WRATH: Aeon of Ruin - FQ_Dom
Greetings everyone!

It is the time of the year when all Indie games fans can come together and reminisce about the past 12 months of releases and updates to their favorite games. As is tradition, everyone can now (until December 10) vote to nominate all the games they like on IndieDB.com; then Top100 of them will be chosen and voting for the Top10 Indies of the Year 2024 will begin!

WRATH: Aeon of Ruin has caught the eye of the IndieDB editorial staff, who chose its release among the top headlines of February - we feel truly honored by that.

Therefore, if you believe that our game deserves to be among the Top100 (and maybe, eventually, even in the Top10) indie releases of 2024, we humbly ask that you follow this link and click VOTE NOW.

Thank you very much for your support and for your votes!

WRATH: Aeon of Ruin - FQ_Dom
Greetings, everyone!

Allow us to inform you, loyal players of Wrath: Aeon of Ruin, that another first-person-shooter from Fulqrum Publishing has just left Early Access and is available now - the game is none other than Forgive Me Father 2!

https://store.steampowered.com/app/2272250/Forgive_Me_Father_2/

Drawing inspiration from various FPS subgenres, including classic boomer shooters like Quake and Doom, combined with modern mechanics, unique visual style, and Unreal Engine 5 technology, Forgive Me Father 2 offers an action-packed retro-meets-cutting-edge love letter to all FPS fans.

Building upon the original with a darker story, players are now entrenched deeper into the mythos, with equipable Dark Tome pages to upgrade their madness skills. Be that healing wounds with Lifesteal, becoming more powerful with Might, boosting fire rate and reload speed with Haste, or reducing incoming damage with Resistance, players can give their mind to the eldritch apparitions to improve their chances of survival.

While Forgive Me Father 2 has seen multiple major updates over its Early Access period, today’s 1.0 launch introduces tons of new content including vast new levels, new weapons, eldritch monstrosities to battle, and much, much more!

Starting from today, players will be able to explore the suitably-named Nightmare Land, a low-gravity Hellscape filled with gigantic mushrooms, and of course, hordes of Lovecraftian monstrosities ready to devour their flesh and soul. If mushrooms aren’t your thing, why not face the chilly horrors of the new Arctic level, which also launches as part of today’s 1.0 release?

Players will also be able to get their hands on new tools of destruction, such as the melee weapon known as ‘The Suspicious Box’, which clears theirs personal space when surrounded by hideous monstrosities. Or if you’d prefer, why not kill enemies through sight alone? Then you’ll love the latest addition to the Dark Tome system, which wounds enemies within your sight at unbelievable frequency. No one is safe as long as you have a clear line of sight to your target.

Get Forgive Me Father 2 for a discounted price and if you think playing the second installment without even trying the first one, be informed that there is a bundle that includes both of these games and that offers a bundle discount (this discount applies even if you already own one of the included games).

https://store.steampowered.com/bundle/35903/Forgive_Me_Father_Franchise_Bundle/
WRATH: Aeon of Ruin - FQ_Dom
Greetings, everyone!

Steam Next Fest is upon us! With so many titles to choose from this week, it’s easy to get lost. And that’s why Fulqrum Publishing is on hand, with a diverse selection of three demos among which we are certain you can find a new favourite! Will you to take a stand in the eternal conflict between Arcane Magic and Steampunk Revolution in New Arc Line, prove your political brilliance in a grand strategy that will take your legacy to the stars in Realpolitiks 3: Earth and Beyond, or become a master of sword and magic in VED?


Take a stand in the eternal conflict between Arcane Magic and Steampunk Revolution and tip the uneasy balance between sorcery, elves, dwarves and mysterious monsters on one side and steampunk gadgets, zeppelins, and tesla guns on the other in this single-player, party-based, story-rich RPG.

In the demo, you will be thrown right into the middle of a deadly epidemic of the Iron Plague - select from 2 classes and play as either a Voodoo Shaman or a Diesel Engineer of either the Human or Elven race, and investigate what's going on in the Leprosarium; a hospital specializing in treating patients in the Slums district suffering from the horrific disease. With several ways of completing the quest and moral decisions to make along the way, will you rise to the occasion?

https://store.steampowered.com/app/2458310/New_Arc_Line/



Prove your political brilliance in a grand strategy like no other: pick any contemporary country, set up your government and navigate the pitfalls of domestic and international politics. A glorious destiny awaits - the domination of not just the Earth, but the whole Solar system!

