Total Conversion (modification) for the game Amnesia: The Dark Descent. Penumbra: Necrologue is a community-made mod interpreting the continuation of the Penumbra series.
User reviews:
Recent:
Very Positive (14 reviews) - 100% of the 14 user reviews in the last 30 days are positive.
Overall:
Very Positive (193 reviews) - 86% of the 193 user reviews for this game are positive.
Release Date: Feb 6, 2015

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Community-Made Mod

This mod requires Amnesia: The Dark Descent in order to play.

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Penumbra: Necrologue

 

Recent updates View all (5)

April 18

Presentation of the new game from CounterCurrent games.

Let me introduce you to our new project - "The Diary of Arthur Gilman"! This is a first-person horror, based on the numerous works of unsurpassed horror master – H. P. Lovecraft. We have decided not be restricted with just the message and have prepared a small trailer for you:

https://www.youtube.com/watch?v=Mjug_ySlOLw

Link to the official page of the game - http://www.indiedb.com/games/the-diary-of-arthur-gilman

11 comments Read more

Reviews

“Necrologue delivers an expansion-quality experience worthy of the Penumbra name. As the dark atmosphere and moody soundtrack draws you deep into the mod's unforgiving world, you will be forgiven for thinking you're actually playing Penumbra.”
http://www.moddb.com/events/2014-mod-of-the-year-awards/features/mod-of-the-year-2014-editors-choice

About This Game

Total Conversion (mod) for the game Amnesia: The Dark Descent.Penumbra: Necrologue is a community-made mod interpreting the continuation of the Penumbra series. The game starts right where the last game in the series ended (Penumbra: Requiem). Join Philip in the last part of his journey as he tries to find the answers to everything he witnessed in the Archaic Shelter while trying to stay alive from the many horrors that await him deep below the ice.

"...And only you decide what to do with this story."

Features

  • Amazing atmosphere exactly like the previous parts
  • Alternative playthroughs
  • Multiple endings
  • Voice acting in both English and Russian
  • Original soundtrack inspired by the previous work of Frictional Games composer Mikko Tarmia

System Requirements

Windows
Mac OS X
SteamOS + Linux
    Minimum:
    • OS: Windows XP/Vista/7
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Storage: 2 GB available space
    Recommended:
    • OS: Windows Vista/7
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Storage: 2 GB available space
    Minimum:
    • OS: Mac OS X 10.5.8 or newer
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Storage: 2 GB available space
    Recommended:
    • OS: Mac OS X 10.7.5
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Storage: 2 GB available space
    Minimum:
    • OS: Major Linux Distribution from 2010, Debian should work but is not supported.
    • Processor: High-range Intel Core i3 / AMD A6 CPU or equivalent.
    • Memory: 2 GB RAM
    • Graphics: Mid-range NVIDIA GeForce 200 / AMD Radeon HD 5000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Storage: 2 GB available space
    Recommended:
    • OS: Major Linux Distribution from 2012, Debian should work but is not supported.
    • Processor: High-range Intel Core i5 / AMD FX CPU or equivalent.
    • Memory: 4 GB RAM
    • Graphics: High-range NVIDIA GeForce 400 / AMD Radeon HD 6000. Integrated Intel HD Graphics should work but is not supported; problems are generally solved with a driver update.
    • Storage: 2 GB available space
Customer reviews
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Recent:
Very Positive (14 reviews)
Overall:
Very Positive (193 reviews)
Recently Posted
The Sniper Elite
2.0 hrs
Posted: August 22
A great take on the continuation of Penumbra, Necrologue is one of the best feeling mods I have ever played. The story is interesting and has lots of good puzzles. Twilight of the Arcane was also good but the ending is a bit of a letdown. No better content than free content definitely have to suggest it.
Helpful? Yes No Funny
Evolve
13.4 hrs
Posted: August 16
Thats how you do a mod. A bit rough here and there, couple of bugs, but very solid. For me it's a Penumbra tetralogy now.
Helpful? Yes No Funny
pwnyou2295
23.4 hrs
Posted: August 12
This is an amazing final chapter to the Penumbra series. If you're wondering what happened after the events of Black Plague, then this is it. Philip's story, along with others, concludes here. There are plenty of plot twists and involvement with the previous games. Even though its a mod, it doesn't feel like it at all. This is an actual full on game, complete with custom content, voice acting, and new music. Although not technically canon, it should be, as it goes well beyond simple fanfiction.
Helpful? Yes No Funny
Rooby Booby
22.4 hrs
Posted: August 8
Definitely one of the best Total Conversions for Amnesia. Similar to White Night in popularity and praise when it came out back in its days. May get a little bit frustrating for non-puzzle players.
Helpful? Yes No Funny
Napstablook
15.7 hrs
Posted: August 1
This game mod is pretty coo I've played this a long ago but I forgot to type this thing right here anyways its pretty cool even better then other penumbra series I suggest yall to check it out
Helpful? Yes No Funny
rookieDoesAmnesia
11.0 hrs
Posted: July 31
It was fun, then scary. Philip explores around and he was going to save his Father alone, but he's late. That was not the end.
Helpful? Yes No Funny
Dr.lakefish_HAXX (#heavy)
17.7 hrs
Posted: July 29
Seriously, not only is it free, but it is well-made. Maybe it isn't as long as the first 3 penumbra games, but it gives a more satisfying ending I think. Overall, the only question left is this: why havent you installed it yet?
Helpful? Yes No Funny
Kreme De La Meme
13.1 hrs
Posted: July 23
Dont take me wrong. I loved this game. It has a great story and feels like a proper continuation of penumbra series, however there is a thing that makes this amazing mod unplayable. I could continue the game without collecting crucial things needed to trigger the ending so i couldnt finish it. i hope someone fixes it.
Helpful? Yes No Funny
ValkyrieIsland
18.5 hrs
Posted: July 21
(Twilight of the Archaic review at the bottom)

