Dota 2 - Dota Workshop
General
  • Fixed Black King Bar and other instant spells being castable using shift queue when doomed after returning from being hidden (e.g. Astral Imprisonment or Disruption)
  • Fixed Techies Sticky Bomb sometimes getting stuck and never exploding if the target teleported away
  • Fixed Dark Willow projectiles not being visible when targeting runes or items while in Shadow Realm
  • Fixed Rubick unable to eject allies with Shard Upgraded Dismember if the owner of the stolen spell did not have a Shard.
  • Fixed Templar Assassin Meld Strike debuff applying to the wrong target if there was an attack already in flight
  • Fixed Dawnbreaker losing Luminosity attack buff if the attack was evaded
  • Fixed Lion Finger Of Death Scepter interaction with Meepo clones and illusions
  • Fixed Treant turning around when double-tapping Living Armor with the AoE talent
  • Fixed Witch Doctor Aghanims Scepter Ward attack bounce interaction with enemies that have invisibility but are affected by true sight
  • Fixed Bounty Hunter Shadow Walk Shard Upgrade not being castable while teleporting
  • Fixed Shadow Demon gaining an extra ability point in Demonic Purge if he buys the Shard before upgrading the ability
  • Fixed Razor Storm Surge Shard upgrade always activating from Outworld Devourer's Arcane Orb
  • Fixed Outworld Destroyer Astral Imprisonment sometimes dealing damage to magic immune units
Dota 2 - EddieA
The abundance of talent in the Dota 2 Workshop continues to prove far too vast to fit within a single offering of the Collector's Cache, so this frosty Diretide season welcomes a second round of treasure to keep your heroes bundled up tight.

The Diretide 2022 Collector's Caches I & II are available for $2.49 each, and both will remain on sale until January 12, 2023. All items in the Caches are untradeable and unmarketable, except for the ultra rare Tiny and Chaos Knight sets. Unboxing 14 of these treasures will automatically grant you 36 Battle Levels, and the odds of receiving a bonus rare item will increase with each one you open. You can also recycle any unwanted items for 2 Battle Levels.

Thank you to all of the artists that dedicate their talents to each Workshop Call to Arms, as well as the entire Dota 2 community that embraces these creative efforts. We wish all of you a very merry Diretide, and a happy new year!
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Taunt: The Boiling Point and Taunt: The Table Tantrum items to add missing voice lines when flipping the table
  • Updated the Taunt: Roasty Toasty to add missing marshmallow ignite sound
  • Updated pl_rumford_event
    • Adjusted occluders
    • Added some hints
    • Reduced unneeded props
    • Adjusted area portals
    • Minor deforestation
  • Updated cp_frostwatch
    • Stage 2
      • Added spawn camp prevention/covers (both A and B paths)
      • Added another Snowmann
      • Removed mine carts in A flank
      • Reduced length of metal gate in the middle court
      • Increased cap time from 16 to 20
    • Stage 3
      • Added spawn camp prevention/covers
      • Added another Snowmann
      • Enhanced the snow pile in the water trench
      • Added another way to get out of the trench
      • Increased Point 1 doorway length
      • Removed a sightline with RED spawn
Dota 2 - NathanKell


The Diretide 2022 Battle Level Bundle
Today's update offers a second Battle Level Bundle sale — The Diretide 2022 Battle Level Bundle — available now through January 12th for $29.99 per bundle.
[url]Check it out in-game now![/url]

Packed with 120 Battle Levels, 9x Immortal Treasure I, 6x Immortal Treasure II, 6x Ageless Heirlooms Treasures, and 6x Battle Pass Collection Treasures, this bundle is the perfect way to push further into your rewards line during the final stretch of the Battle Pass season.

Reach the Conduit of the Blueheart Crystal Maiden Persona at level 148, Stoneclaw Scavenger custom towers at level 176, Age of Attrition Primal Beast Prestige set at level 223, Exile Unveiled Phantom Assassin Persona at level 296, Voidstorm Asylum Arcana for Razor at level 383, and Claszian Apostasy Faceless Void Arcana at level 495, and much more along the way.

This bundle offers 75% savings on the combined value of the levels and treasures. Customers can purchase a maximum of two bundles this season, cumulative with The International 2022 Battle Level Bundle.
Dec 15, 2022
Portal 2 - Kerry
An update has been released for Portal 2.

