Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
<ul><li>Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
<li>Fixed not being able to enter utf8 names into the game console if quotes didn't surround the name
<li>Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame)
<li>Increased default cl_cmdrate value to 60
<li>Increased default cl_updaterate value to 60
</ul>
Counter-Strike - alfred
We have released a Beta update for Counter-Strike 1.6.
Changes in this update are:
  • Fixed HTML MOTD not displaying properly if you did a resolution change and then joined a server
  • Fixed not being able to enter utf8 names into the game console if quotes didn't surround the name
  • Fixed mouse movements getting clamped if raw input is disabled and you moved a large amount (more than 100 pixels) in a single frame)
  • Increased default cl_cmdrate value to 60
  • Increased default cl_updaterate value to 60
Feb 28, 2013
Guns of Icarus Online - [Muse] awkm
As Follows:

Hwacha (Previously hot fixed)
- Decreased AoE (6 from something crazy like 14)

Rocket Carousel
- Reduced AoE (3 from 8)
- Increased Reload Time (6 from 4.5)
- Decrease Rate of Fire (2 shots/s from 2.8/s)

Lumberjack
- Decreased Arming time (0.8s from 1.2s)
- Increased Muzzle Speed (275m/s from 250m/s)

Harpoon
- Decreased Reload Time (4s from 5s)
- Harpoon Duration Increased (15s from 10s)
- Max Harpoon Length Increased (600m from 450m)
- Decreased Pull (40000N from 60000N)
- Changed 2nd Dmg (60 Piercing from 100 Shatter)

Other
- Flechette vs Armor Decreased (0.35 from 0.5) Data Entry Error in Last Update, this is the intended change.


Talk about it here

https://gunsoficarus.com/community/forum/index.php/topic,38.0.html
Feb 28, 2013
Guns of Icarus Online - awkm
As Follows:

Hwacha (Previously hot fixed)
- Decreased AoE (6 from something crazy like 14)

Rocket Carousel
- Reduced AoE (3 from 8)
- Increased Reload Time (6 from 4.5)
- Decrease Rate of Fire (2 shots/s from 2.8/s)

Lumberjack
- Decreased Arming time (0.8s from 1.2s)
- Increased Muzzle Speed (275m/s from 250m/s)

Harpoon
- Decreased Reload Time (4s from 5s)
- Harpoon Duration Increased (15s from 10s)
- Max Harpoon Length Increased (600m from 450m)
- Decreased Pull (40000N from 60000N)
- Changed 2nd Dmg (60 Piercing from 100 Shatter)

Other
- Flechette vs Armor Decreased (0.35 from 0.5) Data Entry Error in Last Update, this is the intended change.


Talk about it here

https://gunsoficarus.com/community/forum/index.php/topic,38.0.html
Community Announcements - ISOTX Community
This image is one of the mood boards for our new strategy game. Do you like it? When I look at this I imagine what Berlin must have looked like right after the war.
Tomorrow I will get you an interview with our art director and he can explain a bit more about the style of the new game!
<p style="text-align: center;"><a href="http://www.isotx.com/wp-content/uploads/2013/02/moodshot3.jpg"><img class="aligncenter wp-image-5739" title="mood board strategy game isotx " src="http://www.isotx.com/wp-content/uploads/2013/02/moodshot3.jpg" alt="" width="498" height="287" /></a></p>
Can you imagine you armies marching through this city?
Natural Selection 2 - UWE.Strayan (NS2HD)
Natural Selection 2 - Hugh
Natural Selection 2 - UWE.Strayan (NS2HD)
Natural Selection 2 - Hugh
Community Announcements - FireSlash
<a href="http://store.steampowered.com/app/230780/"><img src="http://cdn.steampowered.com/v/gfx/apps/230780/capsule_467x181.jpg"></a>

There are two paths before you: one is buying <a href="http://store.steampowered.com/app/230780/">articy:draft</a> for 15% during its introduction to Steam. The other path is filled with notes on napkins, indecipherable sticky notes, headaches, and missed deadlines. The choice is yours.

articy:draft allows you to create interactive stories, characters, objects and locations in one highly visual and versatile game design tool. With a strong focus on non-linear storytelling, it makes writing for games blindingly easy. Build branching story or dialogue flows and at the same time manage dramaturgy and player experience. You can create mission trees, game state graphs, and skill or tech trees with our unique flow editor. articy:draft also allows planning your levels and game worlds, designing all the objects in your game and even export the data for further use.
...

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