MORDHAU - Titan
Patch #30 is here!

We are proud to unveil our latest patch for MORDHAU which introduces four brand-new Demon Horde maps, adds Horde maps back into the rotation, includes an array of quality-of-life (QoL) improvements, addressing Banner and Bear-trap intractability, and bug fixes, unveils updated weapon animations and attacks, and features a new Weapons Pack DLC

You can read the full Change-logs below!

The four new Demon Horde maps bring new and distinct and immersive aesthetics to the mode. Brace yourself to venture into a blight-infested Grad, where twisted roots and dark corruption have overtaken the once-proud castle walls.


Face the eerie and ethereal inhabitants of Contraband and confront the darkness within.


Confront the treacherous alleyways of Feitoria, a town shattered and warped by the devastating influence of a demonic comet shower, leaving destruction and dark magic in its wake.


Venture into Taiga, a forest village twisted and corrupted by the dark forces emanating from the nearby mine, where the unfortunate inhabitants lurk among the blaze inferno of the forest.


Banisher Weapons-Pack DLC

We are excited to present the Banisher Weapon Pack DLC, featuring 12 beautifully crafted weapon skins inspired by demonic forces. Each weapon showcases a blend of refined craftsmanship and dark, menacing designs, turning your arsenal into a collection of legendary tools to cut through enemies—human or demonic—with brutal precision. We can’t wait to see how you unleash these masterpieces and bring a new level of style to your battles.

You can see the individual skins here:
https://store.steampowered.com/app/3199060/MORDHAU__Banisher_Weapon_Pack

Patch 30 - Changelog 11/06/2024

General
  • Horde maps re-added to the map rotation

Demon Horde
  • Added Demon Horde Feitoria map
  • Added Demon Horde Taiga map
  • Added Demon Horde Grad map
  • Added Demon Horde Contraband map
  • Fixed issue with boss spawns being occasionally blocked
  • Fixed issue with DIH_Castello first point navigation
  • Fixed missing icon for explosive barrel on the buy menu
  • Fixed explosive barrel killing teammates if owner is dead
  • Improved performance

Gameplay
  • Fixed bear trap softlocking players on ladders
  • Fixed bear traps triggering on players when they spawn
  • Fixed toolbox buildables not being destroyed when switching team
  • Buffed red Grad noble kick
  • Made Bear Traps not trigger on nobles
  • Made Rat Perk not trigger Bear Traps
  • Made Spawn Banner change icon while being constructed
  • Made Spawn Banner change icon while enemy is blocking spawn
  • Made players spawn in the same direction the Spawn Banner was placed
  • Added enemy Spawn Banner icons in spawn screen

Maps
  • Fixed issue with objectives being able to be completed with wrong deliverables on FL_Camp and FL_Feitoria
  • Adjusted attacker spawn protection for INV_Castello last objective
  • Adjusted DIH_Grad river material
  • Moved some of INV_Noria spawns closer to the action
  • Moved some of INV_Arid spawns closer to the action
  • Moved some of INV_Castello final point spawns closer to the action
  • Moved INV Castello last obj defender spawns closer to the action
  • Fixed OOB collision issues in Arena
  • Fixed some Castello bushes having collision
  • Fixed stuck spot in DIH_MountainPeak
  • Added out of bounds zone to area below Dungeon
  • Added out of bounds zone to area outside Mountain Peak keep
  • Added OOB zone under Mountain Peak keep
  • Added OOB zone under Feitoria bell tower area

Weapons
  • Increased view distance inside Smoke Bomb area
  • Improved fire field decal visuals
  • Made fire fields not suddenly pop out of existence, and slowly fade
  • Added throws to Hoe, Pitchfork, Rake, Wooden Shovel, Metal Fork, Rusty Shovel, Sickle
  • Added horizontal cleaving throws to Falx and Scythe
  • Fixed physics assets bug for Rake, Wooden shovel, Rusty Shovel, Metal Fork, Frying Pan

Skins
  • Added new Banisher Weapon pack DLC, which includes:
    • Eden's Zweihander
    • Seraphim Spear
    • Devil's Weeping Polehammer
    • Maul of Redemption
    • Sacrificial Executioner's Sword
    • Sacred Greatsword
    • Demeter Poleaxe
    • Asmodeus Rib War Axe
    • Basilisk's Fang Messer
    • Dante's Bane Scimitar
    • Silver Knight's Mace
    • Dragon's Breath Short Spear

Sound
  • Added whoosh sound on player spawn to Spawn Banner
  • Added subtle fabric flapping in wind sound to Spawn Banner

Ul
  • Added circle timer to Spawn Banner to show spawn cooldown
  • Made pressing K to mute a player also mute their instruments

Misc
  • Added old horde purchasables to CombatTest to be packaged with game for modders
  • Removed setup time from MordhauLiteTestLevel
MORDHAU - Titan
Patch 29 Hotfix #3 Changelog 07/16/2024

Demon Horde
  • Decreased enemy fall damage taken
  • Fixed an area in Totenwald where enemies would get stuck
  • Fixed wrong version of explosive barrel in the buy menu
  • Decreased kick knockback while having Blessed Fists
  • Decreased Holy Hand Grenade knockback
MORDHAU - Titan


Introducing crossplay between all MORDHAU releases. Players from XBOX and PlayStation consoles will now be able to join and play alongside PC players on official servers.

