Avakin Life Playtest - LKWD Juno

✨ We're talking shiny. Extra. Drop-everything-and-stare energy.

The 40K milestone reward is almost here — but we’re keeping it locked (for now 😏).

💬 Got spicy guesses? Drop them in the comments 👇
📈 Want to see it revealed? Hit those wishlist button & rally your crew!

We're so close, Avakins — let's make this one iconic. 💕

Becoming Saint - Margoaw

PATCH NOTES - 21/07/25

Improved:

  • Improvements of the final part of battle being more lethal on both sides for balancing

  • Improvements of the “slow down” during selection, making it shorter to give more sense of control to players

Fixed:

  • Fixed font and sort order issues

  • Fixed a bug when removing the cover in post-battle scene that made visible the menu with non-updated data for a while

  • Fixed issues with the number of cardinals feedback

Catto's Post Office - CULTdavid

save the date! mark your calendars! meow meow meow!

Catto's Post Office launches AUGUST 4TH!

https://store.steampowered.com/app/2908050/Cattos_Post_Office/

we're so thrilled that we can finally share this release date with you all! we can't believe we're about to launch a video game!!

our studio was formed through a united love for cats and creating games. we wanted to make a short and cozy game for everyone to enjoy in their downtime and thought, "who doesn't love cats?!?" as a result, we've poured our hearts into making Catto's Post Office - and very soon you'll get to play it!


here's why we're excited for Catto's Post Office! ^•⩊•^

🏠 Charming Open World - explore a vibrant cat-themed town with buildings you can enter (like a bakery, a florist, a cafe, and more). check out the whimsical theming (pawprints on doors! cat-shaped rubber duckies!) and see what easter eggs you can discover (for example, there are only cat-friendly plants and flowers in town!!)

💌 Deliver Packages and Make Friends - make deliveries around town and meet eccentric kitty residents as you go. assist your new feline friends by completing silly tasks and unravel funny conversations with multiple dialogue choices. who will become your favorite character?!

🐱 Everybody Wants to Be a Cat - meow whenever you want! hide inside boxes! knock over plant pots, cans, and even more besides! did we mention you can meow whenever you want? seriously, meow whenever you want. (meow.)

🎂 A Wholesome Narrative Adventure - it's Catto's birthday and nobody's remembered - oh no! be whiskered away by this heartwarming tale about a hardworking Postcat who learns just how valued he is by the friends he helps out every day :’)

🍬 Short and Sweet - taking only 1 hour to complete, this is the perfect snackable experience to snuggle up with for an afternoon or play in small bursts!

[carousel][/carousel]

if you haven't already, please wishlist the game - it really helps us out!

and spread the word about our release date! anything you can do to share the news would truly mean the world to us!


https://store.steampowered.com/app/2908050/Cattos_Post_Office/

see you all on August 4th!

in shambles studio ~


Necesse - Fair
Hey everyone!
This update is simply to address some issues reported by people like you since the last update :)
I've also pushed out hotfixes for more pressing issues since the update. You can see the full list below.

Changes:
Fixed switching creative menu tabs not stopping typing in search, causing all character keys to stop functioning.
Fixed tooltips sometimes not showing when using controller cursor mode.
Fixed Miners Prosthetic being able to mine further away when using smart mining.
Fixed raids counting enchantments for best equipment value resulting in spawning raiders with weapons and armor above the intended tier.
Fixed wild beehive and cow skeleton not showing in creative menu list.
Fixed using recall, travel scrolls or other teleportation while dragging and item causing the item to be dropped.
Fixed chat cutting off messages when the log becomes too long.
Fixed cheat chat commands not requiring a second usage to activate in creative mode.
Clarified warnings about joining creative mode characters to survival worlds etc.
Updated community translations (thank you translators!).

Earlier hotfixes:
Fixed controller focus snapping back to buffs when closing the inventory.
Fixed controller form focus tooltips being show even when there is no focus.
Fixed smart mining sometimes not selecting the correct tile.
Fixed eraser showing interact box when using controller.
Fixed Steam Deck drawing cursor even when you're not using it.
Pressing tab in preset submission will now go to the next field.
Fixed water and lava buckets sometimes not being consumed correctly when placing it.
Fixed possible crash in multiplayer when checking for player godmode.
Fixed mining speed modifiers not working correctly with the new mining system.
Fixed a couple of other rare possible crashes.

