Tactical Nexus - 名所「作業之山」

◆Fixed an issue where the description text was incorrect in Instance Magic.

◆Fixed an issue where the display was sometimes incorrect in the Legacy activation screen.

◆When the HP gauge is displayed, standing in front of an enemy now shows how much damage you will take.

(The decreasing portion now flashes yellow.)

×Due to a ridiculous proposal from the game designer, testing for 8-4 is taking longer than expected, and it will take a bit more time. We apologize for the inconvenience.

If it cannot be implemented by July, the programmer will destroy the game designer.

VTBattle-VTubers aren't about the number of subscribers! It's about power! - wataritama
Added a new achievement for completing all cards from the 7th pack

Partially revised the text in some events

Fixed a bug where clicking the ending of certain VTubers would open a folder
Hero Plus - Hero Plus

We would like to inform all hero players that the updated
appearance change system will be applied on July 31, 2025.

In order to provide a more diverse and refreshed character
customization experience, we will be patching
the existing appearance system.

□ Appearance Change Update - Some parts of the appearance change system will be updated.
└ A new Appearance Change Shop has been added in the Xian, Sina NPC.
└ Appearance changes cannot be applied to time-limited items.
└ Once an appearance is changed, the item will become
   \[[b]Cannot trade or store[/b]].
└ If the appearance change is reset, the restrictions on
   \[[b]Cannot trade or store[/b]] will be lifted.
└ Appearance items can be dismantled.
└ Appearances can be applied regardless of character class
   (Non-Divine, Divine, Darkness).

※ Once an appearance is changed, the item will become \[[b]Cannot trade or store[/b]].

※ If the appearance change is reset, the restrictions on \[[b]Cannot trade or store[/b]] will be lifted.

□ Regarding Appearance Reset Restoration

If you would like to restore an appearance-changed item,

please submit a ticket and we will assist you with the restoration.

└ Items that have been appearance-changed will become

   \[[b]Cannot trade or store[/b]] starting from July 31.

└ Appearance-changed armor will return to \[[b]Can trade or store[/b]]

   status once the appearance is reset.

└ Players who wish to reset the appearance can submit a ticket,

   and we will restore them with

   \[[u]original equipment + appearance item + 1 Illusion Holy Water[/u]].

└ Tickets can be submitted even before October 22,

   and the restoration process will be handled sequentially.

└ Please note that this restoration support will be available for

   approximately three months starting July 31,

   ending on October 22, 2025.

└ A total of three reminder notices will be posted regarding this issue.

└ The inquiry format for appearance reset restoration is provided below.

> \[Notice] Appearance Restoration Requests

※ Note !

● For abuse prevention purposes, please note that after receiving

   a restoration once, any subsequent appearance changes are

   not eligible for additional restoration.

● Items that had already undergone an appearance change prior

   to the restoration point are eligible for additional restoration.

● The "Illusion Holy Water" item returned during the resoration process

   will be provided as a non-tradeable item.

● The "Illusion Holy Water" item will be deleted on the first maintenance day of August 2026.

● Illusion Holy Water granted during the restoration will be deleted

   on the first maintenance day of August 2026.

□ Appearance Change Shop

Appearance items can be obtained by exchanging an

\[Appearance Change Voucher] with NPC Sina, located in the Xian.

└ While only base equipment appearances are shown, you can preview the look by holding Shift and left-clicking on the item.

\[Classic Costume Box (A)]

Dark Dragon / Eastern Festival / Imperial Master / Golden (Master) /

Gold Imperial / Pirate / Easter Sage / Ancient King / Great Kahn

\[Existing Costume Box (A)]

Morality Bonds / Five Element / Enthusiasm Red / Passioned Red /

Destruction / Black Night / Black Lion Sky / King Wu / King Lord

\[New Costume Box (A)]

Invincible East / Blue Pearl / Beach Swim / New Year Dress / X-Mas

\[Guild Robe Costume Box (A)]

Guild Robe /Blazing Armor of Kin

□ Dismantle

When dismantling appearance items, you can obtain

a certain amount of \[Appearance Change Vouchers]

through the Blacksmith Jang.

