Counter-Strike

Chloe Desmoineaux isn t your usual Counter-Strike player. I ll cut to the chase: because she uses lipstick to play the game. As in make-up.

She calls it Lipstrike, and it uses a clever mix of basic electronics, key remapping and gun-based violence. I like it a lot.

Using a kit from Makey Makey, Desmoineaux hooked up the control board and some alligator clips to her lipstick. The mouse is used, of course: left click to move forward, right for aim-down-sights, scroll wheel to switch weapons.

But when she applies the lipstick, the connection in the Makey Makey circuit board is completed, which is linked via USB to input as a button being pressed... and the bullets start flying.

Desmoineaux explained her thinking in an email to Motherboard, pointing out it s not exactly a serious thing it s just interesting and funny:

Counter-Strike is one of those games that's mainly attributed to a male audience. Lipstick for girls, war games for boys. Fuck that! I can mix it up... If it visually works and the resulting effect is comical, maybe it s because we all use shortcuts and stereotypes embedded in our heads. It's in this spirit that I got the idea for Lipstrike.

You can catch up on Desmoineaux s performances over on her Twitch channel, and she ll be broadcasting new sessions over there until June.

Half-Life

When IGN pressed for a status update on the rumoured Half-Life and Portal movies, JJ Abrams responded, "Not yet, but they're in development, and we've got writers, and we're working on both those stories. But nothing that would be an exciting update." Au contraire, Mr Abrams; confirmation of their existence is more exciting than you think.

If the concept of a Half-Life or Portal movie is all news to you, I'm not surprised—there was a brief flurry of activity on the subject in 2013, when Abrams and Gaben got together at the DICE summit to talk about cross-platform storytelling. Newell suggested that "either a Portal movie or a Half-Life movie" could work, while Abrams said he'd like to make a game with Valve.

Even further back, in 2010 Newell lamented the quality of pitches he'd received from a litany of Hollywood production companies for a movie based on the Half-Life franchise.

"Their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of."

Evidently he found common ground with Abrams, because it seems the collaboration has the green light.

Portal

The Valve News Network—obviously, not a Valve-run news network, but rather a thorough YouTube channel dedicated to all things Valve—has released a new video, about Portal. The Unseen History of Portal delves deep into the making of the classic puzzler, presenting a bunch of unseen footage and little-known info in the process.

SEE Portal's origins as student project Narbacular Drop, WITNESS its evolution into a Valve property and into the Source engine, and BEHOLD what came after, i.e. cake. PC Gamer even gets a (very) brief mention—did our site really used to look like that?

Team Fortress 2

There was much excitement at the confirmation that the long-rumoured competitive mode for Team Fortress 2 was in production and would be entering beta Soon. Valve didn't give away much beyond asking anyone who'd like to take part to join a competitive TF2 Steam group. But now, well, the devs still aren't giving us anything so concrete as a date, but there are some new details as to how all this will play out.

"Our plan is to start small and increase participation as we go," the announcement reads. "For this initial phase of testing—which will begin in the next week or so—we'll be gradually granting random members from this group an in-game item called a Competitive Matchmaking Beta Pass. Once you've been granted a pass you will have ongoing access to the beta."

'Ongoing' is pleasing to hear, although 'random' will excite people less, but such is the nature of beta testing the primary purpose of which isn't marketing. To bring the haves and have-nots a little closer together, the beta period will be interspersed will stress tests, in which large numbers of people will be invited to participate for a limited time.

If you want to further your chances of being selected, Valve would like you to help out its ongoing crackdown on account fraud, namely by:

  • Having purchased a copy of Team Fortress 2 prior to June 23, 2011, or having made a purchase from the Mann Co. Store. (okay, this one is more about swearing fealty)
  • Enabling Steam Guard Mobile Authenticator
  • Associating a phone number with your Steam account

Good luck!

Portal 2

Science has gone too far. One minute you're enjoying a spot of light testing, the next you're trapped in the infinite, unknowable void between dimensions, outside of space and time itself, staring at the side of your own head through a kaleidoscope. It's remarkable no one has tried it before.

YouTuber CrowbCat used the Portal 2 SDK to set up a test chamber in which two portals could be brought face-to-face. In keeping with scientific spirit, he jumped on in. Somehow, the game doesn't crash and the result is fun to pass off as part of the lore of the universe. In one of an infinite number of Portal timelines, Chell is lost in the orange and blue folds of the fabric of reality. What a way to go.

