Mount & Blade II: Bannerlord - Piconi


Greetings warriors of Calradia!

Welcome to the eleventh edition of the Community Tales - highlighting some fantastic creations and events that you can join!

Without further ado, let’s jump right in!



Artisan's Atelier

Camel appreciation by GojiHam


Title art by -DI0-



Knightly Vistas

Battania vs Sturgia by Aupe


Betrayal by YAH



Crafting Marvels

Alternative Calradia : Venom by Lemmy1916
This overworld map replaces the original Calradia with a new setting, currently focusing on a 1v1 campaign between Aserai and Vlandia. The map features unique scenery, a snake-like river, and vertical landscapes. The mod is open-source, inviting the community to expand its content with submods.

Kingdom Strategies Command by Arhamis
Enhance your control over your kingdom’s military decisions, by directly commanding tasks like defending cities, attacking castles, creating armies, and organizing escorts. Through in-game dialogue, you can issue orders to lords and companions to either follow you or target specific cities or castles.

BetterBandits by Ceqk
Enhance the challenge of fighting bandits with this mod that increases their skills, equipment quality, and doubles their party sizes. With increased bandit difficulty, gold and renown you get from battling them are likewise increased, making encounters more unpredictable and rewarding.


Chronicles in Motion

Order of Battle Options by Hero


Protect Bannerlord Kingdom Fiefs Easier by Flesson19


Bannerlord DEATH RUN - OLYMPICS Final Game! by Mr.Chicken Bannerlord



Chivalrous Assemblies

Bannerlord Native League #5

The Bannerlord Native League team is organizing the fifth iteration!

For those unfamiliar with BNL, it is a community skirmish tournament where teams are split into divisions - with multiple teams in each division. Usually, one match is played per week against the other teams. This leads to some epic competitive fights with teams on similar footing, with more skilled players in higher divisions!

This iteration of the tournament also comes with a heavy Loot prize up for grabs.

The first matches will be organized from Monday, September 23. onward


Revenge for Rotash - Bannerlord Calradic Campaign #43

The Calradic Campaign team is organizing the fourthy-third event in their Bannerlord series - “Revenge for Rotash”. Join up for some hack & slash today at 20:00 UTC on their Calradic_Campaign server using their Module.

If you would like a quick overview of the CC events, check out this video - What is the Calradic Campaign?

You can check all the details, including how to join, on their Reddit page.





If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Mount & Blade II: Bannerlord - Piconi


Greetings warriors of Calradia!

Before we dive into this edition of #CommunityTales, we would like to invite you to the next official Multiplayer event, where two of our passionate content creators will be leading the charge.

Hope to see you there!

Calradic War #9 - Captain Fracas vs Jackie Fish


Come join us next Saturday for the ninth official large-scale Battle & Siege event with up to 600 players on the same server.

This time, we have something special in store! Two renowned content creators in the Bannerlord community, Captain Fracas (Twitch / YouTube) and Jackie Fish (YouTube / Twitch), will lead their factions in an epic showdown.
For Battles, we will be using maps initially made for Captain mode. In the last Battle mode map, we will have a special rule “Protect the King” - if either Captain Fracas or Jackie Fish falls in battle first, their faction instantly loses. Players are encouraged to form protective formations around their leaders and follow strategic plans laid out by Captain Fracas and Jackie Fish.

Playing in the event will also grant you three times the Loot & Exp that you would normally get.
  • Date & Time: Saturday, 31st of August, 18:00 UTC
  • Server Name: [EVENT] Calradic War #9 - Captain Fracas vs Jackie Fish
  • Game Mode: Battle & Siege
Now Let’s check out some of the most recent creations from our community.



Artisan's Atelier

Aserai Vanguard Faris by Andros_of_Astora


The Great Harlaus by butterlord_023



Knightly Vistas

The Khuzait Horde by Deekus


Flaming Gaze by Banisher



Crafting Marvels

Growing Beard by MikkoK
Grow your beard naturally over time with this immersive mod! Start with a clean shave and watch as your beard progresses from stubble to a full, bushy beard over several in-game weeks. Visit any tavern keeper to kick off the beard-growing process or shave it off for a fresh start. Control your look and enjoy the evolving facial hair as you journey through Calradia!