Penumbra Necrologue is an amazing addition to a series that needed a bit more closure.
Penumbra Requiem left us with too many questions, which Necrologue answers.

There is so much content, it's a full Penumbra game and then some. The game took me around 11 hours to finish with a friend, and that isn't even counting the free expansion "Twilight of the Arcane" which apparently adds 5 more hours of content.

The creators of this mod are clearly very passionate about this series and this addition feels like it was made by Frictional Games themselves.

If you like Penumbra, you'll absolutely like this.

9/10.

Cons: I'd give it a 10/10 but....gas canisters. That part as well as the parts that followed were kind of a pain and weren't as good as the rest of the game. That's all I'll say about that ;) Also, the voice acting is either really good or really bad in certain moments. You'll see what I mean if you play. But hey, it's better then nothing!
My biggest complaint has to be some of the puzzles being way too cryptic to figure out. However one must remember that the original Penumbras had their fair share of overly cryptic puzzles too (looking at you, chemistry puzzles) so it's not too bad. But you'll be scratching your head quite a lot.


Twilight of the Archaic:

A friend and I have finally completed this mod in full, and we were very impressed with the content. The ending, however, we found extremely unsatisfactory. We expected a conclusion and instead got a cliffhanger.

Because everything leading up to the ending was so great, I'd give Twilight of the Archaic an 8/10. I'd give it more if the ending didn't leave such a sour taste in my mouth.
Helpful? Yes No Funny
hoping this game works
3.8 hrs
Posted: July 16
What an awesome mod. I'd go so far as to say it was better than the original series! Atmosphere and environments did an incredible job at making it feel like Penumbra, while the mod also made sure to add several new and creative elements to the story and gameplay to make it still feel unique and scary (original Penumbra games didn't scare me at all) Awesome mod and a must play for penumbra fans.
Helpful? Yes No Funny
Most Helpful Reviews  In the past 30 days
1 of 1 people (100%) found this review helpful
Recommended
23.4 hrs on record
Posted: August 12
This is an amazing final chapter to the Penumbra series. If you're wondering what happened after the events of Black Plague, then this is it. Philip's story, along with others, concludes here. There are plenty of plot twists and involvement with the previous games. Even though its a mod, it doesn't feel like it at all. This is an actual full on game, complete with custom content, voice acting, and new music. Although not technically canon, it should be, as it goes well beyond simple fanfiction.
Was this review helpful? Yes No Funny
Most Helpful Reviews  Overall
43 of 45 people (96%) found this review helpful
1 person found this review funny
Recommended
24.7 hrs on record
Posted: February 17, 2015
I could very easily list all the reasons that made me really like this mod/game,
buy I will just say one thing that summarizes my opinion:
I would definitely buy it, if it wasn't free!

For all the fans of the Penumbra series it's just a must,
for the rest it's a decent psychological / puzzle game,
which has plot connections to the previous games but can be played as a standalone too.