Patch #29 Hotfix 2 - Changelog 06/04/2024

General
  • Enabled Cross-play with PlayStation and XBOX platforms

UI
  • Fixed Horde/Demon Horde Ultimate icon no longer visible after spectating other players
  • Fixed an input loss case if the Scoreboard and Interact key are pressed at the same time
MORDHAU - Titan
Patch 29 Hotfix #1 Changelog 05/13/2024

Demon Horde

  • Improved Demon Horde performance at later stages
  • Fixed map bosses sometimes spawning with less health
  • Fixed objective catapult taking damage from weapons
  • Fixed lighting disparity in local Demon Horde match
  • Castello - Fixed final-objective cannon sometimes being inoperable
  • Mountain Peak - Fixed first boss lightning attack sound
  • Totenwald - Fixed invisible collision blocking path
  • Totenwald - Adjusted log health scaling rate
  • Totenwald - Increased boss health
  • Fixed Blessed Longsword misaligned particle effects

Gameplay
  • Fixed Holy Grenade not having a cooldown
  • Blessed Eveningstar no longer stuns bosses
  • Blessed Crossbow no longer affects bosses
  • Blessed Executioner no longer affects vehicles
  • Added Explosive keg to Horde and Demon Horde buying menu
  • Disabled knockback blessing effect on Rake if player is falling

Maps
  • Totenwald - Fixed the mercenary select being blacked out
  • Totenwald - Fixed various spots where player could get stuck
  • Totenwald - Fixed spots where player experienced a whiteout effect
  • Mountain Peak - Fixed invisible collisions blocking players
  • Mountain Peak - Fixed bot navigation mesh issues

Weapons
  • Removed reload turn-caps for Chickenator

Skins
  • Fixed Warrior and Huntsman gloves not following face selection

UI
  • Horde/ Demon Horde Ultimate icon no longer visible when spectating other players
MORDHAU - Titan
It has been 5 years since MORDHAU was unleashed into the world, and to celebrate this momentous occasion we have been busy working on a brand new game mode, cosmetics and some great new giveaways to those who play the game during the anniversary event!

Enjoy the trailer for our new game mode - Demon Horde

5 Year Anniversary Event - April 29th to May 13th 2024: Players joining the game during this time-limited anniversary event will be rewarded with an exclusive in-game emblem and banner to commemorate MORDHAU’s legacy. Plus, enjoy extra GOLD and XP throughout the event.



Demon Horde: As part of the anniversary patch, the Horde Mode has undergone a substantial overhaul. This classic game mode is revitalised with revamped maps, inventory system enhancements, skill tree adjustments, the introduction of new NPC adversaries, and an array of fresh weaponry. Did somebody say “Blunderbuss”?



New Map Variants: Castello, Mountain Peak and Totenwald have undergone a hellish transformation, infused with demonic energy and swarming with fresh enemies.. Amidst the chaos, the players must navigate through a variety of objectives, each demanding a different approach, culminating in a final battle.



Difficulty scaling - Prestige: We are introducing a new difficulty scaling system in the Demon Horde maps - Prestige. Consecutive wins will increase the Prestige level by 35%, while consecutive losses will reduce it by 20%. This feature ensures that the challenge level dynamically adjusts according to player performance.



Horde Skills rework: Many of the existing Horde skills have been updated to work with the new Demon Horde mode and offer returning players a broader range of options to tailor their gaming experience.

Blessed Weapons: Players will have the ability to bless weapons at Altars for a fee, granting them enhanced damage and giving them new abilities or alterations. We have also introduced new weaponry to combat the demonic forces. Can you find them all?



New DLC Content: Introducing the Adventurer Pack, consisting of four unique armour sets incorporating fantasy elements.



https://store.steampowered.com/app/2817460/MORDHAU__Adventurer_Pack/?beta=0

At Triternion, we extend our heartfelt gratitude to our community. Your support and dedication have been the cornerstone of our journey thus far, and we are deeply thankful for every moment you've stood by us. As we reflect on the years gone by, we remain humbled by your trust and inspired by your passion. Thank you for being an integral part of our story—we are truly grateful.

The Triternion Team

You can find the full change log below.

