Pluralys - Ivalys Studios
Pluralys at Montreal Comiccon

🎉 Pluralys will be playable at Montreal Comiccon, from July 4 to 6, 2025!
Come find us in the Loto-Québec Indie Zone to try out our story-driven RPG.

🕹️ You’ll be able to play the demo, meet the dev team.

Nicolas will do a live Twitch interview on Sunday! https://www.twitch.tv/lotoquebec

New Gameplay Video — Side Quest & Features

In the meantime, we’re sharing a new gameplay video featuring a side quest and some key gameplay mechanics: dialogue choices, exploration, and interactions... Dive into Elie’s world and uncover its secrets.

Thanks for all your support and feedback!

11:50am
Duelyst II - ZeroUnderscoreOu

Patch notes for 0.2.37 below. Steam posts have pictures now, too! But you can still read the patch notes on the Duelyst II website.

Balance Changes

First of all, thank you to TOPDECKTIMMY, Scuttle, Cody, Calvin and other community members for providing feedback and ideas! Community help is greatly appreciated!

Lyonar

Divine Bond

[[b]Old[/b]] Lyonar | Rare | Spell | 1 | Set a minion’s attack equal to its Health.
[[b]New[/b]] Lyonar | Rare | Spell | 1 | Give a minion: “This has Attack equal to its Health”.

OLD

NEW

Bond seems fine from the balance perspective, but some players still get frustrated by it. Additionally, players get confused by the fact that old Bond is undispellable (permanent “set” effects like Divine Bond, Equality Constraint and Mark of Solitude are not dispellable). We are changing the card to increase the overall player enjoyment – new effect is weaker and it’s dispellable.

Silverguard Squire

[[b]Old[/b]] Lyonar | Common | Minion | 1 | 1 / 1 | Opening Gambit: Give allies directly in front and behind your General +1/+1.
[[b]New[/b]] Lyonar | Common | Minion | 1 | 1 / 4

OLD

NEW

Squire has an interesting effect but it gets overshadowed by Daybreaker, War Surge and Halo Bulwark. It seems that Lyonar players would prefer a cheap body to carry the buffs instead of another source of buffs. Thus, we’re reverting it to its previous version.

Sunforge Advance

[[b]Old[/b]] Lyonar | Common | Minion | 4 | 4 / 5 | When this attacks, add a Fading True Strike to your action bar. It costs one less.
[[b]New[/b]] Lyonar | Common | Arcanyst | 5 | 3 / 5 | Opening Gambit: Fill your action bar with True Strikes. Zeal: The first True Strike you play each turn costs 0.

OLD

NEW

Sunforge Advance is largely disliked, so we are replacing it with a new card – War Judicator. It is supposed to serve as a pseudo-draw engine for Daybreaker decks as well as a tie-in for upcoming Arcanyst rework.

Eonbound Phalanx

[[b]Old[/b]] Lyonar | Epic | Spell | 6 | Summon a column of 1/3 Recruits.
[[b]New[/b]] Lyonar | Epic | Spell | 6 | Summon a column of Recruits. They have Shield until the start of your next turn.

OLD

NEW

Eonbound’s effect is underwhelming for its cost. This buff is supposed to help both Eonbound as well as Dynasty Standard. Additionally, we’re clearing up the text by removing unnecessary mention of Recruits’ stats.

Songhai

Onyx Bear Seal

[[b]Old[/b]] Songhai | Epic | Spell | 2 | Transform a minion into a Panddo.
[[b]New[/b]] Songhai | Epic | Spell | 3 | Transform a minion into a Panddo.

OLD

NEW

2 mana OBS was a temporary change to help Songhai when they were weaker. Currently faction seems to be in a good spot so they don’t need cheap removal anymore.

Vetruvian

Imperial Saboteur

[[b]Old[/b]] Vetruvian | Rare | Minion | 2 | 2 / 2 | Nearby enemies have -1/-0.
[[b]New[/b]] Vetruvian | Rare | Minion | 2 | 2 / 3 | Opening Gambit: Give a nearby minion -2/-0 until your next turn.

