ORDER 13 - Colonel Baguette
....----####::: TRANSMISSION INCOMING ###&&&////////

Greetings fellow shoppers and valued customers

Jeff and Jeff are pleased to announce that 100.000 people have decided to add Roadside Research to their wishlists. We have heard that big number = good. Thank you for supporting our invasio... store!

Roadside Research is a 1 to 4 player co-op gas station simulator. Except you’re aliens. And undercover. Do very human things like restocking shelves while preparing for the invasion. Just don’t get caught.

Your mission is simple. Gather all data you can from humans without their knowledge. Scan, steal, and test various methods on customers while they stop by the gas station. Be careful not to raise the “suspicion meter” too high, as that will trigger the visit of government officials.

[dynamiclink href="https://store.steampowered.com/app/3643170/Roadside_Research/"][/dynamiclink]

The store is currently being prepared for your visit. We have cylinders, we have box-shaped items, even some liquid for your cars. The toilets are also very clean!

In other news, we want to involve you even before our store officially opens. Which means that sign ups to the upcoming beta test are now open. You can sign up via Discord on the page.

Thank you again for your interest, we hope to see you soon.

....----####::: TRANSMISSION END ###&&&////////

Victor's Test Night: REVES - zama
ロビーでVC:ONを選択すると、同じ部屋であれば会話できるボイスチャットを使用できます。
これだけだと連絡不足になるため、予備室と連絡通路に館内放送マイクを設置しました。これを使用すると、全館放送を行って連絡できます。
不便なだけのようですが、会話が混線しない点はメリットではあります。

また、いくつか小さなバランス調整を行いました。
最も大きいものは、「大位の古狐」の能力の弱体化です。いなり寿司の消費ペース、ビビ変異体の召喚ペースを下げています。
Toram Online - syu_murayama

New skills have been added to the "Mononofu Skills" skill tree following the maintenance on Thursday, June 19, 2025.

Let's Learn New Skills!

How to Acquire the Skills

The Library is Here!

NPC "Lilulu"    
You can acquire the skill tree from the NPC "Lilulu" in the library in "Sofya City" with Spinas when your level meets the requirement.
The skill tree can also be acquired by using the item specified respectively.

Level Requirement
Skill Tree
Character
Lv1
Lv10 or more
Lv2
Lv30 or more
Lv3
Lv70 or more
Lv4
Lv150 or more
Lv5
Lv240 or more

Mononofu Skills
Below are the skills added.

Lv2
Skill
Description
Auspicious Wind
Activates by chance when your attack misses.
Close-range attack power/Critical Damage/Accuracy
slightly increases, stacking up to a maximum of 3 stacks.
The effect increases based on the Mononofu skilltree level.

Lv3
Skill
Description
Gust
Assumes a dual-katana stance. Removes and converts
Unsheathe Power into ATK and Weapon ATK.
Reactivating Gust while it's in effect will produce a different effect based on the key input.
The effect ends when you move while sheathing your katana.

Lv4
Skill
Description
Zephyr Rush
Escapes danger like a sudden breeze (only while in Gust state ).
Gains invincibility while in the air, then descends and performs a slash after some timeor upon key input.
The power increases based on the duration of invincibility, but it will be a MISS if there's no target at the landing point.

Lv5
Skill
Description
Super Gust
Improves dual-wielding technique through dailytraining.

Increases the power of "Gust's" normal attack(all 3 stages) and all skills it changes to.
捞女游戏 - fanshuding

图文版:捞女心愿单破1万,全部内容公开:买前必读,29元你将买到什么?

