A Nights Haunting: Source - dr.N0

This update brings base beta weapon models to the game brought to you in part by FPSBanana. These weapons all have different damages and delays between strikes. These models and weapon codes are subject to change and can be replaced by any other weapons of choice at any point at any later date but the line up is as follows.

Wrench

https://gamebanana.com/mods/181425

Toilet Plunger

https://gamebanana.com/mods/314421

Sledgehammer

https://gamebanana.com/mods/181354

Shovel

https://gamebanana.com/mods/181352

WaterPipe

https://gamebanana.com/mods/181398

Garden Hoe

https://gamebanana.com/mods/181383

Pickaxe

https://gamebanana.com/mods/181419

Brass Knuckles

https://gamebanana.com/mods/212854

Hammer

https://gamebanana.com/mods/212648

Screwdriver

https://gamebanana.com/mods/212449

Baseball Bat

https://gamebanana.com/mods/181397

rock

https://gamebanana.com/mods/212603

meat cleaver

https://gamebanana.com/mods/212504

metal bat

https://gamebanana.com/mods/181405

KABAR

https://gamebanana.com/mods/212594

Tazer - though not quite implemented

https://gamebanana.com/mods/212831

these models are all amazing but throughout need alot of work - these will help with triangulating the programming for delays damages ranges etc for each individual weapon as some of the weapon code types are sought after.

also to note with this update is that the npc_fastzombie no longer pounces the npc_fastzombie is strictly a running zombie now - though climbing mechanics etc may still effect - this is something also not quite finished yet - as i also look to hopefully add citizen model infrastructure to this - which will also hopefully allow varieties of fastzombie models like the npc_citizen does.

until further a-do ta-ta to you!

Huddle Genius - xNECROx
Small change - If your roster size is 18 - Max WR is 9 but if higher, that number can reach 10.
Chasing Sunsets - Stone Fox Studios

The story has come full circle, and now we get to see what's behind the door of the prize the player has chosen over the course of the preceding ten instalments!

Including the three early game endings the player could already earn, the epilogue will highlight the outcomes of the remaining five. (One endng has multiple variations depending on which love interest the player was closest to).

It also paves the way for what comes next for the characters that will carry on into our next project (Tara, Lisa, and more.)

The initial launch was clean, but not completely without flaws. We've issued a day 1 patch (1.10a) that addresses the items players have found to date.

Here are the patch notes for v1.10a:

  • Corrected path detection algoritm bug that led to some players not having their saves parsed properly.

  • Fixed continuity error after Day 2 where the judge referred to an evidence mistake as "yesterday" when it was in fact a week ago.

  • Fixed the script referring to a non-existent music file in Ch4, leading to gray screen.

  • Fixed Amanda using a contraction in her dream sequences.

  • Fixed an incorrect variable check where Lisa says she resigned from Polygene when speaking with AG Tom Reynolds.

  • Fixed several instances where MC's name was assumed to be "Alex" by the script.

  • Fixed several typos or grammatical issues identified by players and testers.

  • Updated little refugee girl's name from Gul to Alfire to maintain consistency with the closing credits.

It is our sincere hope that you enjoy our sendoff to the protagonists of Chasing Sunsets and we hope to see all of you back for the next project in this universe that will be a loose sequel to this story with cameos from some of the principle characters.

Thanks again for bearing with us through a grueling development cycle, and we look forward to getting back to work after a little bit of sleep.

TheFlagship - cg4213

Hello everyone!

In today’s update, we’ve introduced several exciting improvements. First, we’ve completely revamped the equipment interface to make it more intuitive. By highlighting key attributes and streamlining the design, players can now access critical information faster than ever before. The equipment operation process has also been optimized for greater efficiency.

On the combat side, we’ve made point-defense systems more intuitive. They now distribute targets when facing multiple threats, significantly boosting their tactical value. Additionally, we’ve added a tactical settings feature that allows players to fine-tune their point-defense systems based on projectile behavior, enabling more optimized firing patterns.

Our AI system has also seen some notable enhancements. The IFF logic has been improved, and neutral units will now actively retaliate when attacked, with support for multiple engagement conditions.

Visually, we’ve polished the spawning effects of regional fleets to make their appearance feel more seamless. Projectiles now gradually shrink and weaken as they travel, resulting in a more natural disappearance effect.

That’s all for today’s development log. Thank you for your continued support and feedback. Feel free to share with more friends, and we’ll catch you next time!

The Hexad Trials(Ning's Wing 3) Playtest - JimmyCarlson

Greetings, players!

We hear you. The previous playtest of Ning's Wing 3:The Sunflower in Winter seems to be too short, and that's why we are bringing you a new round of playtest -- with bugs fixed ːsteamhappyː.

Ning's Wing 3:The Sunflower in Winter is set against the backdrop of World War II. The heroine, Isabella Brilo, finds herself trapped in a school that has been converted into a prison. Will she be able to escape this nightmare with her friends?

As the main game has not yet been released, this standalone episode will not be available as a DLC. To play this version, you must first join the Steam Playtest for Ning's Wing 3: The Hexad Trials. To switch to this special edition in the Steam client, right-click on the game from the library page and select "Properties". Among the available tabs will be the "Betas" tab. Please type in Himawari0727 as the beta access code in the private beta input, and press the button next to the input. You should be able to switch to "sunflower - 望日篇" in the beta participation select now. During the test, if you want to switch back to the standard version, you could click on the beta select and set back to "None".

