Jul 7, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

As some of you might already have noticed, we just pushed an update live. It mainly adresses some stability and performance issues some of you have been having. If you find that the frame rate drops significantly during Edie's dream (for example), turning the Animation Effects off will now help quite a lot.

Check this out, you maverick renegades:

• Engine: Added proximity trigger object
• Engine: Added 'Dialogue option' task command
• Game: Improved performance while on game menus
• Steam: Fixed so Chapter 3 shows up in DLC listing [Mac]
• Chapter 2, 3 & 4: Upgraded graphical assets to high-res ditos
• Chapter 2 & 4: Tweaked gramophone puzzle
• Chapter 2 & 4: Improved performance in TV room
• Chapter 2 & 4: Tweaked perspective on third floor
• Chapter 2 & 4: Swapped tea party graphics in monitor 4
• Chapter 4: Removed ghostly jitter if Animation FX is off
• Chapter 4: Removed screen shake if Animation FX is off
• Chapter 2 & 4: Removed TV scanlines if Animation FX is off

Other than that, we hope you're enjoying summer, if you're on the northern hemisphere, or winter, if you're on the southern.

As always, don't be shy if you find something off about the game.

Cheers,

- a
Jul 7, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

As some of you might already have noticed, we just pushed an update live. It mainly adresses some stability and performance issues some of you have been having. If you find that the frame rate drops significantly during Edie's dream (for example), turning the Animation Effects off will now help quite a lot.

Check this out, you maverick renegades:

• Engine: Added proximity trigger object
• Engine: Added 'Dialogue option' task command
• Game: Improved performance while on game menus
• Steam: Fixed so Chapter 3 shows up in DLC listing [Mac]
• Chapter 2, 3 & 4: Upgraded graphical assets to high-res ditos
• Chapter 2 & 4: Tweaked gramophone puzzle
• Chapter 2 & 4: Improved performance in TV room
• Chapter 2 & 4: Tweaked perspective on third floor
• Chapter 2 & 4: Swapped tea party graphics in monitor 4
• Chapter 4: Removed ghostly jitter if Animation FX is off
• Chapter 4: Removed screen shake if Animation FX is off
• Chapter 2 & 4: Removed TV scanlines if Animation FX is off

Other than that, we hope you're enjoying summer, if you're on the northern hemisphere, or winter, if you're on the southern.

As always, don't be shy if you find something off about the game.

Cheers,

- a
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

It's been a while since I posted one of these, so I figured I might as well do another one. Progress on Chapter 5 has been pretty strong lately, although a lot of work remains. It's by far the largest chapter in the game. It's hard to go into detail without spoiling the content, so we'll opt for the slightly cryptic approach in stead.

Find more information here: Progress update

Hope you'll like it!

Cheers,

- a
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

It's been a while since I posted one of these, so I figured I might as well do another one. Progress on Chapter 5 has been pretty strong lately, although a lot of work remains. It's by far the largest chapter in the game. It's hard to go into detail without spoiling the content, so we'll opt for the slightly cryptic approach in stead.

Find more information here: Progress update

Hope you'll like it!

Cheers,

- a
May 29, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We've just released an update that improves the game in several ways. It's mostly tweaks, though. So don't get too excited.

If you're into Steam Trading Cards, you'll be happy to note that we've just released a set of 6 collectible cards. They're pretty sweet, and we hope you'll enjoy them.

Here's the full change-list for easy perusal:

• Steam: Added trading cards
• Game: Consolidated intros
• Game: Stopped blur from clearing during exit to menu
• Chapter 2 & 4: Added electronic buzz to monitor room
• Chapter 1 & 2: Tweaked hand-off music for better continuity
• Chapter 3: Fixed mouth alignment bug

As always, don't be shy if you encounter a bug in the game.

Now go collect those cards!

Cheers,

- a
May 29, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We've just released an update that improves the game in several ways. It's mostly tweaks, though. So don't get too excited.

If you're into Steam Trading Cards, you'll be happy to note that we've just released a set of 6 collectible cards. They're pretty sweet, and we hope you'll enjoy them.