Patch #29 04/29/2024

General
  • New game mode - Demon Horde
Maps
  • Fixed the objective-skip exploit on Castello and Totenwald
  • Totenwald - Added anti-toolbox area to inner attic
  • Castello - Fixed weapon collision with bushes
  • Grad - Fixed an invisible wall near the gate
Horde - Demon Horde
  • Added Demon Horde Castello map
  • Added Demon Horde Mountain Peak map
  • Added Demon Horde Totenwald map
  • Removed non-Demon Horde maps from official Horde server rotation during the duration of the 5th Anniversary event. All Horde maps can still be hosted on community servers
Skins
  • Added Spiked Club skin for the Eveningstar
  • Added Gambeson Tunic, Arms and Hands skin
  • Added new DLC - Adventurer Pack, which includes:
    • Arkanist complete armor set and the Arkanist Staff
    • Fallen Knight complete armor set and the Fallen Knight Messer and Heater Shield
    • Huntsman complete armor set and the Huntsman Longbow
    • Warrior complete armor set and the Warrior Waraxe
UI
  • Fixed Horde customization not being saved after switching armor tier
  • Fixed Horde action button description
  • Added “Official Only” filter to the server-list search
  • Updated unofficial server naming limitations to combat offensive terms
  • Fixed scoreboard action-menu bug that caused the loss of focus on the desired player when the selected player would change the positioning on the scoreboard
  • Fixed input soft-lock caused by circle saw killing character on respawn
Dec 13, 2023
MORDHAU - Titan
Patch #28 - Hotfix 1 Changelog 12/13/2023

Maps
  • Totenwald:
    • Added more time for attackers on INV
    • Made the church door unrepairable
    • Fixed the griefing toolbox spots on FL Alt
    • Added anti toolbox volumes
    • Made the mortar indestructible
    • Fixed a case where the player is killed by dropping from the stairs near the library
    • Fixed the objective texts
    • Covered the hole in the gatehouse with rock
  • Added ramp from Castello Legacy to Castello
  • Removed the testing spawn on Cortile
  • Removed a ladder on Feitoria which was used to get on the rooftop as Noble
  • Improved floor materials on Arena

Gameplay
  • Fixed a case where player would receive excessive knockback force

Horde
  • Armor and equipment items are now removed from the maps and are instead purchased through a new buy menu

UI
  • Fixed an input loss case if the Scoreboard and Interact key are pressed at the same time
Oct 16, 2023
MORDHAU - Titan
Patch #28 is finally here! It brings a new map called Totenwald, a fresh cosmetic set named Joust, and a brand new cosmetic DLC set known as "The Archduke," alongside various game changes and some fixes!



Totenwald translates to "Forest of the Dead” in German. The atmosphere marks a significant departure from our existing maps.



The map was conceptualized and designed to have a dark and ominous tone. The forest setting itself draws inspiration from German and Austrian forests, while the castle is inspired by “Gravensteen,” also known as “The Castle of the Counts.”



The rain and fog contribute to giving the map a unique and bleak atmosphere.






The Joust set is inspired by one of the most savage competitions humanity has ever witnessed. Charge into the arena as the noble Knights did with the prominent frog-mouth helm. To complete the look, we've re-imagined the awl pike as a partisan skin.







The Archduke Set DLC draws heavy inspiration from Gothic plate armor of the 15th century, paired with an elegantly etched polehammer. This DLC features one of the most intricate designs inspired by our history. The armor set will shine thanks to the newly added third pattern variation, which unlocks different metal tints for each piece. Adorn yourself with the luxurious fluted sections and explore never-before-seen configurations with the new sash, serving as a skirt substitute. Stand out with the ornate sallet in either the medium or heavy variant, enhanced with additional deer antlers.

The new DLC set can be found here:

https://store.steampowered.com/app/2579610/MORDHAU__Archduke_Set

Find the full change log below.

Patch #28 10/17/2023

General
  • Disabled vote kick on Official Deathmatch (FFA) and SwordGame (SG) servers
  • Fixed a crash when switching Voices on Female
  • Server rules revisioned to add clarity
Maps
  • Added Totenwald map
  • Adjusted noble out of bounds area on Feitoria
  • Added rain effect on Cortile
Weapons & Equipment
  • Added Archduke DLC set, including the Archduke Polehammer
  • Added Joust set, including Jousting Awl Pike Partisan
UI
  • Fixed Scoreboard Interact action not working in Horde
  • Fixed a case where horde skill tree can stay displayed if opened while scoreboard is shown



Jun 2, 2023
MORDHAU - Naz
Patch #27 - Hotfix 2 Changelog 02/06/2023

General
  • Re-enabled the suicide functionality in the FFA and TDM Brawl modes.
  • Added a new Message of the day (MOTD) system that replaces the old system that was hastily removed with a silent hotfix to address a reported RCE exploit.
  • Addressed the ability to spam voice lines in rapid succession before they finish playing.

