5:46pm
Arcadium - Space Odyssey - Luciano

New Features & Content

New items: Miner Beacon and Phoenix Storm.
Added keyboard and controller input glyphs to the game.

Game Improvements

Various balance improvements to talents, artifacts, items and skills.
Reduced mass of elite enemies so pull and push abilities better work on them.
Adjusted gold pricing for common and rare items, and various interactions; increased gold resources from various planets.
Added a hard cap of 10 allies to the game; the % hp reduction overtime from some allies has been removed.
The final wave background now shifts to the reddish "Arcadium" background, and is now also animated during the final wave.
Slighty increased the base movement speed of all the spaceships.
Also the fifth stage is now available through the demo.

Bug Fixes and General Improvements

Fixed an issue where, after dying, the HP bar was still visible.
Fixed an issue where, "clear bomb" (from revives, end-game and cosmic rings) was not killing undead aliens (just transforming them).
Fixed an issue where the projectiles from Vulcan were targetting celestial beacons.
Fixed an issue where rerolling without gold would still change the current selections in the talent tree (only visually).
Fixed an issue where Living Sun item was still mentioning a duration.
Fixed a visual bug with Living Sun on game resume.
Fixed an issue where entities could spawn without full HP.
Fixed an issue where fiery phoenix was being destroyed by enemies explosions (treated as a simple bullet).
Fixed performance issues with stars and ricochet.
Fixed an issue where revenge blast and similar abilities could spawn indefinitely; also fixed an issue where those same abilities were not properly triggered when they had to.
Fixed an issue where a certain sundry alien could be invincible forever.
Fixed an issue where the game would still display 15 minutes stages, despite the stages now being 12 minutes.
Various fixes and improvements.

5:42pm
Alien Strike: Blasting the Intruders Playtest - combogamestudio
Fix little bugs
A Solitaire Mystery - Hempuli

- There's now a fourth "this is important" marker for Murder Mystery

- Murder Mystery now marks all cards eligible for a "weapon/killer is in slot X" hint with a little icon indicating the hint's number

5:38pm
Lexis Playtest - Gato Grande
Squares are now octagons! what ?!
Zey B now playable
Talents for Arman and Yushu are in
Improve controller support
Bug fixes
Roxanne The Forgotten Path - marostgraphic7

Steam Installation Fixed (August 16, 2025)

We had an issue where, upon installing, the game didn’t download correctly. It’s now resolved, and you can install Roxanne: The Forgotten Path from the default branch with no extra steps.

What should you do?

  • Install normally: from your Library, click Install and you’re set.

  • If you already had it installed and it wouldn’t open/download:
    Right-click the game → PropertiesInstalled FilesVerify integrity of game files.
    If you still see anything odd, don’t hesitate to get in touch.

About the “CLIENTE” Beta

  • The Beta: CLIENTE option will remain available for those who were already playing via that branch.

  • If you’d rather return to the main branch: Properties → Betas → None.

  • If you’re comfortable on CLIENTE, you can keep playing there with no problem.

Thank you for your patience and support while we resolved this. Our team is working to give you the best experience.
Remember: don’t forget the path.

5:30pm
Beasts of Fortune - Iron Boar Labs
TRADE UI:
  • Trade sliders can now be dragged.
  • Item icons now have tooltips showing name, base price, and how many you need to fulfill contracts.
  • Items that you need for contracts are underlined.

OTHER:
  • The "You" icon on the TAB-accessed map now pulses for better visibility.
  • During battle, the hitpoint sums display along the top now shows a tooltip with information about morale mechanics (which is otherwise not available during battle).
  • Increased the number of recruits available at low Recruiting skill.
  • Slightly smaller enemy bands are now more likely to try their luck and attack instead of running away.
5:27pm
Storage Looter - Tekila

Hello! Since the official release, several small updates have been made to fix issues and improve certain aspects of the game. Today’s update focuses on enhancing the item-selling experience. You can now see at a glance whether an item you sell will bring more or less profit.

Changes :
  • Added new items to discover

  • Updated sales menu

  • Added various sounds

  • Translation fixes

Thank you very much for your feedback! I hope you enjoy these small updates. See you soon!

This Grand Life 2 - PokingWaterGames
  • Add floorspace to main display for available real estate and newly found real estate popup tooltip
  • Character displays on Socials and popups add separate gender icon from age icon
  • Player business rearrange recruitment and current staff windows
Dark Age Asunder - Plutonium Powered

Gamedevs that were live on stream:

David Koster - Producer

Kitty Biscuits - Art

Christopher Driscoll - Dev

Seeraj Somla - Dev

Tana Conde - Social Media and Community Management

Mars Base - krayzie

🚀 The Official Mars Base Merch Has Landed! 🚀

Colonists, the wait is over — you can now bring a piece of Mars Base into your everyday life!
We’ve partnered with Printify to launch exclusive desk mats & backpacks featuring art straight from the game.


✨ Launch Week Special: Order by 25th August to be immortalised as one of the First Colonists — your name will be featured in the next Mars Base game. 🚀

🔗 Check it out here: https://kzgames.printify.me/

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