An event offering various appearance rewards will be held alongside the appearance change update.

We look forward to your participation!

Regards,

Team Hero

Timberborn - Miami_Mechanistry

Hello, everyone!

Our recent experimental tweaks are now live on the main branch.

Patch notes 2025-07-16 (main branch)
  • Removed the merch store button from the main menu as we are shutting down our current store soon.

  • Logs now include a unique, random machine identifier to facilitate diagnosing crash reports.

  • You can now provide us with your e-mail address on the crash screen. This helps in case we have some additional questions.

  • Fixed rare crashes occurring while autosaving. Hopefully for good.

Merch survey

As you can see in the patch notes above, we are shutting down our current merch store. At the same time, we’re exploring ideas for new official Timberborn merchandise, and we’ve put together a quick survey.

If you can spare 5 minutes, please check it out below and help us understand what Timberborn gadgets and apparel you want to see.

Take the merch survey

Thank you!

1:15am
Farm and Dishes - DDReN
Optimized item interaction
Island Robot Farm - 活着不好么
It's been one day since the game was released, and we've received a lot of feedback from the community. Thank you all so much for your love and support! This update addresses the following issues:

1、Fixed the Windmill upgrade issue.

2、Corrected some text descriptions.

3、Improved the hints for using the Radio.

4、Optimized the Discord jump link.

We are working hard to fix other known issues. If you encounter any further problems, please feel free to leave a comment.
Jack the Ripper: Hunter Clan - gasbank
Minor Additions
  1. Added Vision Potion.

  2. Adjusted navigation so civilians, police, and bosses can now move through narrower paths.

Bug Fixes
  1. Fixed an issue where parts of the weapon disappeared when aiming downward.

  2. Fixed an issue in which monster traces vanished during combat situations unrelated to the player.

  3. Fixed certain civilians that bullets would pass through without registering hits.

Pascal's Requiem - SLIVAL
Pascal's Requiem Hotfix #2

  • Enemy XP reworked slightly in the Forbidden Forest and Cyber City
  • Slightly buffed the Multi-Hit skill
  • Slightly buffed the Simon Says enemy
  • Fixed bugs relating to enemy sprite animations
  • Fixed bugs relating to player attack sprite animations
  • Fixed bugs relating to enemy VFX
XenoHaven - OKJOY

Hey Pioneers — it's been a while! We're back with a big update on XenoHaven, our alien-world sandbox survival game.

Since our first playtest, we've been carefully listening to your feedback and reworking key parts of the game's systems and direction. And now, we're thrilled to announce that...

🎉 Playtest #2 begins on July 24th!

📍 Steam Page:

https://store.steampowered.com/app/3461270/_/

📌 How to join the playtest?

On July 24, head to our Steam page and request access to the playtest. Once approved, you'll be able to download and jump straight into the updated build.

🛠️ If you participated in the first playtest, you don't need to reapply — just update or reinstall XenoHaven Playtest from your library on the 24th to access the latest version.

 

Want to see what's new?

🎬 Check out the visual updates and progress in our latest dev video .

Thanks again for your continued support — we can't wait to hear what you think of the new changes!

Follow our community to get the latest information!

💬Discord: https://discord.gg/p8jHhK7QH2

🔗X: https://x.com/XenoHaven01

🔗Bluesky: https://bsky.app/profile/xenohaven.bsky.social

The Pegasus Expedition - FQ_Dom

Greetings, Directors!

As the blistering temperatures of this time of year drive many toward the natural wonders of vacations and trips, we have prepared an alternative that makes it worth looking once more into the cold and relaxing vacuum of space aboard the bridge of the Pegasus Expeditionary Fleet.

Thanks to your reports, we have isolated and fixed a bulky pack of pesky bugs and introduced new features in the new Big Intergalactic Bug Hunt patch! Chief among these features is the support for custom languages – for the xenolinguists among you, or simply those who would like to enjoy the story of Pegasus Expedition in your mother tongue. You will find the full steps to create your very own language pack below, along with the rest of the Change Log.

