Serious Sam HD: The First Encounter - Valve
Serious Sam is like a gift that keeps on giving. Devolver Digital and Croteam has released a free Fusion Downloadable Content Pack to owners who have both Serious Sam HD: The First Encounter and Serious Sam HD: The Second Encounter. Customers who purchase Serious Sam HD series for the first time will also receive the free update!

The Serious Sam HD Fusion DLC Pack combines all the campaign and multiplayer levels from Serious Sam HD: The First Encounter into Serious Sam HD: The Second Encounter for the ultimate in classic first-person shooter mayhem. For the first time ever, players will enjoy new modes like Beast Hunt and My Burden using the classic maps from Serious Sam HD: The First Encounter!

Serious Sam HD: The First Encounter - Valve
Updates to Serious Sam HD: The First Encounter have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:
  • Added workaround for wrong version report from ATI driver.
  • Fixed rare case of some network messages being dropped when they could have been delivered.
  • Added protections against spectator mode starting in singleplayer in some cases.
  • Fixed crash on dedicated server happening when someone muted/unmuted another player.
  • Fixed inability to join as client in some cases.
  • Fixed "FragCombo" and "RoyalFragCombo" achievements not being achieved properly.
Serious Sam HD: The First Encounter - Valve
Updates to Serious Sam HD: The First Encounter have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

  • Fixed frag combo achievement awarding.
  • Made progress-based achievement awarding more robust.
  • Player would get stuck on spectator screen and couldn't play singleplayer.
  • When currently spectated player leaves from server, other players couldn't be spectated any more.
  • When you kill yourself, center message will show "You killed yourself" instead of "You killed ".
  • Projectiles would sometimes explode multiple times and apply multiple damages.
  • F11 (screenshot) and Escape (menus) didn't work at the end of match.
  • Custom map rotation list specified through file was always reporting error.
  • Fixed occasional crash when reporting a player-killed-player message.
  • Fixed occasional crashes on change of level on client.
  • Fixed a rare crash when a player pulls out a new weapon.
Serious Sam HD: The First Encounter - Valve
A significant update to Serious Sam HD: The First Encounter, has been released today that adds a deathmatch mode and new content.

Update includes:
  • Added deathmatch mode
  • Added 7 deathmatch levels
  • Added 22 Steam Achievements
  • Added support for spectators. Can spectate from preset per-level cameras, or from other players.
  • New "game overlay" menu is now used instead of the old player list. It offers:
  • - Stats and sorting for different game modes (coop/deathmatch),
  • - Shows player status as loading, spectating or playing,
  • - Shows "Host" in the ping column for the host player,
  • - Display overlay while playing in the background, or lock into full UI,
  • - Customizable single or double tap toggle,
  • - Game details display with game rules and customized settings,
  • - Mouse access,
  • - Vote kick/ban players directly from the list.
  • Server details display with customized settings in server list.
  • Added support for custom map rotation lists.
  • Voting of customized difficulty in cooperative.
  • Customize view smoothing in spectator mode and demo playback using plr_fSpectatorLerpingFactor.
  • chatSay() cfunc (alias "Say") allows scriptable chatting. (Spam prevention system is included.)
  • Dedicated server operator (logged in through rcon) can chat with players.
  • Added ser_ulMaxClientBPS cvar, which imposes an upper limit on bandwidth used per client (in bytes per second) on a server.
  • +exec <script> Lua code can now set values of cvars that are not yet declared. To be able to do that, all accesses to Lua global vars are forbidden. To create/access Lua globals, use a predefined "globals" table.
  • Player's weapon is not bobbing any more when player "walks" in the air.
  • Separate setting for autochange weapon in multiplayer games.
  • Added binding for toggling last selected weapon.
  • Added support for achievement progress display.
  • Fixed crashes when invoking samVoteIsEnabled, samVoteDisable and samVoteEnable from the console.
  • Removed F4 keyboard shortcut for invoking options menu (it collided with voting).
  • Fixed random crashes and lockups on exit that would happen if user exited the server list menu, while it was still searching for more servers.
  • Player join/leave/kill messages, as well as all chat messages, are now writen to the log file in a parser-friendly format.
Serious Sam HD: The First Encounter - Jason Ruymen
Updates to Serious Sam HD: The First Encounter have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:

Serious Sam HD: The First Encounter
  • Added Dedicated server. Use the Tools tab in Steam to install the dedicated server utility, then consult Help/DedicatedServer_Readme.txt for information about how to configure and run a server
  • When enumerating listen servers (i.e. non-dedicated), the servers from the entire world are now listed (as opposed to only those in your vicinity, as it was previously). This should help with low availability of servers in some parts of the world
  • Fixed case where weather/time-of-day on Hatshepsut were sometimes different on client and server (and wrongly recorded into demos)
...

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