视频版:我们为什么要做一个注定被攻击的游戏? (游戏全内容公开,买前必看)

兄弟们大家好,我是制作人木飞。我们给大家做了一个购买前瞻,方便兄弟决策是否支持。在这里先给兄弟们道个歉,因为我们是个直男团队,所以采用了一个最笨拙的方式(PPT),给大家讲解和汇报。

以上内部全部直接内置在产品中,无期货,无内购,无打榜。上面的内容,文章下面均会详细介绍。

这张图信息有点多,下面我会一一给兄弟们介绍清楚: 海报制作是男人装的御用摄影团队,主要合作明星,这次也是因为题材才刷脸帮忙。

整体追求叙事感,厉害的玩家很快就发现了我们海报的与众不同。如果大家感兴趣,我之后可以专门出一期介绍KV制作。

全部实景实拍,导演胡耀辉,制作团队均为中头部网剧经验。游戏剧本由导演团队和游戏团队联合创作,立项第一秒就是游戏产品。 这是开拍前的美术置景图,场地均为实景+陈设,拒绝影楼风格。

游戏是国内首部情感反诈互动影游,游戏内包含一个单线约5小时体验时长(总素材量7.8小时)的原创互动故事。 剧情游戏,首先要聊的就是故事。

这是一个角色扮演的故事。你将扮演一名情感猎手反击捞女组织。故事分成7个章节。故事中没有刑侦元素,也没有主角犯罪行为。主角使用的方式是“情感博弈”的方式,和角色对决。 游戏测试版本截图。面对一些角色你处于上位,有些则处于下风。选项逻辑也会发生变化。

整个游戏有超过200+选项,有表层数值,有隐藏数值。数值提示有难度递进的设计,在前面的章节中,数值提示会帮助你理解和思考情感博弈的逻辑。在6、7章中,则需要你应用自己的知识。大师模式下,数值会全部关闭。 内测画面,大师模式适合主播和整活,不卡成就。

整个故事的说明:这是一个完全虚构的故事,绝非任何一个真实事件改编(因为风险)。整个故事中有爱的情绪,也有恨的情绪,最终归宿由你选择。游戏有多结局,包含多种价值观。

我们深知大家的「诈骗担忧」,我这里在不剧透的情况下给大家透露一些内容。 有点谜语人,怕影响体验,大家见谅

大家喜闻乐见的醋是一定有的,不过会埋藏的稍微深一点,为了方便可以国区上架和在网络上传播。也有饺子的部分,但全部都是由你自己决定的。可独狼,可归宿。 透露一个小细节,比如章节标题首字藏头。版本所限,谜语较多。大家见谅。

关于角色:

这个项目最难的就是角色,因为这些角色都是“灰色”的。我们采用了典型标签+复杂内心的设计方式。这些角色除了可以爱和恨,还可以通过了解她们学到一些知识(胡导最擅长的领域,都市的复杂情感)。

特别说明:有些角色的双标,是刻意设计的结果,好让大家理解情感的自私性。因为有自私,才让无私的付出伟大。

我们创作了3.5万字的人物档案,不同角色,不同文风,不同角度。有人是日记,有人是独白,有人是心理医生对谈。通过文字补充主线的叙事,特别是因为预算导致无法进一步细腻传递的情感变化。

这个里面也存在很多“醋”,等待大家的挖掘。

以上是故事介绍的部分,希望可以解答兄弟们的部分疑问。内容产品最怕的就是剧透,所以如果你感兴趣,希望尽量自己游玩,避免被剧透反转。

业内首创的内容:「恋情档案」功能

上面的互动故事中埋藏了105个情感情景和知识点。这是我们和所有剧情游戏都不同的创新。

随着你的游玩,恋情档案会解锁,并自动收集。之后你可以档案中查看。

每次出现这样的图标,就说明已经解锁。

档案一共分成多个模块,有总计14万字的知识点。

包含5+1个篇章:

