10:22pm
末日下班特快 Playtest - FishDoodio
bug修复
Journey of Realm:Dawn Dew - RAB Scallion

\ Fixed the issue where the first week goal of 'Get All Insight' achievement could not be obtained; \

If you have confirmed that you have obtained all the Insight before this update, you can enter the new week and complete this achievement when you obtain the first Insight of the new cycle

---

\ Fix the issue where the achievement 'obtain all skills' cannot be obtained; \

The reason is that a malleable skill is missing; After the update, you can now create the previously overlooked skill 'Iron Strike' at the Engraver in the Path of Mercy.

YesterSol - Neat Games

Hey everyone!

I’m Nick, a solo dev who’s been learning game development over the last 5 years in my free time. After a lot of late nights and weekends, I just released the demo for YesterSol!

What’s in the demo?
• Spear platform traversal & nature seed abilities
• Collect 12 demo shards to unlock a special area
• 2 zones in a hand-crafted world with hidden paths and enemies
• 2 Boss fights to cap it off!

Any wishlist or review also helps a ton as a solo dev trying to get visibility.

👉

https://store.steampowered.com/app/3939220/YesterSol_Demo/

Thanks so much — hope you enjoy exploring it! 🌱

Shrine's Legacy - Positive_Concept_Games

Behind the scenes, we are working hard to get the game as finished and polished as possible. But I wanted to focus this update on some upcoming events, including an announcement (of an announcement)?!

Gamescom and PAXWest

Our publisher will be taking our game to Gamescom (August 20-24) and PaxWest (August 29-September 1). If you happen to be present at either of these 2 events be sure to say hi to the publisher at the booth, maybe even take a picture, we'd love to see it! As much as we'd love to be able to go to an event in-person again, for now the focus is solely on finishing the game in the best state possible.

As an aside, we were also recently a part of the Debut Festival, a new steam event made to appreciate developers who are making or who have finished their first commercial project! We even got a cool little badge to show off on our Steam page for it!

Lastly worth mentioning: On August 20th during Gamescom, we'll be releasing a very important announcement about the game. 😉

Mapping Progress

Beyond that, progress is constantly being made on the game itself! As just one example, a number of maps have been improved and polished, although a handful are still needing that final polish level. Here's a few examples of recent map glow-ups courtesy of our main mapper!

Closing

Thanks for reading, and the finish line gets ever closer. Please look forward to the upcoming announcement!

Until next time,

Joe

Wyrd World - Pizza Cake
Super excited to announce that I:

-resolved an issue with skin and hair color selection not replicating between players, you should now be able to see your friend's cosmetic selection properly.

-Removed the Frosterner race selection for more testing, added Elf race selection

- Three new enemy types can be found to clobber, the Orc Bruiser, the dark elf necromancer and the dark elf wizard. Also gave the darkelves a home outside of Wind's Perch in the highlands.

-AND fixed an issue with replication in the Bear form spell that caused other players to not be able to see you shapeshift. (though you can still draw your sword and fight while shapeshifted but that will be changed soon.)
万象群侠传 - kai
【学剑老人一朝顿悟 千招百式万化归一】

1、开放新侠客【学剑老人】谷藏锋事件。
2、重制邬健剧情,增加邬健的故事模式,点击角色界面邬健角色卡右上角故事按键进入。
3、重制袁师泰剧情,重制立绘,并更名为孤猿客袁飞,后续将制作袁飞故事剧情。
4、增加邬健的形象选择,完成邬健故事后解锁,可在角色界面切换。
5、开放新功法【碎玉剑法】、【观潮剑法】、【相思剑法】、【泰阿剑法】、【血手印】、【破虏连环刀】。
6、优化补充万轻舟、彭祖寿、夏侯朝、翁和仲、蒋戾夫、连山谷、长孙诚、谷藏锋等人物小传。
7、调整技能长生稻、万寿功、刹那芳华、炼石奇功、无根树。
8、修复部分事件和文本错误。
Garden of Witches - ryuun

Greetings from Team Tapas!

Thank you, as always, for supporting us and patiently waiting for our next update.

Before the official release of 0.8.0, we will be conducting a beta test to hear your feedback. We hope many of you will participate as we listen closely to your feedback to make the game even better!

※ For instructions on how to join the beta test, please check \[[u]this link[/u]].

Epilogue 1: The Swamp Witch

Nahatra’s growth has caused side effects that are shaking up the Garden. To stabilize the Garden, help the troubled Swamp Witch, Maydel, solve her problem and invite her to the tea party. Of course, like other domains in the Garden, Maydel’s swamp won’t be particularly friendly to Sil.

Gameplay

Unlike previous chapters, this epilogue is structured as a single map. Countless waves of enemies and successive mid-bosses will block Sil’s path. Defeat enemies within the time limit to earn greater rewards, and complete your build to take down the main boss!

