We Stay Behind - ASHGAMES
Event Information
We're part of the AdventureX Sales Event from Nov. 2 - Nov. 8. We'll run multiple events and announce them here. Apologies if you see several announcements.

About We Stay Behind
A comet is on course to destroy Laburnum Creek. Writer Laura Tanner visits the former health resort to interview several inhabitants who are refusing to leave. But there’s something rotten at the heart of this picturesque town. A story exploration game between dreams and reality.

Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team:
Marcus Bäumer (Story & Programming)
Tristan Berger (Music & Sound)
Matthias Nikutta (Artwork)

They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something material.

Join us on the store page to chat with the developers.
We Stay Behind - ASHGAMES
Event Information
We Stay Behind is part of the ASH Games Publisher Sale from August 23 - August 31. We'll run multiple events and announce them here. Apologies if you see several announcements.

About We Stay Behind
A comet is on course to destroy Laburnum Creek. Writer Laura Tanner visits the former health resort to interview several inhabitants who are refusing to leave. But there’s something rotten at the heart of this picturesque town. A story exploration game between dreams and reality.

Dev insights & gameplay
Volker Ritzhaupt (Application Systems Heidelberg) meets with the Backwoods Entertainment team:
Marcus Bäumer (Story & Programming)
Tristan Berger (Music & Sound)
Matthias Nikutta (Artwork)

They talk about the development of the game and what the inspiration for the game was. Some challenges are mentioned as well as how the game evolved from being a vague idea into something material.

Join us on the store page to chat with the developers.
We Stay Behind - marcusbmr
We Stay Behind just reached its base funding goal on Kickstarter! We're incredibly thankful that our backers trust us and support our project! The hunt for stretch goals has just started, and you can help us get there. The game is in the final stages of development, but additional funding helps add more content and allows us to include you and your ideas.

If we hit our first Stretch Goal of 29,000€, we will add the Hiking DLC. With that DLC, we will add beautiful hiking trails to the game. You explore the national park with a hiking map, wander around stunning trails through nature, and find beautiful, relaxing places to take a break and rest. While walking through the woods, you will find plants and flowers and can go on the most relaxed hunt for collectibles you were ever on.

Our Kickstarter campaign is still running for two weeks. Visit the campaign site right here: https://www.kickstarter.com/projects/westaybehind/we-stay-behind

We Stay Behind - ASHGAMES
We Stay Behind goes Kickstarter

Hey Everyone,

We just launched our first crowdfunding campaign: We Stay Behind is coming to Kickstarter today. The campaign aims to meet a goal of 25,000 € to fuel that final development phase - to make We Stay Behind the most enjoyable experience possible.

Come check out the campaign!



We've been able to finance the development of We Stay Behind so far through public funding and the success of our first game, Unforeseen Incidents. Our publisher helps us with QA, localization, and voice recordings. We're grateful for this support and the opportunity to bring this game to life.
But we still have much more we want to achieve, and we believe involving you as a community will help us improve the game. The Kickstarter will help us add the features that will make Laburnum Creek an even more appealing place to visit. "We Stay Behind" will be packed with intrigues.


New demo, new locations, new content

Along with the campaign, we released a brand-new demo of the game. For the first time, the demo allows you to move freely in Laburnum Creek and explore the beauty of the national park on the loose.



Imagine a comet was on a collision course with your town. What would you do? Most would pack up and move out. The folks in Laburnum Creek want to stay put. What could cause such a mass delusion? A cult? Mistrust of the government? Maybe it's just so damn lovely that dying really is preferable to leaving? Investigative journalist Laura Tanner wants to find out in this interactive mystery short story about repressed trauma and buried secrets.

Check out the new Demo and our Kickstarter and let us know what you think!


...

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