Animal Shake - Davanje
The visuals of the UI displayed in specific situations have been slightly improved.

ui hint 'collect them all!'
Grapple Dogs: Cosmic Canines - eatchillis
So, Who is Luna?

Luna is one of two playable characters in Grapple Dogs: Cosmic Canines. She has a Grappling Hook and a gun - her inclusion introduces projectile weapons into the gameplay of Grapple Dog! She can also pick up new weapons throughout the game.

Luna’s home dimension has been invaded and destroyed by Vyr, the ultimate villain of this game. Since then, she has been working with The Beyonders as an Agent of The Beyond. She wants revenge on Vyr for destroying her dimension, and hopes that by defeating him she can finally go home. Whereas Pablo is a novice to this world of interdimensional universe-saving, Luna is an experienced professional!

Luna is stoic, brooding, cool, and tries to keep herself guarded at all times. She tends to be blunt and direct when speaking, without much respect for niceties or social convention. She can become aggressive if she doesn’t get her way, so other people are scared to talk to her a lot of the time. She also has an arrogant streak - a strong belief in her own abilities, and disdain for anyone that gets in her way! She’s driven by a very strong sense of morality and purpose.
And yes, you can pet her (although she may not be the happiest about it)

Wishlist Grapple Dogs: Cosmic Canines now! 🐶
https://store.steampowered.com/app/2278790/Grapple_Dogs_Cosmic_Canines/
Foul - robert
Welcome to an update post for Foul, an indie survival game set in a post apocalyptic world.


I didn't update the game a lot in May as I had other things going around. However, past week was very productive in terms of additions and improvements. The biggest thing added in May is the customization menu in the inventory. It was made so that you can place your clothes and accessories in corresponding inventory slots to make them visible on the player character. Other minor things include a new location – Campsite and some changes to the map. New update in a few weeks!


Wishlist Foul to show your support!
https://store.steampowered.com/app/2791900/Foul/
Project Werewulf - FTR Game Studio
The Next Fest update includes:

-Fully functional menu with key bindings
-Defeat event with Female Lycans



-Defeat event with human enemies ( only by melee/kick knockout )
-More customization such as tattoo's, makeup and piercings



-Posing in the HuB ( Jessica's bed, gym bench, and shower )



-New interaction widgets
-Map interfaces
-Fixes and tweaks
And a few surprises during the levels
8:08am
XiuzhenWorld / 修真世界 - noforgetit
Fix bugs
Reduce gas accumulation period upgrade experience
Less experience decay in defeating low-level monsters
Lowering the early skill threshold
Improve the success rate of equipment upgrades
8:06am
Rail Route - Mišo
NEW: DLC installation check for Linux @ GoG UPDATE: Added tooltip to diamond reward on map items in main menu UPDATE: Localizations (cs: research, tutorials, ui; ru: research, tutorials, ui; zh-Hans: research, tutorials, ui) PERF: Itinerary recomputing took extreme time in special case FIX: Accepted one time offered contracts were being rejected on bulldozing the dispatcher office FIX: Favorite map button was only shown on prague map for first time player FIX: Tooltips for cycle explenation and rewards where missing on system upgrades page tier progression bar FIX: Transport Demand Detail displayed misleading text when first and second demand was not generated yet
JellyCar Worlds - walaber
It's time to celebrate the amazing JellyCar Worlds community! This update introduces the Community Showcase, an area for new packs of levels all created by JellyCar Worlds players, and selected by Walaber! Try out the first community level pack entitled "Theme Park", and look for more packs to be added in the future!
Gunforge Playtest - MagnusMakesGames
Hello everyone! This update replaces the old Mansion map with a brand new map with 2 planets. With this I have also completely reworked the gravity system for spherical worlds to allow for multiple gravitational forces on the player.

Some match settings have also been added, allowing you to control the time between present spawns as well as toggling friendly fire for Team Deathmatch. The present model has also been reworked to actually be a present and not a cube.

This update also contains a lot more changes such as bug fixes and balancing changes that I forgot about. Enjoy the update! ːsteamhappyː
Warhammer 40,000: Warpforge - CrisGV

"In the Emperor's name, I will end you."
– Morvenn Vahl

Command the Sisterhood as the highest power of the Adepta Sororitas with a new Steam bundle! Collect Morvenn Vahl, 10 Adepta Sororitas Booster Packs and an exclusive cosmetic in one fell swoop with this huge value bundle: Warhammer 40,000: Warpforge - Sororitas starter bundle

Warpforge is entirely cross-platform, so as long as you log into the game using the same account any progress or content redeemed on PC will also be there when you play on mobile.
Knights Within - IndecisionLabs
First of all, THANK YOU to everyone who has given Knights Within a chance during the first week of early access release!
It's been a whirlwind of a fun time meeting and playing with so many of you, and love the ideas/suggestions/feedback headed my way. I can't wait to continue implementing and improving this game for you all.

I wanted to post a fairly simple 'roadmap' to provide some transparency for where my head is at for what's next coming to the game.
This is not exhaustive, completely fluid and subject to change, please hop into the discord for more active updates and chats about what's being worked on

Continually Adding:
  • New Beacons and Mutations
  • Boss Attacks
  • Map Areas/Tiles/Modifiers
  • Objective types
  • Music Updates
  • New Quests & Legends
  • Balance changes and updates
  • Optimizations
Soon
  • New Interactables/Map finds/Side events
  • Preview cosmetic before purchase
  • Endless mode Integrated into Patrol
  • New Boss class
  • Steam Achievements
  • Pause/break system
  • Some dialogue & voice acting ;)
After
  • New Biome
  • New Weapons
  • Visual changes based on equipped gear
  • Armor mesh cosmetic customization
  • Keep Updates
  • New Enemy types
  • Simple Story/Lore Integration
  • Emotes
  • New Gear Mods
  • Leaderboards
  • Improved controller support
On the Horizon
  • New Gamemode
  • New Factions
  • More Biomes
  • Deeper Story/Lore additions

I will be keeping a list like this up to date in the Discord

Quick reminder: the initial release sale is still on until May 26th!

Thank you again for joining me on this next stage of Knights Within, we got ways to go!

Join us in Discord
Indecision Labs Youtube

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