You can of course always choose an older version by right clicking Necesse in Steam -> Properties -> Betas.

I hope you all have a great summer! :D

Back to working on 1.0 and until next time!
- Fair
Blood Bar Tycoon - ParkWolf
Greetings, children of the night

Do you smell that? A fresh waft of bug rot, seared and banished from my precious blood-soaked empire. I commanded a swift purge, and my minions terrified and caffeinated have delivered. Here lies your latest hotfix, straight from the crypt.

🔧 Fixed:
  • Foolish mortals were duplicating locked furniture like they were breeding rats in the walls—no more! Their tricks are now as dead as their ambitions.

  • The automatic buy feature will no longer attempt to shop at the closed blood mart. Even algorithms need a sense of business hours.

  • Missions that demanded abstinence from the store (how quaint) were previously throwing tantrums. They now work properly. Chastity rewarded, apparently.

  • Automatic buy and sell settings are now properly saved. You’re welcome, forgetful ones.

  • Minions no longer beg for a $0 bonus. What are we, a charity? Back to the pits with them.

  • The 9th and 10th stages of "Expanded Workforce" now function correctly. No more hiring phantom employees from beyond the grave... unless you're into that. 👻

🩸We are watching, always listening to your whispers and pleas. Your feedback delightful or deranged feeds the eternal engine that is Blood Bar Tycoon. Our tiny, cursed indie team thanks you for your support. Your devotion to our unholy cause is what keeps us going.

If this patch made your experience smoother than a fresh glass of Type AB+, please consider leaving a positive review on Steamit’s the best way to boost us in the algorithm and keeps the blood flowing. 💉

🐀 Problems still crawling in your crypt? Reach us anytime via https://hello@clevertrickster.com, our

Discord server, or the built-in bug report tool. Don’t suffer in silence suffer loudly, and we shall answer.

Stay young, stay bloodthirsty,

Vladimir de la Ligne

Temtem: Swarm - Tsukki
The Temtem: Swarm free demo is back online, and available for everyone who wants to give our chaotic bullet-heaven a try without paying in advance!

Patch 0.7.1 just launched, and between the many cool, community-suggested changes we introduced we also have brought back our free demo! We want everyone to have the chance to give Swarm a try, and we also want to welcome new players into our world! To that end, we've created a demo that will give everyone a good taste of what Swarm really is. If you enjoy our demo, please consider checking out the full game too!

In your Temtem: Swarm demo adventure you'll start with the lovely Platypet and Smazee by your side, our beloved starters! As you play and unlock Spots, you'll get the chance to hatch Oree and play with it as well! And later down the road you'll have a chance to meet Innki, a fan-favorite of all, but if you want to play it please dive into the full game! These Tems are very different from each other, so we hope you explore them all and experience their many different playstyles.

As for where you'll be playing, welcome to the Cipanku Arena! Enjoy the neon-drenched island where ancient pagodas and rickety wooden bridges clash with high-tech labs and digital chaos. A dearly beloved arena in the OG Temtem game, now at your reach in our Demo!

Any and all progress you make in the demo will transfer to the full game if you decide to step in! And the best part is that nothing is required from you, it will just automatically happen! We wanted to ensure the transition was as subtle and easy as possible.

Another fantastic thing: you'll be playing with Tamers from the full game and the demo alike, so you can join any friends that were playing, and meet new players you synergize with. Just keep in mind that, in order to be able to play Co-op with them, they need to meet you where you are, on the Cipanku Arena and without any Hacking Level. Hacking Modes, which are advanced and challenging ways to play, need to be unlocked in the full game. But if you've liked the demo I'm sure you'll get there in no time!

A fantastic chance to try out Temtem: Swarm for free, and a great way to welcome patch 0.7.1! If you're curious about our freshest patch you can read the patch notes here.

We hope you all give the free demo a try, and that you enjoy it! Find the free demo here!

[/img]

See you soon for more, Tamers! Until then, have fun and Temtem up!
Struggler - Pain
Optimized game values
Soulmask - Peter
Hey, new Chieftains!

Thinking of trying Soulmask? The perfect opportunity is coming!

