Dusty - Bilgehan
-Dusty server has been changed.
12:33pm
Ghost Hand - Galo

-fixed failure to start new game glitch

-fixed forest area not being infected with mushrooms after slug boss

-increased collision box eletric ball attack

-air stop only happens in case attack button is hold down

-mosquito and ryno bettle had health halved

-increased agression of mechcolossus boss

-fixed crash related to boulder damage detection

Concubine Playtest - -⁧⁧ᶜˡᵉᵃʳᵒᵉʰᴺ
SURVEY
  • Added a new survey to the main menu, please check that out and help us shape the Concubine.

GAMEPLAY
  • Adjusted camera distance to player inside combat.

  • Changed idle animation for dual wield state.

  • Disabled crouch state as it doesn't have any impact on gameplay.

  • Changed camera angle outside of combat.

MISSIONS
  • Added a light to secret door in player's room to make it easier to find Destan in "Find Destan" mission.

BALANCE
  • Reduced gem count on player's bed from 500 to 50.

VISUALS
  • Added camera occlusion logic that hides certain objects between the player and camera.

  • Added realistic cloth physics to most of the cloths and armors.

  • Increased details and visual quality in Caravanserai and Galata Square levels.

UI
  • Added an indicator to special attack slots in inventory to remind that player hasn't equipped any special attacks for the weapon equipped.

  • Added an indicator that points out that player has available attribute points to spend.

  • Minor adjustments on HUD and Inventory window.

MISCELLANEOUS
  • Changed visuals of some armors.

BUG FIXES
GAMEPLAY
  • Fixed an issue where player character can keep running if interacted with an npc or an object while sprinting.

  • Fixed an issue where player could not roll with a bow equipped.

  • Fixed an issue where previous character preset appears on new game start.

  • Fixed an issue where new game start does not reset quest progress.

  • Fixed an issue where archers could kill the player with only one arrow.

  • Fixed an issue where camera could stuck in combat mode even after the combat ends in some instances.

  • Fixed an issue where equipping two-handed weapons could result in that item being deleted.

  • Fixed an issue where the nudity filter was not correctly being applied to companions when the game was loaded.

  • Fixed an issue where the nudity filter on the character customization screen was not updating the in game nudity filter.

  • Fixed an issue where dead companions cannot be equipped after the player travels or loads a save game.

  • Fixed an issue where attribute points does not work.

UI
  • Fixed an issue where clicking the dialogue text does not advance the dialogue.

  • Fixed an issue where player could interact with, buy or sell empty slots in inventory and vendor.

  • Fixed an issue where dragging consumables from the main inventory onto the same character's portrait could result in doubling of item quantity.

Thanks for your support and feedback. Stay tuned and keep sharing your feedback with us. Please Enjoy!

Between Two Worlds - Drooskati Games
Mr. Squeaks got into the files and chewed up a bit of the Chapter 3 translations. They have been fixed and the little mouse has been properly reprimanded.
Tri City Monsters - Studio Peaches
This patch updates the images for Mori's Chapter 2 CG (I've Seen Better Days). The artist noticed some lighting layers were not displaying correctly so adjustments were made. You do NOT need to replay the chapter to get the updated image, the image should update automatically. Be aware, the changes are pretty subtle and you may not notice :)
Granser - Pugware

First the big and important stuff.

Granser will release in 3 parts.

Act 1, 2, and 3.

This is sadly unavoidable now.

The good news?
Act 1 will release on March 25th of 2026.

To showcase the massive progress since the demo, here is a brand new trailer.

I will talk in detail about current plans, but for now this will have to do.

12:26pm
School 666 - Lokin_VT

Hotfix v1.2.9
Fix, menu, prologue button take player to supporter level
Fix, all around you, client cannot hear the music

Fix, boss 466, player attack rate is limited now
Change, Dadouken, harder to find, only one hint
Change, Dadouken, if it hit player directly, the player die
Change, gpu crash, the screen become darker
Change, math question, if one player answer wrong, everyone die now
Change, texture 666, remove some and make some smaller

Blast Rush LS - Bipedal Dog
Flash Rush is the second Blast Box minigame in Blast Rush LS!

Only your flashlight can briefly expose cloaked enemies so they can be shot down. It's also the only part in the game where the gun is more powerful!

Try it in the Blast Rush LS Demo!

Voor De Kroon - Future Minimalism
Changelog
  • Add wetness and dirt effects to units in bad weather
  • Add painted cerveliere
  • Add scaling to material quality: Extra effects such as artifical wind, dirt and wetness only appear on EPIC effects setting
  • Fix surcoat texture mask setup
  • Fix faction editor thumbnails
  • Fix issue with ranged unit hand arrow
12:23pm
Robot Unlock - adrianton3
Robot Unlock can now be played natively on Linux!
...

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