We are rolling out this update as a beta first in a special beta branch, and if the update proves stable and bug-free, we’ll update the game for everyone. That’s why your feedback is even more crucial than ever – so please, storm those Steam discussions and our Discord server with your reports!

To access the beta, head to your Steam Library, right-click The Pegasus Expedition, left-click Properties, left-click Betas, and from the drop-down menu, select the option “beta - Test builds for further patches.” Your game will then update to the pre-final version.

 

We can’t wait to hear from you!

 

 

Big Intergalactic Bug Hunt Patch Notes:

 

Features: 

  • Full refund on cancelling a ship upgrade. 

  • Support for custom languages. See the steps to make your own.

Bug Fixes: 

  • Nuking the Biomass in combat has a penalty. 

  • Antimatter Detonation operation doesn’t destroy structures from a planet if the star has no owner. 

  • Faction modifiers in scenarios are not active if a save is loaded. 

  • Destroying a planetary structure affects global happiness instead of local happiness. 

  • Exalted Citizen Quarters tooltip missing important information about usage. 

  • The research outpost description was wrong. 

  • Tamanin Flagship 3 is missing a name in localization. 

  • A ghost fleet can be formed by a hazard system. 

  • The loading screen quotes Philosher instead of Philosopher. 

  • Wording on the tutorial description for Expected Reaction as it isn’t accurate. 

  • Displaying a self-rejected diplomacy proposal from a computer player. 

  • Lore text for production management bureau different font/bold than rest of the buildings / Double Produces text. 

  • Destroying biomass reduces happiness by 0.0. 

  • Moving via the Hazard System doesn’t destroy the fleet in the middle of the movement. 

  • Hazard damage may vary too much. 

  • Defence station count doesn’t match after the change of system owner. 

  • Sabotage Relation-operation is not fully protected from targeting empty or self. 

  • This choice remains in effect until its overruled-text is missing from long-standing edicts. 

  • Defensive Alliance and Non-aggression pact can be granted without being on UI. 

  • Homeless factions’ names are displayed as homeless if they are lost. 

  • Station EMP warning uses a wrong error message. 

  • Nemesis reputation all the factions respawned in the enemy list. 

  • Garrison fleets with Nemesis State. 

  • Energy production modifiers in Desert and Ice planets were described poorly. 

  • Governor dialog has a white stripe on the top of the image for some factions. 

  • Tooltip without a cost or production layouts wrongly. 

  • Extra Production calculations should count based on the real production not base production. 

  • Natural Beauty tag is not doing its thing. 

  • The EMP-shock description is wrong. 

  • The first time after starting the game, the frame rate was lower than expected. (Possibly broken even after the fix attempt. Unable to reproduce.) 

  • EWC Biomass conversation can be represented in the wrong order. 

  • Using fast transit to move fleets beyond a full star didn’t work properly. 

  • The Russian localization had outdated entries. 

  • Fleet appears on the wrong side of the screen in the Biomass campaign. 

  • Fleets kept their In-Conflict status after conflict was resolved. 

  • Satellite Formation buttons are intractable without satellites. 

  • Some production references that are set by Edicts are not cleared when the Edict ends. 

  • Chimera Epidemic has a typo in the description. 

  • Appeasing the Tamanin Empire popup text has a typo. 

  • Typo in the Auto-Interrupt tooltip. 

  • Typo in the description of Advanced Maneuvering Thrusters. 

  • Typo in the tutorial Index. 

 

Known Issues: 

  • Hanoar Quest can be rushed to be broken. 

  • Otokhot Quest can be in an odd phase. 

  • “Target faction refused to start diplomacy.” has no localization. 

  • Galaxy Reputations System seems to have a delay from player inputs. 

 

Steps to make a Custom Language Pack can be found by following this link:

The Pegasus Expedition – Steps to Make a Custom Language Pack

...

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