- Fixed LED color on supported controllers sometimes not being set correctly.
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed Particulate Protector not using the BLU team skin
  • Fixed Huntsman registering headshots when arrows go through other entities
  • Fixed Oktoberfester's third style using the smoke effect
  • Fixed missing smoke effect for The Salty Dog's second style
  • Updated Tainted Frost unusual effect to fix a problem with the material
  • Updated Colonel Kringle to fix some clipping and alignment issues
  • Updated Taunt: Tailored Terminal to fix a problem with the briefcase materials
  • Updated Taunt: Russian Rubdown to fix some sounds being clipped
  • Updated Taunt: Roasty Toasty
    • Fixed some sounds clipping the Pyro's lines
    • Fixed some missing particles
    • Fixed a stutter in the animation loop
  • Updated pl_rumford_event
    • Fixed missing materials/models
    • Fixed duplicate lights on the rope entities
  • Updated cp_gravelpit_snowy
    • Fixed a client crash caused by failing to decode MP3 files
    • Fixed snow displacements poking through the roof
    • Fixed bullet holes poking through soft snow
    • Fixed snowman bombs not respawning properly
    • Minor clipping improvements
    • Removed the Observer
Dota 2 - Dota Workshop
General
  • Fixed Hoodwink Decoy not casting Sharpshooter due to insufficient mana
  • Fixed Io's tethered movespeed able to go below minimum movement speed
  • Fixed Monkey King's Tree Dance sometimes not correctly highlighting all trees in jump range
  • Fixed Batrider's Sticky Napalm cast range being 550 instead of 600
  • Fixed Razor's Damage Stolen Static Link talent giving extra damage stolen
Portal - Erik.P
Portal with RTX is now available, and it’s free for anyone who owns Portal! To play, you’ll need to go here to add it your library.

Developed by NVIDIA Lightspeed Studios, Portal with RTX completely reimagines Portal’s graphics with full ray tracing and other graphical improvements that boost immersion and graphical realism. In Portal with RTX, you can experience realistic lights that bounce off of every surface, and cast reflections on every object. Light even shines through portals!

If you aren’t familiar with ray tracing, it’s a method of graphics rendering that simulates the behavior of light. When playing a ray-tracing capable game on a compatible GPU, lighting, reflections, and optical effects appear much more realistic.

If you’re interested in finding out more about the technology behind Portal with RTX, you can check out NVIDIA’s announcement.

You can learn more about Portal with RTX on the Steam store page.
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Fixed a server crash related to the Spy sapping buildings
  • Fixed the Battle Bear not using the correct skin for team BLU
  • Fixed a materials problem with the Taunt: Tailored Terminal
  • Fixed missing sounds and smoothed the loop point for the Taunt: Roasty Toasty
  • Updated ctf_frosty to fix various exploits
  • Updated pl_rumford_event to fix missing models/materials
  • Updated pl_frostcliff
    • Fixed sticky bombs from getting attached to the front of the payload cart
    • Fixed some window props from hovering
    • Fixed displacement crack in uphill near A
    • Fixed few misaligned textures
    • Fixed players from staying stuck few seconds in old respawn after spawns change
    • Fixed players from getting stuck between cart and geometry near last pit
    • Increased RED team spawn time slightly after BLU captures 2nd point
    • Decreased doorway size near BLU 2nd spawn area
    • Improved lighting in doorway near capture point D
    • Improved clipping within map
  • Updated cp_gravelpit_snowy
    • Improved clipping
    • Added missing color correction data
    • Adjusted BLU spawn to light better and tweak some clipping
    • Adjusted intensity and hue of lighting in various places for better readability
    • Fixed soundscape transition bugs
    • Reduced temperature by 3 degrees
  • Updated VScript
    • Updated HLTV placeholder player to not be a valid script entity. This fixes some scripts failing on dedicated servers because the HLTV placeholder player isn't accounted for.
Team Fortress 2 - erics
An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

  • Updated the Festive Rack to fix missing paintable attribute
  • Updated Musical Maelstrom, Verdant Virtuoso, and Silver Serenade effects to fix max particle count
  • Updated pl_rumford_event to fix missing materials/models
  • Updated cp_frostwatch
    • Fixed being able to build on one of the roofs in stage 2
    • Fixed a door going through the floor in stage 3
  • Updated cp_gravelpit_snowy
    • Improved clipping
    • Fixed various perch spots
    • Decreased fog intensity
    • Removed unused particle system entities
    • Fixed a few floating trees
    • Adjusted vertical positions of snowman bombs
    • Adjusted lighting on metal sheets in blue spawn
    • Fireplaces will now light arrows
    • Added more func_dustmotes
    • Fixed some visible z-fighting
    • Minor detailing additions and adjustments
  • VScript support changes
    • Fixed lag compensation when friendly fire is enabled
    • Added better support for meshing player upgrades
      • Added GrantOrRemoveAllUpgrades method
      • Exposed currency UI when upgrades are enabled
      • Exposed upgrade history on the player when playing without a population manager

...

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