Easy Weapon Pickup by nekoceng
Streamline your combat experience with this mod, which lets you pick up dropped weapons and ammo without the need to aim. Simply approach the item, press 'F,' and it's yours—no crosshair needed. Ideal for quickly grabbing gear in the heat of battle, especially when you're on horseback. Native pick-up logic remains available in the mod for precise selection.

Dynamic Troop Equipment System by 竖琴海豹
Transform troop equipment and upgrade dynamics with the Dynamic Troop Equipment System mod. Troops draw equipment from a shared armory filled with loot from fallen enemies, equipping themselves based on availability and their class. The mod allows AI-led armies to manage their equipment similarly, enhancing strategy and realism.


Chronicles in Motion

Console Guide To Commanding Troops by RoboCharged


How strong are Fian Champions really? by Bim94


"Swadian Hall" Guitar Cover by Romantic Guitarist





If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Mount & Blade II: Bannerlord - Piconi

v1.2.10​

The patch has been released to Steam and will follow to other platforms once the remaining obstacles have been resolved.

Singleplayer

Crashes
  • Fixed a crash that occurred in encyclopedia when switching between characters quickly.
  • Fixed a crash that occurred when assigning a commander to a formation during the Order of Battle phase.
  • Fixed a crash that occurred due to a multithread issue during siege and hideout missions.
  • Fixed a crash that occurred during a conversation with a freed prisoner if multiple prisoners had been saved from the enemy party.
  • Fixed a crash that occurred when assisting a settlement under siege while a peace vote was under way between the factions.
  • Fixed a crash that occurred during the destruction of cloth meshes.
  • Fixed a crash that occurred when trying to drag two objects at the same time (as a result of Alt+Tabbing).
  • Fixed a crash that occurred when refreshing texts.
  • Fixed a crash that occurred when refreshing map nameplates.
  • Fixed a crash that occurred when pressing the “Click to continue" button during the very first frame of a map conversation.
  • Fixed a crash that occurred when setting a hotkey in Options.
  • Fixed a crash that occurred when refreshing battle menus after a peace declaration.
  • Fixed a crash that occurred when entering a battle against bandits.
  • Fixed a crash that occurred when loading a save file that contained an item from a deleted crafting template.
  • Fixed a crash that occurred when using the “Manage Prisoners" game menu option in castles.
  • Fixed a crash that occurred when leaving a settlement while having the town management menu open.
  • Fixed a crash that occurred while hovering over highlightable rich texts.
  • Fixed a crash that occurred when a kingdom tried to make a decision related to an eliminated kingdom.
  • Fixed a crash that occurred when trying to “Sell All” on an equipped item.
  • Fixed a crash that occurred when declaring peace via the Kingdom screen and doing the Save & Load immediately after.
  • Fixed a crash that occurred when assigning a hero to a claimed alley.
  • Fixed a crash that occurred when loading a save file.
  • Fixed a crash that occurred when sieging a settlement as an army member.
  • Fixed a crash that occurred when joining an army through the conversation with the army leader inside a settlement.
  • Fixed a crash that occurred when starting a conversation via the “Visit” button.
  • Fixed a crash that occurred when visiting the target village during the “Snare The Wealthy” issue quest.
  • Fixed a crash that occurred when using the "Wound all enemies" cheat.
Fixes
  • Fixed a bug that caused donated troops and prisoners to stay in your party.
  • Fixed a bug that prevented certain crafting recipes from producing legendary items.
  • Fixed a bug that caused some clans to have heroes of other clans as their leaders in older saves.
  • Fixed a bug that caused parties to abandon their army when the army leader was inside a settlement under siege.
  • Fixed a bug that caused parties/armies to continue besiegeing the settlement even in the presence of a larger threat nearby or when that was otherwise no longer logical.
  • Fixed a bug that prevented the “Coming of age” notification from appearing.
  • Fixed a bug that prevented some companions from being listed on the party role selection list.
  • Fixed a bug that prevented the “Preventive Medicine” perk from healing you after performing some hostile actions against villages.
  • Fixed a bug that prevented the assigned governor from teleporting to the target settlement.
  • Fixed a bug that caused the brother and sister to spawn when they reached 18, even if they were not rescued.
  • Fixed a bug that caused the game to get stuck after finishing a siege while having an active “Lord Needs Horses” issue quest.
  • Fixed a bug that caused numeric input fields to be unresponsive to a certain digit, if that digit was the last remaining one and was previously erased.
  • Fixed a bug that prevented the "campaign.add_attribute_points_to_hero", “campaign.declare_peace”, and “campaign.declare_war” cheats from working correctly.
  • Fixed a bug that caused a defending army in a siege to disperse without a valid reason.
  • Fixed a bug that caused breakout mechanics calculations to use player army count instead of the player party count when the player is not the army leader.
Changes
  • Reduced the loading time on consoles.
Multiplayer