Here's the full change-list for easy perusal:

• Steam: Added trading cards
• Game: Consolidated intros
• Game: Stopped blur from clearing during exit to menu
• Chapter 2 & 4: Added electronic buzz to monitor room
• Chapter 1 & 2: Tweaked hand-off music for better continuity
• Chapter 3: Fixed mouth alignment bug

As always, don't be shy if you encounter a bug in the game.

Now go collect those cards!

Cheers,

- a
Apr 28, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We hope you're out enjoying the nice weather, preferably leaned back in a lawn chair, placidly nurturing a tasty beverage. That's what we would do, if we weren't sitting here typing out a fresh, new and exciting change list.

This time we actually have some meat on them bones. Just check out the very first bullet point, if you don't believe us. Reading speed setting. "Does that mean I don't have to click through all the dialogue lines manually anymore?", we hear you ask.

Why, yes. That's exactly what it means. Just set the slider to whatever speed is comfortable for you. You can also turn it off entirely, if you prefer to go old-school. As we know some of you do.

Anyway, here's the full list of changes:

• Engine: Added a reading speed setting [keyboard shortcut: R]
• Game: Added sliders to the settings UI
• Game: Stopped the main menu button from occasionally disappearing
• Game: Fixed slight stutter in the chapter selector UI
• Game: Fixed a bug preventing permanent states from loading [web only]
• Chapter 2 & 3: Swapped some graphical assets to hand-made equivalents
• Chapter 2 & 3: Upgraded some graphical assets to high-res versions
• Chapter 4: Added some auto save points to Edie's dream

We hope you like it, and as always don't be shy if you find something strange or buggy in the game.

Cheers,

- a
Apr 28, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We hope you're out enjoying the nice weather, preferably leaned back in a lawn chair, placidly nurturing a tasty beverage. That's what we would do, if we weren't sitting here typing out a fresh, new and exciting change list.

This time we actually have some meat on them bones. Just check out the very first bullet point, if you don't believe us. Reading speed setting. "Does that mean I don't have to click through all the dialogue lines manually anymore?", we hear you ask.

Why, yes. That's exactly what it means. Just set the slider to whatever speed is comfortable for you. You can also turn it off entirely, if you prefer to go old-school. As we know some of you do.

Anyway, here's the full list of changes:

• Engine: Added a reading speed setting [keyboard shortcut: R]
• Game: Added sliders to the settings UI
• Game: Stopped the main menu button from occasionally disappearing
• Game: Fixed slight stutter in the chapter selector UI
• Game: Fixed a bug preventing permanent states from loading [web only]
• Chapter 2 & 3: Swapped some graphical assets to hand-made equivalents
• Chapter 2 & 3: Upgraded some graphical assets to high-res versions
• Chapter 4: Added some auto save points to Edie's dream

We hope you like it, and as always don't be shy if you find something strange or buggy in the game.

Cheers,

- a
Mar 28, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We've just released an update that improves the game in several ways. Not the meatiest of updates, we agree, but it represents yet another small step towards inevitable gaming perfection.

So without further ado, here's the change list:

• Engine: Optimized depth sorting
• Engine: Fixed inventory sliding bug
• Chapter 1: Fixed burned note freeze bug
• Chapter 2: Fixed graphical issue in Mr Morton's dream
• Chapter 2: Swapped lens graphics to hand-made equivalents
• Chapter 1 & 2: Upgraded graphical assets to high-resolution versions

As always, don't be shy if you encounter something strange or buggy in the game.

Cheers,

- a
Mar 28, 2014
The Dream Machine: Chapter 1 & 2 - Cockroach
Citizen!

We've just released an update that improves the game in several ways. Not the meatiest of updates, we agree, but it represents yet another small step towards inevitable gaming perfection.

So without further ado, here's the change list:

• Engine: Optimized depth sorting
• Engine: Fixed inventory sliding bug
• Chapter 1: Fixed burned note freeze bug
• Chapter 2: Fixed graphical issue in Mr Morton's dream
• Chapter 2: Swapped lens graphics to hand-made equivalents
• Chapter 1 & 2: Upgraded graphical assets to high-resolution versions

As always, don't be shy if you encounter something strange or buggy in the game.

Cheers,

- a
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