Rock, Paper, Shotgun - (Alec Meer)

Skyshine’s Bedlam [official site] was one of two FTL-on-wheels roguelikelikes we’ve seen in recent times, and while it pulled it off better than the outwardly similar Convoy, it was damned stressful. For me, it crossed the line from steely challenge with a risk of meaningful losses and into a consistently punitive grind. Despite my being a big wimpy baby, it turned out I’m not alone in bouncing off the good’lookin’, comic-styled, Banner Saga-powered wasteland death-trek. Devs Skyshine (lead by some Darksiders vets) have taken feedback on board and come up with a Redux version of the game.

There are some huge, and hopefully effective, changes to how the whole roadshow works – including a major rethink of the turn-based combat system. … [visit site to read more]


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