Crashes
  • Fixed a client crash that occurred when you switched sides.
Fixes
  • Fixed a bug that prevented the lobby screen friends list from being updated correctly.
  • Fixed a bug that caused taunts and cheers to still receive inputs when holding the cheer button even after the radial menu had been closed.
  • Siege Scene Fixes
    • Ayzar Stronghold
      • Fixed a bug that allowed you to use the right-side ballista while in cover behind the palisade.
      • Fixed a bug that allowed players to walk on top of a destroyed wall near the attackers’ spawn.
      • Fixed a bug that caused players to get stuck inside the wooden columns on some castle walls.
    • Castle of Fen Altai
      • Fixed a bug that allowed you to climb the big rocks on the right-side in order to back cap the G flag.
      • Fixed a bug that allowed players to walk on top of the well.
      • Fixed a bug that allowed players to reach the warehouse roof by jumping on the shelves.
    • Baravenos Encirclement
      • Fixed a bug that allowed players to walk into the castle windows.
      • Fixed a bug that allowed players to reach spawn and character selection locations.
    • Skala Landings
      • Fixed a bug that allowed players to walk through an inaccessible door.
      • Fixed a bug that caused players to get stuck on the castle walls.
  • TeamDeathMatch Scene Fixes
    • Tsagaan Castle
      • Fixed a bug that caused players to get stuck between a barrel.
      • Fixed a bug that allowed players to jump over barrels to reach inaccessible locations of the castle wall and roofs of certain buildings.
      • Fixed a bug that allowed players to jump and get stuck between the walls and props.
      • Fixed a bug that caused players to get stuck between carts and walls.
      • Fixed a bug that caused players to get stuck between the barrels and fences.
      • Fixed a bug that allowed players to walk on the castle walls via the props near them.
      • Fixed a bug that allowed players to walk through a scene prop.
      • Fixed a bug that allowed players to jump and bypass the map barrier near the edge of the map.
      • Fixed a bug that caused players to get stuck between the castle merlons.
      • Fixed a bug that allowed players to attack other players while inside of a tent (outside the castle).
    • Harbour of Ovsk
      • Fixed a bug that allowed players to walk on top of the roof of a building.
    • Nord Town
      • Fixed a bug that allowed you to fire your bow/crossbow from an unreachable spot inside a house.
      • Fixed a bug that caused players to fall in between the walls and the props.
      • Fixed a bug that allowed players to walk inside of an inaccessible building through a window.
      • Fixed a bug that caused horses to get stuck between the small planks located on the road.
      • Fixed a bug that allowed players to reach the top of the shelves and get stuck.
  • Skirmish Scene Fixes
    • Zendyar
      • Fixed a bug that allowed players to jump and walk through some cliffs.
      • Fixed a bug that caused players to drop through the map while on a mount.
      • Fixed a bug that caused players to walk unevenly over some props.
      • Fixed a bug that allowed players to walk on top of some rocks.
    • Xauna
      • Fixed a bug that allowed players to walk and climb the tower walls.
    • Trading Post
      • Fixed a bug that allowed players to drop down and walk on top of some walls.
      • Fixed a bug that allowed players to jump down and not take any damage on some locations.
      • Fixed a bug that caused stray mounts to get stuck and block the stairs on Flag B.
      • Fixed a bug that caused mounts to get stuck between stair walls while jumping.
    • Port at Omor
      • Removed an object located outside of the playable area that was causing a graphical glitch.
      • Fixed a bug that caused players to get stuck while jumping with a horse on some props.
      • Fixed a bug that prevented players from accessing the wooden walkway near the beach.
      • Fixed a bug that allowed players to walk near the camera location where classes are selected.
    • Town Outskirts
      • Fixed a bug that allowed players to jump and get stuck inside a wall.
      • Fixed a bug that allowed players to jump glitch through some prefabs on the map.
Mount & Blade II: Bannerlord - Dejan
Mount & Blade II: Bannerlord - Piconi