New Weapon: Singing Scissors

After helping Maydel solve her problem, she will gift Sil with a new weapon, Singing Scissors, as a token of gratitude. When activated, Singing Scissors will perform ranged attacks for a set duration. We hope this will inspire new build combinations.

New Special Ability

In Maydel’s swamp domain, a special ability powered by Maydel becomes available. It can be used via a new action button and enhances Sil’s abilities in various ways. This ability is a unique system available only in Maydel’s swamp domain.

0.8.0 Patch Notes

※ When updating to version 0.8.0, any ongoing runs will be reset.

New Content

We have added a new epilogue chapter.

※ After updating the game, if you continue with existing save data where you have cleared Chapter 5, you can interact with the book in Sil’s House to open the Chapter Selection UI and proceed from there.

Balance Changes

We found that completing Dual Synergies was too difficult, so we have reduced the tag requirement from 8 to 7. As a result, the maximum level of passive traits for the five attributes has been lowered from 5 to 4.

We also found that building up the Thread, Flower, and Crow passive attributes was a bit difficult, so we increased their early-game damage and adjusted their growth rate. Overall, Thread, Flower, and Crow damage has increased by about 37% at 6 tags, and by about 12% at their maximum tag count (previously 8, now 7).

Attributes
  • Thread

    • Base Damage: 30% → 60%

    • Passive Trait: 30% → 10% (per level)

    • Max Passive Level: 5 → 4

  • Flower

    • Base Damage: 100% → 200%

    • Passive Trait: 30% → 10% (per level)

    • Max Passive Level: 5 → 4

  • Crow

    • Base Damage: 30% → 60%

    • Passive Trait: 30% → 10% (per level)

    • Max Passive Level: 5 → 4

  • Blood

    • Max Passive Level: 5 → 4

  • Fire

    • Max Passive Level: 5 → 4

  • Dual Synergies

    • Tag Requirements: 8 → 7

System Changes
Shortcut Buttons
  • Added a hotkey to change magic slot positions

    • Keyboard: R

    • Controller: D-pad →

  • Added a new hotkey for the epilogue special ability

    • The new key will be available only in Epilogue Chapter 1

    • Keyboard: Shift

    • Controller: RB

  • Added alternative normal attack hotkeys

    • Controller: RT / LT (both triggers work)

Bug Fixes

Fixed various text errors.

Closing Remarks

Please share your beta test feedback in the Beta Test channel on our official Garden of Witches Discord server. We hope you will share and exchange your thoughts freely. Your suggestions will be reviewed and may be implemented in the official update.

As always, thank you for appreciating what we have made with Garden of Witches and continuing to be patient with us. We will do our best to repay your support with an even more polished game.

Thank you.

9:55pm
Delivered on Time - 周杰伦
Fixed the bug in the end chapter
GNOSIA - PLAYISM

The full voice cast for the GNOSIA anime adaptation to be aired in October 2025 has been revealed!

The voice cast for the previously unannounced characters are as follows:

  • Shigemichi: Tomokazu Seki

  • Stella: Saori Hayami

  • Yuriko: Aoi Yuki

  • Comet: Ayane Sakura

  • Chipie: Yuichi Nakamura

  • Jonas: Kenjiro Tsuda

  • Kukrushka: No Voice

  • Otome: Kana Hanazawa

  • Remnan: Takeo Otsuka

  • Sha-Ming: Takuya Eguchi

Safe travels, everyone!

GNOSIA anime official website: https://gnosia-anime.com/

PLAYISM

X (formerly Twitter)
Bluesky
Facebook
PLAYISM Official Site
PLAYISM Publisher Page
Official PLAYISM Discord

Terminus: Zombie Survivors - In-geon [Longplay Studios]

Hey everyone!

We’re excited to announce that Polish and Brazilian Portuguese language support is coming to Terminus: Zombie Survivors!

These are two of the most requested languages from our community, and we’re thrilled to be able to offer full localization.

The translations are being handled by Globalway, covering all aspects of the game—from system text and dialogue to UI—ensuring everything is delivered accurately and without omissions.

This update will include translations for both the base game and the upcoming “Last Escape” DLC, with all in-game text fully localized.

👉 "Last Escape" on Steam

Both languages will be available on September 12, alongside the release of the Last Escape DLC.

We’ll continue working hard to deliver a polished and complete experience for players all around the world.

https://store.steampowered.com/app/3550310

Thank you for your continued support!

Best,

In-geon

Longplay Studios

...

Search news
Archive
2025
Aug   Jul   Jun   May   Apr   Mar  
Feb   Jan  
Archives By Year
2025   2024   2023   2022   2021  
2020   2019   2018   2017   2016  
2015   2014   2013   2012   2011  
2010   2009   2008   2007   2006  
2005   2004   2003   2002