Conqueror's Blade - Max_CM1

To summon returning Warlords back to the battlefield and help new Warlords quickly get started, Conqueror's Blade launches the "Gather to Beacon" event for returning and newcoming Warlords. Both new and returning Warlords who answer the call can enjoy additional limited-time free Doctrines, special returning bonuses, Unit Mastery resources, and more rewards. Recruiters can also receive generous rewards once their recruits successfully complete quests!

Event Rules
  1. Event Period (UTC+8): After maintenance on June 19, 2025 – 00:00, September 1, 2025.

  2. During the event, players can recruit others via the event page. When the respondent completes the corresponding in-game Challenge Quests, the recruiter will earn "Beacon Points". Stage rewards include:

  1. When recruiters reach the stage reward requirements for "Beacon Points", rewards will be sent to the in-game character mailbox. Mails are valid for 30 days from the date received, so please check promptly. After 00:00, September 1, 2025 (UTC+8), all rewards on this event page cannot get item.

  2. After the event starts, successfully recruited players will receive 1 "Beacon Decree" (delivered to the character bound to the event via in-game mailbox). Upon opening the "Beacon Decree", players will receive different quests based on their account status.

  3. Recruit Requirements

    1. Returning Players

      1. After the event starts on June 19, 2025, Account that has not logged into the game for at least 30 days at the time of logging into the event site are considered Returning Player.

      2. If the last login to the game was at least 30 days ago as of June 19, 2025, and the account logs into the event site before 00:00,September 1, 2025 (UTC+8), it will also be considered a Returning Player.

      3. Returning Players who open the "Beacon Decree" will trigger the "Recalling of Beacon" quest series.

    2. New Players

      1. Accounts created after 00:00, May 30, 2025 (UTC+8), are considered New Players. Even if they have logged in before being recruited, they can still be successfully recruited.

      2. Accounts created before 00:00, May 30, 2025 (UTC+8), but currently with 0 character, are also considered New Players.

      3. New Players who open the "Beacon Decree" will trigger the "Greeting of Beacon" quest series.

    3. Active Players

      1. Players that are not Returning Players or New Players are considered Active Players

      2. The Active Players can't be recruited.

  4. Each Account may recruit up to 10 players in total, including both Returning Players and New Players.

  5. During the event, by completing "Greeting of Beacon" or "Recalling of Beacon" related quests, you can earn rewards such as Unit Medal, Uncommon Scroll of Mastery, and Limited-time Doctrine Selection Box. Related quests include:

    1. Returning Players

    1. New Players

  6. After the event ends, the "Beacon Decree" will no longer trigger activity tasks. All unfinished activity tasks will be removed.

  7. Only one character per account may participate in this event, and event rewards are limited to that character. Each account may claim event rewards only once.

Three Kingdoms Mushouden - 腿腿不要再买谷啦
Hello everyone!

We’ve just released a new installation package. This update mainly addresses several issues that may affect your gameplay experience.

New toggle options for general death animations, horror effects, and ultimate skill cut-ins have been added to the settings menu. You can now freely turn them on or off as needed.

Current version: ver_1.2.5

【Fixes】
  • Fixed hitbox-related bugs for the ultimate skills of Wen Pin, Yue Jin, Jiang Qin, and Gao Lan.
【Optimizations】
  • Added a toggle for death animations. You can enable/disable it in the settings menu.
  • Added a toggle for horror effects. When turned off, no horror visuals will appear during tomb exploration.
  • Added a toggle for ultimate skill cut-in animations. This can also be changed in the settings menu.


  • Added talent and ability locks for Yuan Gang.
  • Adjusted the difficulty curve of the main story campaign.
  • Lowered the cost of general-related rumors in cities.
Additionally, for the previously reported issue where the download gets stuck at 73%, we’ve compiled some effective solutions based on player feedback.

If you encounter this issue, please try the following methods first:

1. Delete steam.cfg
Go to your Steam directory and delete the file named steam.cfg, then restart Steam.
To manually check for client updates:
Open Steam → Click [Steam] in the top-left corner → [Check for Steam Client Updates]

2. Change Download Region
Open Steam → Settings → Downloads → Download Region → Switch to a less crowded region (e.g. “East Africa”)
Then restart Steam and try downloading again.
You can change it back to your original region after the download completes.

3. Steam Support Suggestion: Restart Steam Client
Manually close and restart the Steam client to check whether it updates to the latest version.
※Note: For users running Windows 7, these methods might not resolve the issue. We recommend upgrading your operating system.

Since this is an issue related to the Steam client itself, if the above methods do not help, we strongly recommend contacting Steam Support directly.
Having support staff review your case often leads to a quicker resolution.

How to Contact:
Steam top-left menu → [Help] → [Steam Support] → Steam Client → Client Crashes → Contact Steam Support

Let me know if you’d like a more concise or bullet-style version for community platforms like Discord or Twitter!
Misspell - boneskeeperstudio

Misspell is an atmospheric hand-drawn 2D Metroidvania set on the distant island of Melanor.