  • 【认知篇】、【吸引篇】、【暧昧篇】、【经营篇】构成情感的四个核心阶段。

  • 【反捞篇】放置了情感操控的知识点和应对思路。

  • 【共创篇】是收录兄弟们的分享,以及希望可以之后合作一些内容博主进行产出。

大篇章下有详细分类,方便快速理解。

内置全真人配音(演员)的AVG对话,方便讲解。

会有金句和知识点简述。

点开后,会有知识点详细解析。

所有知识点,均有胡耀辉导演和恋情小组,在剧创的时候同步进行创作。中间涵盖心理学、社会学、传播学等多种知识(胡导毕业于香港浸会大学传理学院)。

我们希望给兄弟们切实有效的帮助。这些可能不如网络金句顺口,但希望能讲清内在逻辑。因为授人以渔,才是真正的帮助。

特别说明:上线后,这部分内容如果有厉害的兄弟,也请多指教我们,我们全部开发了热更新功能,可以不断修正。希望这里也能成为避坑手册。给所有购买的兄弟提供价值。

这并非开玩笑,而是我们的真实感慨。12月份我们在筹备准备开机的时候,看到了多个报道。所有主创都觉得版本更新速度超过想象。所以我们意识到,想要做好【情感反诈】这件事。

还是要依靠大家,就像先辈所说,要学会依靠人民,相信人民,因为人民是伟大的。创作都有局限,但人民永远在第一线。

上线后第一期会开放留言功能,如果你希望把自己的经历分享给更多人,还可以允许我们将它放入恋情档案【共创篇】中。我们会给所有加入【共创篇】的兄弟,赠送游戏等价的徽章(或其他周边)。

徽章质感参考(具体我们还在谈工厂,想尽量在价格内做质感好点)

如果兄弟不想要徽章,我们也可以退钱或者是给予激活码。这是我们最想做好的部分,因为想要真的帮助到大家,只靠我们自己是不够的,需要兄弟们共同的互助。而我们能做的只有尽量呼吁更多人参与,并且给大家提供一个这样的地方。

做这个功能的时候,我们就意识到,真正的伟大的是你们,是玩家们,是乐于分享和帮助他人的兄弟们。

随着项目的制作和宣发,我们愈发意识掉自己的内容的局限性和情感反诈的意义。这让:

这个贴在电脑上真的很好看。

这是我们内部最喜欢的周边,醋满满。

关于【扑克牌】我想额外讲一个“义父时刻”的小故事:

我们为了质量选取了国内最好的扑克牌定制工厂之一【犀牛扑克】,采用国产蓝芯材质,单幅牌5.5元人民币。服务我们的工作人员,也是一名游戏玩家。因为我们着急赶制想要早点发货给大家,所以没时间打样,导致前400副扑克牌印刷出现问题。

红色偏色,浅了。

这客观是我们的问题,之后我想补上这些费用的时候,工作人员说因为这个项目的特殊意义,他们承担了损失,并真心祝福我们能多卖点,还发了朋友圈推荐🥺😭

这幅牌体验超级好,强烈推荐。

这个项目充满了无数这样的【义父时刻】,是你们支撑着我们走到今天,再次谢谢你们。我们内部也在测算,希望如果销量还行,可以多送扑克牌给支持游戏的兄弟们。

特别说明:因为一幅牌+快递费就会消耗一份销售的收益,毕竟我们单价比较低,所以我们还在设计和测算中,也请大家关注我们后续活动。

鼠标垫,材质也很好!

如果我们卖的不好,大家喜欢这些周边也没关系。因为项目上线后,我们就会开源全部设计稿。大家可以在各种地方自己打印。只要这些周边能帮到你,对我们来说就足够了(比心♥️)

可以关注我们的主页或者小黑盒账号,我们会在上线后用网盘的方式开源。

以上是我们游戏的详细介绍,感谢你的耐心观看。

29元你觉得值得吗?

下面是作为制作人,代表团队想和大家聊聊的心里话:

这个项目自立项开始,总有朋友劝我们,别搞这个了,搞个恋爱不好吗。这注定是条艰难的路。

其实选择这个题材,是因为我们观察到了很多人的迷茫,现在的两性关系怎么了,为什么就到了今天这个样子,到底什么是正常,什么是有问题的,这个里面存在很多灰色的部分。

我们想要尝试探讨一点点这里面的东西,当然因为感情太复杂,所以我们可以探讨的,客观来说是很有限的。但有限的探讨,相比于装作忽视,在我们看来依然是很具有价值的。

我很喜欢沈逸老师曾经说过的一个观点,大概意思是,通过讨论才能形成共识,而真正推动进步和构建新秩序的,永远是共识。而共识的第一步,是开始可以讨论它

而且作为内容创作者,特别是在拥有一个新的媒介,以及拥有几乎全世界最可爱也最认真的中国单机玩家群体的机会下,理所应当做对于推动更好未来有一丝丝价值的作品,否则我觉得这就是在玷污这个机会和今天的单机游戏环境。