Horror "fun" without blood at it's best!
Was this review helpful? Yes No Funny
53 of 62 people (85%) found this review helpful
2 people found this review funny
Recommended
1.7 hrs on record
Posted: February 6, 2015
Man I forgot how scary penumbra really was... this game is amazing! Atmosphere, creeps, story - everything is there! It's absolutelly awesome, that they are giving this for free as a mod to Amnesia! Never expected to see penumbra resurected, but this is what I was waiting for.
Was this review helpful? Yes No Funny
26 of 27 people (96%) found this review helpful
4 people found this review funny
Recommended
17.4 hrs on record
Posted: September 18, 2015
All I can say is wow! Far exceeded my expectations and plays exactly like the original penumbra series.
Sure there is a bit of running around and getting lost but in my opinion it adds to the eerieness of it all. The placement of batteries is spot on, although they are there to be found, you have to be pretty efficient on battery consumption.
The game seems to be the perfect medium between 'scary parts' and exploration/story telling.

For anyone who has played the original penumbra games this mod is a must - have. After completing the games back in 2011 it is great to finally play something new but with the same feel of the old masterpieces in 2015. Just goes to show that new high tech graphics aren't essential to horror titles.
Can't believe I hadn't discovered this gem earlier!
Was this review helpful? Yes No Funny
31 of 40 people (78%) found this review helpful
2 people found this review funny
Recommended
8.4 hrs on record
Posted: February 6, 2015
If you've played the Penumbra series (which you should've already done if you're considering playing this, both because it assumes you know the plot of the previous games already and because the Penumbra series is awesome) you pretty much know what to expect from this mod. A lot of Amnesia mods I've played miss the point of the source material and are generally just full of jump scares and feel cheaply made, but this feels like the developers really understood everything that made the Penumbra games so good. If it wasn't for the fact that the fan voice actors have different accents, it'd be pretty hard to distinguish this from a real Penumbra game. It takes some liberties with the plot, but it's definitely worth playing if you have Amnesia (which you should also already have, since even though it's not as good as Penumbra it's still great).
Was this review helpful? Yes No Funny
17 of 18 people (94%) found this review helpful
1 person found this review funny
Recommended
13.3 hrs on record
Posted: September 28, 2015
I have a blast playing this! And it feels like it's truly is an understatement since I am pretty much speechless when I finished this brilliant mod! Penumbra Necrologue seems like it was made by Frictional, themselves. A mod that nailed every aspect from the Penumbra trilogy, the setting, atmosphere, narrative, puzzles, soundtrack, everything. It's not just effort that is shining there, it's love and passion toward the series. A desire to 'properly' end the haunting adventure of the luckiest unluckiest protagonist, Philip. A must have if you have and love the Penumbra trilogy. And I'll elaborate why.


Story / Narrative (9/10)

Penumbra Necrologue starts off right after Requiem. Again, you control Philip, as he dive back into The Shelter, from his 'Safe Haven', and he must to face the consequence for the action he has done in the previous game, as he tries to escape from The Shelter and his ever decaying sanity. Necrologue isn't about revelation, well..though of course it eventually does, it's about an escape, from the Shelter, past mistakes, and regrets. It gives a subtle yet gradual feeling of ascend rather than a descend on Overture and Black Plague.Most of the notes, journal, and story elements are trying to wrap things up, while adding depths to the whole story / history of Penumbra, making things more interesting (in a mysterious, and at times dreadful way) while staying in canonical. Sure, some things are left open for interpretation, but they carefully choose what needs to be told, and what doesn't need to. And I'm pretty satisfied with it.


Graphic / Atmosphere (9.5/10)

Nailed! Graphical style, atmosphere, level design / layout. I feel like playing a Penumbra game in a true and finest form. From the crumbled and literally complex, office complex, eerie corridors, narrow, maze=like sewers and tombs, and a creeper feeling I get on the mines. It's so Penumbra from every inch, with a far better graphic and effects. Making it creepier than it already is. It's what it feels like if Frictional did make Penumbra on their HPL 2 (Amnesia) engine, and it actually looked better than Amnesia itself. It's a mod that use the full potential of the provided engine and tools. Necrologue obviously has the technological advantage, but what makes me had a lot goosebumps is, well apart from the eeriness of course, is the amazing set pieces, level designs, and transition. I can feel the Half Life influence on it. The original trilogy has a great level design, but lacks the mind blowing transition (I don't expect that kind of thing in the first place), Overture is mine area focused, Black Plague is an office complex focused, Requiem is a..randomness? But Necrolgue.. it combine all three of them, in fact, we revisit some of the most notable places from past games, like "that hallway" from Overture, the first place of Black Plague, and the tomb of Requiem. And it surprisingly realistic! They don't use a particular place just for the sake of nostalgia, but it does tied up to the story, and add a feeling of natural connection between the structure and environment of The Shelter, making it a seamless experience from one location to the other. Just like Half Life building-city-forest dynamic. It keep giving you a fresh environment to explore without sacrificing a sense of belonging and progression. It just naturally flows.