At the heart of the story is a young girl whose arm is entwined by a living magical vine. The world she once knew was shattered by a mysterious crystal that wiped out an entire civilization. All that remains are ruins, echoes of the past, and a strange, lingering energy. On her journey through this forgotten land, she’ll seek to uncover the secrets of her past and discover who she truly is. But her path is more than just a search for answers — the choices you make along the way will shape the fate of the island and those who call it home. Which path will you choose?

What to expect:
  • A story-rich journey full of mystery and unexpected revelations

  • A unique hand-drawn art style that brings every corner of the world to life

  • A deeply interconnected world with many locations to explore

  • Intense combat and evolving abilities linked to the magical vine

We're in the final stages of developing the demo, and we’d love your support! Add Misspell to your wishlist and follow us to stay up to date with news, gameplay sneak peeks, concept art, and exclusive content.

Your feedback means the world to us — feel free to share your thoughts and ideas in the comments.
For collaboration or review requests, feel free to reach out via our group messages.

Thank you for joining us — let’s build this unforgettable adventure together!

5:41am
NavalArt - hemadw86
【Build Number 1653】

Added:
  • In multiplayer games, if waiting for players exceeds 60 seconds, the match will start immediately without further waiting

Fixed:
  • Incorrect positioning of multiplayer player list pagination buttons at 16:10 resolution

  • Model-collision box misalignment for underwater torpedo tubes (ID 104 & 105)

  • Incorrect position adjustment when modifying turret pivot coordinates for underwater torpedo tubes (ID 104 & 105)

  • Hangar aircraft not being counted in total aircraft inventory

  • Inability to open aircraft management UI caused by hangar aircraft exclusion from total count

  • Flight paths being incorrectly factored into ship size calculations

  • Ship size calculation errors caused by hangar aircraft

  • Ship center of gravity calculation errors caused by hangar aircraft

  • Incorrect ship center calculation in quick battle mode

  • Game stutter due to invalid UI generation from vertex-edited hulls during combat

The Rake - Kano
Highlights:

-New Melee Weapon (Axe)

-Beartrap Overhaul & Beartrap Boxes around the map

-5 new achievements and overhauled old ones

-All TVS/lights can be shot out now

-Better respawn system

-Better player home & tips

-Over a dozen bug fixes to beartraps, cams, and pc alone

-Multiple rake & general fixes

-Better sounds & fixed missing ones (fox)

-Big fixes and overhauls to the player home, pc, cam & beartrap placing, and tip system
-alot of other things

Overall just improves the experience alot.

Patch Notes:

Changes/Updates:

-Added 5 New Achievements & changed the description of old ones to be better

-Overhauled beartaps so instead of spawning the player home there are 9 boxes of 3 that spawn all around the map, you can see the beartraps visually get removed from the box as you take them like the original game too

-Made Death respawn player at home with no progress lost instead of restarting the entire level
-Made all TVs, Lamps, Chandeliers, Fans, Streetlights & all other lights are now permanently breakable by shooting or using a melee weapon
-Added Axe & Overhauled Melee System

-Made Player Home tips better and not overlap
-Added more ammo & loot around the map

-Made Rake retreat sometimes after getting hit with beartrap

-Made Lab Tunnels look better and give more loot

-Made Vibrations better and added vibrations for reloading, melee, beartraps, and fall damage

-Made Player Holster gun/camera/beartrap when going onto PC

-Removed Useless Shack next to player home
-Made Ceiling Fans now do damage 

-Made Rake more active

-Made Glock have better sounds

-Made fox make noises when damaged/dying

-Made map in player home brighter

-Made Door use higher quality texture

-Made Improved Run Camera Shake Better

-Made Player Home & Lab Tunnels door controlled by keypad 

-Made Flashlight brighter

-Made Volumetric Fog automatically toggled on when shadows/effects are set to high
-Overhauled Player Home to look better

-Overhauled M4 & M4 Pro Stats

-Overhauled how a lot of guns are held

Fixes:

-Fixed blue glow on gloves & guns

-Fixed issue where if rake bumped into the player rake would lose all interest in the player

-Fixed player and rake speed
-Fixed overlapping tips in player home

-Fixed cut camera app still being clickable on pc
-Fixed issue where some guns would spawn with only 1 bullet

-Fixed issue where beartrap snap sound would be too quiet

-Fixed Mouse constantly moving down the screen slowly when on pc

-Fixed cameras having missing textures

-Fixed player not holstering gun and being able to shoot on the pc

-Fixed issue where cams would be stay after leaving pc and drain fps

-Fixed issue when pulling out and placing beartraps/cams super fast would cause them to be placed in the air

-Fixed issue where mouse cursor would show up when placing and holstering cams

-Fixed lab vent being hard to enter

-Fixed Enter lab quest not completing on entering lab

-Fixed 556 Ammo having the wrong icon

-Fixed some sounds not being linked to settings

-Fixed Random Screams in player home

-Fixed issue with bullets not going through open doors

-Fixed picking up some guns would cause the player to be pushed back because the guns had collision

