoming the game that is today and your support and encouragement made development a joy.

Thanks again for your continuing support and feedback. We're excited to continue development and expansion of Flamebreak!
Flamebreak - Lam
Changes
  • Added 'Nightmare' mode (dust a mountain along the edge of the god plane to access the portal; bosses and minibosses gain the skipped god's blessing in nightmare mode; new set items are available from blacksmiths and jewelers in the nightmare world)
  • Added 'Nightmare Daily' (another hard daily that continues through nightmare mode)
  • Controls - players can now activate skills while performing movement-based attacks (whirlwind, unyielding charge, stampede)
  • Musket - reworked knockback: proc chance increased from 15/30/45 to 25/35/45; bonus damage improved from (always 0/10/20) to (only-on-proc 40/70/100); procs now stun for a longer duration and do not push the target away; proc percentage now continually builds while not attacking allowing the player to guarantee a stun after charging an attack
  • Grenades - reworked to a single grenade per attack to reduce visual spam
  • Meteor - added mini-stun on impact
  • Hook - increased damage amplification duration from 1.5 to 3 seconds
  • Fan of Knives - tightened knife arc
  • Crossbow - improved Marksman bonus damage from 0/10/20 to 0/15/30
  • Turret - reduced damage by 33%
  • Spirit Walk - weakened cooldown scaling from 6/4.5/3 to 6/5/4
  • Updated overworld map hover text to provide additional information
  • Updated most character and biome art
  • Players can now path through "ghost" enemies (soul collectors, some bosses)
  • Fixed several minor bugs
  • Live twitch streams now appear on the main menu
Flamebreak - Lam
Changes
  • Added 'Nightmare' mode (dust a mountain along the edge of the god plane to access the portal; bosses and minibosses gain the skipped god's blessing in nightmare mode; new set items are available from blacksmiths and jewelers in the nightmare world)
  • Added 'Nightmare Daily' (another hard daily that continues through nightmare mode)
  • Controls - players can now activate skills while performing movement-based attacks (whirlwind, unyielding charge, stampede)
  • Musket - reworked knockback: proc chance increased from 15/30/45 to 25/35/45; bonus damage improved from (always 0/10/20) to (only-on-proc 40/70/100); procs now stun for a longer duration and do not push the target away; proc percentage now continually builds while not attacking allowing the player to guarantee a stun after charging an attack
  • Grenades - reworked to a single grenade per attack to reduce visual spam
  • Meteor - added mini-stun on impact
  • Hook - increased damage amplification duration from 1.5 to 3 seconds
  • Fan of Knives - tightened knife arc
  • Crossbow - improved Marksman bonus damage from 0/10/20 to 0/15/30
  • Turret - reduced damage by 33%
  • Spirit Walk - weakened cooldown scaling from 6/4.5/3 to 6/5/4
  • Updated overworld map hover text to provide additional information
  • Updated most character and biome art
  • Players can now path through "ghost" enemies (soul collectors, some bosses)
  • Fixed several minor bugs
  • Live twitch streams now appear on the main menu
...

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