Sound (9/10)

Walls cracking over there, floors about to fall on the other side, insects crawling in and out the hole, wind blowing, a leaked gas, sounds of rusty pipes, and sometimes even complete silence, with an eerie music on the background, and "the whispers". It gives me chills and a sense of cosmic fear and dread, give me an uneasy feeling while there's actually nothing there. Also, the voice acting is pretty decent, especially Clarence. I love how they nail Clarence's voice and personality perfectly.


Gameplay (8.5/10)

Again, it's Penumbra on it's true form. The gameplay is true-to-root Penumbra. A game of hide and seek between a helpless man and the vicious Tuurngait with many clever physic based puzzle. I really like the placement of every monster here. the inclusion of The Hunter is a surprising and terrifying addition. The greatest fear in a horror genre is when you don't see it, when you feel like there's someone stalking you in the dark, the feeling of constant uneasiness. Necrologue understand it very well, the never ending eeriness is the scariest part, what lurks there? What's that sound? Should I go there? Should I shine my flashlight there? Though I don't find the puzzles is a step up from Black Plague, since it seeks the return of semi-obscene item placement and hidden switches from Overture and some otherworldy one from Requiem, though not as "annoying" as both of it, Black Plague still has the most believable and naturalistic puzzles than those 3. But I get it, Necrologue tries to combine all of the elements from the original trilogy. Also, I find that how the puzzles from revisited areas are already solved, and most of them need to be resolved with a nice twist.


Overall / Enjoyment (9.5/10)

One of the best, most memorable, scariest, and true to ti's source material mod. It, in a way even pass the quality of Black Plague, which in my opinion the best Penumbra. A mod made with passion, talent, and a lot of effort. It nails every aspect of Penumbra, yet manages to stand original and fresh with a well thought of narrative and design. Necrologue most definitely worth to carry the title of Penumbra, as it wraps up everything, giving a satisfying conclusion, adding necessary depth, and open some things for interpretation. The seamless, Half-Life influenced set pieces and transition is perhaps the best improvements over the original trilogy. A mod that exeed my expectation of what I thought a mod is, so brilliant, it goes beyond the boundaries of the capabiliy of what 90% of other mod don't do. Yup 90%, there are a few mod that reach it's level of awesomeness, like Black Mesa and Underhell. Necrologue certainly joins their ranks.
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16 of 19 people (84%) found this review helpful
2 people found this review funny
Recommended
8.7 hrs on record
Posted: February 8, 2015
i love it, brings me back the memories of the penumbra trilogy, i hope frictional games see and play this and "hopefully" makes this mod canon to the series, this mod is made like if it is an official sequel game "even though it are different voice actors but that does not bother me" the developers defindly succeeded to stay close to the original series and to bring back the legendary game that made a meaning in horror games, they also brought back the deleted enemies from the tech demo (the hunters and the roaches), it also feels like an hybrid of all three penumbras wich i like allot, the only thing thats sad that they havent brought back since black plaque is the fobia that phillip has if he looks to long at the monster but all by all the rest is fine, so if you loved the penumbra series youl defindly should try this one its very good and youl like it.


ps: developers if you read this thank you for making this amazing mod.
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14 of 16 people (88%) found this review helpful
Recommended
14.3 hrs on record
Posted: February 15, 2015
A worthwhile, solid sequel to the Penumbra games, with an acceptable ending(there are two of them). If you've played them, what more do you need to know?
It is much longer than the other games, and I recommend you actually play the previous Penumbra games before this one.
Order being 'Overture', 'Black Plague', 'Requiem', then 'Necrologue'.
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22 of 31 people (71%) found this review helpful
Recommended
12.7 hrs on record
Posted: February 8, 2015
First up: What is it with these European game designers who insist upon doing English voice-acting parts themselves? And do they never watch American films, so they might have a better idea how to pronounce certain words?! Surely somewhere over the width and breadth of the internet - I'M always available! - they could find someone for whom English is a first language who'll do some voice parts for them. The dude doing an impersonation of everyone's favourite monkey-hating virus, Clarence, at least does a serviceable job, but he's still not as good as the original guy. Anyway, that's some of the bad stuff out of the way, now onto the good stuff...

