An update to Omerta - City of Gangsters has been released with the following changes and bugfixes:
- Fixed original campaign mission issues - Improved savegame compatibility - New hideout upgrades now available - Limited MP username to 20 characters - Fixed gangster pushback after explosion in combat - Fixed storage amount recalculation when losing warehouses - Restored player counts in MP Quick Match - Various localization and UI tweaks
please also add your username on the kalypso forum and which windows operating system you use to the mail.
- New maps for multiplayer and sandbox modes - Enemy gang for sandbox mode, operating independently and taking over businesses - can both attack the player and be attacked by the player - Customizable game settings and goals for sandbox games - Economy overview panel for current businesses with their efficiency, profit, etc. - Visual representation of individual business types on the strategic map via icons - Additional difficulty setting and "Iron Man" option (saving progress in strategic mode disabled) - Improvement of cover mechanics in turn-based combat - Introduction of multiplayer chat - Several minor fixes/changes