所以我们做了这款产品,我们并不是想要对立谁,我们只是想追求「问心无愧」。问心无愧不是完美,因为种种限制,我们无法完美,但我们耗尽自己的心力、名誉,尽了最大的努力。我觉得这是整个项目成员们,对这个时代尽责任的一种方式。所以当我们有机会做的时候,我们不想去做那些虚构快乐的故事,而是做个能够影响改变哪怕一个人的故事。

最后,由衷的感谢你能看到这里。希望上线后,大家可以试试,如果不喜欢可以2小时内steam退款,要是觉得还不错,请推荐给身边的朋友们。让我们一起保护自己,守护爱情。我们真的很想还能做续作。

谢谢大家的托举、鼓励、帮助,也拜托大家把这篇文章分享给想要购买的朋友。我爱你们。(写于北京时间凌晨4点11分)

Community Announcements - KTG_DEV_MESSENGER
Thanks for playing “DEAD OR ALIVE Xtreme Venus Vacation!”

The following will be held from 06/19 (Thu). Click the links above to jump to their corresponding notification.

The following is/are still ongoing!
For more information, please check this week's Update Info.


Thanks for your support, and please continue to enjoy “DEAD OR ALIVE Xtreme Venus Vacation!”
Toram Online - Toram Team
Thank you for playing Toram Online.

We would like to announce the update for the app.

For details, please check the following.

Update Contents
The Library is Here!
NPC "Lilulu"    
  • New "Mononofu Skills" Added!
You can raise skill tree level and acquire new skill trees from the NPC Lilulu at the library in Sofya City with Spinas.

The following issues have been fixed.
  • The results screen is displayed and rewards are granted when the collab event boss is defeated, even if there is only 1 participant.
  • Minor bug fixes.

Notes
* If you cannot start the game, please add the game to the exclusion list of your security software.
For details on how to add it to the exclusion list, please refer to the website of the security software you are using.
Fighting Rogue Playtest - Wystan弢

Heroes ,your wait is over!

Fighting Rogue V0.1.0 launches today on Steam for its inaugural playtest.

Core Gameplay

A wuxia roguelike blending: 🔹 Strategic Buildcrafting (Relics/Skill Synergy) 🔹 Auto-Battler Combat (Focus: Tactics over Twitch) 🔹 Async PvP (Test your builds globally)

Enhanced by deep faction identities, character-driven narratives, and visceral martial arts flair—all packed into a tight indie experience.

This marks our first public test, and we approach it with both excitement and anxiety. While the current build offers playable \[Shop Phase] and \[Combat Phase]—delivering core strategic buildcrafting fun—the strategy-deepening \[Fate Dice system] remains in active prototyping.

To date, we’ve designed multiple promising prototypes for this system. We’ll gradually reveal these concepts via announcements, inviting you to collaborate with us in refining the most engaging and fun iteration.

Our first prototype—the dice-based design—was previewed across channels earlier this week. Revisit the details below if you’re curious!

Key Notes

⚠️ Wiped Test: Progress resets due to future mechanic changes. ⚠️ Localization: Only Simplified Chinese is fully supported currently.

Current Test Scope

Two Launch Heroes (Female Protagonists):

  • Su Lianxiang (Cold Plum Pavilion | Stealth Assassin)

  • Bai Xinyan (Swift Heroine | Duelist Specialist)

100+ Relics & Manuals

  • Explore divergent build paths for both characters

Combat Philosophy

Though automated, battles deliver bone-crunching impact with:

  • Motion-captured wuxia animations

  • Character-unique fighting styles reflecting backstories

  • Dynamic Title Progression (e.g., "Novice""Arena Dominator")

"This tournament is but the first step on your wuxia journey. We apologize for any shortcomings—greater adventures await!"—The Fighting Rogue Team

What’s Next?

