Sword of the Stars: The Pit - Mind Games - Valve
The Pit: MindGames 1.1.5 - 1.1.6

v1.1.5
- Partial Big Picture compatibility! (screen text still refers to keyboard).
- Added controller support (Xbox 360 clones).
- Added border support for TVs (in options).

Fixes
- Can no longer use Duplication ability on Bio-Mods.
- Increased max-health regeneration amount while resting.
- Hologram for Glamour/Image Inducer no longer gets stuck on after reloading.
- Can no longer remove items from Starting Rooms (purple rooms) lockers unless starting there.
- Various AI tweaks.

Other Changes
- Psion and Ranger now available in Easy by default.
- Added slider to XP donater in Starting Rooms.
- Donated XP now worth more.
- All skills when beginning in Starting Rooms only cost 1 point to increase, but have a maximum cap.
- New monsters!
- New weapons!
- New recipes!


Default Controller Scheme

Basics:

LStick: - Move / windows Select (eg highlighting Lockpick Kit when interacting with Door)
A: - Interact / windows Select confirm (eg confirming use of Lockpick Kit)
LStick: - Next Tab/Panel/Section in UI (eg moving active area from inventory to cooker when in Crafting UI)
RTrigger: - Attack
RStick: - Target
X: - Reload
Y: - Pickup item
B: - Cancel / Menu


Advanced:

LTrigger: - Modifier (see "Modified:" below)

Guide: - Open Steam Community interface

RShoulder: - Modified: Next weapon
RStick: - Pressed: Skip Turn
- Pressed, Modified: Rest
LStick: - Modified: Facing (turn in place)
- Pressed: Zoom Out
- Pressed, Modified: Zoom In
Y: - Modified: Pickup multiple items
DPad: - Weapon Shortcut 1,2,3,4 (clockwise from top)
- Modified: Psionic Shortcut 5,6,7,8 (clockwise from top)

SotSdex
Start: - Open SotsDex
X: - Delete messages in SotsDex => Messages

Psionics
Back: - Open Psionics

Character Stats
LShoulder: - Open Stats

Inventory
RShoulder: - Open Inventory
LStick: - Modified: Move inventory item

Map
To view map, press B (exit/cancel) and select Map from menu.

NOTES
To select inventory filters, hold down LeftTrigger (modifier) and press LeftShoulder/RightShoulder (prev/next page)
Other examples include:
shortcuts when inventory is open
shortcuts when psionics are open
save/reload/reset for key bindings page


v1.1.6

Fixed Bugs
- No longer able to view controlled characters inventory if player's inventory was open
when control switched.
- Dragging a BioMod from Tesseract Well onto a weapon/armor now consumes
the BioMod.
- Glamour would occasionally not turn off. Fixed. (no, really. fixed)
- Various sound fixes.

Changed
- Updated tutorial and Game HUD text for controllers. Big Picture Compliant!

Additions
- Added resolution settings so players can specify fullscreen resolution other than
their current desktop resolution. NOTE: These resolution settings are only for
fullscreen. In windowed mode, the user can resize the window as before.

Sword of the Stars: The Pit - Mind Games - Valve
The Pit: MindGames v.1.1.4
1.1.4

- Lightning Spear now takes wear and tear damage.
- Player character no longer responds to NPC Psi attacks not directed at them.
- Herbert can no longer be killed during tutorial. Now the most dangerous man alive.
- Fixed Ally ammo issue.
- Various tweaks and fixes to Psi abilities.
- Exo-Armor must now be equipped before it can be used as a tool in certain tasks.
- Various UI fixes and tweaks made.
- A couple of untriggerable achievements now work as intended.
- Cryoid now has proper "cold" effect.
- Gloves now take corrosive damage. Will properly flash when they've taken too much damage.
- Bio-mods can no longer be stashed (due to their randomized effects per game).
- Armor damage no longer binary - lower end armors now more durable and higher end armors now less invulnerable.
- Disintegration Bay now deactivates after being boobytrapped.
- Duplication success odds tweaked.
- Added Message of the Day

Sword of the Stars: The Pit - Mind Games - Valve
Code changes, v1.1.3

- Expanded tutorial.
- Various corrections to final level.
- 3 new monsters!
- Various Psionic ability adjustments.
- Notification of unlocked Psi abilities added.
- Fixed Cybergiganto not being marked a Cyborg.
- Fixed Lightning Spear.
- Fixed Tarka Warhammer.
- Fixed Pulsar Pistol using incorrect amount of energy cells.
- Corrected Infinite Mode issues.
- Meditation Chamber effects no longer persist indefinitely outside of chamber.
- Added auto-learning for using psi skills.
- Fixed some text errors.

