Steel Division 2 - [EUG] Gal Marcel Bigeard
Hello commanders,

We return with another update on Steel Division 2: Battle of Dukla Pass’s progress.

Quite a few things to show off, so let’s dive in.

Getting Close to the Finish Line

The Eugen team is putting the finishing touches on the next Steel Division 2 expansion. One of the big-ticket items recently finished are the 3D models. Check some of them out below.





We’ve also put some hard work into re-skinning existing models. All are now done. See for yourself.





What remains are the infantry units’ portraits, and the final tweaks and adjustments to the Army General’s campaign.

Beyond the art, we are also happy to report that we now have an official 10vs10 server playing the Dukla Pass map (the last Steel Division 2 battlefield released)!

Battle of Dukla Pass Intro Video

And last, but not least, let us share with you the official Battle of Dukla Pass intro video. Drumroll please, maestro…!



While the Steel Division 2 DevBlogs have been a bit more irregular lately, whenever the next one comes (and that might not be next week), it should inform all of you of Steel Division 2: Battle of Dukla Pass’ release date!

Battle of Dukla Pass Expansion

If you want to do some background reading, check out the Steel Division 2: Battle of Dukla Pass expansion previews.


See you on the battlefield

We’ll return in the not-too-distant future!

Make sure to join the Steel Division 2 community on our Steam forums. The latest Steel Division 2 news can also be encountered on our Instagram.

Looking for an online game? Visit the Discord server or Reddit page and get involved with the lively Steel Division 2 community!

See you on the battlefield, commanders.
Cantaloupe Chronicle - Good_Punk

Hi again,

another quick update for Cantaloupe Chronicle is already ready to download. The change-log might contain mild spoilers.

  • Added a second tutorial step for when you pickup the bag

  • You can now toggle the notebook with the middle mouse button

  • Added more tips, reactions and Easter eggs

  • Fixed a bug where you could make cantaloupe nuggets without the cantaloupe ‼️

  • Various smaller bug fixes

Cheers,

Tim

11:09pm
Maiden And Lord - liming9964

Update notice (update time 13.50-14.50, utc5.50-6.50):

1. Added hero "Fei" (elf) and supporting skills, skill stones, runes

2. Added hero "Nix" (elf) and supporting skills, skill stones, runes

3. Added a large number of hero defeat crying effects

4. Opened the siege part of the primitive continent, requiring the city hall to be level 16 and the alliance to have occupied medium-sized and above cities in the big world. The primitive continent is a huge world with more gameplay waiting to be opened

5. Added prop treasure mirror gameplay (backpack interface opened)

6. Added a large number of \[travel notes], \[biography], \[experience certificate], \[training manual]-treasure mirror props

(The training manual is specifically designed to train soldiers' weak attributes , supplement the shortcomings)

7. Alliance Store, Honor Store added character biography, training manual collection

8. Added the function of automatically removing members from the alliance

9. Personal territory BOSS added special product supply box

10. Popular plan statistics the usage rate of all heroes

11. Added the function of players uploading custom plans and likes

12. Added the function of magician (blue/purple) decomposition, but don't decompose it first, take a look at the props treasure book

13. Fixed the abnormal number of \[Piety] skill effects

14. Fixed the display abnormality of \[Bombardment Damage] after exceeding 999999

15. Added treasure book props in personal territory BOSS, challenge lord, initial companionship, and support gift packs

-Players who have already cleared or purchased will receive difference compensation via email

11:06pm
HOVERDRIVE Playtest - admin
v0.1.3b
UI
  • spacebar can now select menu buttons
  • restart level binding now works on level end screen
Hover Physics
  • fixed hover car bouncing on landing (probably maybe)
  • disabled wrap-around-corners force while boosting
  • fixed inconsistent pitch input on controller
Levels
  • added more "hologram" hints
  • added a background to in-world text
  • hint bubbles wont stack with each other
  • 1 sec delay before being able to restart level immediately after loading (pause menu still overrides)
Once upon a Dungeon - Infinity - tomkot

- Merchant has now inventory with tabs!

- changed outer world's border walls

- new Scroll/Book: Mirror Illusion – Summons a clone of yourself to confuse enemies.
- Resist are now NOT percentage (easy comparison to melee damage!)

- Game speed enhanced (average FPS on my PC ~400 see right upper corner)


Desktop Mate - s-koike

Thanks for all your support and for using "Desktop Mate"!

We've just released Desktop Mate Ver. 1.3.0, packed with new features, improvements, and bug fixes, all based on your valuable feedback. Make sure to update and dive into a fresh experience!