The demo will allow you to govern either Germany or Mexico, and you will have 5 in-game years to show off your cunning leadership skills in the new, extreme Overdrive mode. At launch, any contemporary nation will be available for your ambitions, from Afghanistan to Zimbabwe and everything in between, and you will be able to enjoy different campaign modes to boot!

https://store.steampowered.com/app/2298690/Realpolitiks_3_Earth_and_Beyond/



VED is a story-driven, hand-drawn RPG with a unique turn-based combat system and roguelite elements. Set in two different worlds, VED tells the story of Cyrus, a young hero who sets out on a quest to become a master of sword and magic, and save everything he knows from destruction.

The demo will let you sneak a peek at a very early part of the game's story - just enough to whet your appetite, but with no significant spoilers!

https://store.steampowered.com/app/1182420/VED/


We are excited to hear what you think about the demos - please consider joining their individual Discord servers, and don't forget to wishlist and follow each of the games you like, so you can always stay up to date - there are many important announcements coming soon!
WRATH: Aeon of Ruin - FQ_Dom
Hello everyone,

Allow us to introduce you to a brand new event that celebrates all the boomer shooters and retro vibe in general!




Wrath: Aeon of Ruin, as a retro-shooter itself, can't miss this fresh event and it will be discounted for the time of the event!

And if you want to save even more money, check out the bundles Wrath: Aeon of Ruin is a part of, as there is an additional bundle discount, even if you already own some of the included games!

https://store.steampowered.com/bundle/12693/WRATH_Aeon_of_Ruin__Ion_Fury__GRAVEN_Complete_Your_Set/

https://store.steampowered.com/bundle/39215/Blast_out_of_Hell/
WRATH: Aeon of Ruin - FQ_Dom
Hello everyone,

Surprise, surprise! Right after the first post-launch update, we already have a hotfix to solve some issues that you reported. Most importantly, the monster count is now fixed and we've replaced the lightbulbs in E3M1, so the lighting issues are now gone. Full Change Log can be found below.

Thank you very much for your continuous support, have fun!

Change Log:
  • Updated E3M1 with lighting and clip fixes
  • Fixed monster count
  • Native resolution is default on new configs
  • More fixes for OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs
  • Added fix for red lines from Nvidia settings
WRATH: Aeon of Ruin - FQ_Dom
Hello everyone,

We have great news for you! It has been two weeks since Wrath: Aeon of Ruin has left Early Access, and the reactions so far have been really positive. We would like to thank you, our beloved community, for supporting the game and for playing the hell out of it!

That being said, you did encounter some issues; but thanks to your diligent bug-reporting, we have been able to fix a lot of them - we are happy to announce that the first post-launch patch is now live. Please, keep reporting any problems you encounter, so we can squash all the pesky bugs that may still be skittering around.

And if you have not done so already, your review of Wrath here on Steam would be much appreciated. Thanks in advance!

Now, without further ado, let's check what has been changed!

Change Log:
  • Fixed OpenGL corruption on MenuQC entrypoints when steamoverlay is enabled on AMD GPUs
  • Prioritized dedicated GPU on both Nvidia and AMD
  • Changed Soul Tether Limit to 3 for Outlander Difficulty
  • Set Encounter Level to the max of 5 on each map for Outlander Difficulty
  • Increased Enemy Damage for Outlander Difficulty
  • Changed Soul Tether Limit to 9 for Hard Difficulty
  • Changed intro level camera angle
  • Infinite Saving option now saves after restarting the game
  • Fixed Shotgun switch bug
  • Fixed Slagcannon Alt Fire Delay
  • Fixed red invincible monsters from warp spawner issue with Confounding Attar
  • Fixed invincible Afflicted
  • Fixed missing q3 shader for Prowler’s Life Siphon effect
  • Fixed Keeper updating in the Journal and its Life Siphon effect
  • Fixed sound entities
  • Added set_origin and set_angles debug commands
  • Added scr_nohud cvar
  • Added cvar m_yaw values seta custom_m_yaw 1
  • Keybind fixes
  • Some fixes to high FOV
  • Updated intro map with texture fixes
  • Updated E1M3 with texture fixes
  • Updated E1M5 with item spawning fix
  • Updated E2M2 with enemy spawn, texture, and item fixes
  • Updated E2M4 monster clip around center lift
  • Updated E2M5 for performance fix
  • Updated E3M1 with clip fixes
  • Updated E3M3 with steam sounds
  • Updated E3M4 with clip fixes
  • Fixed Spanish Localization Graphics in Profile Menu
  • Updated localization strings
  • Updated Enemies Shader For Lurker Gibs
WRATH: Aeon of Ruin - FQ_MichalC
Greetings Outlander,