Sword of the Stars: The Pit - Mind Games - Valve
The Pit: MindGames v.1.1.1s

Fixes
- Biome levels optimized, monster spawning correct.
- All ally issues have been addressed. In theory. Smiley face.
- Imaginary grenades from imaginary crazy humans no longer do real damage.
- Psi-boosters are now consumed when used.
- Psi-war armour now increases Psi power regeneration.
- Use of Psi powers now increases hunger.
- Sound data corrected.
- Range issue with psionic attacks has been corrected.
- Issue with Psi attacks being automatically successful has been corrected.
- Ranger corrected, no longer able to equip heavy armour.
- Fixed floor transition issues.
- Bank locker issues addressed.
- Creature tooltip no longer showing when they are invisible.
- Lifesense reveal of invisible creatures fixed.

Other Changes and Additions
- Psionic Skills no longer receive bonus from your Power attribute HOWEVER all psionic skills are now only one point to increase at all times.
- Bonus recipes!
- Bonus Canada Day/Independence Day Long Weekend Armour/Armor)!

Sword of the Stars: The Pit - Valve
SotS: The Pit 1.0.3

Fixes:
- Changed anti-venom to have immediate effect (reduce poison 1 level.)
- Game now breaks grab if grabbing enemy is not within 1 square of target.
- Fixed some tools were not being used when crafting recipes.
- Fixed saved game exploits and bugs.
- Fixed no sounds for floors 11,16,21.
- Fixed some grenade issues.
- Fixed a grabbed character no longer moves when confused.
- Fixed tooltips showing for hidden traps when using quantum scan helmet.
- Fixed super Image Inducer bug.
- Fixed Knife/Blade/Spear skills are now based on Finesse (instead of Might.)
- Fixed enemy weapons not firing because they are too close to a wall.
- Fixed can now upgrade skill/stat, even if boosted over 100.
- Fixed AI sometimes appearing to teleport through objects.
- Fixed splash damage from shotguns would bypass armor for secondary targets. (sorry, gang)
- Fixed grenades were being destroyed by explosive damage frequently. They are now treated as items, not weapons.
- Fixed cyber scrambler would make organic enemies go berserk as well.
- Fixed lab station could be reused over and over by damaging it and repairing it.

Other changes and additions:
- Added "Auto Sort" to inventory.
- Added "Drop All" button to inventory.
- Added "Destoy" to context menu for inventory items.
- Added confirmation to "Destroy" and "Unload and Destroy" actions.
- Added warning when poison/radiation reduces stats below 5.
- Added recipe details to SotSDex.
- Task Dialog now selects tools which are "free" to use by default.
- Player gets credit for monsters killed by traps.
- charging hubs and repair stations made more efficient.
-Improved usability of large inventories by adjusting the grid to use more vertical space.
- Added "Equip Time" for armor to info displays.
- Added "Reload Time" for weapons to info displays.
- Sort SotsDex entries alphabetically.
- Added method to display custom stats for items (eg repair factor for repair tools.)
- Temporarily Removed GAMEPAD from build configuration until final compatibility is complete.
- Added recipe info for messages that unlock recipes.
- Augmentation hubs now use Decipher skill.
- If mimicked player attacks enemy, enemy will attack back.
- Added fully translated messages are Green in the SotsDex.
- Added more details to repair dialog.
- 7 new achievements.
- 3 new weapons.
- 2 new monsters.
- Basket-load of new Easter items.
- New recipes and messages.
Sword of the Stars: The Pit - Valve
1.0.2.0
New Additions
- Two new monsters
- Five new recipes
- Four new items
- Two new weapons

Critical Fixes
- Fixed Shrinking Inventory / Dropped Item crash
- Fixed Projectile crash
- Fixed equipping/dropped armor crash

Other Fixes
- Fixed various outlying issues
- Greek letters on key-card doors no longer display when door destroyed
- Characters wearing self-contained armor or who are immune to radiation no longer affected when in an irradiated room
- Play Again remembers Difficulty setting
- Fixed Hero SotSwich achievement unlocking prematurely

Other changes
- Added reload value to weapon stats
- Irradiated rooms now show effect for visual warning
- Tweaks to auto-save to make it more robust
- Three auto-save slots, one for each character class (meaning you can now have three different games on the go , one for each character)
- Added mouse targeting for weapons
- Increased force field belt duration
- Added access to SotSDex in main menu
- Decrypted recipes messages now unlock recipes in SotSDex automatically

...

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