Greetings warriors of Calradia!

Before we dive into this month's #CommunityTales, let us briefly touch on the future of Bannerlord! During our release, we shared our intent to continue supporting the title with content updates - which has led to new features such as Fog of War, Retirement, Player-owned Alleys, World Map & Mission Weather, Formation Targeting, Warehouses, and Multiplayer Taunts among others. We want to reassure you that we're still on this path and working towards future updates. We share your enthusiasm for what lies ahead and although it will take a while longer to finalize the new additions, be confident that they are coming.

In the meantime, we encourage you to continue sharing your feedback and ideas with us. Your input plays a crucial role in shaping the future of Bannerlord, and we value your ongoing support.

We would also like to invite you to the next official Multiplayer event. Hope to see you there!

Storming the Enemy


Come join us next Saturday as we try something new. We will be playing on existing Battle & Siege maps but with a twist. We have added storms, rain and lightning which immerse you into medieval warfare at scale even more with up to 500 players on the same server.

Playing in the event will also grant you three times the Loot & Exp that you would normally get.
  • Date & Time: Saturday, 11th of May, 18:00 UTC
  • Server Name: Storming the Enemy
  • Game Mode: Battle & Siege
Now Let’s check out some of the most recent creations from our community.



Artisan's Atelier

Roblox Battanian Fian Champion by EthanTheProRBLX


Swadian Winged Helmet by 101ho



Knightly Vistas

A Taste Of Iron by Urocyon


Perfectly Timed Selfie by 咸蛋糙人



Crafting Marvels

High Middle Ages Calradia by Maty743
This troop overhaul mod changes the unit aesthetics and performance to be in line with the high Middle Ages. The mod adds a number of weapon and armor variations for each unit, a complete rebalance of the troop trees, as well as a desaturated color palette for uniforms and banners, aiming for higher immersion.

Nords of Sturgia by Snusmumriken
This troop overhaul mod expands troop trees by making a distinction between three main types of soldiers - irregular, regular, and noble, each in their own separate tree. This offers alternative ways of adjusting army compositions and aims to rebalance starting factions in a way that pronounces both their weaknesses and strengths.

My Little Warband by LL Muse
If you want a fully unique custom troop tree, this is the mod for you. With this mod, you can customize both regular and noble troop trees, allocating attribute points and denars towards shaping each troop and its upgrades to perfectly fit your personal playstyle.


Chronicles in Motion

Battle Tactics by Knightly Guides


Smithing Tips and Tricks by Hero


How To Make Money With Caravans by PixelJohnny



Chivalrous Assemblies

Bloody Steppes - Bannerlord Calradic Campaign #34

The Calradic Campaign team is organizing the thirty-fourth event in their Bannerlord series - "Bloody Steppes". Join up for some hack & slash tomorrow, 4th of May at 20:00 UTC on their Calradic_Campaign server using their Module.

If you would like a quick overview of the CC events, check out this video - What is the Calradic Campaign?

You can check all the details, including how to join, on their Reddit page.




If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Mount & Blade II: Bannerlord - Piconi


Greetings warriors of Calradia!