Please be advised that this limited release will be closed at 23:59 on August 31st, 2025 Beijing Time (UTC+8). After the release is closed, you will not be able to play this game via Steam.

各位玩家好,

《泞之翼3:望日篇》经过首轮短期的测试,我们修复了部分 bug。本次第二轮测试与第一轮内容基本无异。

《泞之翼3:望日篇》(又名向日葵的冬天)是一款基于二战背景创作的密室逃脱解谜游戏。游戏主人公伊莎贝拉·布莉萝受困于一座由学校改建的临时监狱之中,为了与同伴逃离这个地方,经历了一场惊心动魄的冒险。 由于游戏本体尚未发布,这份版本将暂时不以DLC的形式推出,参与测试需要先参与本体测试 Playtest。 请在您的 Steam 库里找到 泞之翼3:梦想 的 Playtest 版本,右键点击“属性”,并在弹窗中切换到“测试版”选项。在“私密测试”一栏中,填写密码 Himawari0727 并选择右侧按钮,即可在上方的“参与测试”选项中选择“sunflower - 望日篇”版本。 测试期间,如果您想切换回标准版本,您可以在“参与测试”中切换回“无”。

请注意,本测试将于北京时间2025年8月31日晚上23:59关闭。关闭后,您无法通过 Steam 游玩该版本。

绯红编年史 ~ Chronicle of Scarlet ~ - 强势 一反常态 才羽ミドリ

【更新进度】

 

 

【未来进度计划】

现在游戏已经基本完成了游玩内容的开发,接下来的两个月内,我们将对游戏的完整性和流程进行测试,对剧情和演出进行进一步的优化,同时准备steam上架前的工作。由于今后将不再有新内容(或者说,新内容会不可避免地涉及到结局的剧透),这将是最后一期更新进度月报。

希望大家不要着急,虽然这不是工作室的作者们的第一作作品,这是我们工作室正式上架steam的第一部作品。还请大家给我们一些时间,我们将尽全力为大家呈现我们能力范围内能最优秀的游戏。

我们在这里感谢每一个从去年9月试玩版发布至今这段时间里支持我们的玩家。是你们的支持和愿望单给了制作组莫大的信心,从而能够顺利将游戏开发至此。

那就这样,我们在之后的上线预热再见。

【联系方式】

官方交流群:702326712

B站官号:冲小猪工作室

小黑盒官号:冲小猪工作室

联系邮箱:

https://ChargePiggy@outlook.com

 

The Inheritance of Crimson Manor - homerorz
🔍 Loved the riddles of Crimson Manor? Ready for something darker? 🔍

From the team behind The Inheritance of Crimson Manor comes a brand-new nightmare:

Memento Machinam

Dive into a neon-soaked cyber-city overrun by a biomechanical virus—where every door code, circuit puzzle and back-alley hack can be your last chance to survive.


Explore rain-drenched streets teeming with mech-mutated foes
Outsmart security grids and corrupted A.I.
Solve atmosphere-heavy puzzles that twist your mind as much as your nerves

⭐ Help us out with one click! ⭐

Adding the game to your wishlist tells Steam to share it with more horror-puzzle fans—and keeps you first in line for demos and dev updates.

Stay connected
Quick updates on dev diaries, art drops and demo invites:

6:38pm
7 Days to Die - Hated

Hey Survivors!

Today we have the beginning of the V2.2 patch for you.

​b1 opens with adding locked slots to containers and vehicles.

More to come in the following builds!

Please make a back up of your save game before jumping into V2.2 EXP

Here is how you participate:

  1. Right click on the game in steam

  2. Click on properties

  3. Click the “betas” tab

  4. The drop down menu will have latest_experimental available <— you want THAT

  5. Select that and wait for the game to download

Have a great weekend!

​V2.2 b1 Changelog:

Added

  • Instantiated XUi templates will inherit parent template parameters

  • Add lockable slots to containers and vehicles

6:37pm
Our Doomed Bunker - Alters

Version v1.3.0 Patch Notes:

Bug Fixes & Improvements:

* Removed the ability for AI to be aggroed by looking at them while under max terror

* The "Another Night Passes" achievement will now be rewarded even if the night finishes with achieving the "The End" achievement

* Reduced how long it takes for the first AI of the night to show up

Echoes of Elysium - Community

Final Weekend to Play the Echoes of Elysium Demo

The Echoes of Elysium demo will be removed this Monday, so this weekend is your last chance to explore the world, test your skills, and dive into the story before it disappears. If you haven’t tried the demo yet, or want one last run, now’s the time!

Help Shape the Future of Echoes of Elysium!

We’re currently recruiting playtesters for future builds! If you’re passionate about the project and eager to help guide its evolution - from crafting systems to airship mechanics - we’d love to work with you.

All playtester selection happens exclusively via our Discord, so make sure to join to apply.

Build Your Legacy with the Airship Builder

The Echoes of Elysium: Airship Builder is now available for free on Steam. This standalone tool lets you fully customize and fine-tune your own airships using the same modular systems that will appear in the full game, giving you complete control over form, function, and design philosophy.

Ships built in the Airship Builder aren’t just prototypes, they’ll carry over into the full game as functional blueprints, ready for launch-day deployment.

Try the Airship Builder here:

https://store.steampowered.com/app/3269310/Echoes_of_Elysium_Airship_Builder/

...

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