Half-Life 2
Team Fortress 2

The longevity of Team Fortress 2 continues to astound me. It became free in 2011, but still Valve is grinding out updates (494 patches as of May 2015), reaping the benefits of the virtual hat trade. The coming months will be huge for Team Fortress: the long-rumoured competitive matchmaking has been confirmed, and a Steam group has been set up to coordinate beta invites.

Matchmaking was brought up in a visit to Valve HQ by the community at teamfortress.tv in April last year. To their surprise, Valve was right onboard with the idea, but this is the first official confirmation of impending change.

As to the group, Valve says it'll "be using this group to send out announcements related to the competitive beta as well as seed beta invites for the expansion of the closed beta". Get on in there.

Half-Life

Sven Co-op is, as the title suggests (the Co-op part, not the Sven part) a cooperative multiplayer game based on Valve's mega-hit FPS Half-Life. It actually began development as a Half-Life mod more than 15 years ago, but in the summer of 2013 Valve gave the team permission to release it as a standalone game on Steam. And today, it's finally happening

To celebrate the release, the developers are holding a release party on the Gamesurge IRC server—another testament to its aged roots. A guide detailing the capabilities of the new Angelscript plugins is also now available.

Sven Co-op was originally based on Half-Life and retains similar weapons, monsters, and characters, but the difficultly has been ramped up to support cooperative play. Sven Co-op's levels are set as missions and are generally separate from each other. Many missions span several maps and some are collected together in a series," the game description states. "The aim of most levels is to reach the end or to achieve an objective—obtaining a high score is not essential to beat a level, it's just part of the fun.

And it looks like a ton of fun. Sven Co-op is available now—for free, by the way—on Steam.

Half-Life 2

Push Half-Life 3 to the back of your mind, where it surely spends most of its time these days. How about some new Half-Life 2? Indie dev Richard Seabrook has spent the past two years working on a continuation of Gearbox's Half-Life 1: Opposing Force story, and the result, Prospekt, is said to match Half-Life 2: Episode One in length. February 11 is the big day.

At one point in Prospekt's development, Seabrook loaded it onto memory sticks, packed them in a briefcase adorned with the lambda logo and dispatched it to Gaben. He did not hear back. After passing through Greenlight, however, Prospekt gained Valve's nod of approval for the licence and assets.

As Gordon Freeman is cornered in Nova Prospekt, the Vortigaunts teleport US Marine Adrian Shepherd into the fray to give him a fighting chance. That's you. In total, Prospekt has 13 levels (including a return to Half-Life 1's Xen, which the long-running Black Mesa project is still working on) and upgrades the visuals of the original setting.

Prospekt will cost 7.50/$10. You don't need to own Half-Life 2 to play, but I'm saying that you should own Half-Life 2, you strange maverick.

Portal

We enjoyed a musical interlude last week in the form of an 80-person chorus singing the Skyrim song Dragonborn, despite the fact that it was a couple of years old, for two reasons. One, it was still really cool, and two, the track will appear on The Greatest Video Game Music III - Choral Edition, a new album—do the young people still call them albums?—that's coming out on January 29. Today we have another track to share with you, and even though there's no video this time around, I think you might like it.

Covering Still Alive is a tough nut to crack under the best of circumstances, because the original was essentially perfect. Even so, I like this version. It doesn't really kick into gear until around the halfway point, when the chorus gets involved, and even then it's not as boomingly powerful as Dragonborn—although that's not really a surprise, is it? But there's something almost playful about it, and despite the obvious Serious Business of 80 elite Swedish voices united in harmony, the choral take on it somehow comes off as lighter and more irreverent than GLaDOS' own rendition.

The Greatest Videogame Music III Choral Edition is a collaboration between the Swedish choir Orphei Drangar and singer Myrra Malmberg, who has appeared in numerous stage productions as well as Swedish versions of animated films including Aladdin, Happy Feet, and Toy Story 3. It will feature 13 tracks in total:

  • 1 Final Fantasy X—Hymn of the Fayth
  • 2 World of Warcraft—Invincible
  • 3 Skyrim—Age of Oppression
  • 4 Final Fantasy X—Hymn of the Fayth (Remix 1)
  • 5 Dragon Age Inquisition—Main Theme
  • 6 God of War 3—Anthem of the Dead
  • 7 The Last of Us—The Choice
  • 8 Skyrim—Dragonborn
  • 9 Final Fantasy X—Hymn of the Faith (Remix 2)
  • 10 Portal—Still Alive
  • 11 Portal 2—Cara Mia Addio
  • 12 Assassin's Creed IV—The Parting Glass
  • 13 Minecraft Volume Alpha—Sweden

The Greatest Videogame Music III Choral Edition is available for preorder on iTunes.

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