Before we jump into the #CommunityTales, we would like to share the details about the upcoming Official Multiplayer event. Hope to see you there!

Vlandian Valour


Come join us next Saturday as we test the Vlandian Valour on the battlefield - on a large scale with up to 600 players on the same server! Playing in the event will also grant you three times the Loot & Exp that you would normally get.
  • Date & Time: Saturday, 6th of April, 18:00 UTC
  • Server Name: Vlandian Valour
  • Game Mode: Battle & Siege
Now Let’s check out some of the most recent creations from our community.



Artisan's Atelier

Vaegir Guard by BL4RT4CT


Saint by Flappy



Knightly Vistas

Battanian archers by Fin


Sunset Battle by Gutufú



Crafting Marvels

Adventurer by Carter Drake
With this mod, you can focus on the solo part of the gameplay, via the random encounters while waiting in towns, sparring with heroes, escorting any caravan outside of the quests, additional dialogue options, and more.

DeReMilitari by Luke Danger
This troop overhaul mod expands troop trees by making a distinction between three main types of soldiers - irregular, regular, and noble, each in their own separate tree. This offers alternative ways of adjusting army compositions and aims to rebalance starting factions in a way that pronounces both their weaknesses and strengths.

Europe1100 by Rodimus
This mod is a historical conversion based on Europe at the turn of the 12th century. The mod leverages Lemmy's Europe Map, adds a host of historical factions, cultures, clans, individuals, troops, and settlements - all appropriate to the time period.


Chronicles in Motion

BEST CAVALRY in 2024? by Mr.Chicken Bannerlord


I Survived 30 days as a Desert Bandit by Halcylion


Life Of A Legionary by Jackie Fish



Chivalrous Assemblies

European Duel Tournament Edition VI


The European Duel Tournament is on the way with its sixth edition. The EDT is a community-organized duel tournament, often with attractive prizes for the winners. Its format dictates that the duels are to be played with one of the six one-handed swords offered, without shields, and FirstTo7 wins.

You can follow the outcome of the duels on their live tournament brackets here.


Bannerlord Calradic Campaign #32

The Calradic Campaign team is organizing the thirty-second event in their Bannerlord series. Join up for some hack & slash on Saturday, 6th of April at 20:00 UTC on their Calradic_Campaign server using their Module.

If you would like a quick overview of the CC events, check out this video - What is the Calradic Campaign?

You can check all the details, including how to join, on their Discord server.




If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Mount & Blade II: Bannerlord - Piconi


Greetings warriors of Calradia!

Before we jump into the #CommunityTales, we would like to share the details about the upcoming Official Multiplayer event. Hope to see you there!

Osric's Bay


Come join us next Saturday as we test a new Siege scene on a large scale with up to 500 players on the same server! Playing in the event will also grant you three times the Loot & Exp that you would normally get.

The map will not be used on official servers just yet - we’re looking to hear your feedback on it and then work towards releasing it with the next content update.
  • Date & Time: Saturday, 9th of March, 19:00 UTC
  • Server Name: Osric's Bay
  • Game Mode: Siege
Now Let’s check out some of the most recent creations from our community.



Artisan's Atelier

Warband cover drawing by -DI0-


Khuzait Khan's Guard by Andros_of_Astora



Knightly Vistas

Double kill by Jeddy2


Duplex caedes by OZ



Crafting Marvels

Take Both by Anti Hero
If you have a hard time picking one of the two presented perk choices, this mod is for you. The choice is removed, as you get both the perks no matter which one you pick. This feature can be made available to both the player and NPCs through the menu options, and the mod is save-game compatible.

War Cry by TR-YalnızKurt
Want to feel like a brave general shouting a battle cry to your troops? You can do so with this mod, and it also provides health regeneration to injured allies, boosts friendly troop morale, and diminishes enemy morale. Additionally, the player can gain a health boost, Influence, Roguery and Leadership skills based on affected enemy and ally units, respectively.

