Knights of Pen and Paper +1 Edition - Saulotti
Are you ready to move to your new space house!? From the same creators of Chroma Squad, Knights and Galaxy of Pen & Paper, here comes a new challenge!



Out of Space will be out of Early Access on this February 26th, and we want to have you on board!

Out of Space is a LOCAL and ONLINE co-op multiplayer game about living together in a house in space. You and your friends are about to move into a house in space, where you will have to deal with a deadly alien infestation and face the challenges of building a sustainable spaceship, all to make your new place feel as cozy as home! A game where COUCH FUN meets STRATEGY.

Check out the trailer and buy the game now!

https://www.youtube.com/watch?v=q23FGokrxYk

https://store.steampowered.com/app/400080/Out_of_Space/

Come join our community, get access to games before everyone and give us feedback on what we should focus on! http://discord.gg/beholdstudios

If you like Friendly Multiplayer Co-op Games, check this 20% discount bundle out! https://store.steampowered.com/bundle/13532/Friendly_Coop_Multiplayer_Bundle/
Knights of Pen and Paper +1 Edition - Saulo Camarotti
Hi everyone! Here are the patch notes for the version v0.8.01b4! The online multiplayer mode is now available for everyone who owns the game! As usual, items tagged as [COM] were changed based on community feedback.



ONLINE MULTIPLAYER (LIVE!)

[COM] Well, it took long enough, but we finally managed to get the online multiplayer in the same state as the local play. That is not to say it is perfect or totally free of bugs, but it is totally playable and it should be a great opportunity for those who never played Out of Space as it was intended to be played: cooperatively.

Friend invites on Steam are right around the corner, but not yet available. That means that if you want to play with friends, you must all be in the same region (settings) and try to go online at the same time. Having “best region” selected is not currently working for matchmaking. It should not be too tough now that not many of you will be playing at the same time, but we are sorry for this temporary inconvenience nonetheless.

ACHIEVEMENTS AND PROGRESSION

[COM] As said in our community server, this was one of those features we always knew the game needed, but we only just got to a point in which it is possible to implement it. It’s supposed to be something pretty simple to understand: at the start, part of the content that was available in the game until the last update will be unavailable. It will all become available again once the players unlock achievements like playing some matches, recycling a given number of items or even winning a match without cooking anything.

We believe this will greatly improve the learning curve of the game, allowing players to be introduced to new items as they get more experienced with the game. Not to say some of the more challenging achievements that will encourage players to try to win matches using very odd and interesting strategies.

CHANGES AND ENHANCEMENTS

- Aliens AI reworked to behave more like it is trying to protect itself from the players and to have less predictable movements. They are also more responsive and active, to be more of a threat when left by themselves in rooms.

- Changes on how the music gets compressed, reducing the size of the game and optimizing the loading time for sound effects and music in general.

- The Recycler now has a queue of items and allow one player to throw items at it while another activates it at the turn handle.

BALANCE

Dog

Its AI got reworked to make him more efficient and more responsive:
- It no longer waits until getting into a room to start barking at aliens, meaning it will promptly stun any alien it finds along the way;
- It spends more energy while barking, but lasts twice as long while idly following the players;
- It will now prioritize barking at unstunned aliens instead of stun-locking the same alien until it runs out of energy;
- The Dog will always get its energy full when fed, regardless of the type of food you feed it or the amount of energy it had when it started eating. This avoids moments when the dog was fed a fruit but didn’t get back to the game after that;
- Using the ping now calls the Dog to help you, which is especially useful on multiplayer matches. This gives players more control over who the Dog will be following;

BUG FIXES

- The Dog is now more reliable and ignores aliens less frequently;
- Fixed tension levels, making the music adapt better in the game;
- Character models no longer clip inside the boxes on the character selection screen;
- Aliens no longer disappear after walking on the porch or close to its limits;
- The Bucket can no longer be cloned by interacting with the sink too fast and nor refills itself twice visually when placed in a sink or faucet;
- The positions of the items that are queued on the Recycler has been improved not to look as if they were floating above it;

Online
- The tables are now properly fixed on online games;
- Object physics no longer go crazy when used in the Recycler;
- Appliances no longer behave as if they were powerless when they are connected to an active energy socket. This fix will also reduce other syncing problems like when a pumpkin garden would produce fruits for one of the players.
Knights of Pen and Paper +1 Edition - Saulo Camarotti
Out of Space is now available in Early Access!



Our game is currently purchasable through Steam! Important to state that the game is fully playable, but still in development. This means that those who choose to get the game now will be joining us while we learn what the community likes and expects from the game and use that to make it better for everyone.

It's going to be great to have the game accessible for players outside our Discord Community as well! Open development has been our thing for a while and we can't wait to open it even more. Talking about the community, big thanks to all of the members who helped us so far! You rock, honestly.

If you are interested in joining us along this Early Access journey, you can get the game with 15% OFF on the link below:

https://store.steampowered.com/app/400080/Out_of_Space/

What is Out of Space?

Strategy co-op multiplayer game about living on a spaceship with your roommates. You'll need to generate resources, take care of a deadly alien infestation, upgrade your appliances and build your own sustainable space home. Living together is never easy, especially when you are in outer space!