OLD

NEW

Sand Howler

[[b]Old[/b]] Vetruvian | Epic | Dervish | 4 | 4 / 4 | Opening Gambit: Give a nearby minion -4/-0 until your next turn.
[[b]New[/b]] Vetruvian | Epic | Dervish | 4 | 4 / 4 | Nearby enemies have -1/-0.

OLD

NEW

Swapping the effects of Sabo and Howler back due to community request.

Abyssian

Shadow Watcher

[[b]Old[/b]] Abyssian | Common | Minion | 3 | 3 / 2 | Deathwatch: This gains +1/+1.
[[b]New[/b]] Abyssian | Common | Minion | 3 | 2 / 3 | Deathwatch: This gains +1/+1.

OLD

NEW

A buff to help swarm decks a little.

Vanar

Arctic Displacer

[[b]Old[/b]] Vanar | Common | Vespyr | 4 | 4 / 6 | Airdrop Opening Gambit: Stun a nearby minion.
[[b]New[/b]] Vanar | Common | Vespyr | 4 | 4 / 4 | Airdrop Opening Gambit: Stun a nearby minion.

OLD

NEW

4/6 statline on Displacer was pushed so we’re bringing it down now that players have noticed the card.

Neutral

Battlefield Warden

[[b]Old[/b]] Neutral | Rare | Minion | 3 | 3 / 3 | Minions cannot be played on this row or column.
[[b]New[/b]] Neutral | Rare | Minion | 3 | 3 / 4 | Minions cannot be played on this row or column.

OLD

NEW

A nudge change.

Riftwalker

[[b]Old[/b]] Neutral | Rare | Minion | 3 | 2 / 1 | Airdrop Opening Gambit: Deal 2 damage to the nearest unit in front, behind, above, and below this.
[[b]New[/b]] Neutral | Rare | Minion | 3 | 2 / 3 | Opening Gambit: Deal 2 damage to the nearest unit in front, behind, above, and below this.

OLD

NEW

Trading Airdrop for more health. Riftwalker is a backer card and we’re making this change following the backer’s request.

Bug Fixes
  • Fixed Deja-Vu Engineer summoning the first minion instead of the last one if multiple Dying Wish minions died in the same turn.

Other
  • War Surge going to 1 mana had less impact than anticipated so we’re keeping it, for now.

  • You may have noticed that Rasha’s Curse was renamed to Rasha’s Blessing. Now that the boss battle is over, this cosmetic change is gone as well. But stealthy card renames are fun in their own way, so you may find another card being slightly different.

  • Edited challenges 2-4, 3-3 and 5-4 to account for card changes.

  • Removed replace limitation for challenges – previously, challenges were created with 0 replaces available.

  • Backtick (`) shortcut to copy the game ID for bug reporting now works independently of player’s input language.

  • Added a notification that game ID was copied.

  • Improved application telemetry for debugging and support.

Added search tags for the cards with an apostrophe in the middle:

  • Zir’An Sunforge

  • Grandmaster Z’ir

  • Staff Of Y’kir

  • Wind Shrike (Staff Of Y’kir)

  • Zen’Rui, the Blightspawned

Now you can search for Z’ir by typing “Zir”.

Warlordocracy - brianlancaster45

Patch notes on Patreon: https://www.patreon.com/posts/133260046

Out of Orbit - Out of Orbit Developer
Please send any bugs you find to outoforbitofficialgame@gmail.com



  • Fixed infinite talking loop for hostages
  • Added shooting audio for enemy pods
  • Removed reload audio for externally mounted weapons
  • Fixed Sputniks entering player spaceships
  • Added craters from asteroid impacts
  • Made moonrocks less bouncy
  • Resolved overlap between bases and spaceships during spawning
  • Fixed bullet damage incorrectly affecting podbay doors
  • Fixed issue with hostages being released when a corpse is spotted
  • Fixed floor damage sprite rendering
  • Reduced audio range for footsteps and dialogue
  • Resolved lag spike caused by NPC pathfinding
  • Fixed erratic NPC behavior ("epileptic" movement)
  • Fixed issue where wearing a faction uniform caused no interaction