The time has come for you to finally complete your journey - heed the call of the Shepherd of Wayward Souls and defeat the Guardians of the Old World! Your quest will take you on a sprawling adventure through the many corrupted temples, mystic forests, and decaying ruins linked by each of the three hub worlds in WRATH: Aeon of Ruin.

In short: the game is now out of Early Access and its full content is available to you. To celebrate this joyous occasion, let's watch the new trailer we've prepared, featuring music by the legendary Sakis Tolis (of Rotting Christ).



We went into detail of what the full release brings in a previous announcement, so we will just sum it up here:

  • Fully-Implemented Story
  • 3 New Weapons - meaning 9 in total
  • 4 New Enemies - 15 in total
  • 2 New Sigils - 3 in total
  • 5 New Artifacts - 10 in total

We have also changed the previously released beginning of the game, which means you will need to begin your journey anew, the old save games will no longer work. However, the changes and additions are so significant that we hope you will enjoy re-visiting your old stomping grounds.

Besides adding a new introduction and tutorial segment, which also serves as the anchor for the narrative and worldbuilding, we have added many general improvements over the initial early-access release:
  • Improved Enemy Encounters
  • Improved Enemy AI
  • Improved Map Layouts
  • Improvements to Overall Balance
  • Improvements to Overall Performance

WRATH: Aeon of Ruin is now available with a 15% discount for the first week after launch. And if you want to get yourselves a really sweet deal, check out these bundles where an additional 10% discount applies - this is especially handy if you already own some of the games, since you will only pay for those you don't have yet!

https://store.steampowered.com/bundle/12693/
https://store.steampowered.com/bundle/39216/
https://store.steampowered.com/bundle/39215/

We would like to once again thank you all for your patience and support throughout the tenure of development over these past years, and we look forward to seeing your reaction to the new content.

While the game's content is complete, this is by no means the end of our development journey - no game is ever perfect, and we are here to listen to your feedback and fix any bugs and issues you encounter. Therefore please, if you run into any problems, report them either here in Steam discussions, or on our Discord server. And if you like and enjoy the full game, consider leaving it a review here on Steam.

Until next time!

https://store.steampowered.com/app/1000410/WRATH_Aeon_of_Ruin/
WRATH: Aeon of Ruin - FQ_MichalC
Greetings Outlander,

It’s been a while since our last update when we announced that WRATH: Aeon of Ruin will be leaving Early Access on February 27, 2024, so it is time again to share a quick update to welcome the beginning of the new year!

The Finishing Touches of Development

We have made the most of the time spent since our final bi-weekly update. The entire team has really come together, and we couldn’t be more proud of them. Suffice it to say, we are extremely excited for the impending launch in February and for you to see all of the new content.

The core gameplay and features for the PC version of WRATH are now complete. Our final step before we are truly ready for release is localization–which is already well under way–and is the final milestone left before we wrap up.

Glimpses of the New Content



Some of the things we’re most excited for you to experience in the final release are the more fantastical and mystical elements of the game. And we have an abundance of new content coming with the release of the 1.0. Here are a few highlights:
  • Fully-Implemented Story
WRATH's narrative approach aims to be concise and unobtrusive, encouraging you to explore the various environments and learn the history of The Old World.
  • 3 Bosses
Each of the three episodes is accompanied by a new hub, and at the end of each new hub is a boss of various types.
  • 3 New Weapons - meaning 9 in total
  • 4 New Enemies - 15 in total
  • 2 New Sigils - 3 in total
  • 5 New Artifacts - 10 in total

In addition, we have of course done significant polish on the pre-existing content as well as adding new things. For example, we have updated the opening segment of the game; within that segment you meet a new NPC, “The Shepherd of Wayward Souls”.