Why Early Access?

Our process of developing games has always been very open to the community in the past. We usually show our games under development in more than 10 events throughout the year and we find that to be the best approach to making games. We want to make the game for the community, and instead of us trying to guess what you want, why not making it an open process?

Our project Out of Space has already benefited from the feedback of the community during its first versions. Since 2018 we're doing livestreams on Twitch/Youtube and keeping everyone engaged in our official Discord Server.

By releasing this game in Early Access, we hope to continue to grow our community and get more people involved in its development.

Approximately how long will this game be in Early Access?
We plan to have it on Early Access throughout 2019, but we're open to extend it depending on the community feedback.”

How is the full version planned to differ from the Early Access version?
We want that the final version of the game to give a sense of completion to the player, with missions, achievements and unlockables, a complete tutorial and the ability to play with your friends or anyone online. The main goal is to make a game interesting enough to keep you going back for more for every match. Right now, we have a fun and almost feature complete match, but we lack persistence and progression to enhance the game’s replayability.

What is the current state of the Early Access version?
Out of Space contains the most important features of the in-game match: The ability to buy and build new technology, the need for taking care of your stamina/fatigue and your hunger, the procedural level generation, the basic resources, batteries and organic materials, also the basic enemy system and AI. Also, right now, the game is only playable as local multiplayer or solo.

Will the game be priced differently during and after Early Access?
We plan to have the game during Early Access with a fixed discount of 15%. After that, the game will be launched with the full price.

How are you planning on involving the Community in your development process?
Our plan is to make the community a big part of the development process so, every 2 weeks we will have the same cycle of:
- Gather and analyse all feedback and analytics from past cycle.
- Plan the current cycle of bug fixing, updates and features.
Inform the community on Discord and Steam Forums about the current cycle and upcoming features.
- Start production and continuously keep track of the community feedback.
- Every Thursday 4pm (EST), the dev team will do a live streaming about the upcoming changes (Twitch, Youtube and Steam)
- Launch a beta version to the most interested players, and then release the stable version to everyone else at the end of the cycle.

Please join our official Discord Server to talk to us and help us improve this game. http://discord.gg/beholdstudios
Knights of Pen and Paper +1 Edition - TotalyMoo
Greetings, persons playing people playing characters.

Today is a grand day, Knights of Pen and Paper +1 Edition is getting official SteamOS support! That means it will be 10 times* easier and more relaxing to play from your couch using one of those awesome Steam controller things.

Patch notes
  • Added Paradox Cloud Services (Log in via the black button on the menu screen to share your savegames between computers.)
  • Steam Controller Optimization: Hid launcher settings window to allow start-up with only controller (Hold "Shift", "Ctrl" or "Alt" (on Mac) to trigger the window.)
  • Miscellaneous bugfixes.
Known issues
  • Minor interraction issues between PDX account menu and Steam Controller. (Solve by logging in using mouse & keyboard once)
  • The Steam Controller is only supported in mouse emulation mode.
  • The Steam Controller is currently not supported on Mac and Linux.
We hope you all enjoy this addition to the game as much as we do.

Happy gaming! :)

Regards,
The KoPP Team

*Experience may vary depending on quality of sofa and available snacks.
Knights of Pen and Paper +1 Edition - TotalyMoo
Greetings, persons playing people playing characters.

Today is a grand day, Knights of Pen and Paper +1 Edition is getting official SteamOS support! That means it will be 10 times* easier and more relaxing to play from your couch using one of those awesome Steam controller things.

Patch notes
  • Added Paradox Cloud Services (Log in via the black button on the menu screen to share your savegames between computers.)
  • Steam Controller Optimization: Hid launcher settings window to allow start-up with only controller (Hold "Shift", "Ctrl" or "Alt" (on Mac) to trigger the window.)
  • Miscellaneous bugfixes.
Known issues
  • Minor interraction issues between PDX account menu and Steam Controller. (Solve by logging in using mouse & keyboard once)
  • The Steam Controller is only supported in mouse emulation mode.
  • The Steam Controller is currently not supported on Mac and Linux.
We hope you all enjoy this addition to the game as much as we do.

Happy gaming! :)

Regards,
The KoPP Team

*Experience may vary depending on quality of sofa and available snacks.
Knights of Pen and Paper +1 Edition - BjornB


World Randomly Encounters Exciting New Sequel to Classic Old-school Title

STOCKHOLM — March 2, 2015 — Paradox Interactive, a publisher and developer with plenty of initiative, today announced the forthcoming release of Knights of Pen & Paper 2, coming to PC, iOS, and Android devices. Knights of Pen & Paper 2, the appropriately named sequel to Knights of Pen & Paper +1 Edition, will bring players back to the table, where they can sit and simulate another, different table inside the game (which is about a game). Danger, intrigue, death, role-playing, and roll-playing will return when Knights of Pen & Paper 2 arrives on May 14th.