Bodyguards by carbon
With this mod you can have a separate group of guards defending you in combat. The guard troops operate independently and won't respond to regular commands. The number of guards scales up based on party size, they can be customized in number and composition, and assigned to controllable formations. Appointing companions to your guard is also possible!


Chronicles in Motion

Which Charm Perks To Take In 2024 by Flesson19


5 TIPS To Make YOU Overall BETTER PLAYER by STAN Games & Tutorials


Top 5 Units in Bannerlord in 2024 by The Critically Clueless



Chivalrous Assemblies

Bannerlord Native League #4

The Bannerlord Native League #4 we mentioned last time is close to an end. The finalists for all eight divisions are now known, with the top Division A finals being played between Destiny Masters and Vineyard Workers tomorrow at 19:00 UTC.


Forthright Homecoming - Bannerlord Calradic Campaign #30

The Calradic Campaign team is organizing the thirtieth event in their Bannerlord series - “Purple Shrouds”. Join up for some hack & slash tomorrow at 21:00 UTC on their Calradic_Campaign server using their Module.

If you would like a quick overview of the CC events, check out this video - What is the Calradic Campaign?

You can check all the details, including how to join, on their Reddit page.




If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
Mount & Blade II: Bannerlord - Piconi

v1.2.9

The patch has been released to Steam, Epic, and GOG.

Singleplayer

Crashes
  • Fixed a crash that occurred when viewing formation markers in missions (holding Alt/LT).
  • Fixed a crash that occurred when trying to finish the Lord Needs Horses quest by entering a settlement and talking to a guard.
  • Fixed a crash that occurred when entering civilian mission scenes (town, village, tavern, arena, etc).
  • Fixed a crash that occurred when trying to attack a neutral faction village or caravan party while being a mercenary.
  • Fixed a crash that occurred when starting a barter in a map conversation.
  • Fixed a crash that occurred at startup when using mods.
  • Fixed a crash that occurred when leaving the Campaign Options menu.
  • Fixed a crash that occurred when a unit encountered an enemy in battle with a couched lance or a braced spear.
  • Fixed a crash that occurred while creating tooltips.
  • Fixed a crash that occurred when a unit with throwables and no melee or ranged weapons picked up a throwable of the same kind from the ground.
  • Fixed a crash that occurred on battle start if the player agent didn’t spawn before the Order of Battle window was activated.
  • Fixed a crash that occurred when the charge order was given during the siege deployment phase.
  • Fixed a crash that occurred while using the column formation in siege battles.
  • Fixed a crash that occurred when giving orders while having no formation selected during the Order of Battle phase.
  • Fixed a crash that occurred after a peace declaration due to incorrectly updated menus.
  • Fixed a crash that occurred due to invalid dead heroes in some saves.
  • Fixed a crash that occurred when a siege engine was destroyed in the mission.
  • Fixed a crash that occurred due to adding the daughter as a companion in the Notable Wants Daughter Found quest.
  • Fixed a crash that occurred when two quests used the same hideout.
  • Fixed a crash that occurred when leaving a kingdom while there was an active Prodigal Son quest.
  • Fixed a crash that occurred when a rebellion started in a kingdom`s last settlement.
Fixes
  • Fixed a bug that caused the input visuals to flicker when hovering near the upgrade/recruit buttons while using a gamepad.
  • Fixed a bug that caused parties to constantly change their minds and move between two targets.
  • Fixed a bug that prevented the ranged troops from manning the walls in defensive sieges.