Party system
  • Improved user experience and stability of the party system.
  • Added the functionality to auto-join ranked matchmaking from unranked matches.
  • Addressed the disappearing “+” icon.
  • Added smooth-scroll to the Friends list.

Gameplay
  • [Swordgame] Getting a kill while mounted now counts toward the weapon progression.
Weapons & Equipment
  • [Swordgame] Addressed changing loadout on match-start cooldown giving the players loadout weapons and items.
UI
  • Fixed a number of resolutions with uncommon aspect ratios affecting column visibility in the Server list.
  • Votekick and forgive popup windows enlarged.
Mar 30, 2023
MORDHAU - Naz
Patch #27 - Hotfix 1 Changelog 30/03/2023

General
  • Female French and German voices are now working as intended
Gameplay
  • Disabled Suicide option in FFA, TDM and Swordgame to prevent kill denial
Horde
  • Wearables can now be filtered with search
  • Changed revive timer to 60s
  • Changed respawn timer to 15s
UI
  • Any changes made to a mercenary are now applied if you press escape or back
Mar 28, 2023
MORDHAU - Naz
Patch #27 is finally here, and it includes several exciting additions; including a new game mode - Swordgame, two new female voice sets French & German, Continental voice pack 2 DLC, rework of the Crude set, new weapons skins and more!



The new game mode will be added to the Brawl playlist; the Sword Game. A free-for-all where everyone starts the match with the same weapon. With each kill the player receives the next weapon that is set in the weapons list for the mode, and has to use it to score the next kill, after which the process repeats. The first player to reach a predetermined kill score with the weapons from the list wins the match.



We wanted the Crude armor set to be the embodiment of usability, durability and to represent an armor that has seen its fair share of battles, so we had a total rework of it with improved texture quality and the additions of two helmet and two shoulder variations to represent our vision.



New skins for the RoyalGuard halberd and the Crude bill with a more refined and royal look to them.



Two new female voice sets are being added to the core game; Female French & Female German.



For those of you that want to scream and shout at your opponents with additional pugnacity and contentiousness, we have prepared the perfect combo! The new Continental Voice Pack 2 DLC, which includes:
  • two Male (Nordic, Irish) and
  • two Female (Italian, Slavic) voice sets
To hear some amazing line samples please visit the store page:
https://store.steampowered.com/app/2340920/MORDHAU__Continental_Voice_Pack_2/

Find the full change log below.

Patch #27 28/03/2023

General
  • Added a new game mode to the Brawl playlist: Sword game
  • Added 2 new female voice sets to the base game: French & German
  • Added Continental Voice Pack 2 - DLC which includes:
    • 2 Male (Nordic, Irish)
    • 2 Female (Italian, Slavic)
  • Removed South America from Ranked options in matchmaking menu since there are no servers for the region
  • Fixed cases where gold was not being awarded when Combat Tutorial was completed
  • Fixed bug where muted players could still chat at the start of the match
  • Added new admin commands to spawn the horse and hog
  • Added the Raise Sword Emote for Longsword
Maps
  • The Pit - Fixed a bug where bots could spawn in Out of Bounds and consequently die
  • Fixed current map showing in vote options when it is not in rotation
  • Optimization on Noria; adjusted polycount, draw calls, overdraw, HLODs and lighting
  • Changes to the Noria Invasion map:
    • Added anti-toolbox areas to prevent spawning on top of the final objective
    • Removed the possibility to place spawn banners in Out of Bounds areas
    • Moved final noble NPC out of line of sight, to prevent firebomb exploitation
Weapons & Equipment
  • Fixed ballista movement exploit
  • Fixed pommel throw exploit
  • Sensitivity of ranged weapons on controllers is now applied for all ranged weapons
Horde
  • Fixed a bug with players not respawning in case they died between waves
  • Fixed the explosive barrels griefing
  • Extended revive time from 30s to 35s
  • Extended respawn time from 15s to 90s
  • Noble size scaled down by 20% to prevent only using stabs on normal sized enemies
  • Noble AI changes; increased combat capabilities, reduced aggression
  • Fine-tuned the noble engagement radius and patrol points
  • Increased Noble health in Dungeon to offset the map difficulty
UI
  • Fixed team color preview not showing when re-entering the Armory
  • Fixed large spawn point icons
  • Increased resolution of main menu icons
  • Added a button to change player perspective from the main menu
  • Added a button to perform suicide from the main menu
  • Increased size of objective icons in a match to increase readability
  • Fixed a bug in the main menu where the quit button would appear when it should not
  • Added blur in front of armory and disabled interaction while the armory is loading
  • Updated localization
Skins
  • Fixed LOD materials for cosmetic items released in Patch #26
  • Remade and expanded the Crude armor set
  • Added new halberd and bill skins
  • Various fixes and QoL cosmetic additions




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