The Penumbra series was, as we all know, Frictional's precursor - downright TEST RUN, if you want my two cents - to their far more famous Amnesia: The Dark Descent. Simply put, without the trio of Penumbras to cut their development teeth on, Amnesia would not have come into the world in such an almost flawlessly-formed shape. The "fans" who have made Necrologue are certainly aware of this history, and have in many ways set out to make a Penumbra game with the HINDSIGHT that the more polished Amnesia can now give them.

Take lighting for instance: In the Penumbra games, you never really worried about conserving lighting because, frankly, the glowstick was just as useful as the flashlight and didn't need to be constantly refilled with batteries. It wasn't until The Dark Descent that the good people at Frictional fully realised just how scary threatened lack of lighting in a horror game could BE...and the makers of Necrologue throw down the gauntlet in this regard nice an' quickly by giving us only a half-empty flashlight with which to begin our explorations (lying near to which is a dead-as-a-dodo glowstick with not an an ounce of greeny goodness in it, just to rub it in)! They then proceed to make sure that if we don't conserve the batteries we intermittently find thereafter, we'll be down to troublesome, unwanted-attention-grabbing flares in no time, and after that...well, perpetual near-darkness, one supposes! (Fortunately, I have yet to reach THAT hopeless stage.)

This game also uses Amnesia's superior graphics, lusher scenery and "eyes-more-slowly-adjusting-to-the-gloom" mechanics (or did I just imagine that one?) to excellent effect, without wasting its time adopting the borderline-pointless "sanity" system which Amnesia used to such minimal effect (I only recall succumbing "badly" to the effects of said sanity loss ONCE in my two playthroughs of said game). And yes, the healing items are again in excessive supply, considering that one hardly even gets the CHANCE to heal in games brimming with enemies who can kill you with one or two blows (but we probably shouldn't look a gift horse in the mouth).

All that aside, this is DEFINITELY a Penumbra game, seeing the return of a lot of our old favourites: Monster dogs, giant spiders, dissected worms, alien foetuses in jars, bizarre cylindrical artifacts doubling as save points, science-y puzzles which you'll probably find hard if (like me) you're actually useless at science, generators and valves and switches galore, and let's not forget being chased by creepy naked dudes with overgrown umbilical cords...you name it, it's pretty much all here. There's also some of that old-fashioned frustration on offer - there's a bit involving three fuses and a generator which, as far as I can tell, I completely ♥♥♥♥ed by flicking a switch at the wrong time, blowing one of the fuses and forcing me to go back a few saves - but on the whole, it's pretty safe to say that if you enjoyed the "official" Penumbra games, you'll almost certainly enjoy this one also. I mean, what's an adventure game without a few hair-tearingly annoying bits where you either feel like giving up altogether, or at the very least succumbing to the evil urge to look at someone else's walkthrough. Answer: Well, an EASY adventure game, I suppose. Oh, and the "I hate linear games" people are gonna LOVE this one, by the way. Every time you walk through a DOOR you have four new corridors and fourteen new doors to try out (okay, so I'm exaggerating, but only very slightly)...

Overall, a very worthy "fan-made" chapter in the Penumbra saga; one not necessarily any better or worse than the three official games which preceded it, though it does perhaps make for a slightly more "satisfying" conclusion than Frictional's own (anti-)climactic chapter, Requiem (which chose to eliminate all life-threatening "horror" elements in favour of fiendish puzzles and the occasional environmental hazard). Here's hoping that some of the talent behind this mod will make an original horror game or two of their own day some day, as they certainly seem to know what they're doing on the strength of this one.

Verdict: 8.5/10.
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11 of 12 people (92%) found this review helpful
Recommended
10.7 hrs on record
Posted: December 20, 2015
When I first played Penumbra like 6-7 years ago, I fell in love with the story and atmosphere immediately, and I've been waiting for it to continue ever since.

Penumbra: Necrologue is everything I've wished for, and I'm still blown away for this.

I give this 9/10 as a game, perfect 10/10 as a mod. Absolutely best mod I've ever played. Well done!
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