Poly Bridge - ice9
We are very excited to share with you that Poly Bridge 3 is coming soon!

Wishlist Now!

https://store.steampowered.com/app/1850160

With lots of new features, loads of new levels, a new exciting art style, a big focus on community content and long-term value, hours of engineering fun await you!







Coming to Steam on May 30!
Sep 15, 2022
Poly Bridge - ice9
Our new game!
After 5 years of work, we're happy to finally reveal the new game we've been working on, Plasma.
Plasma is an engineering sandbox. Unleash your creativity with fun and intuitive robotics, physics, and visual programming tools.

Wishlist Now!
https://store.steampowered.com/app/1409160




Poly Bridge - Dry Cactus
The wait is over!
Dust off your engineering skills and join us for some fun in today's launch of Poly Bridge 2!

https://store.steampowered.com/app/1062160/Poly_Bridge_2/








Poly Bridge - Dry Cactus
Poly Bridge - Dry Cactus
Dear bridge-builders,
below you can find information on what changes we made recently with a number of small build updates and hot-fixes, as well as a long-term plan for improving the health of our much beloved Leaderboards.

Recent Patch Changes
A number of changes and bug-fixes, including:
  • Fixed the Ranks screen sometimes not displaying properly
  • Fixed a bug with Hydraulics Controller when transitioning between levels
  • Icon update for Grid
  • Fixed a bug with Grid in Tutorial mode
  • A few other minor quality of life improvements and bug fixes
Long-term planned changes to Leaderboards
We recognize that over time we have had to deal with plenty of cheats and hacked scores, we do have a shadow-ban system in place that takes care of most, but not all, situations.
To improve the health of our Leaderboards going forward, we will be implementing the following changes over the next few weeks:
  • Prevent 'falling road' solutions from submitting in leaderboards
  • Prevent other known exploits from submitting to leaderboards
  • Remove Top 1% from all boards (this is where the majority of hacked scores live)

We realize a leaderboard purge isn't ideal, which is why we're limting it to just the top 1%. This will require top players to re-submit their scores to get their footing back on the boards, but we hope it will be useful in providing a more level playing field for everyone.

Any thoughts or comments please let us know, and thanks for playing.
Poly Bridge - Dry Cactus
https://store.steampowered.com/app/1062160/

The acclaimed bridge-building simulator is back and better than ever!


New levels, new mechanics, and a custom deterministic physics engine. Relax to the soothing new soundtrack as you try, and retry, to keep your bridges standing long enough to get to the other side!

Pinch every penny and cut every corner to edge your way up the separate verified Unbreaking and Unrestricted leaderboards. Create, upload, and play a never-ending variety of levels in Sandbox or Workshop. Challenge yourself, friends, and the world with your own puzzles.
Poly Bridge - Dry Cactus
Exciting news today!
After lots of work adapting the game for touch input, Poly Bridge is now available for iPhone and iPad on the App Store


Poly Bridge - Dry Cactus
Exciting news today!
After lots of work adapting the game for touch input, Poly Bridge is now available for iPhone and iPad on the App Store


Jan 20, 2017
Poly Bridge - Dry Cactus
Dear fellow engineers,
after a brief period without updates we're back with another patch!

This patch focuses on fixing a few pesky bugs, some of which could be exploited to submit invalid scores to the leaderboards.
We'll be focusing our attention over the next couple of weeks on leaderboards to make sure they stay clean and valid for everyone to enjoy.
Do keep in mind we have an automatic banning system that checks submissions every 24 hours, any submissions that have been tampered with will result in the player being banned from the leaderboards.

Bug fixes
  • Fixed an exploitable bug related to moving joints with the click&hold method and creating longer than allowed struts
  • Fixed an exploitable bug related to starting and stopping the simulation very quickly, which resulted in the simulation running without it affecting the bridge pieces
  • Fixed a bug with Twitch authentication
  • Fixed a bug with planes above left land-mass not causing bridge breakage on collision
  • A few other minor bug fixes

If you find more bugs, suspicious scores on the leaderboards or have any suggestions please let us know, we're always happy to receive input from players.

Thanks!


The goat is watching...
Jan 20, 2017
Poly Bridge - Dry Cactus
Dear fellow engineers,
after a brief period without updates we're back with another patch!

This patch focuses on fixing a few pesky bugs, some of which could be exploited to submit invalid scores to the leaderboards.
We'll be focusing our attention over the next couple of weeks on leaderboards to make sure they stay clean and valid for everyone to enjoy.
Do keep in mind we have an automatic banning system that checks submissions every 24 hours, any submissions that have been tampered with will result in the player being banned from the leaderboards.

Bug fixes
  • Fixed an exploitable bug related to moving joints with the click&hold method and creating longer than allowed struts
  • Fixed an exploitable bug related to starting and stopping the simulation very quickly, which resulted in the simulation running without it affecting the bridge pieces
  • Fixed a bug with Twitch authentication
  • Fixed a bug with planes above left land-mass not causing bridge breakage on collision
  • A few other minor bug fixes

If you find more bugs, suspicious scores on the leaderboards or have any suggestions please let us know, we're always happy to receive input from players.

Thanks!


The goat is watching...
...

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