* This update might corrupt your inventory.
* Might corrupt save files
* might require reinstallation



Cheers,

Bryan
Luminous Skies: A Short Adventure - alkovac


Horizons update:

Added a new material to harvest, various elemental cores, that can be gained from defeating certain boss opponents. Visiting the Dwarven Forge in Everstone (north east, on the mainland of the Old World) allows the player to forge several of these items into armor.

If you're unsure, the demo, A Short Adventure, would be a fair gauge if you as a player may or may not want to pick up the full games. It's free.

Discussion Board

If you have any questions, feel free to reach out to us on the discussion board. There's even a leveling guide there for Luminous Skies: A Short Adventure and Horizons. It's probably the best point of contact. I'll keep working on these games, slowly, patiently. We hope you enjoy the game and have a great day.

We hope you enjoy the game and have a great day.

The TRPG Bundle on Sale 24/7 (stackable)

Interstellar DLC

Horizons DLC

The Pilgrimage DLC

Play for Free

Each and everyone of you reading this is awesome.

Zvtl vm aol jyhmapun thalyphs jhu il mbzlk av jylhal tvyl vwapvuz. Vwapvuz zllt h ipa shjrpun mvy thnpj bzlyz...

R1cEcNIQbZegZZZFLBZoaBdld42umgm3GgWkWgWjmyChXgCyGpS=

Gunstoppable - CAGEStudios

Hey heroes!

We just released our second patch to improve gameplay and graphics and fix bugs:

  • Fixed falling through map collision in survival area

  • Improved enemy spawn count, health, and hitboxes

  • Improved aim controls for mouse and controller

  • Improved weapon animations

  • Improved visual clarity of space tower and enemy highlights

  • Minor bugfixes

See our earlier announcement to learn about the content of the demo:

https://store.steampowered.com/news/app/3724710/view/519717485042205254

Wishlist GUNSTOPPABLE now!

https://store.steampowered.com/app/3724710/Gunstoppable

Want to see new bosses? Parrying nukes? Hidden movement tech?

Join the community and help us shape the future of the game: https://discord.com/invite/aeF2jEn

Sincerely,
Salaar and Gabriel (CAGE Studios)

Axyz - Space Lion Studios

Hey Folks, we hope you're coping in that Summer heat (unless you're in the Southern Hemisphere - we still wish you well all the same!)

We're incredibly grateful to everyone who picked up a copy of Axyz from the Steam Summer Sale, and we hope you're having a blast with 120 levels of perspective-shifting, mind-bending, vibe-based puzzling!

We come with a massive favour to ask of you. As you can see on the Axyz store page, we're currently sitting at 70 positive reviews, which is already a huge accomplishment for a tiny indie dev team like ourselves. We'd love to get this number to 100, as this can help massively with reaching new players in the fabled algorithms of Steam...

...and with an influx of new players recently, this is totally achieveable!

At your own convenience, if you could spare a couple of minutes to pop in a review, we would be most grateful for your efforts <3 xoxo

Orbit Maze - militarywildlife
Bug Fixes
11:39am
AI PAINTER: Painting Simulator - 狒狒
1. Fixed a bug where task mode scores would occasionally be 0 due to network issues
Now it's completely usable in offline mode

2. Slightly adjusted the prompts in free mode

If you have any suggestions, please mention them in the discussion section
Near-term plans:
1. Support for cloud saves
2. Da Vinci cards
3. Monet cards
4. Gauguin cards
11:39am
The Drawstring Dungeon - sleeperbuilddev
  • Set initial decks to be correct again
  • Fixed wording on conjure charm
...

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