Multiplayer

Crashes
  • Fixed a crash that occurred during matchmaking games.
  • Fixed a crash that occurred when clicking the clan button in the lobby on GOG.
  • Fixed a crash that occurred in the lobby if the client had a slow internet connection.
  • Fixed a crash that occurred in the lobby when attempting to exit the game from the mission or character editor.
  • Fixed a crash that occurred when the intro video ended.
Fixes
  • Fixed a bug that prevented the disable_map_voting and disable_culture_voting config options from working on custom servers.
  • Fixed a bug that prevented the match history, favorite servers and taunt slots from being saved/loaded correctly.
  • Fixed a bug that caused leave punishments on matchmaking games to be applied twice.
  • Fixed a bug that prevented MMR score loss when leaving the match while your team was winning.
  • Fixed a bug that caused the UI to freeze after the end of a match.
  • Fixed a bug that caused the clan leaderboard list to show as empty.
Changes
  • Introduced friendly and reflective damage on official custom game modes (Siege, Team Deathmatch and Battle).
    • Friendly damage - 25% of the delivered damage.
    • Reflective damage - 50% of the delivered damage.
  • Re-enabled punishments for dodging/leaving matchmaking games.
  • Enabled team balancing on official Team Deathmatch.
  • Changed the date format displayed on the Lobby news.

Both

Crashes
  • Fixed a crash that occurred on startup due to faulty or corrupted brush, font, language and spritesheet files.
  • Fixed a crash that occurred when using a gamepad while setting a keyboard hotkey in the Options Menu from a mission scene.
  • Fixed a crash that occurred when exiting the game.
Mount & Blade II: Bannerlord - Piconi


Greetings warriors of Calradia!

Before we jump into the #CommunityTales, we would like to share the details about the upcoming Official Multiplayer event. Hope to see you there!

Empire Invades

Come join us next Saturday for an official large-scale Siege event with up to 500 players on the same server! Playing in the event will also grant you three times the Loot & Exp that you would normally get.

The Empire faction will try to reclaim its former strongholds currently occupied by Khuzaits, Sturgians and Vlandians.
  • Date & Time: Saturday, 27th of January, 19:00 UTC
  • Server Name: Empire Invades
  • Game Mode: Siege
Now Let’s check out some of the most recent creations from our community.



Artisan's Atelier

Merle by Fapus by Merle


Derthert in stained glass by BL4RT4CT



Knightly Vistas

Battlefield by Miles.-


Enemy at the gates by saintlaurent



Crafting Marvels

Time Pass by nekoceng
While fighting a long battle, or just wandering the town streets, you can now experience the time pass during mission scenes. This includes a visible day & night cycle, with the Sun and the Moon positions simulated based on the time of the day.

CJ's Starting Gear by C. Justice
Enhance the diversity and vibrancy of the starting gear you get based on youth choices, making for a more customizable and often more powerful panoply.

Detailed Character Creation by Designer225 (original by PoPoWanObi)
This mod introduces various features such as extreme settings for certain sliders (e.g. age slider ranging to infancy), the capability to modify the player and NPC character body/face sliders during gameplay, and the option to rename wanderers and nobles.


Chronicles in Motion

Warehouse Money Making Strategy Guide by Hero


10 tips you DIDN`T know about Bannerlord by Bim94


I can't believe I never played Bannerlord by jayvee



Chivalrous Assemblies

Bannerlord Native League #4

The Bannerlord Native League team is organizing the fourth iteration!

For those unfamiliar with BNL, it is a community skirmish tournament where teams are split into divisions - with six teams in each division. One match is played per week against the other five teams. This leads to some epic competitive fights with teams on similar footing, with more skilled players in higher divisions!

In the previous installment, BNL#3, our own TaleWorlds team participated, and while we can`t say we had many great victories, we sure did have a lot of fun!

This iteration of the tournament also comes with a heavy prize with more than 200.000 Loot up for grabs.

Thinking of signing up? You have until tomorrow, 20th of January to sign-up as a team or you can alternatively sign up as a free agent here.


Purple Shrouds - Bannerlord Calradic Campaign #27

The Calradic Campaign team is organizing the twenty-seventh event in their Bannerlord series - “Purple Shrouds”. Join up for some hack & slash tomorrow at 21:00 UTC on their Calradic_Campaign server using their Module.

If you would like a quick overview of the CC events, check out this video - What is the Calradic Campaign?

You can check all the details, including how to join, on their Reddit page.





If you would like to suggest content for the next #CommunityTales, make sure to tag @Mount_and_Blade on X or @mountandblade on Facebook with the #CommunityTales. Alternatively, you can reach out on our forums to Piconi or Dejan.
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