Click here to try out the Steam News Hub for 1... 2... 3... KICK IT! (Drop That Beat Like an Ugly Baby), AaAaAA!!! - A Reckless Disregard for Gravity, Amnesia: The Dark Descent, AudioSurf, BIT.TRIP BEAT, Cogs, Defense Grid: The Awakening, Killing Floor, RUSH, Super Meat Boy, The Ball, The Wonderful End of the World, Toki Tori A Steam Labs Experiment
AudioSurf - contact@rockpapershotgun.com (Joe Donnelly)

Perhaps the most difficult thing about demonstrating the virtues of virtual reality games is the fact that so much of the effect is lost when portrayed via flat video. With this in mind, the Fantastic Contraption guys have made some good videos recently using ‘mixed reality’ – a process where a combination of secondary cameras and in-game and in-headset footage is used to showcase how the game works. Audioshield [official site], successor to obstacle-dodging rhythm game Audiosurf, adopts a similar approach in its latest trailer to great effect.

… [visit site to read more]

The Ball - contact@rockpapershotgun.com (Alec Meer)

It’s probably not fair to either game to invoke No Man’s Sky when talking about upcoming sci-fi survival offering The Solus Project [official site], but both the reddish-pink colour palette and the heavy use of tricorders (let’s not kid ourselves, eh?) does put me in mind of Hello Games’ newbie. The Solus Project is billed as a survival game, but more in the classical sense than the newer DayZ, Rust etc one. Devs Teotl Studios – who you may know from The Ball – and Grip – of Unmechanical fame – are at pains to point out it’s not a sandbox jobbie. It’s a singleplayer, linear game in which you will be attacked not by creatures, but by a hostile environment, as well has having to deal with hunger and thirst. Man, that’s easy: eat fingers, drink wee. Survivalists these days, honestly – no backbone, that’s their problem.

… [visit site to read more]

Amnesia: The Dark Descent - contact@rockpapershotgun.com (Adam Smith)

These are my personal Edwin Droods. Stories that I’ve failed to finish, for one reason or another, and that are left suspended. In the manner of somebody reversing out of a relationship like a heavy goods vehicle, trundling slowly and beeping nonchalantly, I’d like to say to the games included: It’s not you, it’s me. >

… [visit site to read more]

Penumbra: Requiem - contact@rockpapershotgun.com (Adam Smith)

While Frictional are exploring the depths of consciousness in their latest creep-fest Soma, other developers are continuing the story they began in Penumbra [official site] all those years ago. A team going by the name CounterCurrent Games released an unofficial total conversion going by the name Necrologue last Halloween and this year they finished the story with the fantastically-named Twilight of the Archaic [official site]. Just look at that title for a few seconds. It’s magnificent. The games are built on Amnesia: The Dark Descent so you’ll need that to play, and can then download both Necrologue and Teatime of the Archaic from ModDB or through Steam.

… [visit site to read more]

Sep 21, 2015
Amnesia: The Dark Descent - contact@rockpapershotgun.com (Adam Smith)

Five years ago, Frictional released Amnesia: The Dark Descent, a horror game that made us afraid of the water. That was five years ago. Now, with SOMA [official site], the studio have switched from gothic castles to science fiction and they’re taking us right to the bottom of the ocean. I’ve faced my fears and here’s wot I think.

… [visit site to read more]

Amnesia: The Dark Descent - contact@rockpapershotgun.com (Adam Smith)

Next week, Frictional’s Soma [official site] will finally be available. Amnesia: The Dark Descent is five years old and surely everyone is ready for another round of the first-person frighteners? I’ve already played a fairly large chunk of the game and will have a review ready for you before launch, so you can trust me when I say that the “story trailer” below has been carefully edited so as not to spoil any major parts of the story. There’s an awful lot going on.

… [visit site to read more]

Amnesia: The Dark Descent - contact@rockpapershotgun.com (Alice O'Connor)

Yeah, I bet you can make it past him before this offer ends.

That’s the cheese of Yuri with his mind-controlled squid and the whine of you whimpering as horrible things stalk you through the dark, to be clear.

Point is: you can now download and keep forever Westwood Studios’ olde RTS Command & Conquer: Red Alert 2 and Frictional Games not-so-oldish first-person spooker Amnesia: The Dark Descent and not in that way>, you little urchin. RA2 (plus its expansion) is the latest freebie on Origin to promote EA’s service, while Frictional dropping this freebie shortly before the launch of their new horrorshow Soma.

… [visit site to read more]

Killing Floor - contact@rockpapershotgun.com (Scott Constantine)

Picture from luis.s on the forum.

August was a busy month for the RPS community, with action seen in Dirt Rally [official site], Rocket League [official site], Terraria [official site] and others – including Awesomenauts [official site], Natural Selection 2 [official site] and Killing Floor [official site].

Click on for information about each, along with how you can get involved.

… [visit site to read more]

Left 4 Dead 2 - contact@rockpapershotgun.com (Adam Smith)

Below you will find the 25 best horror games ever released on PC. To ensure the list was as accurate as possible, the compiler was locked in a dark cellar with a copy of every game in existence and a computer capable of running them all. Two weeks later, the following article was found written on the walls in blood (the postscript was recorded on an audiolog). The writer was nowhere to be seen.

… [visit site to read more]

Amnesia: The Dark Descent - contact@rockpapershotgun.com (Alec Meer)

everything is just fine

I’d presumed Frictional’s upcoming SOMA was basically just sci-fi Amnesia: the night is dark and full of terrors, and all that. Turns out there’s at least one major change to formula: you get to talk to people. And you know things about those people that they don’t know themselves. And it’s horrifying. … [visit site to read more]

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