We’re iterating on Fate Dice and other roguelike systems—your feedback will shape them!

Fate Dice System Sneak Peek

(Design concept—subject to change)

Every relic bought in the Shop gains a random combat skill (Fate Trait) + activation requirement (dice combination needed).

View all gear requirements from your Armory, categorized as:

  • Specific dice faces (e.g., 1-3 pips)

  • Dice sum within a range

  • Exact dice sum

  • Other conditions...

Roll 5 dice—activate all gear whose conditions match the results! (No dice consumed!)

Use "Trick Cards" (earned every 3 rounds) to manipulate dice:

  • Drag dice onto cards for effects (e.g., reroll specific dice)

  • Limited uses per round

Activated skills apply to your next battle only—re-roll each fight!

Why we love it: Forces strategic trade-offs, deepens build diversity!

Help Us Shape This!

Fate Dice is experimental—we might tweak or replace it based on your feedback.

Wishlist Fighting Rogue:

[dynamiclink href="https://store.steampowered.com/app/3378130/_Fighting_Rogue/"][/dynamiclink]

Furry Master: Slutbunnies - Kink Master Studios
Furry Master: Slutbunnies v1.01.07b is live now!

🌟 New Features & Important Updates:
  • DLC Support – The Loading system has been upgraded again to handle DLC correctly (when or if it happens).

🔄 Changes:
  • Asset Pack Backend Name Changes – Asset packs names have been updated to work better with the loading backend.

🐛 Bug Fixes:
  • Fixed Favorites Buttons – The favorites buttons on the preview images are now visually working correctly.

Cheers,
Kink Master Studios

🔙 Beta Branch – As always, whenever a new update is released, the previous version moves to the Beta branch. If you encounter any issues with the latest build, you can easily switch back to the previous version.
Supercat Survivors: Meow or Die - 蜗爷
New Content

Added Steam Achievements.

Balance Changes

1.Adjusted the penetration damage of the Energy Storage Blaster: from -100% to -80%.

2.Adjusted the burn stacking mechanism: no stacking from the same source, stacking from different sources.

3.Monsters will delay their first skill release by 2 seconds after spawning.

4.Removed the "-100% Speed Growth Modification" attribute from Supercat "Big Mouth".

5.Reduced the movement speed of Elite Turtle monsters.

6.In all difficulty levels, monster count from Wave 5 onward is reduced by 20%, and damage growth is decreased by 20%.

Improvements

1.Adjusted the display effects of monsters, weapons, and projectiles for clearer visuals.

2.Added information about elite monsters and enemy groups to the pause interface.

3.When armor stats are negative, Supercats take increased damage.

4.Adjusted the text descriptions of some items.

Bug Fixes

1.Fixed a bug where the coin convert ratio for Supercat "Ghost" was incorrect upon Results interface.

2.Fixed a bug where item "Drink" did not affect treasure chests.

3.Fixed a bug where damage growth modification attributes had no effect on item traits.

4.Fixed a bug where burn damage would always crit when critical hit rate was 20%.

5.Fixed a potential crash in the Results interface.

6.Fixed a bug where rapid actions could cause repeated talent acquisitions during upgrades.

7.Fixed several UI issues in the Results interface.

WELCOME TO JOIN OUR DISCORD SERVER: JOIN US

Bussy Master: Ropeshooter Ranch - Kink Master Studios
Bussy Master: Ropeshooter Ranch v1.02.07b is live now!

🌟 New Features & Important Updates:
  • DLC Support – The Loading system has been upgraded again to handle DLC correctly (when or if it happens).

🔄 Changes:
  • Asset Pack Backend Name Changes – Asset packs names have been updated to work better with the loading backend.

🐛 Bug Fixes:
  • Fixed Favorites Buttons – The favorites buttons on the preview images are now visually working correctly.

Cheers,
Kink Master Studios

🔙 Beta Branch – As always, whenever a new update is released, the previous version moves to the Beta branch. If you encounter any issues with the latest build, you can easily switch back to the previous version.
...

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