Survarium - contact@rockpapershotgun.com (Dominic Tarason)

Fear The Wolves

Battle royale FPS Fear The Wolves is the latest game to adopt the aesthetic and modern mythology of the nuclear-ravaged city of Chernobyl. In this case, using it as the backdrop for last man standing multiplayer fun.

Developed by Vostok Games (a team including some ex-S.T.A.L.K.E.R. folk, though their previous free-to-play FPS Survarium is a bit wonky), Fear The Wolves adds roaming packs of mutant animals and some deadly reality-warping anomalies into the otherwise familiar formula, and it’s hitting early access in just under two weeks.

(more…)

Survarium - contact@rockpapershotgun.com (Alice O'Connor)

Take one hundred players fighting to the death in that Playerunknown’s Battlegrounds way, throw them into the S.T.A.L.K.E.R.-esque irradiated and anomaly-ridden ruins of Chernobyl, and you might have a game like the newly-announced Fear The Wolves. This latest game to hop on the hot Battle Royale trend is coming from Vostok Games, the studio founded by some former members of S.T.A.L.K.E.R. developers GSC Game World. Fear The Wolves is separate to Vostok’s not-very-good S.T.A.L.K.E.R.-inspired multiplayer shooter Survarium, mind, which is still in early access.

(more…)

Survarium - contact@rockpapershotgun.com (Alice O'Connor)

The most exciting part of Survarium [official site] has always been the dream that it might one day become essentially an unofficial S.T.A.L.K.E.R. sequel. Survarium studio Vostok Games was founded by folks who formerly worked on the celebrated open-world FPS-RPG series, Survarium is set in a very similar irradiated world of artifact hunters, and Vostok have gabbed about wanting a peristent world to stalk. Survarium is still primarily a small-scale competitive PvP multiplayer shooter but it has recently taken its first teensy tiny step into PvE with the addition of a tutorial story mission. (more…)

Survarium - contact@rockpapershotgun.com (RPS)

Survarium [official site] is a free-to-play online shooter that walks in the foosteps of Stalker. Its skies are gloomy and overcast, its levels are set among industrial decay, and its survivors fight with rusting and makeshift weaponry. The game has been rumbling through Early Access for some time and we quite like it. In case you like it too, we’re giving away 3000 codes for a week’s worth of Premium Account time and 10,000 Silver game currency.

… [visit site to read more]

Survarium - contact@rockpapershotgun.com (Marsh Davies)

Survarium may be one of several games claiming to be a spiritual successor to STALKER, but it offers one substantial twist: the apocalypse that has swept the earth is not one instigated by nuclear catastrophe; instead, the Earth   s very own flora has rebelled, wreaking ecological revenge upon humanity for its many crimes against the natural world. It   s the latest intriguing shift in the deployment of Soviet-era sci-fi motifs that have come to parallel the resonances that Godzilla has in Japan. Both are emblematic of the nuclear catastrophes that each culture has suffered and the overweening pride that impels humankind to create such forces of devastation, believing it can control them.

Each week, Marsh Davies stalks through the reality-warping anomaly of Early Access and comes back with any stories he can find and/or gets turned inside out by a pocket of non-euclidean space. This week s precious artifact is free-to-play online shooter Survarium, in which the remnants of humanity tussle over abandoned radar stations and chemical plants, long reclaimed by nature (and other, less natural phenomena).>

It s to Survarium s credit that I want to play a lot more of it. Alas, after a handful of hours, the game data corrupts and subsequent attempts at reinstallation are consistently halted by a recursive nightmare of error messages which can only be broken by pouring a half-pint of lamb s blood onto my keyboard and calling forth the hissing spirit of Task Manager to devour the process in question. Survarium is not a finished game, then. But, being supported by a somewhat unalluring muddle of microtransactable trousers and gasmasks, neither has it cost me a penny. All the same, after this brief encounter, I am left wondering: how much less unfinished is this since Jim looked at it a year ago?

… [visit site to read more]

...

Search news
Archive
2025
Jun   May   Apr   Mar   Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002