The Shepherd accompanies the Outlander on their journey to save the imprisoned guardian of The Old World.

We’ve also included some notes that can be found as you explore and find secrets. These notes are left over from the inhabitants of The Old World and can be collected, giving bits of context and worldbuilding to WRATH’s atmosphere.



Additionally, we have implemented a new tutorial segment at the beginning of the game that serves two purposes:
  1. Better player onboarding, explaining some of the systems and abilities to be found within the game. This is primarily intended for new players, but we think that experienced players will enjoy this as well because:
  2. The new introduction serves as the anchor for the narrative and worldbuilding. It will set the stage for players to understand who the Outlander is and why they are on the journey that they are on.
And of course, we have added many general improvements over the initial early-access release.
  • Improved Enemy Encounters
  • Improved Enemy AI
  • Improved Map Layouts
  • Improvements to Overall Balance
  • Improvements to Overall Performance
Multiplayer Status

We have been faced with a hard decision; either we could commit time and resources to working on multiplayer or cut it completely and fully buckle-down on polishing the single-player experience, and improve upon it even more than we originally thought possible before our full release. After careful considerations, we chose the latter and cut multiplayer from the game. And thanks to the extra time and effort we’ve spent building this world and fleshing out its narrative, the new things we've been working on have manifested in truly intriguing ways that we believe will pleasantly surprise you.





The Road to Launch

As we are nearing the full release of WRATH: Aeon of Ruin, we would like to thank you all for your patience and support throughout the tenure of development over these past years, and we look forward to seeing your reaction to the new content.

WRATH will hit 1.0 on February 27, 2024.

Until next time!
WRATH: Aeon of Ruin - 3DR Vince


We know you've been patiently waiting for this for a long time, but the wait is almost over.

WRATH: Aeon of Ruin is leaving early-access on Feb 27th, 2024.

Didn't catch the showcase? Watch the announcement above.

  • Buy WRATH: Aeon of Ruin here.
  • Follow Slipgate Ironworks on Twitter.
  • Follow 3D Realms on Twitter.
  • Join the 3D Realms Discord.
  • Join the 3D Realms Subreddit.
  • Check out the 3D Realms Website here
  • Check out the Slipgate Ironworks here.
WRATH: Aeon of Ruin - alexd3dr
Greetings Outlander,

We have some important news to share with you. This upcoming Friday, August the 18th, we will host a livestream of WRATH gameplay - you can watch this on 3D Realm’s twitch channel, twitch.tv/3DRealms, at 2 PM ET / 20 CEST - again, that’s this Friday, August 18. We hope you will join us as we feature some of the new upcoming content.

Today will also be the last concurrent biweekly update. As we move towards the end of development, there comes a time where there is not too much to visually share as we are fixing bugs, optimizing the performance, and adding other polishes. We’re dedicating all of our attention to wrapping up the game.

Over the last two weeks we have been finalizing lighting and texturing on most of the maps. Today we’ll share a detailed room of E3M4, The Crucible of Souls, and a first look at HUB3.

The Crucible Of Souls
One of the largest maps in the game, E3M4 - The Crucible Of Souls - is an infernal epic of lava, basalt columns, and imposing architecture. In this area we call ‘the lagoon’ two bridges of brick and metal arch across the boiling lake below. A lone Symbol patrols the cavern, but other monsters may lurk in ambush…


The Wretched Domain
The last episode of WRATH begins in HUB3 - The Wretched Domain - a gruesome pit of tortured flesh, bone, stone, and metal. From here the five maps can be reached, their portals hidden in fortresses or caves, for you to complete your quest to cleanse this world.


In other news…
Aside from detailing E3M4, HUB3, and other fixes, tweaks, and polish, here is a look at some of the things we’ve worked on the last two weeks:

LEVELS
  • Flesh terrain started for boss3
  • All maps are being recompiled for lighting, fog, music, and other details across the game.

PROPS & TEXTURES
  • Damned souls texture for boss3
  • Final texture and effects pass on the orrery

That’s it for this update! We thank you from the bottom of our heart for following along with our updates, and we can’t wait to show you the complete game upon release.

Don't forget to follow us on social media:
3D Realms' Official Discord
3D Realms' twitter
3D Realms on Facebook
WRATH on twitter
WRATH on Facebook
...

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