Use the under-appreciated Appraise skill on this trailer:
https://www.youtube.com/watch?v=s_cDGry31j0

Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-lawering GM in a fully customizable party. Assemble a group of virtual friends, dress them in class-specific hats, and take on an all-new series of quests, including dynamic dungeons, an improved combat system, new loot and crafting mechanics, and more, as the party faces its greatest challenge yet: the new edition of the ruleset.

Knights of Pen & Paper 2 rolls with the following features:

+2 to Impress: The retro adventure makes the leap from simulated 8-bit graphics to simulated 16-bit graphics, providing players with twice the bits
New Racial Feats: Customize your party members by choosing players such as the Goth or the Rocker, classes such as Wizard or Thief, and for the first time, races such as Dwarves and Elves
A Game of Throws: Face the whims of the d20 in an overhauled combat system, new crafting and loot, dynamically generated dungeons, and a variety of nail-biting saving throws
Entirely Too Many Gaming and Pop Culture Jokes: Seriously

“When you allow people at your company to dress up in wizard robes and suits of armor, sometimes you wind up with games like Knights of Pen & Paper 2,” said Fredrik Wester, CEO of Paradox Interactive. “We’re going to be showing off the game in person this week at GDC. I wanted to reveal it during the DICE conference, but nobody agreed with me.”

For more information about Knights of Pen & Paper 2, visit www.knightsofpenandpaper.com
Knights of Pen and Paper +1 Edition - BjornB


World Randomly Encounters Exciting New Sequel to Classic Old-school Title

STOCKHOLM — March 2, 2015 — Paradox Interactive, a publisher and developer with plenty of initiative, today announced the forthcoming release of Knights of Pen & Paper 2, coming to PC, iOS, and Android devices. Knights of Pen & Paper 2, the appropriately named sequel to Knights of Pen & Paper +1 Edition, will bring players back to the table, where they can sit and simulate another, different table inside the game (which is about a game). Danger, intrigue, death, role-playing, and roll-playing will return when Knights of Pen & Paper 2 arrives on May 14th.

Use the under-appreciated Appraise skill on this trailer:
https://www.youtube.com/watch?v=s_cDGry31j0

Return to the dicey world of Knights of Pen & Paper for a new turn-based adventure, where players get to take on the role of players, and also of the game’s encounter-designing, rules-lawering GM in a fully customizable party. Assemble a group of virtual friends, dress them in class-specific hats, and take on an all-new series of quests, including dynamic dungeons, an improved combat system, new loot and crafting mechanics, and more, as the party faces its greatest challenge yet: the new edition of the ruleset.

Knights of Pen & Paper 2 rolls with the following features:

+2 to Impress: The retro adventure makes the leap from simulated 8-bit graphics to simulated 16-bit graphics, providing players with twice the bits
New Racial Feats: Customize your party members by choosing players such as the Goth or the Rocker, classes such as Wizard or Thief, and for the first time, races such as Dwarves and Elves
A Game of Throws: Face the whims of the d20 in an overhauled combat system, new crafting and loot, dynamically generated dungeons, and a variety of nail-biting saving throws
Entirely Too Many Gaming and Pop Culture Jokes: Seriously

“When you allow people at your company to dress up in wizard robes and suits of armor, sometimes you wind up with games like Knights of Pen & Paper 2,” said Fredrik Wester, CEO of Paradox Interactive. “We’re going to be showing off the game in person this week at GDC. I wanted to reveal it during the DICE conference, but nobody agreed with me.”

For more information about Knights of Pen & Paper 2, visit www.knightsofpenandpaper.com
Knights of Pen and Paper +1 Edition - BjornB


Spooky New Adventure is Loaded with Fun Content and is Still Completely Timely Despite Claims that Halloween is Over

Paradox, while announcing this update with a perfectly straight face, insisted that every day of the year (not just Halloween) is a good time for ghosts, and reminded the world that there's another pumpkin-related holiday right around the corner. Haunted Fall brings enough content to Knights of Pen & Paper to overload a festive candy bucket, including new monsters, items, areas, skills, and jokes.

Come play with us matey, come play with us…

Get it for Mobile devices here!
Paradox Interactive - Official Steam group

http://store.steampowered.com/app/324250/
Knights of Pen and Paper +1 Edition - BjornB


Spooky New Adventure is Loaded with Fun Content and is Still Completely Timely Despite Claims that Halloween is Over

Paradox, while announcing this update with a perfectly straight face, insisted that every day of the year (not just Halloween) is a good time for ghosts, and reminded the world that there's another pumpkin-related holiday right around the corner. Haunted Fall brings enough content to Knights of Pen & Paper to overload a festive candy bucket, including new monsters, items, areas, skills, and jokes.

Come play with us matey, come play with us…

Get it for Mobile devices here!
Paradox Interactive - Official Steam group

http://store.steampowered.com/app/324250/
Knights of Pen and Paper +1 Edition - a^ gty
Hello everyone.

We've seen that 2.09 still had some issues with achievements so we made this new patch for you.

Changelog:
- Achievements are now working (even indecisive person and the all classes one).
- Explorer achievement had an issue that people might had some problems to achieve and now its fixed.
- FRENCH LOCALIZATION (WOORRAY).

I hope you enjoy it.
...

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