We’re thrilled to announce that from July 23rd, 12:00 PM UTC to July 29th, 12:00 PM UTC, we will be participating in the 2025 Steam China Showcase and offering a limited-time free Demo!

In this Demo version, we will be opening up the initial rainforest area, and in addition to the single-player mode, we will also be launching official PvE and PvP demo servers.We hope you and your friends can experience the thrill of hunting jungle panthers together (or being hunted by them...).

More importantly, after the demo period ends, the PvE demo server will be converted into a permanent official server, and your characters can be carried over to the full version—the same goes for solo play mode! As long as you use the save transfer method detailed below, your progress will be 100% preserved, so you won't have to start building your tribe from scratch!

*For the PvP demo server, to ensure fair play, demo characters will not be saved.

And if you fall in love with Soulmask during this short but thrilling demo, we've got the best purchase price for you: During the 2025 Steam China Showcase, our Soulmask Game + Original Soundtrack bundle will be on sale at a historic low discount of 30% off! Making it easier for you to continue the jungle adventure you've just begun!

https://store.steampowered.com/bundle/53084/7/

Finally, welcome to this savage world—put on your mask and join us!


Appendix: solo play Mode Character Transfer Method:

*For players enjoying the solo play mode, after the demo ends, you can continue your adventure in the full version by moving the Soulmask Demo save file (located at C:\\Users\\YourUsername\\AppData\\Local\\WS\\YourSteamID\\2654630\\AutoGames)

*and pasting it into the save location for the full version of Soulmask after purchase: C:\\Users\\YourUsername\\AppData\\Local\\WS\\YourSteamID\\2646460\\AutoGames).

*Note: The AppData folder may be hidden. How to view hidden folders:
● Open File Explorer from the taskbar.
● Select View > Show
● Select Hidden items to view hidden files and folders.
If you would like more detailed information, please visit Here.

Sprocket - Mushy
Hi all,

This patch fully reworks the editor hitbox system, used to detect part selection and obstruction.
Fixes the fundamental bugs and poor performance of the previous system, and cleans things up on my end.

This update is for the experimental branch, you'll need to opt-in to play it:


Changes
  • Driveshafts connecting to engines and transmissions can no-longer connect at angles greater than 5 degrees.
  • Cannons now snap to mantlets.
  • Turret rings can now be selected by selecting the connected turret basket.
  • Turret rings can now have basket segments lowered to 0 to make basketless turrets.
  • Driveshaft obstruction hitboxes are now the full length of the shaft, instead of slightly shorter.
  • Pressing the move hotkey (G) with a crew member selected but no posture node selected will now move the whole crewmember, instead of doing nothing.
  • Obstruction messages now use correctly formatted part names.
  • Trunnions are now referred to as "Cannon rotation area" in error messages.
  • Powertrain selection names are now correctly formatted.
Fixes
  • Fixed not being able to select more than one driveshaft junction at a time.
  • The cannon breech obstruction area now perfectly matches its visualization.
  • Fixed armour obstruction hitboxes not perfectly matching their visuals in certain configurations.
  • Fixed inconsistent part obstructions across maps.
  • Removed the hull face inside the turret ring for several enemy designs.
  • Cannon breech obstruction areas are now correct when the breech is in front of the trunnions.
  • Barrel fuel tanks now have damage models.
Optimizations
  • Significantly optimized plate structure edits.
  • Optimized the hitbox of the cannon breech obstruction area with high elevation and azimuth limits.
  • Plate structure edits are now multithreaded.
  • Significantly optimized moving of parts with other parts attached e.g. turrets.
Continuing on with refining 0.2, next update will work on the 0.2 crew system, with the following goals:
  • Improve UI for crew role switching
  • Allow crew members to move to higher-priority roles if the current role-holder is knocked out.
  • Limit the distance crew members can be from their roles.
  • Disallow crew members in the turret from performing roles in the hull, and vice versa.
  • Validate crew member posture, so crew members can't be squeezed into unrealistic positions.

- Hamish
Atomic Exile - Inferno
Bug fixes.
  • Fixed memory issues. The game uses far less memory now.
  • Fixed Repair Shop menu bug.
  • Fixed health display on 4k monitors.
...

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