-Fixed Hand & Camera Clipping through guns

-Fixed Glock Gunshot VFX

-Fixed Missing Texture on hanging body on highway and added blood

-Fixed issue where rake throwing you would destroy the camera 

-Fixed issue where beartrap would activate when pulled out

-Fixed issue when changing settings would cause the entire world to go black (still working on)

1.1 Remaining Task-list (subject-to-change)

-Rake turning off player homes power

-AK47 & Uzi with quests

-Boring Area Overhauls

-Open up and detail some of the empty houses around the map

-Sensitivity, DLSS, FSR Settings

-Rake chasing & eating animals

-Improved Cam/Beartrap Controls for controller

-Fix lingering bugs

Known Issues:

-Rake can act a bit quirky sometimes

-Sometimes, when messing with the effects setting too much the world can go black (temporary fix while I work on it is when this happens setting overall settings to low, medium, high, then epic will reset it back to normal)

If you run into any bugs or issues please let me know immediately by reporting them on the Discord. New updates coming soon.

Pro Cycling Manager 25 - Nacon

Dear players,

A new fix is available for the Difficulty Option!

🔧 Patch Note

Here’s what’s been fixed in this update:

  • Fixed the bug with the 'Level of in-race opponents' option, which was not working correctly and caused all four levels to default to 'Normal'.

🚨 Save Compatibility Notice

Your saved games are compatible with this patch.

>> https://linktr.ee/cyclinggames <<

[dynamiclink href="https://store.steampowered.com/app/2511310/Pro_Cycling_Manager_25/"][/dynamiclink]

Manacaster - admin
Version 0.3.0.4


New Features:

  • New effect for buffs.
  • Random common item rewards for match winners.
  • Reagent loot with 50% drop chance at match wins.
  • RPG Mode map added (not usuable yet, for display and preview).
  • Updates to map and line drawing based on user progress for RPG mode, map is now fully functional.
  • Tooltips for matchUI check/end deploy button.

Improvements:

  • Statistics UI rebuilt.
  • Demo UI rebuilt.
  • Demo queues and modes adjusted.
  • Tooltips for missing old tooltip triggers replaced with the new tooltip system.
  • More UI updates and fixes.
  • Draft mode color background for indication of maindeck selections being correct so hopefully people notice they need to drop 6 cards to the bench to proceed.
  • Set background music to the tutorial track while in tutorial mode.
  • Card tapping sound rained in have a cap to reduce the mass tap sound spam at turn changes.
  • New item cards for loot drops.
  • Some tutorial text / visuals improvements.
  • Tutorial UI fully rebuild, scaled, positioned to correctly scale to aspect ratios.
  • Tutorial text improvements.
  • Tutorial card interactions locked to requiring highlight.
  • Inventory and Equipment tooltips and UI improved.
  • All card selection prompts (start cards, blockers, attackers, trigger selections, damage division) are now reinforced during the tutorial to ensure all proper selections are made to progress.
  • Rulebook/Patch notes indexing now focuses headers top rather then bottom.
  • Improved (serverside) logging for inventory interactions.
Bug Fixes:

  • Tooltip positioning.
  • Battleground/Adventure UI not persisting through tab changes on main menu.
  • Various UI related issues.
  • SFX for action impact missing.
  • Queue buttons using wrong deck selection to validify decks.
  • Notifications not showing up due to recent changes.
  • Patchnotes button on loading screen not reacting.
  • Tutorial panel actionTurnResolve not resetting after tutorial / on new tutorial start.
  • Bug form multi line fields not escapable.
  • Tutorial match auto deployed mana disappearing.
  • Chat message by enter sending empty text.
  • Not clicking a button before turn resolve completes makes a panel never hide in tutorial match.
  • Previous UI panel becoming visible again by pressing the hide mana button when not intended during tutorial mode.
  • Audio system causing issues on initialization creating bugs anything audio related.
  • Match Audio playing the same clip for any fx play.
Cards, the Universe and Everything - Exient_Neville
  • Achievement changes in preparation for Adventures feature!
5:33am
Adorable Dog: Gnomeageddon - outerpixelsstudio

Work has continued on our run up to release.

Many bugs have been fixed and new features added.

Enemies and obstacles you encounter on your journey now have a chance to join the Gnomes during their nightly raid on the Village.

Game of Thrones: Kingsroad - GoT: Kingsroad

Greetings, Lords and Ladies. 

This is the Game of Thrones: Kingsroad team.

A server patch was released today to address an issue identified in the game.

Please see below for more details.


☑️ Patch Schedule

🔹June 19, 12:30 AM

☑️ Patch Details

🔹Fixed an issue where a new Battle Pass appeared after the daily reset.

🔹Any Iron Bank Marks and Golden Dragons used to make purchases in the Battle Pass that was mistakenly displayed will be sequentially refunded. Certain rewards obtained through these purchases will be revoked, with detailed information on the specific items subject to revocation to be provided in the near future. We sincerely apologize for the confusion and any inconvenience this may have caused.

🔹As a token of our apology, players who spent currency on the Battle Pass will also receive a 50 RP Recharge Ticket as compensation.


We will continue to do our utmost to provide you with an enjoyable experience in Game of Thrones: Kingsroad.

Thank you.

...

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