1:01am
Necromancer - V0ID

Another small update but it's a feature I liked so much that I just had to include it in the demo. I built this crosshair UI that makes a lot of important information like dash stamina, grapple stamina, ammo, weapon heat and charging, summon availability and count and powerup duration all accessible through the crosshair.

It'll probably take a bit of experimentation to see what signifies what, but I think the animations help to bring your attention to these things as you use them.

I probably don't want to add too much more to this for now to prevent it getting more cluttered, but it's very nice for being able to play with a minimal UI setup that is still useful.

I've enjoyed this immensely, I'm finding myself playing a lot more obsessively than I usually do because of how the balance of information and priorities is playing out now.

Get hype for the release! I can't be specific about dates just yet, but it is definitely coming along well.

You can change UI modes with Tab (default) to try out more or less minimal UI setups. Enjoy!

Love,

V0ID

Sphere 3 - Evanesca


The weekend is here!

We cast a good mood buff on you and give you something nice!

1) Copy this promo code into a special window in the "Gifts" section of the play store
2) Take something good in the magic chest
3) Done! You are gorgeous!

PROMO CODE:
512878adbfbbbc706fb6a44d42f4c0

Hurry up, the promo code is active until next Wednesday!
AdventureQuest 3D - toolateforabanana

Doom, Statues, & Spooky Surprises Await

Camp Gonnagetcha is back for Friday the 13th, bringing spooky fun and classic activities for brave adventurers.

Shrade now drops a Trobble pet, and a new animated DOOOOOOOOM Cape—available in two styles—is on sale for Dragon Crystals.

Class Statues

You can now earn class statues for starter classes at ranks 25, 50, 75, and 100, available in both Male and Female variants. Use class tokens to purchase these cosmetic rewards and show off your leveling progress.

Noxus Boss Statues

Noxus has finally joined the statue lineup, dropping both Stone and Normal statue variants. Like other Legacy Bosses, his collectible statues are now available to add to your lair.

New Promo for June: Scholar's Wyrm Blade

Summer is here, and it’s time to slice through the season with some serious style! 😎 Claim the Scholar’s Wyrmblade when you make ~any~ purchase during the month of June. This includes Dragon Crystals, any Guardian package, and even the Starter Bundle! Go Guardian and receive an exclusive variant, the Guardian’s Wyrmblade, at no additional cost. But wait, there’s more: Guardians get to display their wyrm-worthy weapon in style as a special house item, too! 

Guild Spotlight

The Blood Pact \[XTBP] began as a tight-knit group of friends and has grown into a supportive, welcoming guild where laughter, loyalty, and loot go hand-in-hand. Meet The Blood Pact

House Spotlight

Fanfic meets sandbox housing! Account from the Gifted Gamerz \[GIFT] guild rebuilt Battleon as a snowy wonderland in just 2 days. What a GIFT!

Thank you and... next!

🏆 The Coloring Book of Lore contest ends this Sunday, June 15th! Artix Points await our winners, and the Grand Prize winner will also receive a SIGNED Coloring Book of Lore, autographed by Artix
🏖️ Summer 2025 collection & event
🧝‍♀️ A beautiful new early game experience 
📖 Main storyline continuation
🤫 Other stuff I'm not allowed to reveal yet!

Battle on,Clarion, Artix, Beleen, and the AdventureQuest 3D Team

Villa No. 1 - 1030807747

After more than a month of internal and external testing, Villa 1 has finally reached the time to meet with players. During this period, based on feedback from players, we have fixed the following issues

1. The problem of process disorder during the pursuit period

2. The problem of chasing for too long

3. The problem of misunderstandings caused by TipsMessage

4. The multitude of multilingual issues

5. Numerous optimization points in the process

The final version has finally arrived and is expected to be released next

Thank you all for your support!

12:50am
SIGame - vladimir.khil

Hi all!

SIGame 8.6 update is here!

  • When something can be selected on the game table, table style changes.

  • A progress dialog is shown when creating or joining a game.

  • Game logging option and a "Download log" button.

  • "Answer" and "Pass" buttons are disabled when unavailable.

  • Room options view and ability to change them on the fly.

  • Content service is selected based on sharding logic rather than randomly.

  • Updated design of the "Ready" button.

  • Ability to change the font of the game table.

  • Bug fixes

Bouncemasters - Mileo

🐧 Hey penguins! It's time for an awesome Pengu Club Welcome Giveaway!

🔥 We are celebrating Bouncemasters Demo being featured and rocking hard on Steam Next Fest and giving you a chance to win a game from our JoyBits collection!

📌 How to participate:

⚡ Join our Bouncemasters Discord and become part of our Pengu Club!

⚡ Follow the instructions in the Giveaways channel there!

⏰ Winners will be randomly selected on June 21.

No More Deep - 陈润之

Solve with light problem, battery problem and make game difficulty more reasonal

Cultivation Story: Infinite Sword Realm - Mishupaf
-Cave card upgrade spirit density cost increased to 3 when removing 2 cards
-Town Training Grounds - Practice (Card Upgrade) change to Trial Platform - Break Attachments (Card Removal)
-Elite encounters EXP reward increased by about 20%
-Cards with draw effects no longer draw themselves
-Crimson Concentration current HP cost increased from 3% to 5%
-Mountain Stance spirit requirement increased to 5,4,3 (originaly costs 4,3,2)
-Flawless Bastion spirit requirement increased to 3,3,2 (originaly costs 2,2,1)
-Question mark events effect color changed to red
Taking London - Pink Pegasus Games

The second of two major balance patches, that were agreed by the community as necessary to ensure server 2 does not experience any of the balance issues the first one did.

Balance patches

  • The mayor "efficiency" stat no longer grants a resource discount to construction, research or troop training; instead, it grants a resource production buff to the city the mayor is hired in.

    • This is seen as a way to encourage resource production and balancing across all cities, as previously a player could ferry a high-level mayor between all cities to receive troops at a massive discount, and then sell off excess resources in the market which hindered smaller players who must rely on the market to make gold

    • The "discount" system placed a soft cap on how large a mayor could get, since it was possible to reach a point where no further discount could be applied and it was useless to increase your mayor's attributes. This has now been fixed as the resource production buff is theoretically infinite!

General gameplay changes

  • You can now loot items and relics from defensive battles as well as offensive

Bug fixes

  • Fixed an issue where the equipped resource relic would duplicate into the mayor relic slot on server restart, where it would then bug and could not be removed

This patch now, hopefully, marks a period where all major fundamental changes to the game will stop, and a period of gentle tweaks and quality of life improvements will be made instead. Server two is now very much in the works so watch this space!

SKELET_666 - Bilbö Bägginson

Previously, you may have seen some missing items in the introduction (some red signs), there were not some sounds and the balance might be not quiet right.

All that issues were due to an outdated build.
My bad.

Now the issues are fixed.

...

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