What's New in This Update

New Features & Improvements
  • Added an option to auto-start Desktop Mate when your PC boots up.

  • Selecting an unpurchased character now automatically takes you to its store page.

  • Alarm voice volume now properly references your "Voice Volume" setting.

  • You can now interrupt alarms midway.

  • Character motion transitions have been smoothed out for a more fluid feel.

Existing Character Updates
  • Motions and expressions for existing characters have been refined, and their effects adjusted.

  • Added new standing and sitting motions for characters.

Bug Fixes
  • Characters no longer jump when an alarm sounds while they're hidden at the edge of the screen.

  • Fixed an issue where characters were unintentionally petted when the mouse was placed over their heads.

  • Addressed a bug where Aieru-tan's wrist would unnaturally twist upon her appearance.

  • Resolved an issue where Aieru-tan would clip into the display during alarms when using vertically stacked monitors.

  • Fixed clipping issues with Hatsune Miku's tie, her hair penetrating her face, and her sleeves clipping during alarms.

  • Corrected the behavior of SNOW MIKU's hair.

  • Fixed a bug where the arrow buttons on the menu UI scrollbar weren't functional.

  • Resolved a rare bug where the app would crash if character selection buttons were rapidly clicked.

  • Fixed an issue where character size could fluctuate from the previously set size upon app launch.

  • Addressed a bug where forcing the app to close during an alarm would cause abnormal character size on the next launch.

Our development team has put a lot of effort into this update, taking all your feedback seriously to deliver a better app experience.

If you encounter any issues or have feedback after updating, please don't hesitate to report them on the Steam forum. Your voice is truly the driving force behind our ongoing development!

We know many of you have been asking for voice additions for existing characters like Hatsune Miku. We're excited to announce that recording is complete, and we're actively working on implementing these. It'll take a little more time before release, but we're doing our best to get them to you as soon as possible, so please look forward to it!

Furthermore, development has already begun on the "VRM file import function." This is a significant feature that will require a considerable development period, but we'll keep you updated on our progress. Please stay tuned!

Thanks for your continued support of "Desktop Mate"!

Multi Turret Academy - Scarlet Academy
0.9.24b
• Fixed a bug where allied SPG would not obey orders
• Fixed a bug where "It just works" sometimes would not apply to sub weapons
• Games started before the last update might encounter a bug preventing progress (all options turn into turrets!). Starting a new game will resolve this issue.

Guru Guru - 续仙命人

2025/6/13 Update Patch

  • Fixed lag issues on certain device models

  • Fixed an issue where after a room disbanded during combat, players would attempt to re-enter the room when exiting matchmade battles

  • New users will now have their language automatically selected based on region during first login

  • Fixed an issue where random terrain generation on the Rooftop map could occasionally trap players

  • Fixed UI freeze when accepting friend invitations while on the main menu or character selection screen

  • Fixed an issue where some small animals' eyes wouldn't display on medium graphics settings

  • Optimized some physics calculations to improve performance

  • Fixed an issue where cookies could sometimes be knocked out of visible bounds on the Cookie map

Grifford Academy - Cameron @ LandSharkGames

Grifford Academy will now be launching into Early Access on June 25th, moving up from our originally announced July 8th date!

When we first set our July timeline, it was because we weren't sure if we able to hit the original date so we gave ourselves a buffer just in case. We came to the realization that the new date would've landed in the Steam Summer Sale, not exactly the ideal time for indie games like ours to launch. With so many discounted games competing for attention, it wasn't the ideal time for a launch title.



This shift gives Grifford Academy a better chance to find its audience during a key discovery window, and we’re confident it’s ready for players to experience. The past few weeks have been full of polish, feedback, and final touches—and we truly can’t wait to share it with you.

We're eager to hear your feedback during early access and make Grifford Academy the best it can be.

Thank you all so much for your support, wishlist's, and kind words along the way. This is just the beginning, and we’re so grateful to have you with us on this journey.

Your World - Sarmatt
👀 Highlights:
  • First steps

  • Instincts: Activated

  • Spiky Surprise

  • Smarter Than a Rock

  • Culinary Crimes

  • Crunch Crunch, My Protein Buddy

  • Bug Business

  • Gammer Time!

Every choice you make — smart or stupid — now leaves a mark.

🪓 Ready to prove you're smarter than a rock?
Spoiler: One of our achievements already doubts that.

Update your game. Start unlocking. And no, eating 10 bugs doesn’t make you a gourmet.

— The LiteralNest Team

...

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